
                  SNES Cheats and Spoilers List
                   maintained by Tony Iaconetti
                   (Iaconetti_a@spcvxa.spc.edu)
                 Updated Wednesday, May 18, 1994

Based on a list originally created by craig@sae.com (Craig H. Heartwell)
and then maintained by deloura@noaapmel.gov (Robert DeLoura)

Unless specified otherwise, all codes are on Controller #1.

Up, Down, Left, Right are on the directional keypad, whereas L and R
are the buttons on the controller.

If you have a tip or a cheat that isn't included here or if you find a
code which needs to be corrected, let me know.  I'll update the List,
and add your email address to the list of contributors.

----------------------------------------------------------------------
Contributors:

abjornso@magnus.acs.ohio-state.edu jmc@sail.stanford.edu              
ac184@Freenet.carleton.ca          jockc@hammer.idsila.com            
aprocter@bigcat.missouri.edu       john.ciaramella@cforum.com         
ar4y@vax5.cit.cornell.edu          jws@mtdcc.att.com 
artn@bert.eecs.uic.edu             kmiyake@cs.rutgers.edu 
awood@lynx.dac.neu.edu             KOLBUSHR.DIALOGIC@pobox.dialogic.com
barkan@maine.maine.edu             landin@nsuhp1.nsuok.edu 
berninge@cs.purdue.edu             lieland@feserve.cc.purdue.edu 
bri@wam.umd.edu                    loeliger@convex.com 
chris@ncmicro.lonestar.org         mabriggs@ecn.purdue.edu 
ckb@athena.mit.edu                 machala@romulus.ti.com 
cliffga@microsoft.com              marko@ocf.berkeley.edu 
craig@sae.com                      mclark@grits.valdosta.peachnet.edu 
cse_test@memstvx1.memst.edu        mnmuelle@cip.informatik.uni-erlangen.de 
CSTERNER@pstcc.cc.tn.us            opferman@jupiter.fnbc.com 
dave@blinder.b17b.ingr.com         palmer@vmark.com 
dcoffey@liberty.uc.wlu.edu         pjaros@ux4.cso.uiuc.edu 
ddalis@cs.ulowell.edu              prophet@cheshire.oxy.edu
deloura@noaapmel.gov               psoong@bcrka368 
dfpratt@panacea.b23a.ingr.com      revans@uspi2.prime.com 
EELIAS@delphi.com                  richard.terry@ehbbs.com
eugen@hpbid1ge.bbn.hp.com          sjmadsen@nextsrv.cas.muohio.edu 
f_kent@oz.plymouth.edu             sjs@hood.hood.caltech.edu 
farb01@vax1.mankato.msus.edu       sludi@polyslo.csc.calpoly.edu 
fozztexx@groucho.sonoma.edu        songer@ei.ecn.purdue.edu 
gt7303b@prism.gatech.ED            ss@wpi.wpi.edu 
highness@nextnet.ccs.csus.edu      steve@hpdmd48.boi.hp.com 
iaconetti_a@spcvxa.spc.edu         subbarao@princeton.edu 
IO10677@MAINE.BITNET               tagreen@lothario.cica.indiana.edu 
jarnis@mits.mdata.fi               tbarnes@Teknowledge.com 
jason@tfs.com                      tpehrson@slack.sim.es.com 
jbullen@morgan.ucs.mun.ca          uv089l3s3@ubvmsb.cc.buffalo.edu 
jchristy@hplred.hp.com             VROSAS@ANAHUAC.BITNET 
jeff@iceax.dsd.es.com              wloh@panix.com 
jlarue@nyx.cs.du.ed                x92wheeler1@gw.wmich.edu 
jltaylor@lodi.b11.ingr.com         yoshi@jacobs.cs.orst.edu
jmangold@eagle.wesleyan.edu        

----------------------------------------------------------------------
Games covered in this List:
(* indicates new or revised since last update)

  ActRaiser                         *MegaMan Soccer                     
 *ActRaiser 2                        Metal Combat: Falcon's Revenge     
  Addams Family, The                *Mortal Kombat                      
  Adventure Island, Super            Legend of the Mystical Ninja       
 *Aero the Acro-Bat                 *NBA Jam                            
  Aladdin                            NHLPA '93                          
 *Alfred Chicken                     Nigel Mansell's Champnship Racing  
  Aliens vs Predator                 Ninja Boy, Super                   
  Aliens 3                           Nova, Super                        
  Arcana                             Off-Road, Super                    
  Bart's Nightmare                   On the Ball                        
  Baseball 2020, Super               Out Of This World                  
 *BattleBlaze                        Paperboy 2                         
 *Battle Cars                        Parodius (SFC)                     
  Battleclash                        Pocky & Rocky                      
  Battletank, Super                 *Peace Keepers                      
 *BattleToads & Double Dragon        Phalanx                            
  Battletoads in Battlemanics        Pilotwings                         
  Batman Returns                    *Pink Goes to Hollywood             
  Big Run                            Populous                           
  Black Bass, Super                  Prince of Persia                   
  B.O.B.                            *Putty, Super                       
  Bomberman, Super                   Ranma 1/2 (SFC)                    
  Bombuzal                          *Ranma 1/2 (SNES)                   
  Bubsy                              Ren & Stimpy: Veediots             
  Buster Brothers, Super             Rival Turf                         
  Castlevania IV, Super              Road Runner:Death Valley Rally     
  Clayfighter                        Robocop Vs. Terminator             
  CombaTribes                        Rock and Roll Racing               
  Conflict, Super                    Rocketeer                          
  Cool Spot                          Rocky Rodent                       
  Cool World                         Roger Clemens' MVP Baseball        
  Cybernator                         WWF Royal Rumble                   
  Cyberspin                          R-Type, Super                      
  Darius Twin                       *Run Saber                          
  Double Dragon, Super               7th Saga                           
  Desert Strike                      Street Fighter II                  
  Dragon's Lair                      Street Fighter II Turbo            
  Dragonball Z, Part 2 (SFC)        *SimAnt                             
 *Drakkhen                           SimCity                            
  Duel: Test Drive II                SimEarth                           
  Earth Defense Force, Super        *Skuljagger                         
 *Empire Strikes Back, Super        *Slapshot, Super                    
  E.V.O.                             Smash TV, Super                    
  F1-Roc                             Smartball                          
  Faceball 2000                     *Soldiers of Fortune                
 *Fatal Fury 2                       Sonic Blast Man                    
  Final Fight                        SoulBlazer                         
  Final Fight 2                      Spanky's Quest                     
  Final Fantasy II                   Star Wars, Super                   
  First Samurai                      StarFox                            
  F-Zero                             Strike Eagle, Super                
  Goof Troop                         Street Combat                      
  Ghouls 'N Ghosts, Super           *Sunset Riders                      
  Gradius III                       *Taz-Mania                          
  Hole-in-one Golf                   Tennis, Super                      
  Hook                               Thunder Spirits                    
  HyperZone                          Tiny Toons                         
 *Inspector Gadget                  *TMNT Tournament Fighters           
  James Bond Jr.                     TMNT IV                            
  Jim Power: Lost Dimension in 3D    Top Gear                           
  Joe and Mac                        Top Gear II                        
  Jurassic Park                     *Troddlers                          
  Kendo Rage                         Tuff E Nuff                        
  King Arthur's World                Turrican, Super                    
  Krusty's Funhouse, Super           Ultraman                           
  Lagoon                             U.N. Squadron                      
  Lemmings                           Wayne's World                      
  Lock On                            Widget, Super                      
  Lost Vikings                      *Wing Commander:Secret Missions     
 *Lufia                              Wings 2                            
  John Madden Football              *Wolfenstein 3-D                    
  Magic Boy                          WolfChild                          
  Magic Sword                        WWF Wrestlemania, Super            
  Mario Kart, Super                  Y's III                            
  Mario is Missing                   Yoshi's Cookie                     
  Mario Paint                        Yoshi's Safari                     
  Mario World, Super                 Zelda 3:  A Link to the Past       
  Mechwarrior                        Zombies Ate My Neighbors           
 *MegaMan X                                                             

----------------------------------------------------------------------
ActRaiser

  Professional Mode - After completing the game, ATS press  Up 
(or Down twice).  The "Professional" selection will appear below  
"New Game".  You don't get any magic, and regular monsters take 
twice as many hits to kill.

Extra 1-Ups - There are at least 3 extra 1-Ups to be had while 
directing the building of towns.  If you cause it to rain over 
the lake east of Bloodpool, the people will find and present you 
with the first one.  In Kasandora, once you have uncovered the 
pyramid cause an earthquake and another source of life will be 
uncovered. The third one is collected by striking the Northwood 
temple with lightning. (these are actually listed in the 
instructions)

----------------------------------------------------------------------
ActRaiser 2

Play Demo
1.   Set Diffuculty to Hard
2.   BJQX TRKC DLSZ

End Credits
     MTkM SkTk HNSH

Death Heim Code
     MFCL SYMC MSXF

38 Lives at Last Stage
     MFMJ TVSY FVPX

Fight a Boss from ActRaiser I
     Xxxx Yyyy Zxxx

----------------------------------------------------------------------
Addams Family, The

Misc passwords -
  11111        100 lives
  &#KKN        Start
  V1913        After Pugsley
  B&J15        After Grandma
  BD#K4        After Wednesday
  BL91B        After Fester
  BZXYC        5 Hearts, Pugsley rescued
  BDSXY        72 Lives, Granny rescued
  BLKX8        72 Lives, 5 Hearts, only Morticia missing
  B&1&B        80 Lives, 5 Hearts, Granny & Pugsley rescued
  71117        100 Lives, 3 Hearts, Sword
  W111W        100 Lives, 4 Hearts, Sword
  21112        100 Lives, 5 Hearts, Sword
  BLKX8        Final Door Open (maybe that's B1, not BL)

If you enter the music room and wait for the music to stop, the 
passage to the basement will be unblocked.

Secret Doors and Power-Up Room - Once you start the game, go in
the hall of stairs and then proceed to the left. Once you are
past the last door to the left, push UP and there will be a
secret door that leads to Pugsley's Den. Go through the 2nd
secret door and you will be 'Behind the Stairs.'

Four Extra 1-Ups - Once your game is over and the Continue/Quit
Screen appears, go all of the way to the left of the screen
instead of going through one of the two doors. You will enter a
secret room that contains four 1-Ups. If you want to get the
Continue/Quit Screen faster, press START while in play, and then
press SELECT for the option to quit.

Snap Thing's Fingers - At the opening sequence, you can push the
L and R buttons to make Thing snap his fingers.

----------------------------------------------------------------------
Adventure Island, Super

Level Select
1.   On 2nd title screen
2.   Hold L, Right, and X
3.   Then press START.

----------------------------------------------------------------------
Aero the Acro-Bat

Skip Levels
1.   On Options Screen
2.   Press Down A Down Y Down A Down Y
3.   Jingle Confirms
4.   Begin First Level
5.   When Aero appears Press Start to Pause
6.   Press Up X Down B Left Y Right A L R
7.   During Game Press Start to Pause and Select to Skip Levels

----------------------------------------------------------------------
Aladdin

Passwords
Begin     The Market Place
GMAS      The Cave of Wonders
JMPG      Escape from the Cave of Wonders
GJAM      Inside the Genie's Lamp
MAGP      The Pyramid
PJSP      "A Whole New World"
JPAJ      Jafar's Palace
APMS      Final Battle

A - Aladdin
P - Princess
G - Genie
M - Monkey
S - Sultan
J - Jafar

----------------------------------------------------------------------
Alfred Chicken

Secret Room
1.   On First Level of Game
2.   Find Balloon with Sunflower on it
3.   On Bottom of Ledge jump past Balloon hitting opposite wall
4.   Block will appear on Right of Screen
5.   Jump on Block and go to top left of screen
6.   Once above Ceiling Press Up
7.   You will be in a Room with a door on it
8.   Enter door to access Warp-Matic Machine
9.   Can warp to Levels 2,3,4,5

----------------------------------------------------------------------
Aliens vs Predator

Level Select
1.   On Option Menu
2.   Hold L R X A on Controller #2
3.   Then Press Start on Controller #1

----------------------------------------------------------------------
Aliens 3

Passwords
2 : QUESTION
3 : MASTERED
4 : MOTORWAY
5 : CABINETS
6 : SQUIRREL
ENDING : OVERGAME

Super Cheats
1.   Begin Game
2.   Press A B Y X on Controller 2
3.   On Controller 1
  #1 A = Invincibility
  #2 B = Do More Damage With Weapons
  #4 X = Unlimited Weapons
Left Corner of screen show numeric total of Cheats, all = 7

(Here is another variation of the above Cheat, I'm not sure which
should remain in the list)

Invincibility Plus
1.   Begin Game
2.   Press A B Y X on Controller 2
3.   On Controller 1 Press A
     Number appears in top left corner
4.   Re-enter Controller 2 Code
5.   Increase Number by Pressing B or X
     On Controller 2 ?
6.   Number corresponds to the following:
     1 - Invincibility
     2 - No Damage
     3 - Invincibility
     4 - Unlimited Weapons
     5 - Unlimited Weapons & Invincibility
     6 - Unlimited Weapons & No Damage

----------------------------------------------------------------------
Arcana

Chapter Select
1.   At Title Screen
2.   Press DOWN, SELECT, SELECT, X, Y, SELECT, SELECT, L, R,
     SELECT, SELECT, LEFT, RIGHT, UP
3.   Press following to start at desiered chapter
     A for Chapter 2
     B for Chapter 3
     X for Chapter 4
     Y for Chapter 5

(Note: When using the Chapter Select, remember that it will only
jump you to the next chapter, increase your hit points, experience,
etc. However, items that are needed to complete the game may not be
able when you do the trick.)

Sound Test
1.   Press and Hold L R B

----------------------------------------------------------------------
Bart's Nightmare

Temple of Maggie
artn@bert.eecs.uic.edu (Stephan Meyers)

<<<< POSSIBLE SPOILER (not really, I mean, how fast can you 
remember this) >>>

Maggie 1
rddrr*rrrrr*rR*ururr*rrrul*lldrd*rrrR*ruurrR*dddru*urrdr*rrrur*ur
rR*rdrdr*rrrr

Maggie 2
rrrdd*uurru*rrrdR*rrrur*rrrrR*rdrdd*ruluu*rR*rdrrr*rrrur*rrR*rdrd
d*lrurr*rr

----------------------------------------------------------------------
Baseball 2020, Super

Computer Vs Computer
1.   Select 1 Player Game
2.   Press and Hold Select
3.   Then Press Start
4.   Enter Password if desired
     or continue to Team Select Screen
5.   Select League and computer selects
     two teams and begins playing
     
Last Game Code of
the Tropical Girls
 6A87BBC439E7

----------------------------------------------------------------------
BattleBlaze

Extra Mode
1.   At Title Screen
2.   Hold Select and Press Start
3.   Option Screen Appears
4.   On Options Screen
5.   Press and Hold R Button
6.   Push Up and X at same time then
     Right and A then Down and B then Left and Y
7.   Extra Play Mode Screen Appears
8.   Switch to two player game, use any fighter,
     change background music and graphics

Extra Continues
1.   At Title Screen
2.   Hold Select and Press Start
3.   Option Screen Appears
4.   On Options Screen
5.   Press and Hold L Button
6.   Push Up and X at same time then
     Left and Y then Down and B then Right and A
7.   Credits Option Screen Appears
8.   Adjust option for 1, 3, 5 or Unlimited Continues

----------------------------------------------------------------------
Battle Cars

Mystery Mode
1.   At Title Screen
2.   Press Up Down L R then Select
3.   Go to Options Screen
4.   Mystery Mode will display at bottom
5.   Turn Mystery Mode on to view from Top View perspective

----------------------------------------------------------------------
Battleclash

From: dave@blinder.b17b.ingr.com

Set Difficulty level
1.   At Title Screen
2.   Press L and SELECT at the same time
3.   Change the aim and options with the SUPER SCOPE
4.   The difficulty select should appear

----------------------------------------------------------------------
Battletank, Super

Super Bullets - To destroy your enemies with only one of your
machine gun shots, start a game and go to a place that youcan
confront an enemy. Once you have an enemy in your sights, switch
your weapon to machine guns and start shooting. Once your target
is hit, pause the game. The target should still be taking hits
and will blow up. Timing is critical.

----------------------------------------------------------------------
BattleToads & Double Dragon: The Ultimate Team

Stage Select + 10 Lives
1.   On Character Select Screen
2.   Press Up Down Down Up X B Y A then Start
3.   Screen Flickers to confirm
4.   Select any Character and Press Start
5.   Choose any Stage on Stage Select Screen
6.   Start with 10 lives

Bonus Fighters
1.   On Player Select Screen
2.   Press and Hold Up A B
3.   Then Press Start
4.   Now have 5 fighters in reserve instead of 3
***Must re-enter code on the Continue Screen in order
   to receive the extra fighters when you continue***

Maga Warp Zone
1.   On Character Select Screen
2.   On Controller 2 (Cheats says 1 also???)
3.   Up Down Up X B Y A then Start
4.   Maga Warp Zone Screen appears

----------------------------------------------------------------------
Battletoads in Battlemanics

Five Lives instead of three
1.   At Title Screen
2.   Press Down A B Start
3.   Red Flash

----------------------------------------------------------------------
Batman Returns

Nines Lives
1.   On Options Screen
2.   Up Up Down Down Left Right Left Right B A on Controller 2
3.   Music Sound Confirms
4.   Go To lives options and change to 9

Nine Continues
1.   On Options Screen
2.   Press UP X LEFT Y DOWN B RIGHT A UP X on Controller 2
3.   Music Sound Confirms
4.   At the GAME OVER screen you will see your 9 continues

----------------------------------------------------------------------
Big Run

Option Mode
1.  At the Title Screen - Press SELECT.

----------------------------------------------------------------------
Black Bass, Super

Amateur:  LJZ^Q20X^JD11
          1FB7H331B7R19

Pro:      FBQ^P7M*CR97T
          15T3D7D1JV177

Super
Pro:      15Q@F22222D5B
          9DVFJ751BV9BF

***Note***
     ^ = Diamond Symbol
     * = Heart Symbol
     @ = Star Symbol

----------------------------------------------------------------------
B.O.B.

Max Power Up
   196420

Passwords

Goth:
Area 1:   000000
Area 2:   171058
Area 3:   950745
Area 4:   472149

Anciena:
Area 1:   672451
Area 2:   272578
Area 3:   652074
Area 4:   256648
Area 5:   462893
Area 6:   583172

UltraWorld:
Area 1:   743690
Area 2:   103928
Area 3:   144895
Area 4:   775092
Area 5:   481376

Level 3
99 each Weapon & Nine each Remote
   593172

Get 99 rounds of ammo in any level by changing
second digit in password to a '9'
example '743690' to '793690'

----------------------------------------------------------------------
Bomberman, Super

Passwords
               Level
      1-   2-   3-   4-   5-   6-
 1   4554 6052 3452 1155 4253 1653
 2   1504 2004 6404 2105 7204 2603
 3   4545 1045 5442 1143 2243 1642
 4   0513 4013 0412 3115 6213 3613
 5   2525 7024 5424 1122 5225 7623
 6   1563 4062 6463 5165 6262 5663
 7   2533 7035 2432 1134 2234 7632
     
Clear Huge Path
At the beginning of any stage, you will be blinking with
invincibility.  Put down a bomb.  As soon as it explodes, Press A
button rapidly and move around the playing field.  You'll destroy
everything in your path.  Do this until invincibility wears off. 
Make sure you quit before it does, or you'll get hit by the
blast.

