PHANTOM - 3D stuff

In this package you'll find a cool demo feauturing four types of polygon
filling: Flat, Gourad-shaded, texturemapped and gourad-shaded texturemaps.
All types are demonstrated by showing a torus, consisting of 288 faces.
As you can see, even such a low number of polygons will make the torus
perfectly 'round' if you use gourad-shading.

The shading used in this demo is very simple: Polygons that are drawn first
(are far away) will get the lowest color index, close polygons will get a
higher color index. No z-stuff, just the sort order. The palette is setup
with a yellow part in the middle, hence the nice light-effect.

Please spread this package, and tell people to check out my page on URL:

www.geocities.com/CapeCanaveral/5402/index.htm

If you need more, if you wanna know more, if you have tips, ideas, questions,
don't hesitate to mail me at:

Jacco.Bikker@QuestIntl.Com

If possible, I'll answer your message.

Greets - Jacco Bikker, THE PHANTOM!
