The Quake section within the Time of Reckoning makes it easy to set most of the games options by simply clicking the mouse. Below you will find a list of the many features when the Time of Reckoning is used to configure Quake. |
The Time of Reckoning Quake features: |
More than 350 custom levels with thumbnail images of each displayed when the level is selected. | |
Levels installed correctly when the game is run and the level loaded automatically. When the game has exited the level can be automatically un-installed by the menu system. | |
Over 100 extra weapons and add-on patches for Quake provided. Full installation of these is completed seamlessly by the menu system when the game is run. Again these can be un-installed automatically if required. | |
Every weapon or add-on has been set-up with the required key bindings to save the user having to do this. | |
The menu can display the full text file provided with every level or add-on. | |
The keys and configuration files for Quake can be edited and saved out. | |
Set-up common features of Quake direct from the menu. These include joystick use, memory, colours of players, mouse speed, players name, skill levels and more. | |
Play with standard Quake, WinQuake or GLQuake. | |
Single player mode or multiplayer modes selectable. Set-up a server or join another computer game. Play over a local area network, modem link or the Internet. | |
Find a list of active Quake servers on the Internet. Check the speed of each of these from you own computer and log onto any of these servers when the game is loaded. The server list can be amended and saved for later use. This provides information on the fastest link from the users own computer on the Internet to provide the best game play. | |
Support for the Mission Pack 1, Mission Pack 2 and Shrak add-on levels direct from the menu. | |
The menu system also supports any existing Levels or Add-on patches already installed on the user's machine. |
This page was last updated on the 18/01/98