----------------------------------------------------------------------
Bombuzal

Level Codes:
001. BOMB  021. IRON  041. GOLD  061. TREE  081. VASE  101. SAFE
002. TEST  022. GAME  042. ZERO  062. TWIN  082. NAME  102. ITEM
003. SOAP  023. PASS  043. YOLK  063. TUSK  083. NAIL  103. ISLE
004. RACE  024. WORD  044. YELL  064. TUNE  084. MIND  104. HOST
005. ROSS  025. LEAD  045. OPAL  065. TONY  085. PILL  105. WORM
006. FAIR  026. CUFF  046. YARD  066. SWAN  086. MAIL  106. HOLD
007. QUIZ  027. EPIC  047. WOOL  067. STAR  087. LILY  107. HILL
008. REED  028. DATE  048. WINE  068. SOLO  088. LENS  108. HERB
009. RATT  029. WEED  049. SONG  069. LOVE  089. SPOT  109. NOSE
010. RAFT  030. TIME  050. WIND  070. SOUP  090. LARK  110. HELP
011. OVEN  031. PAIL  051. WEST  071. ROSE  091. KNOB  111. GUST
012. NEWS  032. SHIP  052. WAVE  072. ROOF  092. KNEE  112. GOWN
013. LISA  033. RING  053. FIRE  073. BIRD  093. PALM  113. EYES
014. MULE  034. SHOP  054. WASP  074. ROOT  094. KING  114. GLOW
015. MUFF  035. SIZE  055. VISA  075. REST  095. KIND  115. GIFT
016. DIME  036. TALK  056. VEST  076. READ  096. KILT  116. FUSE
017. DAVE  037. GIRL  057. LAMP  077. TAPE  097. LOCK  117. HAIR
018. DOLL  038. ZOOM  058. UNIT  078. RAIN  098. JUNE  118. FIVE
019. DISK  039. ZONE  059. TYRE  079. NOTE  099. JEAN  119. FACE
020. GATE  040. ZINC  060. TYPE  080. NEST  100. JAZZ  120. EXIT
121. SIGN  122. EASE  123. DOOR  124. CRAB  125. MYTH  126. COPY
127. MAKE  128. AUTO  129. ENDS  130. DEMO

----------------------------------------------------------------------
Bubsy

Passwords
Level Code
  1   JSSCTS
  2   CKBGMM
  3   SCTWMN
  4   MKBRLN
  5   LBLNRD
  6   JMDKRK
  7   STGRTN
  8   SBBSHC
  9   DBKRRB
 10   MSFCTS
 11   KMGRBS
 12   SLJMBG
 13   TGRTVN
 14   CCLDSL
 15   BTCLMB
 16   STCJDH

----------------------------------------------------------------------
Buster Brothers, Super

Stage Select
1.   Select Screen
2.   Press L R R L Up Down
3.   Stage # appears on screen
4.   Up or down to select

----------------------------------------------------------------------
Castlevania IV, Super

Level Passwords:  Do not enter a name on the password screen.
  H = Heart, A = Axe, P = Potion, - = Blank Space.

2nd Quest
Level 1    Level 2    Level 3    Level 4    Level 5    Level 6
 HA-P       ----       ---A       ---P       ----       ----
 A--H       P---       P---       PP--       P---       PP--
 -A--       ----       ----       -P-A       ---A       -P-A
 -H--       P---       H---       ----       PA--       PA--

Level 7    Level 8    Level 9    Level A    Level B    Last 
Level
 ---P       ----       ---A       ---H       ---A       ---P
 PH--       PP--       PP--       PH--       P---       PP--
 -H-P       -P-P       -P-P       -H-H       ---H       -P--
 -A--       PP--       HP--       AP--       HH--       -HA-

Bonus Rooms - There are Bonus Rooms on levels 3-1, 6-2, and 9-2, 
containing large numbers of powerups.

Invisible Staircase - On the level right before Dracula, there 
is a staircase leading into his domain.  There is also a massive 
drop from the platform into the depths of the unknown.  Luckily, 
things are not as they seem.  If you take a large jump off the 
edge of the platform, you will find yourself on an invisible 
ledge that will lead down some stairs going to the left.  Go as 
far as you can to the left and powerups will fall in large 
quantities.  Collect 99 hearts, a triple boomerang, and the best 
whip.  Be careful not to fall off the edge when going back.

----------------------------------------------------------------------
The Clayfighter Moves List - Version 2

From: awood@lynx.dac.neu.edu (Adam Wood)

Several important changes needed to be made to the list.  First of all,
I found out why Blob's Flying Roundhouse was so temperamental.  It was,
of course, because I was doing it wrong.  To do the move, you must push
away first, then do the "Dragon Kick".  In addition, a kind soul named
Christopher L. Schneider helped me discover that none of the other moves
previously listed as "Dragon Punches" needed to be done that way: T,
DT&P would suffice.  In addition, he told me that Bonker's Aerial
Shuffle can be done in midair, using a totally different pad motion.
Playing around with this, I discovered an interesting thing about the
way charge moves work; I have added this to the list as note 3, removing
the old note 3 which has become totally obsolete.

So, without further ado, here we go...

Joypad: D=down, U=up, T=towards opponent, A=away from opponent
        two adjacent letters represents the appropriate diagonal
        hold = hold the pad down in that direction for about 2 seconds
               minimum before continuing (except where noted)
Buttons: P=punch, K=kick
      Usually, light attack buttons execute shorter or slower versions
         of the special moves than when stronger attack buttons are used.
      When the effect is radically different, I will specify what happens.
Notes: 1) Commas separate motions that should be done consecutively;
       for example, if given D, DT, T, rotate the pad from down to towards,
       going through the diagonal.  Ampersands (&'s) represent moves to be
          done simultaneously. [Just in case you've never played a fighting
          game before.]
       2) For moves listed as "(can be done in midair)", hold away while 
          on the ground, then jump backwards (still holding away), then press
       forward and the attack button.
       3) For charge moves, the direction to be held can be replaced by an
       adjacent diagonal [for example, DA may be held instead of D], but
       the proper direction must be returned to before the move is
       launched.  [For example, Frosty's Snow Ball may be done by holding
       DA for 2 seconds, then rotating the pad up to A for just a split
       second, then going to T and pressing P.]
       4) For those moves not mentioned in the manual, I have used literary
       license to give them my own names.  If you have better suggestions,
       email me.

Bad Mr. Frosty

Holds with brutal punch
Frozen Fist: D, DT, T&P
Ice Ball: A, DA, D, DT, T&P
Shoulder Charge: A, T&P
Snow Ball: hold A, T&P (can be done in midair)
Arcing Snowball: hold D, U&K
Foot Slide: D, DT, T&K
Flying Headbutt:  T, DT&P
Big Arm Sideswipe Hack [BASH]: hold D, U&P (three second charge)
     [By far, the most damaging move in the game.]

Taffy

Throws with brutal kick, holds with brutal punch
Taffy Whack Punch: A, T&P
Taffy Whack Kick: A, T&K
Two-fisted Charge: hold A, T&P (can be done in midair)
Taffy Tornado: A, DA, D, DT, T&P
Aerial Tornado: T, DT&P
Dizzy Fake:  D, DA, A&P
     [This makes Taffy pretend he's dizzy.  He recovers the instant
         an attack button is pressed.  Don't ask me what this move is good
         for, because I don't know.]

Tiny

Throws with brutal kick, holds with brutal punch
Sucker Punch: D, DT, T&P
Backfist Whip: D, DA, A&P
Medicine Ball: hold A, T&P (can be done in midair)
Arcing Ball: hold D, U&K
Air Tackle: ???
     [Tiny jumps up with his fists extended and says "Whoosh".  It looks
      like Tiny's light punch in midair, but it IS a special attack.
      I know this because a CPU Tiny used it on me for a Super KO.  Anybody
      else out there figured out this one?]

Blob

Holds with brutal punch
Vertical Clay Stomp: D&Brutal kick
Arcing Clay Stomp: T, DT&Brutal kick
     [These are not, repeat NOT, special moves.  They do no damage if
      blocked, and cannot be used for a Super KO.  They are listed here
      because of the peculiar way they are done.  The vertical stomp
      goes straight up and down; the arcing stomp does arc forward, but
      only ever so slightly.]
Clay Spit: D, DT, T&P
Somersault Headbutt: D, DA, A&P
Slide Smack: A, DA, D, DT, T&K
Buzzsaw: hold A, T&P
Flying Roundhouse: A, T, D, DT&K
     [This move must be done rather close to the opponent, otherwise
         the backkick won't hit a thing.]

Blue Suede Goo

Throws with brutal kick
Humming Attack: D, DT, T&P
Hair Blade: D, DA, A&P
Hair Slice: T, DT, D&K
Song of Pain: A, DA, D, DT, T, A, DA, D, DT, T&K

Ickybod Clay

Throws with brutal kick, holds with brutal punch
Ecto Ball: D, DT, T&P
Ecto Punch: T, DT&P
Dart Dive: hold A, T&P (can be done in midair)
Teleport: P&K
     [The attack buttons must be of the same strength.  The light attack
      buttons will teleport you to the left side of the screen, the
      medium attack buttons to the center, and the brutal attack buttons
      to the right side.]

Helga

Throws with brutal kick, holds with brutal punch
Viking Ram: D, DT, T&P
Jumping Uppercut: D, DT, T&K
     [This move cannot hit someone on the ground; the opponent must
      be in midair.  Several people mentioned "Armpit of Doom" as an
      alternate name for this move.  I didn't make this the official
      name, but I thought it was at least worth mentioning.]
Yodel: hold A, DA, D, DT, T&P
Valkyrie's Ride: hold A, DA, D, DT, T&K

Bonker

Throws with brutal kick, holds with brutal punch
Flying Pie: D, DT, T&P
Cruising Pie: D, DT, T&K
Cutting Cartwheel: hold A, T&P
Clown Dive: hold D, U&P
Cream Spray: A, DA, D, DT, T&P
Aerial Shuffle [from ground]: A, DA, D, DT, T&K
Aerial Shuffle [from midair]: hold U, K (one second charge)
     [Neither version of the aerial shuffle can hit someone on the
      ground; the opponent must be in midair.]

CREDITS:
Special thanks to Christopher L. Schneider for Bonker's midair Aerial
Shuffle and for helping to make a correction to all T, D, DT moves.

                              Adam R. Wood
                              the Zotmeister

P.S. One additional note:  someone told me several "special" moves of
Bonker's where his head pops out on a spring and where he hits his
opponent with a mallet.  [Sorry that I didn't reply directly to you,
whoever it was.]  These are not special moves, in that they do no damage
if blocked.  These are not special techniques, either, which require a
unique button/pad combination.  These are close-range moves, different
looking and different acting versions of standard attacks done when
standing near an opponent, but are still standard attacks.  For example,
Tiny's brutal punch usually has Tiny sticking both fists out at his
opponent, but when in close, he uses one fist to flatten his opponent so
hard the ground shakes.  Since these are not special moves or
techniques, they will not be placed on the list.  This list is for those
moves that require a special button/pad combination to execute which is
not apparent.

----------------------------------------------------------------------
Metal Combat: Falcon's Revenge

Name Change
1.   At Title Screen
2.   Press L A B L
3.   Can Change "Partner" Name

Erase All Data
1.   At Title Screen
2.   Press Up Up Down Down L R L R
3.   Cleared Back-up Data Screen Appears
4.   Start All Times and Score at Zero

Difficulty Select
1.   On Title Screen
2.   Press B A L L
3.   Title Screen changes colors
4.   Begin playing and new screen appears
5.   can now select Low Medium or High play modes
***You must finish the game and waited through
   all the end credits for this code to work***

----------------------------------------------------------------------
Mortal Kombat

All Finishing Moves
Kano      Away Down Toward B (close)
J Cage    Toward Toward Toward Y
Lui Kang  Down and Cirle Toward Opp
Rayden    Toward Toward Away Away Y (close)
Sub Zero  Toward Down Toward Y
Scorpion  Hold any Button Up UP
Sonya     Toward Toward Away Away Right Button

Game Genie Blood Code
This code turns the sweat red.  No fatalities with this code.
BDB4-DD07

Mortal Kombat moves for each home and portable system.
From: palmer@vmark.com (Filaman)

Character  | Move      | Super NES| Genesis  | Game Gear| Game Boy
==================================================================
Johnny Cage|Shadow Kick|A,T,LK    |A,T,LK    |A,T,K     |
           |Fire       |A,T,LP    |A,T,LP    |A,T,P     |
           |Split Punch|B+LP      |D+HK      |P+B       |
           |Fatality   |T,T,T,HP  |T,T,T,HP  |T,T,T,P   |
=================================================================
Lui Kang   |Flying Kick|T,T,HK    |T,T,HK    |T,T,K     |T,T,T,K
           |Fireball   |T,T,HP    |T,T,HP    |T,T,P     |A,A,P
           |Fatality   |Roll (360)|Roll (360)|Roll (360)|Roll (360)
           |           |T,D,A,U,T |T,D,A,U,T |T,D,W,U,T |T,T,A,P
=================================================================
Kano       |Cannonball*|Roll (360 |Roll (360)|          |T,D,A
           |           |T,D,A,U,T |T,D,A,U,T |          |
           |Knife Throw|B+(A,T)   |B+(A,T)   |          |A,T,P
           |Fatality   |D,DT,T,LP |B+(A,A,P) |          |D,T,T,K
=================================================================
Rayden     |Torpedo    |A,A,T     |A,A,T     |A,A,T     |A,A,A,T
           |Lightning  |D,DT,T,LP |D,T,P     |D,T,P     |T,T,P
           |Teleport   |D,U       |D,U       |D,U       |D,T
           |Fatality   |T,A,A,A,HP|T,A,A,A,P |T,A,A,A,P |A,T,D,B
=================================================================
Sub-Zero   |Freeze     |D,T,LP    |D,T,P     |D,T,P     |A,T,P
           |Slide      |A+B+LP+LK |A+LK+HK   |A,A,P+K   |T,D,P
           |Fatality   |T,D,T,HP  |T,D,T,P   |T,D,T,P   |T,D,T,P
=================================================================
Scorpion   |Harpoon    |A,A,LP    |A,A,LP    |A,A,P     |A,A,P
           |Decoy      |D,DA,A,HP |D,DA,A,LP |D,A,P     |T,D,P
           |Fatality   |B+(U,U)   |B+(U,U)   |B+(U,U)   |T,T,T,B
=================================================================
Sonya Blade|Leg Grab   |D+LP+LK+B |D+P+LK    |D+P+K     |D+B
           |Sonic Rings|LP,A,LP   |P,A,P     |A,P       |A,A,P
           |Square Wave|T,A,HP    |T,A,P     |T,A,P     |T,A,A,T
           |Fatality   |T,T,A,A,B |T,T,A,A,B |T,T,A,A,B |A,A,T,B
=================================================================

 Directional Pad controls               | Button Controls
------------------------------------------------------------------
 U-Up                 | DT-Down Towards | LP-Low Punch  | P-Punch
 T-Towards opponent   | DB-Down Back    | HP-High Punch | K-Kick
 D-Down               |                 | LK-Low Kick   | B-Block
 A-Away from opponent |                 | HK-High Kick  |
NOTE: * Hold BLOCK to spin in place while executing Kano's Cannonball

From: aprocter@bigcat.missouri.edu
Freeze Trick
------------
To freeze an enemy dead in their tracks, jump kick over them so
that they block, then keep flipping over them again and again.
They should stop swaying back and forth. When they do, land, and 
they will start to sway again, but won't attack, walk, or even turn
around. This works with all fighters, but only on the computer.

Reptile
-------
To get to reptile, fight your way to the pit, then get a Double
Flawless without blocking (or even using the button). There is an
exception on the blocking rule when it is used in a fatality (which
you also must perform).

----------------------------------------------------------------------
Legend of the Mystical Ninja

Continue Codes
*Note that ^ represents a triangle, and ~ is a heart.  These put 
you at the beginning of the zone.  

                 Kid Ying          Dr. Yang          Two-Player
                 ========          ========          ==========
  Zone 1          ^L&lpl            VyNKKK            12-;/:2
  Zone 2          h8HTYX            1t">D<            :jz20";
  Zone 3          +ZH676            vYH%9%           **NOCODE** 
  Zone 4          zdh1^1            66V!?!           **NOCODE** 
  Zone 5          <q!t4t            K4dJgJ            &5L=~@5
  Zone 6          W:qLXL            dzg+P+            QPwmk5R
  Zone 7          PJ?VtV            L^MQqQ            !Kqyp-"
  Zone 8          Z+<HWH            j/>?$?            ^?lkm9J
  Zone 9        **NOCODE**          DNb$%$            t#^97Rv

Code for unlimited burgers (healing items) -
  vxZ++  lh:@Y  nn3+!
  $T+KK  hG:!<  +!+X@
  r

Extra Supplies Code - First, type the following password on the
'Logbook Entry' screen: 6_KjG RVGG! yBgMR %_G:: v>G=_ GRPG_ ?.
This code will not work, which is the purpose of it. Then,
without deleting the non-functional password, back up to the very
beginning of the page using the arrows at the bottom of the
screen. After you do this, type in the following password over
the previous one: rzT$> L1>X9 q+TD_ ZR>?? q/>zD >_H>z :.  This
will now start you off at level 9, but only Kid Ying will be on
the screen. Press the A button on controller 2 and you will see
that Dr. Yang is completely powered up.

Always Win the Lottery - Whenever you play the lottery, keep
pressing B quickly, and you will win at least $50 every time. If
you start with enough money and just wait through the small
losses, you'll end up with a huge sum of cash in no time.

----------------------------------------------------------------------
NBA Jam

Characters:
Bill Clinton   ARK  Start+L+R(X)
Al Gore        NET  Start+L+R(A)
Mark Turmell   MJT  Start+R(A)
Sal Divita     SAL  Start+L+R(X)
Air Dog        AIR  Start+L+R(X)
Chow-Chow      CAR  Start+L+R(X)
Kabuki         QB   Start+L+R(X)
Rivett         RJR  Start+L+R(X)
Scruffy        ROD  Start+L+R(X)
Weasel         SAX  Start+L+R(X)
P-Funk         DIS  Start+L+R(A) 
Warren Moon    UW   Start+L+R(A)

Power-Ups:
Power-Up Dunks         Rot(B-13)
Power-Up Interceptions Rot(B-14)
Power-Up Turbo         A-13+(Y+A+B)            
Power-Up Defense       A-4+(A)
Juice Mode (Turbo)     A-13+(B+X)
Shot % Display         A+(A+B+Down)
Power-Up Fire          B-5+(Up+B+Y)

----------------------------------------------------------------------
NHLPA '93

If you skate around behind your opponent's goal, sooner or later 
the goalkeeper will start to bump into one of the goalposts.  
Skate out from the opposite side and put the puck in for an easy 
goal.

----------------------------------------------------------------------
Nigel Mansell's World Championship Racing

Passwords
Difficulty:Arcade
Race
 1. S.Africa     WN4FYLLJPYBVXJYJCL
 2. Mexico       FBTSW6PJ.3B71G4N9L
 3. Brazil       DWGZQ45YNHDNH6TC6X
 4. Spain        9062FXYLL8GQFQNR37
 5. San Marino   J8TMRPNMLRJJZBXFKX
 6. Monaco       XT1S.6CSV1ZSTRPDXX
 7. Canada       22G1D5ZW0ZXXYHF9SX
 8. France       J2VPQW4FX2Q87PCZQX
 9. Great Briton C.HJ3V6BFN24.X0.L5
10. Germany      ZS8NJ1.41YTXC3HT1T
11. Hungary      M10WVQGNK8386K62QH
12. Belgium      DYB5KD4XKK1NFX712H
13. Italy        ZG4127FD25WSFRW8MH
14. Portugal     NCL8N57VXWWCX.K5HD
15. Japan        FC74KJBVJ330993KV3
16. Australia    J1WQ57218P5T2866MY

***NOTE***** IMPORTANT: above passwords are for finishing first in
every race, 16 races=16 first place finishes. with 10pts for
finishing first, at end of race 16 you have 160pts and the
championship.

