--- /usr/Quake/edit/qcc/v101qc/weapons.qc Thu Jul 25 09:51:24 1996 +++ weapons.qc Mon Aug 12 19:48:39 1996 @@ -5,7 +5,7 @@ void(entity bomb, entity attacker, float rad, entity ignore) T_RadiusDamage; void(vector org, vector vel, float damage) SpawnBlood; void() SuperDamageSound; - +void() Spawn_ABomb; //Added by me // called by worldspawn void() W_Precache = @@ -1169,7 +1169,8 @@ CycleWeaponCommand (); if (self.impulse == 11) ServerflagsCommand (); - + if (self.impulse == 101) //Bind key 'b' to impulse 101 + Spawn_ABomb (); //For abomb command if (self.impulse == 255) QuadCheat ();