
           ͻ
             BIG TITLER 3.0 - AUTHOR : LEQUENNE LAURENT   
     ͻ
        This is a shareware program, so if you are using this   
          program illegally you are invited to register you.    
       Send me a check of 350,- FB or 10$ and you will receive  
            your register version as soon  as possible.         
                                                                
                          Lequenne Laurent                      
                         Av. Andromde 70/3                     
                           1200 Bruxelles                       
                              Belgium                           
                                                                
                       Fidonet : 2:295/63.29                    
                   Bank account : 210-0907599-22                
     ͼ

   This program was designed to draw big texts on the screen. 
   For this i'm using VGA fonts, so you are not limited by
   the fonts, and you can change them with a VGA font editor.
   There are a lot of features, and i will try to explain them
   you now.

   Before running Big Titler make you sure that the executable
   file, the help file, and the fonts are in the same directory.

   You can specify three lines of text. For each line, you have 
   to specify his justification in a delimited frame, depending
   of the longest line of text. There are three justifications
   available (Center, Left, Right). If you don't enter the 
   three lines of text. The program stop the framing after the
   last line you entered.

   To do work all this stuff, it's essential to specify the
   font you want to use. These fonts are usually FNT extension
   files.

   Well if you enter at least these two first options, you can
   now draw your text, because all other options have default
   values. We will list and explain now all these options.


   Filler : This is the character used for drawing the 
     letters. All characters upper then the 
     ASCII 31 character are accepted.

   Background filler : This is the character used for
     filling in the background for forming a frame.
     the default value is a space character.

   Extra Space :  This is the number of characters
     that will be filled by the background filler
     between each letter.

   Extra line : This is the number of lines 
     drawn between each text line.

   Space width : If you don't enter a single word
     text line, you can change the number of 
     characters that will be taken by the space.
     This space will be filled by the background
     filler.

   Height : This is the height of the letters.
     All fonts are formatted for 16 high bits 
     letters. But in almost cases only 12 
     bits are used. So you can put this on 
     12. 

   Vertical Border : This is the number of lines
     that will be added at the top and the bottom
     of the text.

   Horizontal Border : You can specify the numbers
     of characters that will be added at the beginning
     and at the end of the line.

   Frame border : If you enter a non-velo value, the
     text will be framed. If you press the F8 key, you
     can see all available frames.

   Frame justification : You can justify this frame on 
     the screen (Center, Left, Right). If none of them
     are specified, the program will use the first column
     option to determine the upper left corner of the frame.

   First column : If none justification are given, the upper 
     left corner of the frame will be put at this column.

   First line : The upper left corner of the frame will be
      drew on this line.

   ANSI : If this setting is set on 'Y' then ANSI escape
     sequences will be used, and so you can change the 
     colors of the text.

   Foreground color : This is the foreground color of 
      the filler and the frame characters.

   Foreground text color : this is the color of the 
      drew text. 

   Background color : No comment !

   Foreground text attribute : you can specify an attribute,
      such as blinking, normal, highlighted. This is the
      attribute for the drew text.

   Foreground attribute : the same for the filler and the frame
      characters.

   Clearscreen : If this setting is equal to 'Y'. The screen will
     be cleaned before drawing.



   FUNCTIONS KEYS :

      F1 : Display this help.

      F2 : Change settings screen. There are two options screens.
           one for general settings, and one for all stuff related
           to ANSI.

      F3 : This will draw the text on the screen.

      F4 : This will redirect the output in a file, for later use.
           So you have to specify a filename. 

      F5 : This option reads a configuration file you have saved or
           edited before. 

      F6 : This option saves the current settings. You can edit
           them with a simple editor. I won't be explain the 
           commands. Just save an example to see all commands
           you can use. 
           It's important leave a space between the command, the ':' 
           and the value you assign to this setting.

     F7 :  Give you the list of the background and foreground colors
           and a list of the color attributes you can use.

     F8 :  Give you an example of each frame you can use. They are
           numbered from 1 to 6.

     F9 :  You can select the font you want to use by pressing
           this key. You obtain a file list, you can go through
           the list via the PgUp and the PgDn key. For selecting
           a font you have to use the up and down key. When you
           highlighted the font you want, press the enter key.
           To exit without font selection press the ESC key.
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