Tutorials

These tutorials take you through progressively more advanced concepts. They are best done in order, since each builds on things learned in the last. Click on the title at left to view the associated tutorial.

Tutorial 1:
Projects
This tutorial explains what projects are, and how you save and load them. It should be straightforward to anyone with experience using the Amiga.
Tutorial 2:
Main Editor Window
This tutorial explains important points aobut the use of the main editor window, where you can edit lists of windows, templates, variables, and other items of global significance in BarNone.
Tutorial 3:
Editing Window Contents
This tutorial explains how to add & delete items from a window, how to reorder items within a window, and how to edit items in a window. Many essential BarNone concepts are covered in this tutorial.
Tutorial 4:
Controlling Layout
This tutorial explains to control the layout, size, and placement of objects. In this tutorial, various sizing and layout arrangements are explored, and we also build a public-screen switch button that displays a thumbnail view of the other screen.
Tutorial 5:
Iterators & Variables
This tutorial explores iterator objects. We create a small button strip with buttons that invoke preferences programs, without having specify them all by name or create each button by hand. It also provides an introduction to variables.
Tutorial 6:
Templates
Templates are a way to put together a group of objects, and use this group in many places without having to copy and change it each time. Then, if you wish to change each one, you can just change the template once.