Passwords (from EGM)
 1. Mexico    DPGM15M9.LVYSTT.49
 2. Brazil    4ZF01QWZQ74H3.L4JL
 3. Spain     95T78JFSG9K3VV7L5L
 4. S Marino  C89K7.6ZJSGG0XBS4L
 5. Monaco    QPGJFQFJ12N6KNVWW7
 6. Canada    N5S9LYBB66KKB4PDXX
 7. France    WPBQJR46RLLBX.F9S7
 8. Britain   72WNBM5V4NT6H5QZQ7
 9. Germany   DM46FWWGQBCM0F0.LT
10. Hungary   CWTNWRWC4JNZP25T1T
11. Belgium   VJ3PNZXP329MHQDP2T
12. Italy     WLRCN0QP8LN8FZL12H
13. Portugal  9W1XH9G6H9LKV3.8MH
14. Japan     HH5GY62QPCVD9ZK5HD
15. Australia X4LWJO1XN6LW0D3KVY
16. ChampShip VM.20HQDMSN0QWLT2Q

----------------------------------------------------------------------
Ninja Boy, Super

Bonus Password
1.   Select Continue
2.   Enter RZ as Password
3.   Begin at Level 7 with $999,999
     100 Medals and Yellow Aura

----------------------------------------------------------------------
Nova, Super

Boss Endurance Mode
1.   At Logo Screen
2.   On Controller 2
3.   Press Down X Up B L R Left A
4.   Sound Confirms
5.   Begin Game
6.   Screen Display "Boss Endurance Mode"
7.   Fight every Boss in order

----------------------------------------------------------------------
Off-Road, Super

Unlimited Continues - Plug in both controllers and select a two
player game. Play as the red truck, but let the blue truck stand
still. When the race ends, you will be in third place, which will
automatically put you into the next race. The unused blue truck
will always be able to continue.

----------------------------------------------------------------------
On the Ball

Passwords
  Level Select   -  QWNQP
  2nd Plane      -  MHWYR
  3rd Plane      -  HCCWD
  Final Level    -  WRJMH
  Pick Ball Type -  GFXJF
  Change Gravity -  ZLJPJ
  Sound Test     -  NRRRP
  Display Record -  ZNGGX

----------------------------------------------------------------------
Out Of This World

Passwords
Level Password
----- --------
  1
  2   HTDC
  3   CLLD
  4   LBKG
  5   XDDJ
  6   FXLC
  7   KRFK
  8   KLFB
  9   TTCT
 10   HRTB
 11   BRTD
 12   TFBB
 13   TXHF
 14   CKJL
 15   LFCK

----------------------------------------------------------------------
Paperboy 2

Start On Higher Level

To start on the 'Hard Way,' go to the
route option and enter the code: 6479.

----------------------------------------------------------------------
Parodius (SFC)

Full Equipment
1.   Pause game
2.   Press B, B, X, X, A, Y, A, Y, up, left

Invincibility
1.   Pause game
2.   Press L, R, up, X, right, A, left, Y, down, B, A, Y, A, Y, R

3 Smartbombs
1.   Pause game
2.   Press X, X, X, B, B, B, Y, Y, Y, A, A, A, L, R

Remove Cheats
1.   Pause game
2.   Press up, up, down, down, L, R, L, R, B, A

Level Select
1.   Options menu
2.   Press up, right, down, left, X, A, B, Y

----------------------------------------------------------------------
Pocky & Rocky

Stage Select
1.   Player Select Screen
2.   Press X & Y - HOLD
3.   Then Press AAAABBBBABABABAB
4.   Tone Confirms
5.   Now Start Game
(also have seen BBBBAAAABBBBABABABAB)

----------------------------------------------------------------------
Peace Keepers

Select Any Character
1.   At Jaleco Logo Screen
2.   Press and Hold L R and A
3.   Hold until Title Screen appears
4.   Select number of players
5.   On player Select Screen
     Can play as Nortin or Orbot

----------------------------------------------------------------------
Phalanx

Extra lives and credits
1.   Get to the 'EXECUTE MISSION/SYSTEM CONFIG/SOUND TEST' screen
2.   Push R
3.   Select SYSTEM CONFIGURATION
4.   Press L and R on Controller 2
5.   Change your stock from 3 to 5, and credits from 4 to 9

Cheat Mode (may not work)
1.   Hold RIGHT
2.   Select SYSTEM CONFIGURATION
3.   Hold L & R on Controller 2
4.   Press A, B, X, Y on Controller 2
5.   Select STOCK OPTION with Controller 1
6.   Hit START on Controller 2
7.   Increase Stock to 30, Credits to 99, and Stage to 8

----------------------------------------------------------------------
Pilotwings

Level Codes:
     Level 2  - 985206
     Level 3  - 394391
     Level 4  - 520771
     Level 5  - (Heli): 108048
     Level 6  - 400718
     Level 7  - 773224
     Level 8  - 165411
     Level 9  - 760357
     Level 10 - 882943 (night-time Heli)

Bonus Stages
Get to bonus stages by accomplishing special maneuvers on the 
Rocketbelt and Parachute rounds.  Ignore the rings and other 
objectives in these rounds and maneuver over the moving platform in 
each level.  If you can land on this portion of the target area, you 
will be taken to the bonus stage with a rating of 100 points.

When using the rocketbelt, you will be transformed into a winged man. 
While winged, try to jump onto the trampolines and hit the power P's 
before landing in the middle of the target.  When using the 
parachute, you will be transformed into a penguin who must high dive 
into a multi-point pool.  The waters are separated by ropes which 
each designate different extra point values.

HINTS on landing on moving platforms:

Land on moving platform with the parachute (level one): immediately 
rotate 90 degrees right when released (ignore rings). hold position 
until 630-40 feet, at which time pull rip-cord and then pull a quick 
u-turn (180 degrees).  at 225 feet, rotate 90 degrees right and line 
up with the moving platform track.  when you reach the track the 
platform should pass underneath you and then return underneath you 
(traveling the same direction as you) -- as soon as you see it flare 
and hold.

Land in the water target with the hang-glider:
hit thermal and wait till the glider levels out.  push up (dive) and 
right, drop to 150 feet, pull up and line up with the target. obtain 
level flight and flare repeatedly just before the shadow hits the 
bottom edge of the target (not much, you should be no higher than 25 
feet).

Land on the moving platform with the rocket-pack:
practice using the low burner and holding at 10 feet.  then practice 
stabilizing your position after moving forward (tricky). complete the 
course and stabilize yourself over the platform's path in a place 
where you can see it approaching (at a corner or end of the 'track').  
drop like a rock the moment the edge of the platform hits your 
shadow.

----------------------------------------------------------------------
Pink Goes to Hollywood

Level Skip
1.   While playing any level
2.   Press and Hold Start
3.   Then Press Select
4.   Warp to Next Level
**Note** cannot Warp to Last Level

Debug Mode
1.   While Pink is standing still
2.   On Controller 2 Press B
3.   Move Pink around using Controller 1
4.   To Exit Debug Mode Press B again
5.   Press and Hold Y on Controller 2 for Invincibility
6.   Holding Y keeps Invincibility on
7.   Move in Super Slow Motion by holding R on Controller

----------------------------------------------------------------------
Populous

Full Power (may not work)
1.   At any time
2.   Press A then B
3.   Hold Left and press R, A, B, X and then SELECT
4.   Go to the Swamp icon
5.   If it hasn't turned red, you now have Full Power

Populous Level Select
1.   Conquest mode game
2.   Pause the game
3.   Hold down the L button, and press A.
4.   Hold down the R button, and (slowly) press in turn Y, B, X, A,
     and SELECT.  You should still be paused.  If not, start over.
5.   Select the Armageddon icon
6.   Select the Game Setup icon
7.   Choose "Conquest" on the Game Setup screen
8.   You can now cycle through the levels using X (up) and B
     (down).

Level Codes: (243)
From:kmiyake@cs.rutgers.edu
 and iaconetti_a@spcvxa.spc.edu

  0  GENESIS             
  1  T2M1SH5L4           
  2  SH1DG453T           
  3  H3RTYD5R            
  4  H5BS5DP1L           
  5  S1DW2L4R            
  6  L5W5ZM4T            
  7  C5R4LD              
  8  B2N3H5L4            
  9  M2NQ34L1S           
 10  B2LD2L5W            
 11  Q1ZD4P1L            
 12  M5R14R              
 13  L1P5G52NG           
 14  B1D2K4T             
 15  R2NG1SB1R           
 16  W41VC4L1S           
 17  B3GVL5N             
 18  C1LS5D2CK           
 19  M2MW2LJ5B           
 20  J5SGB2NG            
 21  K2LL4T              
 22  E513B1R             
 23  SC5Q342LL           
 24  SW1D2T5RY           
 25  N2MD42CK            
 26  H1M5XJ5B            
 27  B3R5G5L2N           
 28  V4RY2K43L           
 29  D531SP2L            
 30  SH2C42LL            
 31  F3TYT5RY            
 32  S3ZS5D5RD           
 33  T2MK5PC5N           
 34  SH1DGBL2N           
 35  H3RT43L             
 36  H5B3P2L             
 37  S1DQ34L36           
 38  L5WD2H2LL           
 39  C5R415RD            
 40  B2N5XC5N            
 41  Q1Z1S4ND            
 42  B2L2K4B5Y           
 43  Q1Z1S4ND            
 44  M5RC4L3G            
 45  L1PTH2LL            
 46  B1DQ1ZD5N           
 47  R2NGK5PM1R          
 48  W41VGB5LD           
 49  B3G4B5Y             
 50  C1L34ND             
 51  M2MQ34M4            
 52  J5SMPP4RT           
 53  K2LL41D5N           
 55  SC55G5H1M           
 56  SW12K45ND           
 57  N2M1SM4T            
 58  H1MP4M4             
 61  D53K5PD5R           
 62  SH2GBH1M            
 66  SH1DMPH5L4          
 68  H5B5XD5R            
 72  B2NP4LD             
 73  M2NTH5L4            
 79  R2NGH2PT            
 83  M2M5G52CK           
 86  E51P4T              
 91  B3RM4J5B            
 95  F3T412LL            
 99  H3RT2N5LD           
103  C5RD24H2LL          
109  L1P5ZL3G            
115  M2MT4ND             
118  E513SD5N            
120  SW15H1M             
121  N2MH2P5ND           
123  B3R5ZM4             
125  D532NG53T           
130  SH1D53TLD           
134  L5W5P1L             
142  B1DD44R             
146  C1L3SL1S            
152  SW12B1R             
159  F3TD24P2L           
163  H3RTS5DC5N          
168  B2NQ34H2LL          
173  L1P2K44ND           
178  C1LW2LH1M           
181  K2LL3M4             
182  E51Q34P4RT          
187  B3R2K4M4T           
193  T2MGB5ND            
197  S1DD2L1S            
201  M2N2K42NG           
207  R2NGGB4R            
220  V4RYK5P5RD          
224  S3ZQ34P2L           
228  H5B5G5C5N           
233  M2NQ1ZH2LL          
239  R2NGMPM4            
243  M2M2K4H1M           
244  J5S2N5ND            
248  SW1K5P53T           
254  SH241P4RT           
262  L5WK5PL1S           
266  B2LH2P2NG           
272  W41V2NJ5B           
279  SC55J5B             
284  V4RY2NGT5RY         
291  H3RT3ST5RY          
298  B2L2NGH2LL          
304  W41VD24M4           
307  M2M5M1R             
310  E515Z4ND            
320  S3ZM453T            
325  S1D2LD              
327  C5RQ34L1S           
336  W41VS5D2CK          
341  K2LLQ342LL          
347  B3R1SP2L            
352  S3Z5ZL2N            
359  C5R5G55LD           
365  L1PK5PM1R           
370  C1LD2P4RT           
375  SC51SM4T            
376  SW1C4M4             
381  D5345ND             
387  H3RT5G5P1L          
393  M2NK5PL5W           
397  L1PH2PT             
401  B3G5G52CK           
405  K2LLTB1R            
407  SC5K5PT5RY          
414  SH25XT5RY           
422  L5WGB5RD            
427  Q1Z41L3G            
432  W41VP4B5Y           
437  K2LLM4M1R           
441  N2M41M4             
447  F3TTM4T             
454  L5WMP2NG            
462  B1D53TT             
465  B3GM4L5W            
471  SC52NG2LL           
479  F3TM4T5RY           
482  SH1DW2L5LD          
484  H5B2P2L             
491  Q1ZD244ND           
498  C1L24ND             
501  K2LLD253T           
507  B3RC4P4RT           
513  T2M3LD              
518  L5W53T4R            
522  B2LYL1S             
528  W41VQ34B1R          
535  SC5C4B1R            
541  D5333L              
549  S1DC4P2L            
552  B2NK5PD5N           
555  Q1Z3B5Y             
557  L1PMPM4             
562  C1L1S5ND            
569  N2M35ND             
573  D535X53T            
579  H3RTQ1ZH5L4         
583  C5R54R              
586  B2L41H5L4           
587  Q1Z5XL1S            
592  W41VTT              
598  E51H2PL2N           
603  B3RL5P5RD           
609  T2M3ST5RY           
613  S1DMPB5Y            
619  Q1ZP45LD            
625  B3G5M1R             
629  K2LL2M4             
632  SW12ND5R            
634  H1M15ND             
639  F3T5D5R             
645  S1DL5PL1S           
650  B2LD24T             
653  L1PYL5W             
658  C1L2NGB1R           
663  SC553TL2N           
670  SH25ZL2N            
675  H3RTD45RD           
677  S1D53T5LD           
680  B2NC4L3G            
686  B1D34ND             
693  K2LL1SM4T           
699  B3R45ND             
706  SH1D2K44R           
711  C5RK5PL5W           
712  B2NGBP1L            
725  K2LLK5PT5RY         
733  D535G55RD           
736  S3ZC43L             
740  H5BGB5RD            
746  B2L5XH2LL           
758  E51MPM4T            
763  B3R2NP1L            
771  H3RTH2P4R           
774  L5W5XH5L4           
777  M2N2N2CK            
783  R2NGM4L5W           
789  K2LL2NG2LL          
796  V4RY3S2LL           
803  H3RT2NGL3G          
810  B2L3SL3G            
815  R2NG5ZB5Y           
821  K2LL1H1M            
826  H1MY53T             
834  SH1DD4D5R           
841  M2NS5DL5W           
842  B2LW2L2CK           
848  W41VD4L5W           
854  E51Y2LL             
859  B3R33L              
866  SH1D1SB5Y           
872  B2N45LD             
877  L1P5XD5N            
882  C1LYM4              
887  SC535ND             
890  E51L5PT5RY          
893  D532K4P1L           
899  H3RTGBD5R           
900  H5B4P1L             
904  B2N41H5L4           
909  L1PP42NG            
915  M2M3J5B             
919  SC55X2LL            
921  N2M2K45RD           
925  D53Q1ZP2L           
931  H3RTMPB5Y           
937  M2NP45LD            
942  B1DM4D5N            
949  K2LLL5P53T          
956  V4RYM453T           
962  SH1D2NGH5L4         
968  B2ND24T             
975  R2NG2T              
979  M2MP42CK            
988  V4RY5ZL2N           

----------------------------------------------------------------------
Prince of Persia

Level Password
  1   BRNGBB9
  2   MRG5L2X
  3   B6+TWNN
  4   9Z3NRDX
  5   LQHWTVR
  6   CGKDBZ2
  7   TH4Q++B
  8   VXPNBY2
  9   QLL!WHR
 10   HWB93WX
 11   7F39R1B
 12   H9TZD8N
 13   7TXF+9V
 14   H+KX3L7
 15   GZ9MRZJ
 16   84CPBC6
 17   QQNL2PV
 18   4Q7TMHJ
 19   QHJG!Q7
 20   H8J12+Y

----------------------------------------------------------------------
Putty, Super

Unlimited Lives
1.   While playing any stage
2.   Press Start to Pause Game
3.   Press R A L L Y
4.   Screen Shifts to confirm
5.   You now have Unlimited Lives

----------------------------------------------------------------------
Ranma 1/2 (SFC)

I'm going to use different spellings for the character names here, because
the ones used on the cart annoy me.  (I'm a big fan of the animated show.)

     CART SAYS      I SAY
     Ryohga              Ryouga
     Kohchoh             Kouchou
     Happy               Happosai
     Kunoh               Kunou
     Colon               Cologne

  Debug Mode - ATS, hold L and R down, and then press Start.  Keep holding
  L and R.  A list of options should appear, and now you can release L and
  R.  You can use this to set up any fight combination you'd like -- any
  character vs any character, run by your choice of human or computer.  Even
  computer vs computer, if you'd like.  However, the computer doesn't know how
  to fight as Happosai or Cologne, so if you pick a computer-controlled
  version of either, it'll just stand there and let you beat on it.  You
  can also play around with the strength of the characters from this menu.
  If you hit SELECT, the background will change.  Whatever background is
  on the menu when you hit START will be the background you'll fight on.
  There are easier ways to play char-vs-char and such, so read on....

  Playing as someone other than Ranma in 1-player mode - hold L and R down
  on Controller 1, and you can push Left and Right to pick any normal
  character that you'd like (not Happosai or Cologne, though).  You can
  change characters every time you see the character selection screen (you
  aren't stuck with the same character against each opponent).  You can also
  use this to allow Player 1 to be a non-Ranma character in Duel mode
  (player-vs-player).  See the next hint if you want to be the same character
  as your opponent (in either mode), though....

  Playing as the same character as your opponent - the person on Controller
  1 must hold down L and R (boy, that sounds familiar) when you hit a button
  to start the match.  If you don't do this, the game will beep at you as
  if your choice of match-up was illegal.

  Other Difficulty Levels - From the options screen, press L, then R, then
  SELECT.  There will now be two more difficulty levels you can scroll
  through, in red text.  One seems just a bit harder than EASY, the other
  just a bit easier than SUPER.

  General Computer Advice - Play Ranma-chan.  Half the characters are easily
  defeatable by waiting in defensive crouch for them to jump in on you, then
  quickly standing and doing your A-button special attack.  (Genma, Ryouga,
  and usually Shampoo).  Defeat Kouchou by luring him into throwing a
  pineapple and double-jumping over it (don't jumpkick him) to throw him.
  Kunou is a sucker for repeated throws (throw him, rush over to him while
  he's getting up and throw him again as he stands, repeat), all you have to
  do is get in on him *one* time. 

----------------------------------------------------------------------
SimCity

Bonus Gift Trick - Pick a land with plenty of water in it, but do not 
pick an island.  Make sure you pick a land with water near the 
middle.  
  Now, create roads, find the middle of the land and make a cross 
with these roads all the way to the edge of the map of you land. Do 
not connect the cross in the middle of the water, or the trick will 
not work.  Once you make a cross with these roads near a body of 
water, you will be able to build anywhere from two to five casinos or 
amusement parks!

More Maps - Select "Start New City" on the menu screen, then choose 
any map number between 1 and 999.  "Ok" the map you want. Go into the 
map and choose the "Go to Menu" icon at the top of the screen. Do NOT 
save this.  Choose "Start New City" again on the menu screen.  Wait, 
and the same map that you chose earlier will turn out to be a 
different map with the same number!  This works all the way from map 
1 to 999, giving you a total for 1998 instead of the regular 999.

Sim City $999,999
How to raise your treasury to $999,999
      Get into a situation where your cash is near zero and you 
cannot give 100% to the Transit, Police and Fire Departments, then do 
the following procedure only WHEN THE TAX SCREEN APPEARS AT THE END 
OF THE FISCAL YEAR!

