What is HyperBook? HyperBook is a general purpose multimedia tool that lets you store and organize text and graphics in any format. Your computerized "hyperbooks" can range from a few pages of informal text or graphics, to a complex, highly-structured database application. Whatever its application, HyperBook is very easy to use, and your hyperbooks are simple to create and modify. HyperBook lets you work with any kind of information - things that we call "Notes", "Buttons", "Pictures", "Drawings" and "Lists". These pieces of information ("objects") are placed onto the pages of a hyperbook, where you can reveal them by turning to any page. You can modify the objects on a page in many ways. For instance, you can move them about, change their size and copy them to other pages. Objects can also have "actions": pointing to an object with the mouse and clicking the left mouse button triggers the action for that object. Actions let you show pictures, display large amounts of text, reveal or hide other objects, turn to another page in a hyperbook, or run another program on the Amiga. You can even run ARexx-language programs that can control just about every aspect of a hyperbook. What does all of this let you do? As it turns out, many things that people do with their computer can be accomplished much more easily with HyperBook than with conventional methods, and HyperBook opens the door to a whole world of new applications as well. Best of all, HyperBook lets the average computer user create customized applications that could otherwise be created only by an expert programmer, or by a "power user" with an arsenal of expensive software products at his or her disposal. Here are a few of the infinitely many possible applications for HyperBook: · A "pictures" hyperbook can be created as an index to all your Amiga graphics, showing many scaled-down pictures on each page. You can browse through the pages to view the miniature pictures, and click on any picture to display the full-sized graphic. · A "black book" hyperbook could display a list containing all of your friends or business contacts. Clicking on any name turns to a page containing that person's name and address. · For children, HyperBook is an ideal way to create illustrated story books that can be easily enhanced with full-screen graphics and speech synthesis. Pre-drawn art work can be pasted in for extra realism. · You can create interactive instruction manuals that let students explore according to their own pace and their own interests. For example, a diagram of the human body could show and label the major organs; by clicking on any organ, additional text or a more detailed diagram could be displayed. Similar applications ideally suited for HyperBook are an Atlas, a "how it works" manual showing the parts of an automobile, a Mall or tourist attraction information display, etc. · HyperBook is ideal for specialized data bases, since each page can store not only text, but pictures and other information relating to a record in the database. This is ideal for things like keeping track of items in a collection, employee records, finds at an archeological site, or any data that requires freeform multimedia information storage. · HyperBook is the friendliest presentation tool available. When you need to combine text and graphics together in a presentation that "flows" interactively, you can put one together in minutes. HyperBook has many capabilities, but perhaps its most important feature is that it's easy to use, and even fun. Advanced features let you designing and create your "books" with just a few mouse moves. The power of programmability exists, but you can use HyperBook productively without ever learning a single command. Once you try it, you'll be hooked! (Click the close gadget of this text reader window to continue exploring is T C HyperBook.)