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Bort's QuakeC Mod v2.2				10/9/96
Compiled with the new Quake v1.06 source code
By: Perecli Manole AKA: Bort
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This mod includes:

1. Adopted from the holoduke idea, you now have the ability
   to create a clone image of yourself and briefly fool your
   opponents.  Uses impulse 99. This key will turn on a clone
   of yourself, which pretends to fire, for 10 seconds. It uses
   10 power cell units each time you activate it. Will not work
   if you don't have enough power cells to activate it.

2. Shot gun shells now shoot out of your shotguns.
     
3. Grappling hook. Shoot a spear like entity into anything
   and upon impact it will pull you towards it. Hit a monster
   or a player with it and it will cause damage. Use impulse 98
   to launch and impulse 97 to let go. Grappling hook does not
   use any ammunition. Instead of binding two keys to the two
   impulses, I recommend using it this way using only one key.
   In your autoexec.cfg add these lines:

	// grappling hook
	alias +hook "impulse 98"
	alias -hook "impulse 97"
	bind [Desired Key] +hook
 

Complete with a demo showing the above modifications at play
and source.


Installation:

In your Quake directory parallel to the id1 directory make
a new directory called "bort". Put the pak0.pak file supplied
in this new directory. From within the quake directory start
Quake with this command line:

quake -game bort

While in the game, go to the console and bind your impulse keys.
Example: bind g "impulse 99" or you can include your bind in your
autoexec.cfg so you don't need to bind at the console every time
you start Quake.


If you have any comments or suggestions regarding this mod, here
is my address: Perecli@ix.netcom.com

Special thanks to the following people from which some resources
came from:
Shell model and sound by: Steve Bond
Grappling hook model by: Mike (Last name unknown)