  1. Hold the LEFT and RIGHT Buttons on the top of the controller
     DO NOT RELEASE EITHER BUTTON UNTIL THE PROCEDURE IS COMPLETE
  2. Select "Go with these figures"
  3. Exit back to the Building Screen
  4. Select the Taxes Menu
  5. Increase Transit, Police and Fire to 100%, bringing your cash
     flow to a negative number
  6. Select "Go with these figures"
  7. Return to Building Screen
  8. When you release the LEFT and RIGHT buttons the cash amount
     will change to 999999

      Bingo!  A million bucks to work with.  You can almost never use 
it all up.  But if you do run out of money just repeat the procedure.  
It works every time.

      One word of advice.  Do not use the procedure until you have 
acquired the Bank.  The Commercial Zones which surround a Bank 
usually become C-Tops quickly, so having the Bank is worth the wait.  
The Bank is acquired when your have a population of 10000 people and 
less than $2000, if I recall properly.  What I do is play normally 
until I acquire the Bank, then build Police or Fire Stations until I 
run out of money.  Then wait for the fiscal year to end and do the 
procedure.

      Please note that this procedure only seems to work at the end of 
the fiscal year and the tax screen must come up automatically or is 
does not work.

Gift Conditions
From: abjornso@magnus.acs.ohio-state.edu (Aija K Bjornson)

Yes, there are conditions for these gifts.  They are as follows:
  Mayor's House-2,000 citizens
  Bank-10,000 citizens, and less than $2,000 in treasury
  Zoo-10,000 citizens & stadium, another when you have 3 total stadiums.  
   Will take several game months after the conditions are met to get a 
   zoo.
  Police/Fire HQ-Every 6 Police or Fire Stations, Max. of three.
  Windmill-One windmill at 150 developed zones, another at 500 
   developed zones.
  Library-Every three schools.  Promote building of schools by 
   creating nice, well maintained residential areas.
  Railroad Station-One station at 50 sections of track, another at 
   200 sections.
  Expo-50,000 citizens, airport, and harbor.
  Scale Model-50,000 citizens
  Fountain-50th anneversery of city.
  Landfill-At 150 undeveloped zones, 100 undeveloped zones, 50 
   undeveloped zones, and 30 undeveloped zones.

----------------------------------------------------------------------
SimEarth

Scenario Select
1.   Title Screen
2.   Start to Main Menu
3.   Choose Scenario but DON'T PRESS START
4.   Press & Hold L R Y then Press A
5.   Stage Select Screen Appears

----------------------------------------------------------------------
Skuljagger

Passwords
Level Passwords:
Level 2: cruel man cruel bird
Level 3: claw is mean dock
Level 4: big wild angry fly
Level 5: fly home lazy sword

----------------------------------------------------------------------
Slapshot, Super

Customize Teams
1.   At Password Screen
2.   Enter .BR. C.D. BR. leaving last space empty
3.   Press Start and Main Menu appears
4.   Select Exhibition or Tournament
5.   Choose Teams
6.   On Today's Match Screen 
7.   Press Up or Down on Controller 1 to highlight any 
     of the teams attributes
8.   Change the attribute by pressing Left or Right
*Note* this can be done in either One or Two-player game

----------------------------------------------------------------------
Smash TV, Super

Turbo Mode - Put the cursor on 'One Player'.  Left, Right, Left, Up, R, R. 
(It'll say "Bingo!")

More Lives - Put the cursor on 'Two Players'.  L, R, Up. ("Bingo!") 
Maximum lives 7, maximum continues 7.

Circuit Select - Put the cursor on 'One Player'.  Right, Right, Up, Down, 
R, L.  ("Bingo!")  Then choose 'One Player' or 'Two Players' and hit 
START.
  (rumor has it you may need to start at the top and press "up" instead of 
just starting on 'One Player')

Fight No Enemies! - Use the Circuit Select code.  Select a circuit. Now, 
if you hold down SELECT while entering a room, no enemies will appear in 
it.  You can do this for some rooms and not others, which allows you to 
skip Boss rooms, or difficult ones.  Once you have 10 keys, you can use 
this to get to the Pleasuredome pretty easily.

Sound Check Screen - Put the cursor on 'One Player'.  L, R, L, L, R. 
("Bingo!")

Programmers Screen - Bring up the Acclaim logo, and hold down buttons L 
and R.  When the quill appears, also hold down button B.

Super Smash TV Map 1
              2 -->   5 -->  $8$
                      |       |                  
             /|\     \|/     \|/                
              |                                  
 S->  1 -->   3       6 -->   9 --> 10 (BOSS)     9
              |                                  /|\
             \|/     /|\                          X
                      |                          \|/
              4 -->   7 -->   X                   5

1. Arena 1              6. Crowd Control
2. Collect 10 Keys      7. Total Carnage
3. Collect Powerups     8. Bonus Prizes 
4. Eat My Shrapnel      9. Tank Trouble
5. Meet Mr Shrapnel    10. Mutoid Man     X. Secret Room 1
                                             (1st ?)

Super Smash TV Map 2
                      7 --> $12$
                              |
                     /|\     \|/
                      |
      2 -->   4 -->   8      13
                              |
     /|\     /|\     /|\     \|/
      |       |       |
 S->  1 -->   5 -->   9      14 --> 17 (BOSS)
      |       |       |
     \|/     \|/     \|/     /|\
                              |
      3 -->  $6$-->  10      15               15
                      |                       /|\
                     \|/     /|\               X--> 17 (BOSS)
                              |               \|/
                     11 -->  16 -->  X         7

1. Orbs!          7. Metal Death        13. Slaughter 'Em
2. Rowdy Droids   8. Fire Power Needed  14. Lazer Death Zone
3. Film at 11     9. Smash 'Em          15. Chunks Galore
4. Vacuum Clean  10. Turtles Nearby     16. Buffalo Herd Nearby
5. Meet My Twin  11. These Are Fast     17. ScarFace
6. Defend Me     12. Watch Your Step     X. Secret Room 2
                                            (2nd ?)

Super Smash TV Map 3
                      7 --> $12$
                              |
                     /|\     \|/
                      |
      2 -->   4 -->   8      13
                              |
     /|\     /|\     /|\     \|/
      |       |       |
 S->  1 -->   5 -->   9      14 --> 17 (BOSS) --> 18 --> 19 --> 21 (Boss)
      |       |       |                                   |       
     \|/     \|/     \|/     /|\                         \|/      
                              |                                   
      3 -->   6 -->  10      15            15            20 --> 21 (Boss)
                      |                    /|\                    
                     \|/     /|\            X --> 17 (Boss)
                              |            \|/
                     11 -->  16 --> X       7

1. No Dice!              9. Scorpion Fever        17. Cobra Death
2. Turtles Beware       10. Dynamite Cobra Boss   18. Almost Enough Keys
3. No Turtles Allowed   11. Witness Total Carnage 19. You (Don't) Have
4. Extra Sauce Action   12. Enjoy My Wealth           Enough Keys
5. Temple Alert         13. Walls of Pain         20. Pleasure Dome
6. Turtle Chunks Needed 14. Last Arena?               (4th ?)
7. Secret Rooms Nearby  15. Use the Buffalo Gun   21. Eat My Eyeballs
8. Cobra Just Ahead     16. Secret Rooms Nearby       (5th?)
                         X. Secret Room 3 (3rd ?)

----------------------------------------------------------------------
Smartball

Level Select
1.   At Title Screen
2.   Up, Up, Down, Down, Left, Right, Left, Right, Select, Start.

----------------------------------------------------------------------
Soldiers of Fortune

Passwords
Brigand & Thug                Navvie & Scientist
World 2   W1V19S2SH21Q        CJWI9D2QQ2XF
World 3   RI8VDQWF0IVP        RJXVD8WFPIVP
World 4   4I4ILIV4QVX6        4J3WLPV9XWSC

----------------------------------------------------------------------
Sonic Blast Man

Level Select
1.   Highlight Music on Options Screen
2.   Change Music to Level # 
3.   Hold Select
4.   Press L R R L then Start

Note the Bosses music number selects Boss Level

----------------------------------------------------------------------
SoulBlazer

How do I defeat the metallic boss in the Painting?  (Area 1)
You must defeat him without having the Zantetsu (anti-metal) sword.  It
can be done -- it's just very time-consuming.  Lure him to the left, then
walk up the central ramp and hit him once as he approaches you (stay at the
top of the ramp, don't touch the platform he's confined to).  Then rush back
down the ramp and lure him over to the left again.  It's boring, but it
works.

Location of the Master's 8 Emblems
Emblem A:  Use the ZANTETSU sword to kill all the metal creatures in the
           Painting in Area 1.  You'll release some ivy that leads to an
           area containing the Emblem.  (walk around)
Emblem B:  Once the soul of the man who "knows everything about Castle
           Magridd" joins you, go back into the Torture Chamber section
           of Area 6, and look around for invisible chests.  One of them
           contains the Emblem.
Emblem C:  In Area 2, the right-hand squirrel in the right-hand tree
           (the tree with the 'hungry' squirrel) will give you the Emblem.
Emblem D:  In Area 3, you will free a sleeping dolphin who appears in the
           prison area (where Lue is being held captive).  Use the Dream
           Rod on him, then equip the Great Pearl and talk to him while
           you're in his dream.  Step on the monster lair he was standing
           on in the dream.  Back in the real world, you should find a path
           on the west side of the area just before the final boss.  The
           path leads to an area with 4 chests, one of which contains the
           Emblem.
Emblem E:  In Area 4, you will free a snail, into a room that doesn't
           seem to have any entrances.  It has a hidden passage (it looks
           like rock, but you can walk through it) leading into it.
           From your blue transport square in the 'town', try to walk into
           the wall to the southwest of you.  You'll find the path, if you
           have freed the snail.  He'll give you the Emblem.
Emblem F:  You'll find a sleeping mushroom in Area 4 (inside the punishment
           room).  Make note of where he's standing in his dream (use the
           Dream Rod).  Then go back to that spot in the real world, and
           you'll find the Emblem.  (It's in the action area just before
           the Boss).
Emblem G:  In Area 5, on the first floor of Leo's house, there is a room
           in the southwest corner containing a dresser, a plant, and a
           cat.  Push the dresser to the west, the Emblem is underneath.
           (I have no idea how you were supposed to realize this -- I called
           Nintendo and asked them.)
Emblem H:  In Area 6, when you free the guard that causes the castle to be
           rebuilt (along the northern edge of the town), the Emblem will
           appear along the outer wall of the castle.  From your blue
           transport square, just walk outside and go west.

Location of the three Red-Hot items for summoning the Phoenix
Red-Hot Ball  :  In Area 7 (the Evil World), it's inside a treasure chest.
                 You can only reach the treasure chest via the transport
                 squares -- when you've gone far enough to see the chest
                 in question, the transport square will appear, and you'll
                 be able to get to it from the temple screen.
Red-Hot Mirror:  When you go back to Area 2 with the SPIRIT Sword and kill
                 all the floating yellow balls in the Light Temple, you'll
                 free a bird, who will appear to the west of the restaurant.
                 (You'll free more than one bird.)  When you talk to him,
                 he'll give you the Mirror.
Red-Hot Stick :  When you go back to Area 3 with the ZANTETSU Sword and
                 kill the metal gorillas on Dorean (the volcanic island),
                 you'll free a Mermaid.  Go back and talk to her, and she'll
                 give you the Stick.

The Ending for the game continues after the end of the credits.  Wait for
about 20 seconds, and it should continue.

You can get a lot of XPs in the World of Evil by going to the transporter
field that connects the next-to-last and last parts of it, equipping the
Soul Armor, Soul Blade, and Phoenix magic, and going back and forth between
the two sections, killing the three rotating metal walls on the last part,
then entering the red transporter square to return to the previous section,
re-entering it to return to the final section, and killing the metal walls
over again.  Repeat as desired -- they're worth 4000 xps each.

----------------------------------------------------------------------
Spanky's Quest

Passwords
Level 1:  000
Level 2:  732
Level 3:  354
Level 4:  116
Level 5:  988
Level 6:  470

----------------------------------------------------------------------
Star Wars, Super

Level Select -
  1. Select the Options Screen
  2. CHANGE SOMETHING, even if you change it back what is 
     originally was, the code does not work unless something 
     is changed
  3. Return to the Start/Options Screen
  4. Enter code a,a,a,a,x,b,b,b,b,y,x,x,x,x,a,y,y,y,y,b
  5. If entered correctly a Jawa will scream, if not power 
     off and retry
  6. Press Start and the Character Select Screen appears
  7. Select a Character and begin game
  8. Rapidly Press Left and Right Buttons on Controller 2
  9. GAME DEBUG screen appears allowing you to select 
     Level, Stage, Number of Lives, Health, Character, Gun
 10. Select Options using Controller 1

 The Game Debug screen can now be accessed at anytime by 
 Pressing Left and Right on Controller 2.

 If you wish to skip the rest of a Level Press Start on 
 Controller 2 and Stage Cleared appears on the Screen.  All 
 bonus points are received as if the Level was completed.

*Invincibility for rest of stage.  On Controller 2, Press
 and Hold Select A B X Y.

 Pressing SELECT during the game will toggle you between your
 blaster and your saber, if this code has been entered.

 Now this code is not flawless.  For some reason the Trench 
 Battle scene when completed does not continue properly.  
 Instead the screen returns a stationary Death Star Battle 
 scene with explosions in the distance and Tie Fighters 
 attacking.  If you wish to see the end scene press start on 
 Controller 2.

 Increase Continues Code
   5 Continues:  XBBAY

Semi-Invincibility Mode - only "semi", because you can still die by
falling off a cliff or into the flames at the bottom of the 2nd stage
of the 'Inside Sandcrawler' scene.  Also, it only works on the side-
scrolling screens.  Press and hold A,B,X,Y on the 2nd controller,
then press (but don't hold) SELECT on the 2nd controller.  You should
see some X/Y coordinates appear at your character's feet.  You'll
be "semi-invincible", and will be able to walk through walls, etc.
(Please verify whether this first requires entering the Level Select code.)

How to get 99 Lives - 
In the Land of the Sand People, there are 2 sets of floating rocks, in
which you have to jump from rock to rock, to get to the other cliff.
At the very beginning of the second set you come too, jump off the
cliff edge, and aim Luke to the left. You will land on a ledge, and
you will be in a small cave area. Falling rocks will keep falling on
you, but don't worry about that. Now shot up in the air all over the
place to reveal 1-UPs. There are 7 or 9 of them. Get them all and then
commit suicide. When the game starts up again, you start at the cliff
top again. Jump down and repeat til you have 99 lives.

Sound Test - Hold down X,Y,A,B and press SELECT and START at the same time.
It should bring up the Sound Test screen and give you some codes.  (Hopefully
all those codes are right here in this list, so you don't need them.)

----------------------------------------------------------------------
StarFox

Fly through all the arches at the beginning of the first stage (any level
of difficulty), and a Twin Blaster will appear a short distance ahead of
you, under the last arch.

Whenever you see a roughly circular formation of rocks or other objects,
you can generally cause a powerup to appear by flying through the space in
the center of them.  It doesn't seem to matter if you accidentally destroy
some of the objects, so long as you fly through the area that was originally
surrounded by them.

THE WHALE -- Appears if you do not shoot any Blue Sting Rays.  It will
appear on the Amoeba level of Path 2, the one that ends in the spinning
boss with the long arms.  (The stage right before Venom.)  It appears just
before you reach the boss, and drops enough powerups that you reach the boss
with full energy, a shield, double twin blasters, and 5 nova bombs.

How to reach the Black Hole - About halfway through the Asteroid Belt (Lvl 1,
Area 2), you'll start running into 'strings' of 5 asteroids, where the
center one is orange (destroyable).  Fly towards the center rock of each
of these 'strings', and then destroy it just before you collide with it.
After three of these, watch very carefully for a gray asteroid that has a
strange 'face' on it.  It'll show up almost immediately, so keep a careful
eye on any normal-seeming asteroids that turn up.  Fly directly into this
asteroid. (You can shoot it first, if your shields can't take the collision.)
You'll get a brief visual effect, then be dropped back to the map screen.
Your ship will be repositioned at 'The Awesome Black Hole'.

How to reach Out Of This Dimension - 
Play on Path 3, the hardest one.  Finish the first area by defeating the
Ground Carrier.  In the second area (Asteroid Belt), fly along, doing the
usual things (destroying ships and rocks) until you see a large asteroid
approaching on the left or left-middle of the screen.  This is your cue to
start watching for another large asteroid that approaches on the *right*
of the screen.  When this one on the right shows up, start shooting it, as
fast as you can.  If you pump enough firepower into it, it'll break open just
before it passes you, and it will spit out an egg.  The egg will float off
into the distance (I usually try to shoot it, this may or may not be vital.),
and then will hatch into a bird.

The bird will slowly make its way towards you.  When it gets pretty close,
start trying to keep it in your cross-hairs.  (I do this from the Cockpit
view, but I don't know if it matters.)  Fly into it when it gets close --
try to hit it around its chest level.  I decelerated so I'd have a better
chance of catching it.

If it goes past you, crash into rocks to die, and try it again with your next
ship.  It takes less than a minute to reach the bird's location from the
start of the Asteroid Belt, so this isn't too annoying.

If you hit it correctly, the screen will go weird on you, and you'll be
dropped back to the Map Screen.  Your ship will be moved to a small
galaxy-shaped thing that wasn't visible before.

Congratulations.  You're now in "Out of this Dimension".

It's a fairly easy area, but there don't seem to be any powerups of any
kind.  Just pieces of 'paper' floating around that fold themselves into
paper airplanes and missiles and then come after you.  Destroy them for
a while, and you'll get the "incoming enemy" message and sound effect.

A giant jackpot machine will fly in.  It has no energy bar.  The only way
past it seems to be by getting "7 7 7" on its wheels.  Sometimes the buttons
under the windows will light after a spin.  Shooting the button will keep
the wheel above it from spinning on your next pull of the lever.  (You pull
the lever by shooting it.)  Unfortunately, I can't figure out what lights the
buttons, and you can't shoot them unless they're lit, so you can't save your
7's unless they're lit.  (There's also a demon-faced thing that can come
up when you spin -- if any of them come up, the jackpot machine flips over
and spits out lasers and missiles a couple of times.  A friend threw a Nova
Bomb at the machine while it was spinning, and it come up demon-demon-demon.
Coincidence?  Dunno.  But it shot at him a lot more than it normally does.)

Any spin that contains a cherry is a "win", and the machine flips over and
spits out orange and gray coins.  If you fly through them, they replenish
your shields.  I'm not sure if there's a difference between them.  These
"wins" prevent you from saving any of the current wheels.

If you get "7 7 7" (I got lucky and got it on a random spin), the machine
spits out a bunch of coins and then blows up.  You get the usual sound
effects from destroying a boss, and then some credits roll.  (This is the
normal credits sequence from winning the game.)  You can fly around
trying to dodge the credits, but it seems not to really do anything.
Later, the letters "THE END" will show up, in various colors and positions.
Shooting them makes them fly away and come back in a different orientation
and/or color.  If you get them all orange and right-side-up, they all fly
away and come back again.  There seems to be no real point to it.  It kept on
doing this til I got killed by the ships that fly around at the same time,
then gave me the normal death sequence and "game over".

Rumor has it there may be something secret here if you shoot the letters of
'Game Over' in the proper sequence.

