
# Misc. Stuff

PPTH	""	# path for Imagine.pic
EDIT	"C:ed"	# text editor to use for "Edit Movie"
QUIK	"HAM Quarterscreen"	# quickrender preset name
QURM	"Scanline"	# quickrender rendering method
QUFF	"RGBN-12bit"	# quickrender file format
QPTH	"RAM:"	# path for quickrender pic
LOAD	T	# flag - load all modules
LACE	T	# flag - interlace editors
GRON	T	# flag - grid on/off
BWLN	T	# flag - do lines in "B & W Shade"
COLN	F	# flag - do lines in "Color Shade"
WARN	T	# flag - warn about unsaved changes
WRNO	T	# flag - warn about overwriting existing object files
SREV	F	# flag - reverse lenses in 3D stereo
GNEW	T	# initial "Generate New ..." button state
DITH	F	# initial "Auto Dither" button state
USFC	T	# initial "Use Firecracker" button state
BGRD	666	# background color
FGRD	000	# edge color
REQC	e92	# requester & gadgets color (bounding box & drag points)
BVLB	fc7	# bright bevel color (points & group lines)
BVLD	b62	# dark bevel color (selected objects edges & points)
GRID	777	# grid color
PICK	66f	# picked edge color
PPNT	f66	# picked point color
SPCK	c6f	# selected picked edge
SPPT	ff6	# selected picked point
BWLC	fff	# line color in "B & W Wire/Shade"
COLC	fff	# line color in "Color Shade"
STAR	888	# star color in "Trace" and "Scanline"
COL0	000	# "color 0" RGB value for stills
QSKY	808080	# "Quickrender" background color
GENC	010101	# "genlock" color for non-Amiga IFFs
NUMS	3	# number of screens to use in Make Movie
EDLE	30	# anti-aliasing threshold
RSDP	8	# "resolve depth" (multiple reflections)
GNDN	16	# # of divisions in ground
OCTD	6	# # levels in oct-tree (6 max)
GNDS	1024.000	# ground size
SCRL	0.250	# scroll percantage (of screen width/height)
GSIZ	20.000	# initial grid size
QINT	255.000	# "Quickrender" light intensity
EYES	0.200	# 3D Stereo Eye separation
OTRL		# max oct-tree RAM in KBytes (or -1)
OTFL		# min free RAM after oct-tree (Kb) (or -1)

# Rendering Presets

PSET	HAM,320,200,6,7,HAM
PSET	HAM Overscan,352,220,6,7,HAM
PSET	HAM Quarterscreen,160,100,6,7,HAM
PSET	Laced HAM,320,400,12,7,HAM|LACE
PSET	Laced HAM Overscan,352,440,12,7,HAM|LACE
PSET	Laced HAM Quarterscreen,160,200,12,7,HAM|LACE
PSET	Lores,320,200,6,7
PSET	Lores Overscan,352,220,6,7
PSET	Lores Quarterscreen,160,100,6,7
PSET	Hires,640,400,6,7,HIRES|LACE
PSET	Hires Overscan,704,440,6,7,HIRES|LACE
PSET	Hires Quarterscreen,320,200,6,7,HIRES|LACE
PSET	Firecracker 384,384,482,12,7,HAM|LACE
PSET	Firecracker 768,768,482,6,7,HIRES|LACE
PSET	Firecracker 512,512,482,9,7,HAM|LACE
PSET	Firecracker 1024,1024,482,9,14,HIRES|LACE
PSET	Firecracker Quarterscreen,320,200,6,7
PSET	Firecracker Eighthscreen,240,150,6,7,HAM
PSET	DCTV,736,482,6,7,HIRES|LACE

# Function Keys

FD01	650	# Pick Select
FD02	660	# Unpick Select
FD03	670	# Unpick Last
FD04	581	# Add Axis
FD05	584	# Add Primitive
FD06	4e1	# Pick Method: Click
FD07	390	# Attributes Requester
FD08	4e2	# Pick Method: Drag Box
FD09	4e3	# Pick Method: Lasso
FD10	4d1	# Magnetism On/Off
FD11	650	# Pick Select
FD12	660	# Unpick Select
FD13	670	# Unpick Last
FD14	150	# Action Editor
FD15	180	# Preferences Editor
FD16	110	# Project Editor
FD18	120	# Forms Editor
FD19	130	# Cycle Editor
FD20	140	# Stage Editor

