Atlantis Network Game Engine Library History File


[Version 1.0]

* A.N.G.E.L. now reads the following dropfiles:
  DOOR.SYS  (DOORSYS),  DOOR32.SYS (DOOR32), CHAIN.TXT (WWIV),
  SFDOORS.DAT (SpitFire), TRIBBS.SYS (TriBBS), DORINFO1.DEF (DORINFO),
  PCBOARD.SYS v12.x (PCBoard12),  PCBOARD.SYS v14.x (PCBoard14).

* Added optional "sysop.dat" and "igm.dat" file support for custom
  configuration.

* aExit changed to aExit(en: word) to support returning of error codes
  to calling process.

* Added /G command line switch and AI.igm variable for IGM support.

* Added /W command line switch and AI.WC5 variable for WC5/Winserver support.

* Added /B switch for Debugging. Currently only supports level 13 (/B13).

* Updated internal writeln instances for Delphi 6 compatibility.

* Numerous minor code updates that went undocumented.

* Added support for wcSDK. A.N.G.E.L. is now compatible with Wildcat5 (WINS). 

* A new unit, "DoorHdr.pas", has been added for wcSDK development. You must
  be running WC5/WINS on your system, otherwise it won't find the WC5 server.
    
* Timeslices have been optimized for better multitasking.
  
* Added snooze() procedure. Use instead of 'delay' or 'sleep' for cross
  platform compatibility.
  
* aDoorx config file expanded for future use.

* Lots of miscellaneous code has been optimized.   
      