----------------------------------------------------------------------
Strike Eagle, Super

Passwords
Mission #2 Libya Day:         4H6F8392
Mission #3 Libya NIght:       4GBF8757
Mission #4 Gulf War Day:      7F6G4262
Mission #5 Gulf War Night:    09BD42F4
Mission #6 Cuba Day:          F06D8609
Mission #7 Cuba Night:        D0BG83FG
Mission #8 Korea Day:         67654475
Mission #9 Korea Night:       4HB705FG

Secret Mission Password
G6CH4228 (Screen says Bonus Mission)

----------------------------------------------------------------------
Street Combat

50 Lives Trick
1.   Select Options and Start
2.   Highlight Credit on Option Screen
3.   Press Select 10 times
4.   Start with 50 lives

----------------------------------------------------------------------
Sunset Riders

Extra Set of Continues
1.   Play as Player One until almost of men
2.   Press Start on Controller Two and play
     with new set of continues

----------------------------------------------------------------------
Taz-Mania

Stage Select
1.   On Options Screen
2.   Press A Y A Y X Y B A R L
3.   Level Options Screen appears
4.   Choose level and Press Start

10 Continues
1.   On Options Screen
2.   B A Y A X A
3.   Screen Shakes to confirm
4.   Now have 10 Continues in reserve

20 Continues
1.   On Options Screen
2.   Y X B X A X L R B A Y A X A
3.   Screen Shakes to confirm
4.   Now have 20 Continues in reserve

----------------------------------------------------------------------
Tennis, Super

Start in Final Game - To see the ending screen and be a winner 
in every tournament as 'AMY', enter the first code below.  You 
will have to win the New York Open, which is the final game.  
The second set of codes will get you to the championship with 
the maximum number of points.

  08QCMVF RHRMSYY                  K8Xd3Hr Ftlwjpc
  RHYH9QX J0VYQYH                  Zgnybq1 4065C6P
  4HR0CQ1 4065C6P                  Djstk8X D3Hrftl
  DJSSSRL MM8                      Wjpukmw Igg

Advanced opponent - Start the game like normal, but when you 
begin, press SELECT on controller 1 before you serve.  Now, on 
controller 2, press these buttons in this order:  R, R, Left, 
Down, B, A, L, L.  You should hear the crowd cheer.  Back on 
controller 1, press A or B and you should see some numbers and 
letters on the screen. Change all of them to the letter F using 
the X and B buttons on controller 1, and you will have a pro who 
is fast and very accurate.  (I imagine it's probably a hex code, 
so if you want a real loser opponent, you could probably make 
them all 1's or 0's.)

----------------------------------------------------------------------
Thunder Spirits

Option Screen
1.   Hold the L button the SELECT
2.   Press START
3.   Options Screen Appears

----------------------------------------------------------------------
Tiny Toons

Passwords:
1         Plucky Duck    Babs Bunny     Book Worm
2         Little Beeper  Montana Max    Elmyra
3         Gogo Dodo      Shirley Loon   Sweetie Bird
4         Book Worm      Plucky Duck    Babs Bunny
5         Montana Max    Babs Bunny     Sweetie Bird
Games     Elmyra         Shirley Loon   Calamity Coyote

----------------------------------------------------------------------
TMNT Tournament Fighters

Set Speed to "3"
1.   At Title Screen on Controller 2
2.   Press UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A
3.   ASKA says something to confirm
4.   Options Screen can now be set to third speed

10 Credits
1.   At Title Screen on Controller 2
2.   Press B B B A A A X X X X X X X
3.   ASKA says something to confirm
4.   Options Screen can now be set to 10 Credits

Extra Power Gauge in Story Battle
1.   At Title Screen on Controller 2
2.   Press Up Left Down Right X Y B A X Y B A X
3.   Lower Green Bar for Special Move as in Tournament Mode used

Play as Bosses in VS Mode
1.   At Title Screen on Controller 2
2.   Press UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A
3.   ASKA says something to confirm
4.   Again on Controller 2
5.   X Up Y Left B Down A Right X Up
6.   Again ASKA says something to confirm 
7.   Go to VS Battle and to Left of Shredder are 
     Rat King and Karai which can now be selected

Fight at New Stages
1.   At Title Screen 
2.   Press L R R L R L R A
3.   Go to VS Battle and you can now Select either
     Metro Train or Studio 6 Stage

----------------------------------------------------------------------
TMNT IV

10 Lives
1.   On controller 2 at the Title Screen
2.   Up, Up, Down, Down, Left, Right, Left, Right, B, A

----------------------------------------------------------------------
Top Gear

Passwords:
                  Amateur           Pro              Champ
South America     Moonbath          Four Meg         Educated
Japan             Gearbox           Legend           Oilcloth
Germany           Car Park          TheWorld         Wreckage
Scandanavia       Road Hog          Letsrace         Caracole
France            Emulator          Alchemy          Epyllion
Italy             Analyser          A Looper         Glucagon
U.K.              Horizons          Seasonal         Keelson

Select UK as the country you want to play, and enter 'VALHALLA', and you 
can play all the countries you want.

Passwords for Top Racer (SFC version of Top Gear) in Professional Mode:
    U.S.A.         Four Meg
    Scandinavia    Alchemy
    S. America     Legend
    France         Looper
    Japan          TheWorld
    Italy          Seasonal
    Germany        LetsRace

----------------------------------------------------------------------
Top Gear II

From: prophet@cheshire.oxy.edu (Dale B. LaFountain)

Passwords - Amateur level
Australasia         Free!
Britain             (P63 <JMC N(RR >)P85 TPN??
Canada              P7GC R<PM 1VVR RDY<5 3YWCC
Egypt               W574 >)PB GRYL GL3MM ?87NN
France              JCFB Q5Y# #(W? )>#WR <?#RR
Germany             ?#)# HF#8 P8DQ TWP>( VQP((
Greece              4HHD T549 7DCY M1RGB 743HH
India               7CD> PJ#V CRT# N?L#9 YTR<<
Ireland             ?NWR 7345 29(( C3N?# 1VT>>
Italy               68>( LTP3 VGDP 8>P?# 1VT>>
Japan               7(B) M(VN YYC5 GQ6LJ )#9QQ
Scandinavia         7W3Y ?HQ( 5)87 JT8NM >(?TT
South America       WV3Y ?QF> R)#5 GQ6LJ )#9QQ
Spain               5RJ6 WFB2 C8R2 CM3GF #76MM
Switzerland         L1RP 539Y GRFJ 5(L87 VQP((
United States       #MB< NW29 G(CT (FV>< 521FF

----------------------------------------------------------------------
Troddlers

Passwords
 1. BLDT     26. NNN      51. PSDT     76. LTTT     
 2. NSWT     27. SXRMS    52. DRPMN    77. LLBT     
 3. PYRMD    28. THTWR    53. PSSBL    78. BNCT     
 4. CLRT     29. GFRHRT   54. CLSP     79. RNDRPS   
 5. SPHNX    30. NWTHNG   55. FLSRN    80. FRNDC    
 6. QRTT     31. BLR      56. JWLPSH   81. SLWBRN   
 7. CNTRN    32. CRLWRLD  57. GDTRY    82. STLLM    
 8. RDGMS    33. CRLCBS   58. NBYN     83. BDBMBS   
 9. CRSSD    34. SLPNSLD  59. LSM      84. SLMN     
10. SKPRND   35. KYX      60. MNHNTR   85. MNDTCH   
11. PCKDP    36. CLDCRS   61. XCLLNT   86. FRSTFRST 
12. PLLRS    37. STNM     62. BMPRD    87. GDLCK    
13. BZZZZZ   38. HRDRND   63. WTFRT    88. TMHNTR   
14. FVRWS    39. FRSTGNS  64. RCKBLST  89. NDLY     
15. TGHTTM   40. CRSSFR   65. NWSTLL   90. NPLLPLG  
16. SYN      41. RNFRT    66. FRMBV    91. GNZN     
17. TWTRBS   42. NRLS     67. SMSHHTS  92. DRCTNS   
18. DNTMX    43. NFRFLL   68. CRSHRSH  93. BRDGMN   
19. HLPMT    44. RNRND    69. FRSTFR   94. FLLT     
20. MNNS     45. BDBRD    70. BRNT     95. CLRRN    
21. NPRBLMS  46. CVRTHM   71. RMBLHT   96. TFR      
22. TRSRS    47. SVBLCKS  72. MXTR     97. SWTHT    
23. STRRM    48. GLMR     73. RTHRHRD  98. HVYDTY   
24. PNDDWN   49. HCKBCK   74. MRFN     99. TWKY     
25. TCHN     50. LTTD     75. SPNRND   

----------------------------------------------------------------------
Tuff E Nuff

Play as Bosses
1.   Start Game
2.   At Select Screen
3.   Left 3x, Right 3x, Left 7x then Start
4.   Explosion confirms

2 player
1.   Do Above
2.   Reset (Not Power Off)
3.   Start Game
4.   At Select Screen
5.   Right 3x, Left 3x, Right 7x then Start
6.   Explosion confirms

----------------------------------------------------------------------
Turrican, Super

Level Skip
1.   Pause Game
2.   Press Right Left Down Right A then Start
3.   Music Confirms
4.   Can do in all stages until reach end of game

Sound Test
1.   On Options Screen
2.   Press and Hold L R X A
3.   Then Press Start
4.   Sound Test Appears

----------------------------------------------------------------------
Ultraman

Options Screen 
1.   At Title Screen
2.   Press SELECT and START
3.   Can adjust the difficulty and enter Sound Test mode

----------------------------------------------------------------------
U.N. Squadron

Extra Difficulty Setting -- Plug in the 2nd controller.  Go to 
the option screen with the 1st controller and highlight the 
difficulty setting. Hold down the A and X buttons on the 2nd 
controller, and then change the difficulty with the 1st 
controller.  You should see a new level called "GAMER".

Methods for defeating:

Use the F8E until you can afford an Efreet
  First board - Tank
     No weapons.  Shoot at the tank treads and dodge the rockets.

  First Air board -- Big Stealth
     Hit the big Stealth with three clusters as soon you can see 
     it. Be sure the grab the (3)power-up after the first 
     cluster. You have to be at least half way up the screen to 
     get it. Next, hit the Stealth with bombs until it rises too 
     high then launch your megacrusher. Get behind the Stealth 
     and fire away, staying between the air charges and away 
     from the center of the Stealth

  Sub
     No weapons.
     Stay in the upper left part of the screen when you are not 
     shooting the Sub.  (I think it's worth buying the bombs 
     just to get the board over with more quickly.)

  Land carrier
     (Two of the small caves in the early part of the level 
     contain powerup items... one that opens to the left 
     contains a Smart Bomb item, and one that opens to the right 
     contains a $5K star.) You don't need weapons.  Take bombs 
     though. Get low on the deck.  You can shoot out the 
     aircraft launchers and the rocket ports, but you have to 
     change elevation a little and dodge around.  You don't have 
     to raise up until the end. You will be below the big rocket 
     fire. Once you have disabled everything except the big 
     rocket launcher, raise up to just above the mountain line 
     and fire at the top edge of the big rocket launcher.  He'll 
     die fairly soon.

  Second Air board -- Small Stealths
     Bombs and megacrusher.
     Use bombs to take the guys behind you.  Get above them. You 
     have to keep up or you're dead.  Use the megacrusher on the 
     three Stealths.  They are weak now. Shoot-em-down.

  Minks battleship:
     This guy is hard.  Take all the weapons. (There's a $5K 
     star between his stacks, and a weapon powerup on the far 
     right end of the ship.) Fire at the small gun on the front.  
     Raise up to the top of the screen before you get too close 
     or the Unicorn will pass.  Be sure to get the Unicorn.  Try 
     to hit the stacks until you get to the middle of the ship 
     and then launch you megacrusher. It will knock out all the 
     small arms in the central part of the ship.  Drop bombs on 
     the rear big guns. Get get below the deck for the turn 
     around.  Raise and knock out he back small guns.  If you 
     have enough fire power you can target the the two big guns 
     and still stay away from their fire.  You have to get just 
     high enough.  Once the big guns are gone, fire into the 
     stacks (he'll flash when you hit the right spot). He'll 
     die. You don't have to knock out the front guns.

  Forest Fortress:
     Take all your weapons, just in case...
     There is a Unicorn just before the fortress, immediately 
     after the ground-based missile launching grids, but I can't 
     figure out exactly where it is. Get to the level where you 
     can hit the front cannon and the aircraft launcher at the 
     same time. You can stay here and clear out the whole front 
     of the fortress. Don't move until you knock out the last 
     cannon. Raise up and hit the big cannon low.  Use you 
     cluster bomb or regular bomb to take out the last aircraft.  
     The cannon will blow up if you hit it hard. Next, hit the 
     rocket launcher. Drop a few bombs on it at the same time 
     you shoot at the second large cannon.  Get the fuel-up at 
     the end.  Take out the rear small cannons the same way you 
     did the front cannons. Go back to the rocket launcher and 
     take'em out. (When you turn around for a second pass, 
     there's an Energy powerup at almost the same height as the 
     small turrets.  Shoot the end one from the right, and it 
     should appear.)

  SR71 Blackbird:
     (One of the rock towers contains a $5K star.)
     Take all the weapons.
     Use napalm to get the rocket launchers.
     Use the gunpod once the air battle starts.  Get below the 
     Blackbird with the gunpod and go to work.  That's all it 
     takes.

  Cave Fortress:
     (There's a Smart Bomb item in the area with all the ledges 
     and planes, shortly after the first vertical ascent.) This 
     one is pretty hard.  I've only beat it once so far. Take 
     cluster, phoenix, gunpod and megacrusher. Shoot down 
     everything until the second ground machine gun then use 
     phoenix, until you get to the vertical ascent.  Before 
     entering the column launch a megacrusher.  Get up and over 
     to the upper middle cavern, launch a second megacrusher. 
     Use cluster until the vertical descent where you go back to  
     phoenix.  Use all your phoenix up.  Too many weapons get in 
     the way at the end.  There is a Unicorn at the upper right 
     when you get to the one-eyed-machine.  Get the Unicorn, 
     keep the conveyer belt clear with your gun and clusters.  
     Shoot the crap out of the eye (up close) with the gunpod.  
     The eye turns red and he dies.


From :tagreen@lothario.cica.indiana.edu:
Here's some advice on the final level.
     I use phoenix, gunpod, megacrush, and cluster.  Use the 
phoenix in the early part until you shoot the red cannon in the 
narrow tunnel, make sure you are on cluster at that point in 
time to use it to take out the blue planes that come from 
behind. Switch back to phoenix. Rocks will come up from the 
ground.  You can blast them with your normal gun.  Use the 
phoenix to take out any planes that come around and the missiles 
that drop from the ceiling.  Next two tanks and more planes and 
helicopters come, you can take them out with the phoenix or 
clusters (or normal guns).  After this you fly through anarrow 
winding corridor and there is a weapons recharge, get it! and 
use your phoenix to take out more of the dropping missiles.  
Keep your phoenix and use them to take out the guns that move on 
a grid, there will be a weapons recharge/damage recharge item in 
the lower right section of this area.  Next you go into another 
narrow corridor and there is a unicorn in the cut away section 
on the top.  After this you come to a "mini ship"  I just blow 
him up with my normal gun dodging the missile that he shoots.  
Next is the mother ship. First blow up the nose-cone and then 
take out the top cannons with your guns and all 3 megacrushes 
(assuming you got the weapon recharge token)  This should have 
blown open the middle of the ship showing you the inner 
mechanics and also have blown up the top tail fin.  You'll now 
be past the ship and will want to switch to the gunpod.  You'll 
pass under the ship, take out the bottom tail fin with your 
normal gun, and then take out the first underside cannon with 
your gunpod, next blow open the underside of the ship with the 
gunpod, you'll now turn around and pass over the ship again, try 
to shoot the front of the ship to take out as many pistons as 
possible, as you pass overhead use the cluster to blow up the 
remaining top pistons and the main piston.  Finally you'll pass 
underneath again and use the gunpod to finish her off.  If you 
do it right, you won't even lose the shield that you got from 
the unicorn.

----------------------------------------------------------------------
Wayne's World

Select any Level
1.   Wait until Wayne & Garth appear and begin to sing
2.   Press and Hold X LEFT & RIGHT then release then
3.   Press UP Y & B

Turn Off Music
1.   Press Start to Pause Game
2.   Press Start on Controller 2
3.   Restarts Game without Music
4.   Repeat to Turn On Music

----------------------------------------------------------------------
Widget, Super

Passwords (EGM)
Stage 7:  RBJRHR
Stage 8:  JBJKFW
Stage 9:  RJLJHH
Stage 10: JJJLHF
Stage 11: WSKRKL
Stage 12: JSLHKL
Special 2:RLJBKL

Stage  2: JHKKWR
Stage  3: WKKJWW
Stage  4: JKRLWR
Stage  5: RBKKWW
Stage  6: JBKHRR
Stage  7: WJRMWH
Stage  8: JJRSWH
Stage  9: RSRMWH
Stage 10: JSKHHH
Stage 11: RLKBHH
Stage 12: JLLSFH
Special : KHHRSJ

Passwords (Game Pro)
Stage  2: JHKBHW    Blue Beach
Stage  3: RKJSHR    Wonderland
Stage  4: JKJMFW    Volcano Eruption Zone
Stage  5: RBLHKH    Moon
Stage  6: JBKFFR    Rachet's Castle
Stage  7: RJRBFF    Aqua Planet
Stage  8: JJRSHH    Planet of the Giants
Stage  9: WSRMHH    Planet of Seven Colors
Stage 10: JSRFKL    Dwarf Planet
Stage 11: WLKKKL    Home Planet
Stage 12: JLLJKL    Flim Flam Station
Stage 13: RMLLKL    Space Wonderland & Water Planet (Diff 1&2)
Stage 14: HWBLBF    Ghostship (Diff 3)
Stage 15: LRBBJJ    Star of the Demons (Diff 4)
Stage 16: KFBRSJ    Mega Slank Base Last Stage (Diff 5)

----------------------------------------------------------------------
Wing Commander: Secret Missions

Options Menu
1.   At Title Screen
2.   On Controller 2
3.   Press and Hold L R Select and Start
4.   Still Holding Press Start on Controller 1
5.   Menu appears, can change Series, Mission,
     Invincibility, Song, Sound Effects and
     Sound Group

Passwords
 Use for all Codes
 Name - ASSASSIN
Level 2
 Code - XGBBKGXMZW
 System - Border Zone
Level 3
 Code - DBBZHHBBZ2
 System - Midgard
Level 4
 Code - XGZZKBV3BX
 System - Jotunheim
Level 5
 Code - 5B3CKGWVW2
 System - Bifrost
Level 6
 Code - 3G3HHBFV8B
 System - Valgard
Level 7
 Code - 3VVWHBFMRG
 System - Vigrid

----------------------------------------------------------------------
Wings 2

Radar - ATS, hold L and R and Up.  Then press START.

