MONOPOLY [6.3]

This Monopoly adaptation is designed to be played intuitively and really 
should not require any explanation or rules.  Even if you are not 
familiar with the original board game, it will be simple to catch on 
from the program.  The computer won't let you break any rules and will 
keep track of all your properties, houses, hotels, rents, and money.  
Two to four players may participate. 

During the DiceRoll: pressing F1 will toggle sound on or off. 

                     pressing F2 will allow you to save the game 
                     you are presently playing to disk or just 
                     quit the game.   

A saved game may be reloaded by pressing F2 during the 'Who are the 
players?' entry section.  Or you may include the filename of the 
SavedGame file in the command from the DOS prompt.  For example: 

                     A>MONOPOLY JOHNMARY.FRI  

If you encounter any logic errors or problems in the program please let 
me know.  If you enjoy it, please let me know too.  Programmers need 
compliments. 

                     Don Phillip Gibson 
                     910 East 11th 
                     Winfield, KS 67156


Though this MS-DOS adaptation is copyrighted, I encourage free distri-
bution through bulletin boards or by passing a copy along to a friend. 
Please be certain that all eight files: MONOPOLY.COM, MONOGRAF.GRA, 
MONOCODE.CHN, MONOCODE.000, MONOCODE.001, MONOCODE.002, MONOCODE.003, 
and this READ.ME file are grouped together. 

You are specifically prohibited from making any charge for this 
Monopoly game or from distributing any modified versions without 
written permission from the author.  It must not be distributed by any 
commercial establishment except as a free item.  Non-profit users' 
groups are granted permission to assess a handling fee not greater than 
$6 for media, postage, and overhead.  

For those who are curious, the source code was developed on a Tandy 
1000 in TurboPascal.  The project was started as an exercise to teach 
me that language.  I have high praise for Borland's TurboPascal 
environment.  It is a joy to work in.  And I also have high praise for 
my Tandy 1000. 

The individual files function as follows:  MONOPOLY.COM simply loads 
the TurboPascal library and checks that the other six game files are 
present on the logged drive and directory.  It then chains to 
MONOCODE.CHN which has the actual game code.  The four MONOCODE files 
with numbers as extensions are overlay files.  You will occasionally be 
aware of a disk access as they come in and out.  The various graphics 
figures were drawn with separate programs and are stored in arrays in 
MONOGRAF.GRA. 

Version 3.1 was the first distributed version and appeared on CompuServe 
November 30, 1985.  Some minor tinkering resulted in 3.21 - 3.23.  

Version 4.0, issued December 12, 1985, added the SoundOff option and
corrected a rule misinterpretation in the previously distributed 3.x 
versions that led to overcharging when unmortgaging property.  4.1 
appeared a day later when I found two noises in the Community Chest and 
Chance section which were not controlled by SoundOff. 

Version 5.0, issued December 18, 1985, added the SaveGame feature.  I 
consider it to have a serious flaw that can lead to an impossible game 
end resolution if you are restarting a previously saved game.

Version 5.1 was issued the very next day to correct that flaw.  I had 
neglected to save the counters identifying where the next house could 
be built in each color group.  There was no version 5.2 distributed. 

Version 5.3, dated December 22, 1985, became a little smarter during 
end of game routines when more than two players began the game.  When 
just two players remained, the game learned that it didn't need to ask 
who you were selling to or buying from. 

Version 5.4 had very little distribution, but learned some new smarts 
in handling color group transactions. 

Version 5.5, issued March 3, 1986, got rid of all usage of DarkGray 
against Black in the game.  Too many monitors just won't show DarkGray.  
Many people weren't seeing my name, my copyright, or the brief 
instruction line at the bottom of the opening screen!   It also added a 
limited quit function.  

Version 5.6, issued April 11, 1986, corrected one rarely encountered 
grammatical error, "There are 1 units on ...", when purchasing or 
returning houses or hotels. 

Version 5.7, issued June 13, 1986, corrected an earlier failure to 
charge ten times the dice roll for a utility if the other utility is 
owned but mortgaged.  A sharp-eyed player in Texas caught that one.  It 
also added a net worth report for each player when the game was quit or 
saved before a true winner emerged.  And, though Parker Brothers' rules 
are a bit vague, it changed the way play is handled after you roll 
doubles to get out of jail.  Many of you had asked that a second turn 
not be allowed then, so that was cut out. 

