Go to Lightwave, load up the object and pos the CAMERA and LIGHT exactly in front of the object. Create the KEY and render it all. We have created the main block.
Now, load inside Lightwave as background an object similar to mountains (DEM are good) Load blocks groups and pos them, as we like, very distant from our mountains. These blocks, copied some times, will be used to create the path for our player. Now pos CAMERA and LIGHT in front of them, but slightly upward of the horizon line. Render it all. Obtained effect is beautiful and easy to create, as you can see in the demo picture. Adding new blocks, as described in next issues, you can have a great variety of backgrounds. In the next issue we will discuss about:
- Different ways to create backgrounds.
- We'll create second level of our game.
Written By: Andrea Rotondo e-mail: fsoft@intercom.it C.so Vercelli 9 28100 Novara ITALY tel: (ITA) - (0)321 459676