Passwords:
Password         Activities        Pilots Lv. Title
-------------------------------------------------------------------
FGXHMBQ!nG!xF    Bombing            0 0 0 0 2 Bombing Duty!
r5xKNJH2pg!3     Strafe             0 0 0 2 2 A truck is moving up
HMdMJ6C!brG!v!   Dogfight           0 0 0 4 2 Can't get ovrconfidnt
LV!xv!HLPQBCP    Dogfight           0 0 2 4 2 Two of them!
T!BRLQ!wC7lBF!   Bombing            0 2 2 4 2 blow up the bridge
jX2TBGnkGC!w     Dogfight           1 2 2 4 2 out of the clouds
sZG70wW6HBF      Strafe             2 2 2 4 2 two tanks advancing
!4!FlGCwPQk8Y    Dogfight           2 4 2 4 2 3 Albatross on prowl
hVY09Gs4BG!Z     Bombing & Dogfight 4 4 2 4 2 the oil refinery
7YW2yn!R7Hzh     Dogfight           4 4 4 4 2 two to one?
LHxPFCb!4!!!BsG! Strafe & Dogfight  4 4 4 4 4 dug into bunkers
S!!dNpG9BwH96    Dogfight           6 4 4 4 4 got one on my tail
6m!CQG!NCGGL8    Bombing & Dogfigh  6 5 4 4 4 destroy thm on ground
DvkbP4T!dXwB     Dogfight           6 7 4 4 4 Three little birds
B!HdPBB!gQLTB!   Strafe & Dogfight  6 7 5 4 4 Enemy armor advancing
zqSgPNL8Hq!B     Dogfight           6 7 5 6 4 bandit!
!c!LlKGsKQFXj    Dogfight           6 7 5 6 6 three jokers
7dzl2G8MwR!Z     Bombing & Dogfight 7 7 5 6 6 regimental HQ
BBHnwLL1CB!r     Several Activities 8 8 8 0 0 Something big

Full Power
1.   Select Continue Game
2.   At Password Screen Select End
3.   Fully Powered Marcel LeBlanc

----------------------------------------------------------------------
Wolfenstein 3-D

Cheats Mode
1.   As soon as you turn on game
2.   Press and Hold R on Controller 2
     until Title Screen appears
3.   Then release button
4.   Start Game on Normal Skill Level
5.   During Game Press Start to bring up Map Screen
6.   On Controller 1 Enter One or all of the following
     Free Ammo  - R Up B A
     Invinvible - B Up B A
     Entire Map - A A Up B
     Exit Level - Up B R B 

Passwords
1-1         2-1 VVTLLJ  3-1 SNKLQN  4-1 MCKLTP  5-1 KNKLMR  6-1 JNKLQN
1-2 TRKKHB  2-2 RLKLHH  3-2 PCKLRM  4-2 MNKLTP  5-2 LCKLNV  6-2 DCKLRM
1-3 VHTKJF  2-3 RTTLSV  3-3 PNKLRM  4-3 NCKLVS  5-3 LNKLNV  6-3 DNKLRM 
            2-4 SKKLRT  3-4 QCKLSQ  4-4 NNKLVS  5-4 HCKLPT  6-4 FCKLSQ 
                                    4-5 KCKLMR  5-5 HNKLPT  6-5 FNKLSQ
                                                5-6 JCKLQN  6-6 BCKLTP

----------------------------------------------------------------------
WolfChild

Invinciblity
1.   Defeat First Boss
2.   Press A B Start
3.   Next Level Invincible
(Do not touch full energy/mutation icon or invinc wears off)

----------------------------------------------------------------------
WWF Wrestlemania, Super

Pin Earlier In Match
Get your opponent down to a little below half of his energy. Once
you do this, and you get him down on the mat, press the X button to
pin him and then immediately hold UP on the control pad while
holding the Y button. The referee will count to three and your
opponent will not be able to get off the mat. You can do this with
one player against the computer, or in a two player game against an
opponent, but it will not work with the Tag Team or Survivor
Series.

----------------------------------------------------------------------
Y's III

  Invincibility Code - Begin a game and press RESET on your machine.  When
  the American Sammy logo appears, use controller 2 and press Up, Down, Up,
  Down, SELECT, START before the logo fades out.  When the Continue screen
  comes up, select "Continue" on controller 1 and go to any previously-saved
  area.  Press SELECT to display menu, and then go to the status screen.
  When it shows up, press SELECT on controller 2.  The word "debug" should
  appear next to the status.  When you continue your game, you will be
  invincible!  (You can use SELECT on controller 2 to toggle debug mode.)

  Password to take on Demonicus:
    hSzz4  FHzSoao  Z1pZpaG
    8G8oa  oYwSwRw  AADdpZp
    ddddd  ddddddd  ddddddd
    dddd4  FF

----------------------------------------------------------------------
Yoshi's Cookie

Round Select
1.   Set  Round to 10
          Speed to High
          Music Off
2.   Press Left Right Select & Start on Controller 2
3.   Hear word "YOSHI" to confirm

Hard Challenge
1.   Set Mode to COM
2.   Press and Hold Left Right X Y 
3.   Press Start
4.   Hear word "YOSHI" to confirm

----------------------------------------------------------------------
Yoshi's Safari

New Quest
1.   At Title Screen
2.   Press and Hold L R X Y Start
3.   Screen Color Changes to Purple to Confirm

Change Screen Color
1.   Press X Y R L
2.   Then Start
3.   Screen goes black
4.   Returns with a pink sky

----------------------------------------------------------------------
Zelda 3:  A Link to the Past

Where are all the Quarter-Hearts?

  1)  In the race below the town in the light world
  2)  In Blind's house in the light world town, must bomb in basement
  3)  In hole at west end of the light world town, must jump into hole
         from above and then bomb to find heart in chest
  4)  In swamp in light world after draining water from the swamp
  5)  In cave with old man in the desert
  6)  On ledge above desert to left of palace -- exit palace on left side
  7)  Under pile of rocks to the west of Sanctuary -- dash against pile
  8)  On island near Zora -- must get flippers from Zora first
  9)  On mountain in the light world up from Mountain Sanctuary -- jump
         down from top onto right ledge
  10) On top of mountain in light world, must set mirror in dark world
         (same place as setting mirror to get to third palace)
  11) Under a bush in the light world forest -- exit via stump
  12) On lower right ledge of pyramid in dark world
  13) In cave to NE of desert in light world (slightly below library) -- 
         must set mirror in dark world in ring of bushes
  14) In treasure chest house in dark world village
  15) In hole near equivalent of blacksmith's house in dark world -- must
         pound all stakes into the ground
  16) In cave/tree near woodcutter's house in light world once mist has 
         lifted and tree isn't being cut -- dash against tree
  17) In cave near Death Mountain in dark world (near forest) -- sign says
         must have cape; also need hookshot
  18) Under large stone in desert in light world (to right of palace) --
         must set mirror in dark world
  19) In cave above graveyard in light world -- must have 2nd power glove
         and set mirror in dark world
  20) On island near happiness pond in light world -- must set mirror in
         dark world
  21) On island near Turtle Rock in light world -- must have hookshot and
         go via dark world to top of mountain on east side and then set
         mirror
  22) In the left head next to the swamp palace (number 6) in the dark
         world 
  23) In the treasure field in the dark world -- dig until get 28-30
         holes dug and a 1/4 heart is found
  24) Near the 7th palace in the dark world -- on the ledge outside of
         the room where the big chest is found -- set a mirror to reach
         a ledge in the light world that can't otherwise be reached

How do I get all four Magic Bottles?

  1) Buy one from the Bottle Salesman in the Light World village, for 100
       Rupees.
  2) In the Light World village, the building south of the one with the sick
       boy in it has a rear entrance.  There's a chest inside, with a Magic
       Bottle in it.
  3) If you swim upriver from Lake Hylia in the Light World, you'll swim under
       a bridge.  There's a man camped out there, and if you talk to him, he'll
       give you a Magic Bottle.
  4) After completing the Ice Palace dungeon (the one with the 5th crystal, in
       the Dark World), a locked chest will appear in the Dark World equivalent
       of the Blacksmiths' House.  Get the chest, return to the Light World via
       the Magic Mirror, and go talk to the 'middle-aged man' just outside of
       the Desert.  He'll open the chest for you if you agree to his
       conditions.  You'll find a Magic Bottle inside.

How do I make money in this game?

  After you've gotten the Power Gloves that allow you to lift white rocks, go
  to the southwest portion of the Light World.  Just outside the desert, you'll
  find an alcove with two large white rocks in it.  One of them has a staircase
  under it, and leads to a room with 10 vases in it.  Each vase has 5 Rupees.
  Loot them all, and then walk back outside.  You can keep entering, looting,
  and leaving until you have however many Rupees you'd like (up to 999).

How do I catch the man that runs away from me in the Light World village?

  Approach him from the west.  As soon as he starts running away from you,
  Dash Attack (via the Pegasus Shoes) towards him.  You'll catch him.  All
  he does is tell you to try dashing into Trees, anyway.

How do I open the locked chest I found in the Dark World?

  Take it to the 'middle-aged man' at the entrance to the Desert in the Light
  World.  Agree with whatever he asks you.

What should I do with the Magic Powder?

  Once you've gotten the Magic Hammer, go jump into the hole outside the
  Blacksmiths' House in the Light World.  Sprinkle Magic Powder on the altar
  you'll find down there, and you'll gain the ability to perform magic at
  half the normal magic point cost.

  You can also sprinkle it on the white-and-red flying skulls that drain your
  Hearts and Magic gauge in the dungeons, and they'll turn into Faeries.  Quite
  an improvement.  (A rare few of them are immune to this.)

  There's also a chicken in one of the houses that will turn into a woman if
  you sprinkle Magic Powder on her.  Doesn't accomplish anything, but it's
  amusing.

What things trigger Crystal Switches?

  1) Hitting it with your Sword.
  2) Hitting it with your Boomerang.
  3) Hitting it with the Hookshot.
  4) Having a Bomb go off near it.
  5) Hitting it with an Arrow.
  6) Hitting it with the Fire Rod.
  7) Hitting it with the Ice Rod.
  8) Throwing an object (vase, etc) at it.
  9) Hitting it with the beam of energy fired by any Sword of Level 2 or
     higher, while you're fully healed.
  X) Probably some other things I've forgotten.

How do I kill the green and red guys who follow my movement?

  Fire an Arrow near one, and make him walk into it.

Where are the eight Transport Squares in the Light World?

  1) In the far Southwest corner of the Desert, under a black rock.  Only
     reachable via the Flute.
  2) In the Northwest part of the grassy area in the Southern part of the
     world, under a white rock.  You need the Magic Hammer to reach it.
  3) At one of the lowest points on Turtle Rock.
  4) On the top of Death Mountain.
  5) On top of Turtle Rock, but you must first use the Magic Hammer to hammer
     down the posts you find there.  Hammer them in a Counterclockwise
     direction, starting with the Southeastern one.
  6) In the easternmost Southern entrance to the Lost Woods.  If you go there
     from the South, you'll need the Titan Gloves to lift a black rock.  If you
     go there from the North (inside the Lost Woods), you'll need the Magic
     Hammer.  The transporter is under a white rock.
  7) Under the black rock on the largest island in Lake Hylia.
  8) In the center of a circle of posts (need Magic Hammer) near a cave mouth
     in the eastern quadrant of the world.  Hard to describe, sorry.  It's
     under a white rock.
  X) The entrance to Hyrule castle, after you've defeated Agahnim for the
     first time.  Just walk through the front gates, and you'll appear in the
     Dark World...it's not strictly a Transport Square.

How do I get into the dungeons?

  Castle Hyrule, the first time:
 There's a bush on the eastern side of the castle, covering a hole.
 Lift the bush and jump in.

  First Light World dungeon (1st pendant):
 Just walk in.

  Desert Palace (2nd pendant):
 Read the Book of Mudora in front of the green stone in the center
        of the desert.

  Tower of Hera (3rd pendant):
 Just walk in.  However, you'll have to enter the Transporter atop
 Death Mountain, and then use the Magic Mirror to return to the Light
 World on top of Spectacle Rock in order to *reach* the dungeon.

  Castle Hyrule, the second time:
 Remember the energy barrier you saw blocking one of the outside doors
 the first time around?  Hit it with the Master Sword.

  Palace of Darkness (1st crystal):
 Pay the monkey to follow you, and then pay him to open the door.

  2nd Dark World dungeon (2nd crystal):
 Use the Magic Mirror to return to the Light World.  Enter the building
 there that corresponds to the dungeon entrance.  Push the blocks out of
 your way, and exit north.  Pull the right-hand lever, then go back
 outside and return to the Dark World via the Mirror's transport square.

  Lost Woods (3rd crystal):
 There are a number of mouths and holes around, and all of them lead
 into some area of the dungeon.  Try them all.  There's also one that
 is buried under a bush in the center of a 3x3 patch of bushes.

  Thieves' Den (4th crystal):
 Pull on the tines of the pitchfork held by the demon statue in the
 center of town.

  Ice Palace (5th crystal):
 Enter the transport square under the black rock on the island in the
 center of Lake Hylia (Light World).

  Swamp of Evil (6th crystal):
 In the Light World, use the Flute to go to location #6.  Lift the black
 rock to your right, and enter the transport square there.  Then go
 north, and look for a platform with the 'Ether' symbol in the center
 of it.  Stand there, and cast Ether.

  Turtle Rock (7th crystal):
 Go to the equivalent of Turtle Rock in the Light World.  Hammer down
 the posts you'll find there.  Start with the Southeast one, and work
 counterclockwise.  Enter the transport square that appears.  Stand on
 the 'Quake' symbol just south of you, and cast Quake.

  Ganon's Tower:
 Just walk up to it, and the 7 crystals will break the seal on the door.

How do I get into the last part of the Lost Woods dungeon (3rd crystal)?

  Stand in front of the big insect-like thing, facing north.  Use the Fire Rod
  on it, and you'll burn open an entrance.

I'm at the end of level 3F in Ganon's Tower (the final Dark World dungeon,
after Turtle Rock), and I can see a ledge along the south wall, but I can't
seem to reach it.

  See those blocks across from the ledge?  Dash into them from the south, by
  either standing right on the edge of the platform, or by facing east, holding
  the button down to Dash, and then facing North just before the Dash causes
  you to move.

----------------------------------------------------------------------
CSTERNER@pstcc.cc.tn.us
jltaylor@lodi.b11.ingr.com
-----------------------------------------------------------------------
---- From psoong@bcrka368  (Paul Soong, Bell-Northern Research):   ----
-----------------------------------------------------------------------

Items:

Lantern                ---- Link's house
family sword (level 1) ---- received from your uncle in the basement
                            of Hyrule Castle
family shield (level 1)---- received from your uncle in the basement
                            of Hyrule Castle
boomerang (level 1)    ---- in the treasure chest of Hyrule Castle
bug collecting net     ---- in a sick girl's house in Kakariko village
magic mushroom         ---- in the Lost Wood in the final path to the
                            master sword
magic powder           ---- give the magic mushroom to the witch
                            outside of the witches house
pegasus shoes          ---- received from the elder after the Eastern
                            Palace
book of Mudora         ---- in the library of the Kakariko village
ice rod                ---- in a hidden cave in the SE corner of Lake
                            Hylia.
good bee               ---- in the faeries cave (the statue) in the
                            SE corner of Lake Hylia
bow                    ---- in the big treasure chest in the Eastern
                            Palace
power grove            ---- in the big treasure chest in the Desert
                            Palace
Zora's flippers        ---- buy from the monster in the source of
                            Zora river for 500 rupees
magic boomerang (2)    ---- drop the boomerang into the mystery pond
                            in the waterfall next to the path that
                            leads to the source of Zora river
red shield (2)         ---- same as above (but drop the blue shield
                            instead) or you can buy it from a shop
                            in the dark world (West of pyramid) for
                            500 rupees
moon pearl             ---- in the big treasure chest in the Mountain
                            Tower
magic mirror           ---- received from the elder in the Mountain
                            cave
master sword (2)       ---- in the Lost Wood with 3 pendants and book
                            of Mudora
magic hammer           ---- in the big treasure chest in the Palace of
                            Darkness (dungeon 1)
hook shot              ---- in the big treasure chest in the Flooded
                            Palace (dungeon 2)
fire rod               ---- in the big treasure chest in the Skeleton
                            Forest (dungeon 3)
Titan Mitt             ---- in the big treasure chest in the Blind's
                            dungeon (dungeon 4)
master sword (3)       ---- bring the frog from the village of outcast
                            back to the light world. He is the lost
                            partner of the blacksmith
blue mail              ---- in the big treasure chest in the Ice Lake
                            dungeon (dungeon 5)
staff of Somaria       ---- in the big treasure chest in the Misery
                            Mire dungeon (dungeon 6)
super bomb             ---- after dungeon 5 and 6, you can buy a super
                            bomb for 100 rupees in the bomb shop. you
                            need it to open the mystery pond inside the
                            pyramid
silver bow and arrow   ---- drop the bow into the mystery pond inside
                            the pyramid
master sword (4)       ---- same as above, but drop your sword
mirror shield (3)      ---- in the big treasure chest in the Turtle Rock
                            dungeon (dungeon 7)
Red mail (3)           ---- in the big treasure chest in the Gannon Tower
magic bottle           ---- 1. buy from the bottle seller in Kakariko
                               village
                            2. in the treasure chest inside the Kakariko
                               Inn
                            3. from a guy sleeping under a bridge off
                               entrance to Eastern Palace
                            4. from a mystery chest appear in the house in
                               the dark world corresponding to blacksmitch
                               house in the light world. Take it to the
                               man standing in the entrance to the desert
staff of Byrna         ---- in a cave up in the mountain in the dark world
magic cape             ---- under the (NE) gravestone (dash against it)
magic shovel           ---- from the flute boy in the dark world
magic flute            ---- in the NW corner in the haunted grove
Ether medallion        ---- up in the mountain Hera
Bombos medallion       ---- up in the cliff, NE corner of entrance to desert
Quake medallion        ---- source of the river in the dark world, the
                            catfish will give it to you

Dungeon masters:
---------------
Eastern Palace:     6 Armos Knights
                    arrows (if run out then sword)
Desert Palace:      3 giant sand worms
                    sword will do (if you want, you can use ice rod)
Mountain Tower:     giant wurm
                    sword on the tail
Hyrule Tower:       Agahnim the wizard
                    master sword (reflect the energy bolt back to him)
Palace of Darkness: giant armour scorpion
                    bombs or magic hammer of the armour plate, then
                    sword or arrow
Flooded Palace:     giant jelly fish
                    use hoot shot to pull the surround spheres off
                    and destory them one by one with sword, then finish 
                    it off with sword again
Skeleton Forest:    giant flying moth ???
                    fire rod and sword
Blind's Dungeon:    Blind the wizard
                    use your sword until he regenerated his body twice
                    then he is history
Ice Lake Dungeon:   3 giant freezing eyes
                    use fire rod or bombos medallion to melt the ice first
                    then use your sword on each of them
Misery Mire Dungeon:giant floating eye with eight small ones
                    use your sword on the small ones as they come to you
                    one by one, then attack the big one
Turtle Rock Dungeon:3 headed snake ???
                    use fire rod on the ice breathing head first, then
                    use ice rod on the fire breathing head, then
                    attack the middle growing section of the snake
Gannon's Tower:     Agahnim the wizard
                    same as before. (but chase after the real one, not
                    the fake ones)
Pyramid:            Gannon
                    stun him (turn blue) and hit him with silver arrow,
                    4 times and he is history

special cave in the mountain in the dark world:
----------------------------------------------
There is a special cave up in the mountain in the dark world under a
pile of stone (or a large stone? I forgot). You will find a path that
seems to be broken (actually it is transparent tile) and also a lot of
flooding platforms with treasure (rupees).
To cross it, you have to go straight for half the distance, turn right
for half the distance, turn left for half the distance, turn left for
half the distance, turn right (now you should be in front of the path)
go straight. Blow up the wall, inside there is a faeries queen cave,
a faeries cave (with 4 faeries) and a opening to the peak of the
mountain.

half your magic consumption:
---------------------------
use magic powder on the statue in the well off the blacksmitch house.
Good for the last dungeon and pyramid.

