Earth, Wind and Fire - Single Player Scenario - Again this is an example of
how to keep the game going for a very long time, similar to HAMMER01.PUD.
Using a different approach, the ORCS don't run out of steam early as in many
PUDs.  Fighting on land, sea and in the air all skills are required to win.
One hint: don't build towers and don't build a large navy as your resources
and your arms must be both mobile and well spent.




