
NBA 96 ROSTER PATCH V3.03
-------------------------
Date: 04/01/96
Probable release date for V3.04: 04/03/96

Made by Lutz van Hasselt (willwink@pool.informatik.rwth-aachen.de)
and Tim Tschirner (timt@pool.informatik.rwth-aachen.de)

This patch and all related files are freely distributable, as long as
all files included in the package remain unchanged.

The latest version can always be found at:
http://www-users.informatik.rwth-aachen.de/~timt/nba96.html

Installation
------------
First, copy all the unzipped files into your main NBA Live 96 directory
(usually C:\NBA96) and make sure you have an unchanged copy of the NBA
Live 96 EXE-File named NBA96.EXE in that directory.
Then, simply type 'install' and follow the instructions on your screen.
The installation will leave your original files untouched.
When finished, you can start the patched game with either '95-96' or 'active'.
You can delete the files 'install.bat' and 'binpatch.exe' from recent patch
versions.

What you'll find
----------------
You can install two files, called '95-96' and 'active'.
'95-96' has updated 95-96 NBA rosters (through 03-28-96), including Michael
Jordan, Magic Johnson and Charles Barkley. We left injured players on the
active roster in this file (e.g. Drexler, Webber etc.). Overall team ratings
are very accurate now, making this file very useful for season play.
'active' always has the latest active rosters, with injured players on the
injured list or on the last roster spot, just as in real life. This is mainly
intended for exhibition play.
Both files feature re-touched skill values, positions and jersey numbers 
(after the trades) as well as full 94-95 stats, draft information and date
and place of birth for all created players - Jordan, Johnson and Barkley are
no longer rookies now.
Both files are continuously updated and new versions are available twice or
thrice a week.
Now with original 1996 NBA all-star teams.

Additional notes
----------------
For some odd reason, EA Sports only left space for 14 players on each team.
A few teams have 15 players on their roster, though, you'll find the 15th
player for those teams on the free agent team.
Also, there are way too few free agent slots available (The guys at EA Sports 
sure know how to make us buy NBA Live 97.), so we had to dump some of the
unused players on the injured list of other teams where there was room.
Then, the roster files are too small, so we had to replace a few of the 
original players to add new players.
Some technical information: The *.p96 files are used to create two changed
.exe files. The .exe files contain the data of all original players - the
patch updates their skill values, positions and jersey numbers here.
rosters.str and rosters.ir are the same as rosters.dat; rosters.str is for
95-96.exe and rosters.ir for active.exe. You do not need to rename them
'rosters.dat' or whatever, the patches will automatically load the correct
file (we changed some ASCII strings in the .exe files there). The rosters.*
files are for the correct roster orders as well as the data of the created
players.
