NAME
    combat - start Virtual Combat client

SYNOPSIS
    combat [-d <display>] [-p <port number>] [-r] [-R] [-s] [<host>]
    combat -h

DESCRIPTION
    Starts up the Virtual Combat client and tries to connect to a server.

    If one of the following directories exist then the program
    changes directory into it:

    UNIX version:
	/usr/local/games/vircom-2.0
	/usr/local/games/vircom

    Windows version:
	C:\VIRCOM20
	C:\VIRCOM

    The program then tries to connect to servers in the following order:

    - <host> specified on command line
    - hosts given in the "hosts" file (this file is updated by the servers
      when they are started)
    - default hosts which have been compiled into the program
    - localhost

    If none of these hosts can be connected to then the program will exit.

    Once connected to a server, a welcome message will be displayed and
    you can log in.

OPTIONS
    -d <display>
	Sets the X display that the game should use.  This option is
	not available on the Windows version.

    -p <port number>
	Specifies the port number to connect to.  If this is not specified
	then the program will connect to the default port number.

    -R
	Start up a robot player.  This option is usually used by the
	server for starting robot players, but it can be used by a player 
	to start another robot if the server is set up to allow players 
	to create robots and if the robot code has been compiled into the 
	client.

    -r
	This has the same effect as -R except that a game window will be
	displayed when the robot enters the game (so that you can see
	"through the eyes" of the robot).

    -s
	Switch on sound effects.

REQUIREMENTS
    The game requires either a UNIX box with an X display, or a PC
    running Windows with Winsock and hardware floating point.  A display
    of at least 8 bits-per-pixel is required (the game should run on a
    display with more colours, but it will probably be slower).

FILES
    hosts	list of servers which are running.
    sounds/	sound effects	
    
