
MAKEOBJS    = makedefs.obj  monst.obj        objects.obj

SPLEVOBJS   = lev_yacc.obj  lev_$(LEX).obj  lev_main.obj  alloc.obj     \
              monst.obj     objects.obj     panic.obj  \
              drawing.obj   decl.obj

DGNCOMPOBJS = dgn_yacc.obj  dgn_$(LEX).obj  dgn_main.obj  alloc.obj      \
              panic.obj

RECOVOBJS   =  recover.obj