Accessing the dungeons:
----------------------
1. palace of darkness: the monkey will open the door for you
2. flooded palace:     switch in swamp ruins
3. skeleton forest:    for the last entrance, use the fire rod on
                       the statue
4. blind's dungeon:    pull the fork of the status in village of
                       outcast
5. ice lake dungeon:   use the magic transporter on pond of wishing
6. misery mire dungeon:flute bird and ether medallion
7. turtle rock dungeon:hammer the poles in the death mountain, use
                       the magic transporter, then use the quake
                       medallion

----------------------------------------------------------------------
Zombies Ate My Neighbors

Passwords
          EGM  Net  Zombies Won't Eat Neighbors
Level  5  FHRX VHRV VHRV
Level  9  NBGW PBGG PBGG
Level 13  RFCR XFCK 
Level 17  RKYL BKYZ BKYZ 
Level 21  PXBG DXBR VXBB
Level 25  XYLZ XYLZ XYLZ
Level 29  XLZG YLZD YLZD
Level 33  WJQK WJQK WJQK
Level 37  BZVG FZVM BZVG
Level 41  BRPK FRPJ BRPK
Level 45  VLHX PLHZ VLHZ

End Credits Level   XQJR


---------------------------------------------------------------------=
-
CombaTribes

30 Credits
1.   On Game Over Screen
2.   On Controller 2
3.   Press and Hold L R and Select until Title screen appears
4.   Go to Options Screen
5.   Set Credits to 30

10 Credits
1.   On Controller 2
2.   Press and Hold X A L
3.   Reset Game
4.   When Title Screen Appears Release Buttons
5.   10 Credits instead of 3

One Round Match
1.   On Controller 2
2.   Press and Hold A B
3.   Reset Game
4.   When Title Screen Appears Release Buttons
5.   One Round Matches instead of Three=20

Super Hard Difficulty
1.   On Controller 2
2.   Press and Hold A B L R
3.   Reset Game
4.   When Title Screen Appears Release Buttons
5.   Enter Options Screen and Set Difficulty to Super

=46rom: dave@blinder.b17b.ingr.com
Passwords for a variety of fighters in the vs mode:
0197
1180
5093
4949
9207 - Play as Bosses Password

---------------------------------------------------------------------=
-
Conflict, Super

Stage Select
1.   From Map
2.   Hold B L X Y
3.   Continue Holding B L Y
4.   Release X and Press X again
5.   Release all button
6.   Every time B and L are pressed together
     the next area of the map will open up

Computer vs Computer
1.   Place Jeep on Unfinished area
2.   Press and Hold Select
3.   Then Press X
4.   Computer Battle begins

---------------------------------------------------------------------=
-
Cool Spot

Ending and Credits
1.   At Title Screen
2.   Press L L R R Up x Down B
3.   View Game End and Credits

---------------------------------------------------------------------=
-
Cool World

End Credits
1.   At Title Screen
2.   Press L L R R Up X Down B
3.   View End Credits

---------------------------------------------------------------------=
-
Cybernator

Get 6 continues instead of 3:
1.   At Konami Screen
2.   Press and hold L, R, Up, and START
3.   At Title
4.   Press and release START (again)

Special Napalm Weapon:
    Walk through the first mission without shooting anything.=20
Defeat the boss without shooting the side guns.  If you've done=20
it correctly, your score should be 2800.  When the asteroid=20
level starts, you will have unlimited Napalm.  If you get killed=20
during this mission, you will lose the Napalm, but if not,=20
you'll have it for the rest of the game.  It cannot be=20
powered-up, so don't waste any P-chips on it.

---------------------------------------------------------------------=
-
Cyberspin

Passwords
Peru      MBC27-44111 11111-3P121
Kenya     GYP74-MGD11 2121K-4R161
Spain     NZR78-MRH11 21211-1K179
America   V?X8K-MTH11 21211-2C189

---------------------------------------------------------------------=
-
Darius Twin

50 ships
1.   Plug in both controllers.
2.   Go to the player selection screen.
3.   Highlight '1 player' or '2 players'.
4.   Hold down the L and R buttons on controller 2.
5.   Press START and SELECT at the same time on controller 1.

No Enemy Demo - Get the high score and enter your initials as
ZZT. Wait for the demo and there will be no enemies when your
ships appear.

Safe Spot - In the first level, place your ship above the last
three digits of your score and nothing will hit you until you
meet the Boss.

---------------------------------------------------------------------=
-
Double Dragon, Super

Unlimited Continues
1.   Select 2-player A mode
2.   Wait for each player to have 1 credit remaining
3.   Press START simultaneously on both controllers.
4.   When you lose your lives, you will regain 7 continues each.

---------------------------------------------------------------------=
-
Desert Strike

Passwords:
Campaign 1:    None
Campaign 2:    KZ2QL8B
Campaign 3:    432LWKQ
Campaign 4:    48PPF8H
Winner Screen: R9SC9M2

---------------------------------------------------------------------=
-
Dragon's Lair

Passwords
After Two Snake Bosses:
2D 4C 6A 8B

After Large Bat:
1B 2D 7A 8C

After Grim Reaper:
3D 4B 5C 6A

Dragon's Lair:
1A 3B 5C 6D

---------------------------------------------------------------------=
-
Dragonball Z, Part 2 (SFC)

Some Undocumented Moves:
  If you are to the right of your opponent, flip the directions=20
around the North/South axis, so SE becomes SW, NE becomes NW,=20
etc.
  (Obviously, N =3D Up, S =3D Down, W =3D Left, E =3D Right, and so o=
n....)

  Son Gokuu - (Your character)
  1) W - SW - S - SE - E - NE - N , press K

  Super Son Gokuu - (golden hair)
  1) W - SW - S - SE - E - NE - N , press K
  2) SW - S - SE - E , press K

  Super Son Gohan - (second last)
  1) E - W - E , press P

  Android #16 (green clothes, orange hair, 4th last)
  1) E - W - E , press K

  Android #18 (the only girl)
  1) S - SW - W , press P

  Android #20 (the old guy)
  1) S - SW - W , press P

  Piccolo - (the first foe)
  1) E - SE - S - SW - W , press K

  Trunks - (third last)
  1) SW - S - SE - E , press K

  Vejeta - (the second foe)
  1) E - W - E , press p

  Cell - (the 1st green monster after the girl)
  1) E - SE - S - SW - W , press K

  P Cell - (the last boss)
  1) E - SE - S - SW - W , press K

  Freeza - (the 3rd foe, pale blue with tail)
  1) E - W - E , press K ( may be P )

"Real Ending":  Play on a difficulty level of 3 or higher. Fight=20
in the following sequence:
     1)  Son Gokuu  Vs  Picollo
     2)  Son Gokuu  Vs  Vejeta
     3)  Son Gokuu  Vs  Freeza
     4)  Piccolo    Vs  Android #20
     5)  Vejeta     Vs  Android #18
     6)  Piccolo    Vs  Cell
     7)  Son Goku   Vs  Android #16
     8)  Vejeta     Vs  Trunks
     9)  Son Goku   Vs  Son Gohan
     10) Son Gohan  Vs  P-Cell
   Then you will see "THE END".  Wait for a while, and you will see
   "FINAL BATTLE".  Defeat P-Cell to see the real ending.

---------------------------------------------------------------------=
-
Drakkhen

=46rom:IO10677@MAINE.BITNET  Douglas M. Howell

  __________________________________________________
 |x                              n    n n   n       |
 |  T      [1]                           [5]        | 1 -Naakhtkha
 |                                                  | 2 -Haggeken
 |__________________________________________________| 3 -Hordken
 |                                                  | 4 -Hazhulkah
 |      [2]              T                          | 5 -Naakhtkhen
 |          n                       [6] n n n n     | 6 -Haaggkha
 |__________________________________________________| 7 -Hordkha
 |                      <>                          | 8 -Hazhulkhen
 |           n1   [3]   <>    T               [7]   |
 | x n   n n   n        <>                        x | n -Inn/house
 |______________________<>__________________________| x -Teleport
 |   n                                              | n1-Tavern
 | T                               [8]              | T -Healer
 |       [4] n                   n n              x | <>-Center of Is=
land
 |__________________________________________________|

The island of Drakken is divided into four sections (Ice(1,5), swamp(=
2-6),
temperate(3-7), desert(4-8)); key: starting from top right castle, th=
e
first number represents the right castle, and the second, the left ca=
stle.
The progression path is: 3,7,3,2,5,1,6,3,6,4,1,2,8,<>.
To enter castle 2 use the unlock spell.  To enter castle 3 when
there is a shark in the moat; wait until it swims to the right of
the drawbridge and then go across.  A good weapon for the mage and
cleric is the bow.  To get into castle 4 wait until dawn.

---------------------------------------------------------------------=
-
Duel: Test Drive II

Customized Cars
1.   Start Game, Choose Car, Begin Race
2.   Press and Hold L & R on Controller 2
     Before Car Starts Moving
3.   Customize Car Screen Appears
4.   Use Controller 2 to change any option
     (can also use A Button on Controller 2
     to jump over traffic if you have build up
     enough speed

---------------------------------------------------------------------=
-
Earth Defense Force, Super

Invincibility Code
1.   During play, press START to pause the game
2.   Press A, B, X, Y, L, R, Up, Down, Left, Right
3.   This must be done at the beginning of each stage.

---------------------------------------------------------------------=
-
Empire Strikes Back, Super

Sound Test, 7 Credits, Title Rotation
1.   Get into any Level
2.   Press and Hold A B X Y and Down
3.   Then Press Start
4.   Sound Test Screen appears
     Repeat for different messages

These must be entered on "Start Game" Screen
If they do not work, turn off power then on and try again
     Y Y Y Y  to rotate Title with L R buttons
     X Y A B X X for 7 Credits

99 Lives
1.   On Start Game Screen
2.   Press X Y B B B X A Y Y B A X Y =20
3.   Start Game before Demo begins
4.   Darth Vadar says "Impressive" to confirm
5.   Begin games with 99 lives

Begin with "The Force"
1.   On Start Game Screen
2.   Press X B B Y X A A
3.   Tone Confirms
4.   Start Game
5.   Press Select to access Force Powers

Unlimited Thermal Bombs
1.   On Start Game Screen
2.   Press A X B X X A Y=20
3.   Start Game before Demo begins
4.   Play with Unlitmied Thermal Bombs

Force and Unlimited Thermal Bombs
1.   On Start Game Screen
2.   Press A B Y X A B Y X A B A B Y X X Y A B Y X =20
3.   Start Game before Demo begins
4.   Darth Vadar says "Impressive" to confirm
5.   Play with Unlitmied Thermal Bombs and Force Powers

Final Stage
1.   On Start Game Screen
2.   Press A X B A Y X B A A X B B Y X
3.   Start Game before Demo begins
4.   Final Battle against Darth Vadar Battle

Ending Credits
1.   On Start Game Screen
2.   Press A B A B A B A B
3.   End Credits Display

=46rom: Eric Elias EELIAS@delphi.com
Passwords

Level Name                     EASY       BRAVE       JEDI

First Cave                     WDWDWB     TCCPSJ      FHPSMN
Outside Cave                   CSPTNP     SSFJND      CCTLFR
Second Cave                    NSRSCL     NLBJJF      MDWNDF
Probe Droid                    WFBJTB     JRWNPL      THNTLR
Hoth Hangar Bay                BHRDHL     DGBDPL      LQYSCH
3D Snowspeeder                 HMGPWJ     RCWJMF      GQTVDD
Side Scrolling Snowspeeder     LDGLTJ     JRGRTD      PNFDHJ
Inside AT-AT                   LLJFBG     MDBNMR      SCWWFZ
Han in Hoth Base 1             WLJWDN     HDPPLL      LFHWWB
Han in Hoth Base 2             WBWHRW     GTLCNP      RBHNFC
Millennium Falcon              NCCGSP     WWBGHF      KCDFZK
Dagobah                        GLTTDJ     PGBNBH      KCCVGJ
Habogad(Dagobah spelled bkwrds)GJBHNF     TNPSPL      RBQRWS
Han at Bespin                  MCDGRJ     DLPMMD      QBTTXX
Ugnaught Factory               PGPNMG     SHRBLW      ZGLKDV
Carbonite Chamber              NGMSJB     LNGPNN      VVDQXC
Chewbacca vs. Boba Fett        RLMSWJ     FSFMSR      FGTTVV
3D Fight at Cloud City         MBRCGB     FCPDPC      YDHBQT
Luke vs. Vader                 SWPMSS     HPLSHJ      TNHJSK

=46rom: pjaros@ux4.cso.uiuc.edu (Phillip George Jaros)
Gain Extra Men

Well...  for those who want an extra advantage.  On the 2nd board,
after you find your Tauntaun.  Go to the cliff past the first
bigheart underneath?  Jump off the cliff and push to the left and
you should land on some invisible floors.  Then fall off the left
edge of the floor while slashing with your light saber and you
should be able to accumulate 4 free guys among other things.  Then,
you just kill yourself, giving you a net of 3 guys.  Just keep
repeating this up to I think 99 free guys? I dunno, I got to about
20 and that helped me the rest of the way.


Empire Strikes 1ups, gun ups
=46rom: Michael Clark <mclark@grits.valdosta.peachnet.edu>

I found a secret room where there are numerous "treasures" in
Super Empire Strikes Back. In the Carbonite chamber (Han Solo),
at the first deep drop-off, if you climb down the left side
jumping on the protruding jets as you go down you will come to
a hidden room where there are grenades, 1ups and gun-ups. After
you leave the room you do not have to die to get back to the top.
Just climb up, the same way you went down, jumping from jet to jet.

---------------------------------------------------------------------=
-
E.V.O.

Human Body
When Mammal evolve to Cat Jaws and Rabbit Body. This Allows you=20
to choose Ramothecus Body.  Evolve This body two times to become=20
human.

Mermaid Body
Have 10,000 EVO points when you enter Final Ocean Stage of=20
Chapter 5.  Select Hand & Feet and choose Try To Evolve.  Evolve thre=
e=20
more time to become Mermaid.

---------------------------------------------------------------------=
-
F1-Roc

Hidden Course
Choose 'Start' on the title screen. Get past the
player select screen and choose 'Training' in the Config screen.
When the course screen comes up, highlight and choose the MONACO
course. Do all of the changes you want to your car and start the
race. While you are racing, look carefully for a body of water
that comes to a point between two gray barriers. Once you find
this, get up to top speed (turn around and come back if
necessary) and head for the water. If you place your car just
right, you will be able to run your car on the water without
falling in. Search for a significant opening from the water to
green grass. Once you get to this, you will see that it leads to
a new course that is not even on the map.

Music Test - First, bring up the Name Register Screen. Next,
input your initials as 'OTO' and push START and the Music Test
Screen will appear.

---------------------------------------------------------------------=
-
Faceball 2000

Cheat Mode
1.   At starting level for Cyberzone
2.   Hold L & R
3.   Press START.

Extra Power
1.   In Cyberzone Mode
2.   Press and Hold L R then Start
3.   Enter Option Mode, can change
     Lives, Speed, Level, Reload Time

Enter Cyberscape Warp
1.   At Title Screen Hold L and R
2.   Select # Players
3.   Continue to Hold L R=20
4.   Screen will go blank
5.   Release L R
6.   Cyberscape appears beneath Cyberzone
7.   Select Cyberscape

---------------------------------------------------------------------=
-
Fatal Fury 2

Play as Bosses
1.   At Logo Screen before Takara fades
2.   Press B A X Y Up Left Down Right L R
3.   Terry Bogard says "OK"
4.   Can choose all 12 Fighters in One or Two Player matches

---------------------------------------------------------------------=
-
Final Fight

Options Screen
1.   At Title Screen
2.   Press & hold L and R
3.   Then press START
4.   Option Mode Screena appears
5.   Use Up, Down, and X to select/change features
     Use R to play music and SFX.

---------------------------------------------------------------------=
-
Final Fight 2

2 Player Same Player Code
1.   Down Down Up Up Right Left Right Left
2.   Then L R together
3.   Screen Turns Blue

---------------------------------------------------------------------=
-
Final Fantasy II

General Combat Advice:
  Never underestimate the value of casting BESRK and FAST on a=20
character who inflicts a lot of hand-to-hand damage.  Especially=20
against bosses.  Just don't let him get CHARMED.  :-)

You can safely cast CALL spells on a WALLed creature.
  Failing this, cast WALL on a party member, and bounce the=20
offensive spells off his WALL onto your opponent.  Spells only=20
bounce once, thus will not reflect back in your face when you do=20
this.

Rydia (your Caller) learns Meteo at level 60.

Some very rare items can be found by killing certain sets of=20
monsters, and getting very lucky.  Supposedly POWER ARMOR is=20
sometimes awarded as treasure if you defeat a pair of Behemoths.=20
I've received an odd magical item that is just called "IMP", and=20
seems to be unusable.  I got it by killing two Imps and a=20
Swordrat in the Misty Cave.  I'm told you can use it to summon=20
an Imp.  (If you know how to get any other odd items, please let=20
me know and I'll list the information here.)

How to beat the Queen in the Land of Summoned Monsters
  The difficulty in defeating the Queen is that she keeps curing=20
herself. To defeat any enemy which does this, as soon as=20
possible, cast WALL on the enemy so that attempts to CURE self=20
will reflect to someone in your party.  Remember, once you WALL=20
the Queen (or any enemy) DO NOT cast destructive magic spells on=20
her, unless they are Caller spells.

How to beat the King in the Land of Summoned Monsters
  Brute force.  Nothing special.  If you can't beat him, go get=20
tougher and come back.  Having some things to DART at him will=20
help.  Make sure to use group Cure3 or Cure4 spells.

How to beat Odin
  Call LEVIA on him, but otherwise just use brute force. =20
Lightning attacks seem to bring his wrath down upon you much=20
more quickly than necessary. (It's suspected that the Odin spell=20
fails against monsters with more than a certain number of hit=20
points.  If you know for sure, please let me know.)

How to beat Bahamut
  Call LEVIA against him, cast WHITE against him, DART Ninja=20
Stars at him.

Methods for defeating Zeromus (the final boss)
  (Combined suggestions from several people)

  Beware, Zeromus tends to lash out with very powerful spells if=20
you attack him with NUKE or WHITE.

Paladin:Attack, attack, attack....
  Ninja:Automatically attacks with Berserk for a while, then=20
     Dart Ninja Stars.
 Wh Wiz:Cast group-Cure4 every round. (Berserk the Ninja after=20
     the Paladin uses the Crystal.)
 Bl Wiz:  Call Baham every round.
Dragoon:Jump every round unless he needs healing, in which case=20
     Attack.

  Kain ( Dragoon )      : Jump w/ White spear
  Rydia ( Caller )      : Bahamut, Bahamut, Bahamut
  Cecil ( Paladin )     : Attack, Use Elixir, repeat
  Rosa ( White Wizard ) : White Spell
  Edge ( Ninja )        : "Dart" Excalibur, "Dart" Ninja stars

  Cecil:  Straight ahead fight.
  Kain:   Jump attack
  Rydia:  Call Levia.  Call Asura instead, if needed.
  Rosa:   Cast "Besrk" on Edge after Crystal used.
          Cast "Life2" and "Cure4" the rest of the time.
  Edge: Fights on "autopilot" ("Besrk") for a bit.  Then "Dart"=20
     anything you can.  If you run out of things to "Dart",=20
     Fight.

  Cecil:  Attack, attack, attack....
  Rydia:  Nuke, Nuke, Nuke....
  Kain:   Jump, Jump, Jump....
  Rosa:   Cure4, Cure4, Cure4....
          Life2 on Cecil or Rydia if they die.
  Edge:   Dart, Dart, Dart....

Mega tip
=46rom: opferman@jupiter.fnbc.com
When your in battle, select any blank spot on your inventory and
select the weapon that your character is holding. Run away. Go to
EQUIP on the menu and equip the weapon you just unequipped. You now
have 2 of them! You can either sell them or save them.

---------------------------------------------------------------------=
-
First Samurai

Stage Select
1.   On Options Screen
2.   Press and Hold L R X A
3.   Doors will begin to close
4.   Before they do Press a pad
     direction as follows:
     Stage 1-2 Right
     Stage 2-1 Down
     Stage 2-2 Left
     Stage 3-1 Up

---------------------------------------------------------------------=
-
F-Zero

Master Level
If you complete all five tracks in a grand prix at the expert=20
level, you will be given the opportunity to race at Master=20
Level.

