FontMachine 3
Animated Color-Font Phantasies
The
very name of the program explains its functions: FontMachine is a machine
to make fonts! With FontMachine you can easily create any type of colour
font: you simply have to enhance an already existing font with shadows,
shades and textures. FontMachine works in real time: it always gives an
immediate answer to your action and shows the real image of the colour
font you are creating. FontMachine creates fonts in Amiga standard ColorFont
format which can be used with any program for AMIGA.
FontMachine
has been created with the collaboration and suggestions of several video
professionals looking for quality and originality of titles. Video professionals
wish to maintain and improve the quality of their productions, relying
on more and more perfect tools and giving new solutions to the problems
concerning titles.
For this reason, the most important feature in titles for TV, weddings
and sport is the type of characters. It is obvious that a colour font is
not only destined to be used in videos. It can also be used to create World
Wide Web pages of Internet in HTML, Desk Top Publishing, documents, advertising,
manuals, etc.
As usual, AMIGA offers additional opportunities to its users thanks
to the built-in support for colour fonts. Famous firms, like KARA Computer
Graphics, have seized the opportunity of suppling AMIGA users with several
series of high quality fonts ready to be used. The great success of these
fonts (how many times, watching TV, we have exclaimed: "Oh, these
are the KARA's fonts!!!") has led to a lack of originality in professional
videos. In order to have always different fonts, the most willing users
can rely on some good programs and create colour fonts manually.
Neverthless, not all users are ready to draw every single character
of a complete set by hand: it easy to get discouraged!!! It is for all
those reasons that we have created FontMachine which, thanks to the new
version, has reached such a level of professionality to be even more productive,
efficient and reliable than its predecessor.
Here is a list of the features of FontMachine:
- Support for fonts in AmigaFont, ColorFont, Agfa Intellifont formats
- Creation of fonts in AMIGA ColorFont format up to 256 colours
- Emboss effects with programmable direction and size
- Bevel effects with programmable direction and size
- 3D effects with programmable direction, colours and size
- Shadow effects with programmable direction, colours and size
- Border effects with programmable direction and size
- Anti-aliasing to eliminate jagged contours
- Front textures (programmable or casual texture portion)
- Border textures (programmable or casual texture portion)
- Support for IFF-ILBM or DataType (under OS3.xx) format textures
- Creation of programmable Plasma textures
- Creation of programmable Pattern textures
- Automatic re-computation of the colours of textures
- Ability to modify the palette of the font created
- Ability to save and load any preset style
- Asynchronous updating of the font preview window
- WYSIWYG approach: what you see is what you get
- Ability to save only part of the set of characters of a font
- Automatic reduction of the colours of a Colorfont
- Ability to customize the sets of palette and create any colour shading
- Ability to manage the sets of palette with Plasma and Pattern textures
- "Copy" and "Paste" functions with sets of palette
for textures
- File of preset mathematical textures
- Saving of textures in IFF-ILBM format
- Optimization of the palette of textures
- Optimization of the palette of a ColorFont
- Automatic re-mapping of the colours of attributes
- Ability to interface with external programs by means of ARexx
New for version 3:
The whole program has been vastly improved and extended in order to
achieve better performances and gain compatibility to the new RTG graphic
standards. FM3 is now perfectly compatible with CyberGFX and DraCO. The
user interface had been refined and slighlty modified to make it easy to
control the new features of the program. A new incredible FM3 feature is
the possibility to import animated textures in the standard AnimBrush format
and render animated texts as Anim5 anims. Additionally, Pattern and Plasma
textures has been extended as multiple frame objects. An example: loading
a Plasma or a Pattern in a 32 colours screen, creates a texture with an
identical number of frames (32). Each frame represents a step in the cicling
palette of the texture, so it' really simple to create "moving"
plasmas or rotating patterns. With the help of an extended set of AREXX
commands and specific AREXX scripts it is really fast and easy to make
animated text. Users can now select their preferred AREXX script from an
intuitive and helpful AREXX window. To make thing even more easy, the AREXX
interface of FontMachine now supports localization and on-line help. FM3
now support automatic texture centering for each gliph of the font and
the font preview window now respects the font metric. We've made some changes
and optimizations in the behaviour of FM3 (free space check before saving
a font, ability to change the font name, safety checks, etc.) in order
to get more flexibility from the program itself and to give users the maximum
comfort.
System Requirements:
FontMachine runs on any Amiga (or Draco) with 2Mb+ of memory, AmigaOS
2.04 or better. A HD is required.
Price:
129 DM (Suggested Retail Price)
Upgrades:
60 DM from version 1.x/2.x to 3.0
|