CONFORM TO CYLINDER is used to mold a flat object around a cylinder shape. A Primitive plane will be used for this demonstration. Make sure the object to mold is currently picked. Then select Conform to Cylinder from the Mold requester. CYLINDER RADIUS, sets the cylinder size which will be used for wrapping. Generally, this value should be set to one fourth of the object's width. OBJECT WIDTH, sets the amount of wrapping to perform with the object. Generally, this value should be set to half of the object's width. Larger OBJECT WIDTH values, partially wrap the object. Lower values stretch the object as it is conformed to the cylinder shape.