"The Lands of Inara I: the Journey Home" readme.

-----------------------------Copyright Notice-------------------------

    THIS PROGRAM IS COPYRIGHT MISIOMEDIA SOFTWARE, 1993.
YOU MAY USE AND DISTRIBUTE "The Lands of Inara I" WITHOUT
RESTRICTION EXCEPT YOU MAY NOT DISTRIBUTE MODIFIED VERSIONS.
YOU MUST INCLUDE _ALL_ OF THE FILES WHEN DISTRIBUTING (OR
YOU MUST DISTRIBUTE AN ARCHIVE WITH ALL OF THE FILES IN IT).

---------------------------------The Plot-----------------------------
    
    You are a party of brave, noble, and fearless adventurers.
You have traveled through all the lands of Earth, Inara, and
various other worlds many times over.  Unfortunately, all
good things must come to an end.  You had just completed a
quest in Forresta, when you were ready to pack up and go back
to your home in Chicago, Illinois, on Earth and retire.

    Before you could get to the warp to Earth, you got a
message from Sarahara, the Queen of Dafastana, the capital 
of the land of Quandenesh of Inara.  A Kobold living under 
the city snuck past the treasury guards and stole the 
valuable Lamp of Babali.

    Since you had nothing better to do, you went to Dafastana 
and started your last quest.  Unfortunately, the warp to Earth 
disappeared while you were going to Dafastana, so, after you 
complete your quest to get the Babali Lamp, you will have to 
find some other way to get back to Earth.

-------------------------------A Few Hints----------------------------

Dafastana:
    Look for the dungeons behind the throne room.
    When fighting the Ogre, attack his Kobold henchmen first.

Tunnel between Uzari and Jomesumeria:
    If you can't find your way to the exit, map it on paper.
    The long hallways on the North and the South are dead ends.

General:
    When in doubt, map.
    If you can't seem to beat an enemy, try another method.
    Look for secret passages.

------------------------------Registration----------------------------
    To register, send $15.00 (American money only) to:

                   MISIOMEDIA SOFTWARE
                   2116 S. Plymouth Dr.
                   Champaign, IL: 61821

    By registering, you will get an unlocked version of "The Journey 
Home".  If you send an additional $7.50, you will get a hint book.
Registered and non-registered users alike can get a registered version 
of any Inara game for $15.00 or the set of Inara I through Inara V for
$55.00.

--------------------------Notes on Installation-----------------------


    Unpack the ZIP or copy the floppy in to a subdirectory of FRUA 
(or whatever you call the Unlimited Adventures directory) and end
the subdirectory name in .DSN (preferably, name it JOURNEY.DSN or 
INARA1.DSN).  Also double check that you have a subdirectory of
that called SAVE.  Your directory tree should look something like
this (type "TREE \ | MORE" on the command line to see it):


D:\

.
.
.
FRUA   
   DISK1
   DISK2
   DISK3
   ART
   HEIRS.DSN
      SAVE
   TUTORIAL.DSN
      SAVE
   JOURNEY.DSN
       SAVE
.
.
.
