Quick Index
White Paper
English Version
Versione Italiana
Amiga Guide
Avaible Classes
BeBox
Bitmapper
DirList
Displayer
Hardsprite
IFFParser
Localer
Mgui
Mousepointer
NodeMaster
parser
ReqTooller
Rexxer
StringNode
Super_Picture
Tasker
ToolType
Worldbuilder
Other Modules
AFCTools
Explain_Exception
validPortName
Other Services
Contribute to AFC Project
The AFC Mailing List
Actual AFC Programmers
This page has been accessed
times!
|
Mousepointer
|
|
Amiga Guide Documentation
|
Requires: Sprite_Obj Class
|
V1.00
|
E Class (Module) Version |
E Examples Sources |
Examples (Binaries) |
|
|
Complete Archive |
This class exploits the Sprite Objclass to move a pointer around a viewport. You can move thepointer sprite by hand, or allow the module do it for you by readingthe mouse hardware registers (update() method). The mousesprite can be automatically clipped to a chosenviewport. If you use this module in conjunction with the ViewObj class, you can have your mouse sprite automaticallypass from one viewport to another taking care of the changing resolutionof the different viewports (auto() method). Of course the mousesprite image can be changed at your will.
|
|
|