Scene-creation ----------------------------------------------------------------- Creating an animation consisting of 180 frames: 1. Imagine -obtain "ISL2.0" or "ISL3.x" -create a new project "Wave" -create a plane (20x20), rotate it arround the x-Axis (90 degrees) -load it into Dust "load(1,waveobj)" and create the wave-objects: "wave2d(1,180,hd2:obj,t)" -load "obj.0001" into the stage-editor, add lightsources, walls,... -specify the frame-number in the Action-Editor (180) and scale the timelines of the objects you want to see at every frame -save the staging -go into the project-drawer start the ISL-program: "destage staging staging.a" -edit the new file "ed staging.a" -search for: "ACTOR FRAMES 1 180 NAME "hd2:obj.0001" CYCLE 0. 0. TRANSITION 0" -create the remaining lines in Dust typing "staging2(hd2:obj,1,180,1,180,ram:tt)". -exchange this line with the file "ram:tt" -save it -start the other ISL-program: "restage staging.a staging". -thats it 2. Lightwave -create a plane (20x20), rotate it arround the x-Axis (90 degrees) -load it into Dust "load(1,waveobj)" and create the wave-objects: "wave2d(1,180,hd0:tobj,t)" -load the first into Lightwave, create a perfect scene, add lights... -save the scene as "hd1:scene" -now we create 180 scene-files exchanging the objects "lwstaging(hd0:tobj,1,480,1,480,hd1:scene)" -an ARexx-Script "hd1:scene.rexx" created automatically will let Lightwave run: "rx hd1:scene.rexx" -thats it NOTE: If you want to run a special LW-ARexx-command at every frame you can specify it via the LWCMD*-parameters.