Version 6.0 was issued November 1, 1986.  It was a major enough revision 
to deserve a new number.  It added two significant new features which 
had been requested by many users, and incorporated a few other changes 
that I felt were appropriate: 

        -View the board is a new choice on the Doing Business menu, and
        has been The Most Frequently Requested Addition.  Apparently a 
        lot of you like to have a chance to see who is coming close to 
        your property to help in making some property improvement 
        decisions.  This is a text-screen and thus can use all 
        available colors.  It gives the players' names by their present 
        location, gives a count of houses or hotels on each property, 
        and also includes the familiar Property Status display. 

        -Property now may be traded for payment of rent in those 
        situations where you have insufficient cash to pay the landlord 
        and the landlord has insufficient cash to buy from you.  This 
        'P' option appears on the Doing Business menu only when 
        appropriate. 

        -Audit the accounts is another new choice on the Doing Business 
        menu.  It gives the same net worth report that has appeared at 
        the end of the game since version 5.7.   (Mortgaged properties 
        are calculated at half their face value for the audit.  Be 
        aware that Income Tax is figured on the full value of mortaged 
        holdings.  The government always gets its full share.) 

        -The blue window appearing when you land on unowned property 
        formerly allowed a Go on with game option in addition to 
        Purchase, Auction, or do Business first.  I found that some of 
        my friends were too quick in pressing that G key, and the rules 
        are quite specific that if the player does not wish to purchase 
        that property it must be offered for auction.  I can't imagine 
        that someone in the game won't bid at least $1 for any 
        property.  So the Go on option has disappeared. 

        -A chance to correct spelling or capitalization errors after 
        entry of the player's names has been added.

        -The name of a previously SavedGame file may now be specified 
        directly from the DOS prompt when starting the game.  

Version 6.0a, issued November 8, 1986, changed the MONOPOLY.COM initial 
program slightly so that it became unnecessary to have a statement in 
CONFIG.SYS for FILES=9 or more.  This was giving a few people trouble. 

Version 6.1, issued December 6, 1986, added a count of houses and 
hotels on the ColorGroup menu used when you buy or return improvements.  
It also put that Go on with game option back on the Blue Window -- did 
I ever hear complaints!  And that silly Go Back Three Spaces noise got 
a little classier. 

Version 6.2, issued January 27, 1987, changed the phrasing of the 
inquiry when trading Property for rent.  It had been a bit confusing; 
you can agree on a value less than, equal to, or greater than the rent 
due.  There were also some minor internal changes. 

Version 6.3, issued February 24, 1987 made only internal changes of 
which the player is unaware.

Three special request editions are available from me for a $6 handling 
charge.  

        -There is an eight-color edition of 5.3 for those of you with 
        monitors that do not show the full sixteen colors. 
 
        -There is a 'monochrome' edition of 5.4 that attempts to make 
        everything more readable when played on most monochrome 
        systems.  There is tremendous variation in monochrome equipment 
        though, and I can't guarantee you can read every screen decently.  
        A color-graphics card is still required.  As best I can 
        determine from some problem reports, the Hercules type monochrome 
        graphics cards apparently do not prove compatible with 
        TurboPascal's extended graphics procedures.  

        -There is an edition of 6.2 designed for blind players using a
        speech synthesizer connected to their computers.  It adds a 
        'Listen to the Status' option which gives a 'verbal' report of
        the same sort of information usually provided by the 'View the 
        board' function.

My personal distribution of Monopoly previously has mostly been limited 
to CompuServe's IBMNEW and TRS80PRO forums plus my hometown's bulletin 
board, 9th & Main.  Beginning with version 6.0 I will also provide 
major revisions to GEnie's IBM PC RoundTable and Delphi's Group Tandy. 

9th & Main bulletin board serves as the primary support board for the  
game.  It will always have the most recent game version, even if the 
changes are trivial, as well as the TurboPascal source files.  You may 
call that board at 316 221-3276, 8N1, 3/12/2400 baud.  You'll find it a 
friendly board, easy to get into, with full downloading privileges on 
the first call.  

I have been flabbergasted at the response the game has received.  There 
have been well over a thousand downloads from CompuServe.  The exact 
number becomes obscure as the Data Libraries get rearranged from time 
to time and the counts get reset to zero.  Those CompuServe downloads 
have been shared over and over again.  The game apparently appears also 
on hundreds of bulletin boards in the United States and is offered on 
information services other than CompuServe.  And somehow it is being 
distributed in Eastern Asia and in Europe -- I have no idea how, I've 
just had thank you letters from there. 

Many of you have written or called or E-mailed me with your thanks, 
suggestions, and requests.  Those communications are very much 
appreciated and keep my ego sufficiently stroked to continue making 
revisions. 

dpg                                             February 24, 1987
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