	Brief Manual for SIMCLR.EXE Program.

	Any city (.CTY) data files that SIMCLR uses must already exist.
	It is not capable of creating a city data file.  Run SIMCity to make
	one if necessary.

	SIMCLR.EXE will allow you to modify an existing SIM City data file.
	With this program you can clear the map to one of the following
	types: PARKS, FOREST, GROUND.  These are optional, but once selected
	fill the entire map.

	For example, SIMCLR SHERWOOD.CTY /F will entirely turn SHERWOOD into
	a forest.  The forest symbol will be the only thing on the map.  Even
	the existing water will be converted.

	The other alteration that SIMCLR can do to a data file is to randomly
	modify certain blocks in the map.  It can randomly turn blocks into
	GROUND, RADIOACTIVE, or WATER.  These options all allow a specified
	percentage chance that a block will be converted. With the /I, /R,
	and /W options, the existing portions of the map are left untouched.
	SIMCLR RUINS.CTY /G /I5 will create a desert where each block
	has a 5% chance of being radioactive, for instance.

	You can create swamps by creating a city map, and then just using the
	water option.  For example, SIMCLR SWAMP.CTY /W10.