FF06	610	# Pick Method: Click
FF08	620	# Pick Method: Drag Box
FF09	630	# Pick Method: Lasso
FF14	150	# Action Editor
FF15	180	# Preferences Editor
FF16	110	# Project Editor
FF17	120	# Detail Editor
FF19	130	# Cycle Editor
FF20	140	# Stage Editor

FC14	150	# Action Editor
FC15	180	# Preferences Editor
FC16	110	# Project Editor
FC17	120	# Detail Editor
FC18	130	# Forms Editor
FC20	140	# Stage Editor

FS01	540	# Pick Select
FS02	550	# Unpick Select
FS03	560	# Unpick Last
FS11	540	# Pick Select
FS12	550	# Unpick Select
FS13	560	# Unpick Last
FS14	150	# Action Editor
FS15	190	# Preferences Editor
FS16	110	# Project Editor
FS17	120	# Detail Editor
FS18	130	# Forms Editor
FS19	140	# Cycle Editor

FA14	190	# Preferences Editor
FA16	110	# Project Editor
FA17	120	# Detail Editor
FA18	130	# Forms Editor
FA19	140	# Cycle Editor
FA20	150	# Stage Editor


# User Gadgets

DBTN	210,"Coords"	# Coordinates on/off
DBTN	260,"ZI"	# Zoom in
DBTN	270,"ZO"	# Zoom out
DBTN	4d1,"Mag"	# Magnetism on/off
DBTN	4d2,"MS"	# Magnetism Setup
DBTN	584,"Prim"	# add primative 
DBTN	6a0,"Find"	# Find requester
DBTN	190,"QR"	# Quick Render

FBTN	210,"Coords"	# Coordinates On/Off
FBTN	260,"ZI"	# Zoom in
FBTN	270,"ZO"	# Zoom out
FBTN	510,"...NoSym"	# Symmetry off
FBTN	520,"FS"	# Front (Top) view symmetry
FBTN	530,"RS/TS"	# Right (Front) view symmetry
FBTN	540,"Both"	# Symmetry in both views
FBTN	550,"90"	# "90 degree" symmetry
FBTN	710,"...Select"	# Select cross section
FBTN	720,"+Key"	# Make key cross section
FBTN	730,"-Key"	# Unmake key cross section
FBTN	740,"Copy"	# Copy from another cross section
FBTN	750,"Cancel"	# Cancel cross section command
FBTN	410,"...Edit"	# Edit mode
FBTN	420,"Add"	# Add mode
FBTN	430,"Del"	# Delete mode
FBTN	190,"QR"	# Quick Render

CBTN	210,"Coords"	# Coordinates on/off
CBTN	260,"ZI"	# Zoom in
CBTN	270,"ZO"	# Zoom out
CBTN	510,"Piv"	# Pivot
CBTN	520,"Twi"	# Twist
CBTN	530,"Mov"	# Move
CBTN	610,"|«"	# First
CBTN	640,"K«"	# Previous Key
CBTN	670,"<"	# Previous
CBTN	650,"Go"	# Goto
CBTN	660,">"	# Next
CBTN	630,"»K"	# Next Key
CBTN	620,"»|"	# Last
CBTN	6a0,"Copy"	# Copy
CBTN	6b0,"Rem"	# Remove
CBTN	6d0,"Pose"	# Load Pose
CBTN	680,"+K"	# Make Key
CBTN	690,"-K"	# UnMake Key
CBTN	710,"Make"	# Make

SBTN	210,"Coords"	# Coordinates on/off
SBTN	260,"ZI"	# Zoom in
SBTN	270,"ZO"	# Zoom out
SBTN	1a0,"QR"	# Quick Render

ABTN	210,"Add"	# Add action bar mode
ABTN	220,"Delete"	# Delete action bar mode
ABTN	230,"Rename"	# Rename stage object mode
ABTN	240,"Info"	# Action bar info mode
ABTN	270,"Cancel"	# Cancel Add


# End Of File
