; This is the Installation Information file for installing the DS Lab
; application and sources onto your system.
;
;
[dialog]
    caption = "DS Lab 2.0 Demo"

[data]
    defdir = C:\DSDEMO

[disks]
    1 =., "DS Lab Demo"

[needed.space]
    minspace = 6000000

[app.copy.appstuff]
    #app.dslab,     0:

[app.dslab]
    1:playact.exe ,"playact.exe"
    1:dsdemo.acp ,"dsdemo.acp"
    1:mmplayer.dll ,"mmplayer.dll"
    1:readme.txt ,"readme.txt"

[progman.groups]
; The [progman.groups] section (optional) tells Install to create Program 
; Manager groups for your application. (Install then uses DDE to communicate 
; with Program Manager.)
;
; The section lists the names of the groups you want to create. You then 
; define additional sections in this file; those sections list the program 
; items you want in each group.
;
; The syntax for each group name is:
;
;     groupname, [groupfile.grp]
;
; where
;
;     groupname      is the title you want Program Manager to display
;                    under the icon that represents the group. (The 
;                    groupname will also be the name of the section
;                    that defines the contents of the group.)
;
;     groupfile.grp  is the filename of the file in which Program Manager
;                    will save information about the group. (You must include
;                    the .GRP filename extension.) This parameter is optional;
;                    if you omit it, Install uses a default name for the 
;                    group file.
;
    DS Lab Demo,dslabdem.grp

[DS Lab Demo]
; This section is a user-defined section that define the contents of a 
; Program Manager group file. The [progman.groups] section defines.
; the name of this section and the group, and the name of the file in which
; to store information about the group.
;
; In each section like this one, you should list all items that you want Install
; to add to the group.
;
; The syntax for item-definition statements is: 
;
;     "Description",    APPFILE.EXE, [ICONFILE.EXE[, N]]
;
;where
;
;     Description   is the text that will appear below the program icon 
;                   when displayed in the Program Manager group. 
;
;     APPFILE.EXE   is the command line that starts the application.
;     
;     ICONFILE.EXE  is the application file that contains the icon you
;                   want to represent the application. Typically, this is 
;                   the executable application file, but it could be a 
;                   different file. (You can also specify a .ICO file, created
;                   using the SDKPaint tool.) This parameter is optional; if you omit it,
;                   Install will use the first icon it finds in APPFILE.EXE. 
;
;     N             is the offset of the icon you want to use within the file
;                   ICONFILE.EXE.  This parameter is optional; if you omit it, 
;                   Install uses the first icon it finds in ICONFILE.EXE.
;                   You must include this parameter if the file you specify
;                   contains more than one icon, and you want to use an icon
;                   other than the first icon. 
;
;                   To use the Nth icon, specify the number N-1. For example,
;                   to use the third icon, specify 2.
;
    "DS Lab 2.0 Demo","playact.exe dsdemo.acp"
    "Read Me","readme.txt"