Getting an early lead
Unless you drive the Golden Fox (yellow car), you can always get=20
an initial speed increase by using the quick start (hold down=20
the accelerator to full before start) and leaning to the right. =20
By moving into the next car's "lane" you can force him to hit=20
you from behind giving you a good push.  If you use the Fire=20
Stingray (Pink), you can do this twice, first Blue Falcon will=20
hit you then moving a little farther right, Wild Goose (Green)=20
will hit you. This initial 2nd place position will enable you to=20
take the lead rather quickly (beginner and standard levels).

---------------------------------------------------------------------=
-
Goof Troop

Passwords
Level
  2  Cher RedD BluD Cher Ban
  3  RedD Cher BluD BluD RedD
  4  Ban  Cher BluD RedD Ban

Cher - Cherry
RedD - Red Diamond
BluD - Blue Diamond
Ban  - Banana

---------------------------------------------------------------------=
-
Ghouls 'N Ghosts, Super

Level select
1.   Plug in BOTH controllers
2.   On OPTION screen.
3.   Make option selections.
4.   Highlight EXIT
5.   Press and Hold L button and START on Controller 2
6.   Press start on FIRST Controller 1
7.   Level select screen

---------------------------------------------------------------------=
-
Gradius III

Random Weapons
1.   On Manual weapons select screen
2.   X, Y, X, Y, X, Y
3.   Weapons are randomly selected

Reset Game From Controller
1.   Hold L, R, and START Select

Super Demo
1.   Hold the A button
2.   Start-up demo will begin

Bonus Stages - There are bonus stages in levels 2, 3, 4, 5, and 7.
  Most bonus stages require that you meet some condition and=20
then fly into a seemingly solid area to enter the bonus area. =20
The conditions and areas are described below.

Level 2 - (condition: none) fly into the first ship opening=20
along the bottom of the screen in the last section of the stage=20
before meeting the boss (area after the giant carbonated=20
bubbles)

Level 3 - (condition: must have destroyed all of the guns on the=20
ground), fly up close to the low rock ceiling toward the end of=20
the level right before the last "mountain".

Level 4 - (condition: must have no power-up boxes lit at bottom=20
of screen), fly into the back of the Moai head located in the=20
middle of 3 heads toward the end of the level.  This particular=20
head will be facing away from you and all 3 heads are upright -=20
difficult to explain location w/o picture).

Level 5 - (condition: unknown), fly through the fire at the=20
corner of the inverted volcano just before the small passage=20
which leads to the 2-headed fire dragon.

Level 7 - (condition: unknown), fly through low corner just=20
after the 4 turrets where your ship would normally have to cut=20
diagonally upward.

Super Code

1.   Start Game
2.   Up, Up, Down, Down, L, R, L, R, B, A, START
  This will power up your ship with missiles, force field, all=20
options, and more speed.  You can use this code once per level.=20
Original Konami code for Gradius and LifeForce will cause=20
GradiusIII ship to self-destruct. (Original code used Left and=20
Right instead of L and R, if you're curious.)

29 Extra Ships
1.   On title screen
2.   Hold Left on control pad and press A 3=20
     times then start

Credit Increase
1.   On title screen
2.   Press X button as many times as possible before pressing START
3.   The number of restart credits will increase 1 for each 3 or=20
     4 X presses.  The maximum credits humanly possible using=20
     this technique is probably 9.

Spread Your Options=20
Select R Option (rotating options) from weapons panel.  Once you=20
have acquired all 4 Options, collect enough power-ups to again=20
hilite the "Option" option at the bottom of the screen.  Press=20
and hold the A button to increase the radius of your R Options. =20
This will make the R Option as effective (probably more so) as=20
any of the other Option types by covering a large portion of the=20
screen.

Arcade Game Mode - On the Option Mode Screen, select Game Level=20
and press the A button as fast as you can until the level reads=20
"ARCADE".

---------------------------------------------------------------------=
-
Hole-in-one Golf

To watch a hole in one, enter one of these Memory Shot codes.
    CQJB83CFDFJ#H?LBBT7BJCF
    B!5B9GB5SFGB3J5BB?GBMYQ

To get metal 'woods', start the game and go to the screen where=20
you enter your name.  Put in "METAL PLAY" (include the space) as=20
your name, and exit the screen by going to "OK".  Confirm your=20
choice by clicking "OK" again.  You should see metal clubs in=20
the lower left hand corner of your screen.

Sound Test - Enter 'Bgm' at the memory shot password screen.

Practice Mode - Select practice mode and advance to hole 19. =20
There is no pin displayed on the screen, but you there is a=20
secret hole. Work your way to the out-of-bounds top portion of=20
the course and aim for the point about the top left middle side.

---------------------------------------------------------------------=
-
Hook

99 Lives
1.   Find a 3up and die
2.   Repeat
     ?? (this is a dumb method!)

---------------------------------------------------------------------=
-
HyperZone

Sound Test
1.   Title Screen
2.   Hold L and R, and press START
3.   'A' select sounds

---------------------------------------------------------------------=
-
Inspector Gadget

Debug Mode
1.   At Title Screen
2.   On Controller One
3.   Press and Hold L R and B
4.   Then Press Down Down Up Left Right Down Right Left
5.   Screen turns Pink to confirm
6.   Release all buttons and Press Start
7.   Before Game Begins Menu appears with
     Stage Select, Option Menu and Sound Test

---------------------------------------------------------------------=
-
James Bond Jr.

Passwords
Level 2:  0007
Level 3:  3675
Level 4:  9025
Level 5:  1813


---------------------------------------------------------------------=
-
Jim Power: Lost Dimension in 3D

Level Skip, Life Increase, etc.
1.   In any Level on Controller 2
2.   Press X A B Y A B Y X B Y X A Y X A B
3.   At any time on Controller 2
4.   Left  - Keys to 9
     Right - Time to 5:59
     Down  - Smart Bombs to 9
     Up    - Lives to 9
     Left Button - Next Level

---------------------------------------------------------------------=
-
Joe and Mac

Hidden Levels
On level 8, there is a red egg in the middle of the level.  If=20
you kill all the small dinosaurs before you crack it, you'll be=20
flown to a hidden bonus level where you can powerup your weapon=20
and collect a key to enter the blue dots on the map.  On level=20
9, there's a red egg at the beginning of the level that also=20
takes you to a hidden level.

Re-enter Dinosaur
When you are inside the dinosaur in the last stage, there is a=20
way you can continue inside him if you die.  When you are asked=20
to continue, select "YES" and you will be shown on the map in=20
the last white "continue" spot.  Go to the last stage, and when=20
you are in it, press START to pause the game, and then SELECT. =20
You will automatically be transported inside the dinosaur=20
without having to go through the stage and fight him all over=20
again.

Max Out Your Lives=20
Go into a level that has a 1-Up in it. Finish the stage and go back
in it. Find the 1-Up, collect it, then press START and SELECT to
get out of the level.

Extra 1-Ups - Collect a key and go to the first blue spot on the
map. Once in this bonus round, catch all of the meat that is
dropped from the sky. A 1-Up will fall. Do not catch it. Let it
fall and four 1-Ups will appear in its place.

---------------------------------------------------------------------=
-
Jurassic Park

 The ID card of Dr. Wu's, is in the ship to the east.
 the secuence to finish is approximate (not remember all)

    1.-  Center power to south
    2.-  The beach to west
    3.-  Visitor Center
    4.-  The raptor's Norteast
    5.-  Center power
    6.-  The beach
    7.-  The ship to east
    8.-  The Visitor's center
    9.-  The raptors
   10.-  The center to nort (gate1)
   11.-  The nest of raptors (gate2)
   12.-  The ship

=46rom : VROSAS@ANAHUAC.BITNET
Jurassic Park

                       Isla Nublar

                             computer
A.- Jurassic Prak Gates                         basement =B9    =3D b=
=B9
B.- Visitor's Center     sensors,security 1     level=B9        =3D l=
=B9
C.- Raptor Pen           comm ship              ground floor  =3D gf
D.- Supply Port          security 2, comm land  roof          =3D r
E.- North Utility Shed
F.- Beach Utility Shed
G.- Nublar Utility Shed
H.- Helipad

    I.D. Card                 request          find in
  Ian Malcom's                G,l1             C,b1
  Denny's Nedry's             B,l1             F,gf
  Hammond's                   B,gf             B,r
  Ellie Sattler's             B,b1             D,b3
  Alan Grant's                C,b4             B,gf
  Dr. Wu's                    B,l1             D,b1
  Robert Nuldoon's            E                C,b3
  Donald Gennaro's            F,gf             G,b1
  Ray Arnold's                D,b2             F,b1


----------------------------------------------------------------------
Ranma 1/2, Part 2 (SFC)
Ranma 1/2 (SNES)

****  Important Note -  The following is for both the
SFC Ranma 1/2, Part 2 and also the SNES Ranma 1/2 **** 

Configuration Code
1.   On Continue Screen
2.   Press and Hold R X and A
3.   Continue Holding until next match begins
4.   Configuration Screen will appear

The characters in this game, clockwise from the top of the selection screen,
are:
     Ranma-kun (male)
     Ranma-chan (female)
     Akane
     Shampoo
     Mousse
     Ukyou
     Panda (Genma, Ranma's father)
     Gosunkugi
     Gambler King
     Ryouga
In Duel mode, you can also choose Pansuto Tarou (human or minotaur form).
Normally, you have to win a game (at any difficulty level) against the
computer in order to use Tarou in the Scenario mode.

  By default, Y is your Light attack button, B is your Heavy attack button.

  Using Heavy Attacks and Charging a move at the same time -- if you define
  more than one button as your Heavy attack, you can hold one of them down
  to charge, and use the other to attack with.

  Better throw damage -- most characters do more damage if they throw their
  opponent over their heads.  (If your opponent is on your right, throw them
  to your left.)  Gosunkugi and Happosai are the exceptions -- they do more
  damage with the Heavy attack button, regardless which direction they throw.

  Reducing throw damage (this is documented) if you hit the attack buttons
  with the right timing after being thrown, you will land on your feet and
  take about half normal damage from the throw.  If you can describe exactly
  when to hit the button, let me know.

  Ranma-kun, Ranma-chan, and Shampoo can double-jump -- when at the peak of
  their jump, hit X a second time for more height.  Shampoo can steer herself
  anywhere on the screen if you use this.  Ranma-chan just comes down really
  fast.  (Happosai can double-jump too, actually.)

  Moves List:  Here's a description of all of the special moves (other than
  throws and "normal" moves that just involve hitting a button at the right
  distance).  'CHARGE' means to hold down a Heavy attack button for a second
  or two, then release it and point in the direction given.  (CHARGE, then
  DOWN, means to hold it for a few seconds, then push DOWN on the direction
  pad and release the Heavy attack button.)

RANMA (both)
------------
KAITEN KICK         CHARGE, then DOWN.
               (A rolling kick, longer range with higher CHARGE)
               (As Ranma-chan, this is a rolling elbow move instead)

FUMITSUKE      Jump towards your opponent, then press DOWN and B.
               (A head-stomp move)

HIRYUU SHOUTENHA    Press Y and B at the same time.
               (Hurricane Punch, a little like a dragon punch)

MOUKO TAKABISHA          CHARGE, then TOWARDS or AWAY from your opponent.
               It goes towards them either way.
               (An explosion of blue [or yellow, if Ranma-chan]
               energy appears directly in front of you.  Longer
               CHARGE time = bigger explosion)

KACHUU TENSHIN AMAGURIKEN     Press Y or B rapidly.
               (A fast-hands move, like E. Honda's 100-hands punch
               in SF2)

RYOUGA
------

KASA TSUKI          TOWARDS and B.
               (Pokes an umbrella at your opponent)

TOBI KASA TSUKI          JUMP TOWARDS, then press DOWN and B.
               (Comes down on their heads with your umbrella)

SHISHI HOUKOUDAN    Y and B at the same time.
               (An explosion of energy appears before you, like
               a full-strength version of Ranma's MOUKO TAKABISHA
               move.)

BAKUSAI TENKETSU    CHARGE, then DOWN.
               (The 'exploding point' technique.  Rocks roll along
               the ground at your opponent, CHARGE=Range)

BANDANA NAGE        CHARGE, then TOWARDS or AWAY.
               (Throws bandannas at your opponent.  CHARGE=Number.)

SHAMPOO
-------

KAKATO OTOSHI       JUMP TOWARDS, then push DOWN and B.
               (Head stomp)

RYOUGA RETSUSHOU KYAKU   Y and B at the same time.
               (Leaps into the air feet-first, to the top of the
               screen, then comes back down.)

MOUGEKI TOTSUJINHA  CHARGE, then TOWARDS or AWAY.
               (Rushes at your opponent with Chinese maces.
               CHARGE=Distance)

AKANE
-----

NIDAN MAWASHI GERI  TOWARDS opponent and B.
               (Two high kicks)

SHOUMAKUUHAKEN      Y and B at the same time.
               (A leaping uppercut.  A Dragon Punch, plain and
               simple.  She's not invulnerable in it, though.)

SHIPPU BAKURETSUKEN CHARGE, then TOWARDS or AWAY.
               (Rushes at your opponent with fist out.  CHARGE
               affects distance.)

PANDA (GENMA)
-----

CHICHI NO IKARI
(OSHIOKIHEN)        Y and B at the same time, from throw range.
               (Genma bounces on his opponent.  Nearly half a bar of
               damage!)

CHICHI NO IKARI
(TAIBATSUHEN)       CHARGE, then TOWARDS or AWAY.
               (A rush-at.  CHARGE=Distance.)

PANDA HYAKURETSUKEN Y or B, quickly and repeatedly.
               (A "100-hands" move, like Ranma's TENSHIN AMAGURIKEN.
               Seems more effective with B.)

GOSUNKUGI
---------

DAIKAITEN WARANINGYOU    Y and B at the same time.
               (Spins around twice with a large voodoo doll in his
               hands.)

WARANINGYOU NAGE    CHARGE, then TOWARDS or AWAY.
               (Looks just like DAIKAITEN WARANINGYOU, but he throws
               the doll afterwards.)

UKYOU
-----

KONJOU GIRI         B and TOWARDS.
               (Looks just like B, to me.  A long-range swing with
               her big spatula.)

TENKASU KANSHAKUDAMA MIKKSU
               CHARGE, then DOWN.
               (Throws some exploding mix at the opponent.)

KOHERA NAGE         CHARGE, then TOWARDS or AWAY.
               (Throws spatulas at the opponent.  CHARGE=Number)

MOUSSE
------

KATANA              B and TOWARDS.
               (Extends several long blades from the arm of his robe)

KEIRANKEN      CHARGE, then TOWARDS or AWAY.
               (Throws exploding eggs at the opponent.  CHARGE=Number)

HYAKURETSU ANKI          Y or B, quickly and repeatedly.
               (A fast-hands move, but with ranged weapons from
               the arm of his robe.)

TAKATSUMEKEN        JUMP, then DOWN and B.
               (Comes down from his jump with claws extended from
               his feet, which can hit the opponent.)

GAMBLER KING
------------

TEN BOW             CHARGE, then TOWARDS or AWAY.
               (Fires something at the opponent from a bow.)

JOKER SHOWER        JUMP AWAY, then DOWN and B.
               (Throws some cards diagonally down, forward.  Only
               useful if the opponent is close or chasing you.)

PANSUTO TAROU (HUMAN)
-------------

SUKASHIKI KIKKU          JUMP, then DOWN and B.
               (A head-stomp)

SENPORAKU      B and TOWARDS.
               (Swings some pantyhose at his opponent.  That's
               what the 'PANSUTO' in his name means.)

IPPATSU GYAKUTEN OTOKOGERI
               Y and B at the same time.
               (Leaps at the opponent, feet first, but with his
               leading foot on fire.)

PANSUTO TAROU (AKUMA)
-------------

MOUGYUU TOTSUSHIN   CHARGE, then TOWARDS or AWAY.
               (Charges at his opponent.  CHARGE=Distance)

JET ATTACK          JUMP, then DOWN and B.
               (Comes down at his opponent, diagonally, from his
               jump... with his fist outstretched.)

  Debug Mode -
  Pick any two characters.  When you reach the screen that asks you to pick
  a background to fight on, press the R, X, and A keys, simultaneously, on
  controller one.  Hold them.  A menu screen should come up in a few seconds.
  You are now in DEBUG mode.  Enjoy.  (You can play Happosai from here.
  He has two CHARGE moves.  One is DOWN (Happodaikarin, he throws
  firecrackers), the other is TOWARDS/AWAY, where he shoots a blue fireball.
  He also has a Y+B move that makes him grow large for a few seconds.)

  Fighting vs the Computer in DUEL and TEAM modes -
  If you hold down the L and R buttons on the Character Selection screen,
  you can move the other player's character-selection box.  Hitting the Y
  button with the L and R buttons held down will select the character for
  your opponent, but it will be controlled by the computer, at whatever
  difficulty level you currently have the game set to.

The next two are ones that I posted to the net before, but don't remember
"for sure" at the moment, so I'll mark them as unverified until I'm sure
they are correct here.  If these are wrong, try reversing the direction of
the circle on the directional keypad. (go UP, LEFT, DOWN, RIGHT, UP instead
of what I have here)  You may need to do these after hitting START at the
title screen.  (So you have the 'scenario/duel/team/option' menu visible.)

  Playing as Pansuto Tarou without winning a Scenario Mode game first -
  UP, RIGHT, DOWN, LEFT, UP, X, SELECT, from the title screen.  You should
  hear Ranma-kun yell out.  Now Tarou will be an option in Scenario Mode.

  Looking at the visuals without playing the game -
  Reverse the code for playing as Pansuto Tarou.  (SELECT, X, UP, LEFT....)
  Again, do this at the title screen.  If you do it right, the final UP will
  bring a line of text onto the screen that has the name of a character
  followed by OP or ED.  OP is their Opening animation, and ED is their
  EnDing animation (when they win the game).  There's another, but I don't
  remember what the game calls it at the moment.

----------------------------------------------------------------------
Ren & Stimpy: Veediots

Level Select
1.   When Title Screen starts to appear
2.   Press L R A L R L B R X
3.   Before "Veediots" logo is completely formed
4.   Can Select any Level

----------------------------------------------------------------------
Rival Turf

Secret Warp Trick - To do this, you must have 30 or more defeated
enemies, represented by small heads that appear above your energy
meter. (The number 10 represents 10 enemies.) Once you get to the
part of the fourth level where there is a door, press UP at the
first door to go into it. You will warp to the end of level 4 to
face the boss.

Change Character Names - To do the trick, you must first play
through the game and get the high score of that game. When the
screen comes up to enter your name, put in CHRCONF as your name,
and you will be brought to a character configure screen that will
allow you alter the name of all the characters in the game. Once
you press START for a game with your new characters.

----------------------------------------------------------------------
Road Runner: Death Valley Rally

75 Lives
1.   At Title screen
2.   Press and Hold R Y Left Select
3.   Press and Hold Start
4.   Press X

Tips - gt7303b@prism.gatech.EDU (Troy Lee)

Level 1-  Wait on the closer platform and a boulder will pass just 
beneath your feet.  Jump and get right in front of the platform and 
start pecking the base.  If you jumped at the right boulder, the 
catapult will not come all the way down and hit you *once*, the next 
time around it will.  Wait until it is about to hit and use your 
turbo to escape.  The thing will fall apart after doing this about 4 
times.

Level 2-  The only way I can get past this is a suicide approach. You 
have knock out 6 rivits while avoiding the crane.  I just don't 
bother to avoid it.  Time your entry so you will have some time to 
peck at the rivits and knock them out as fast as you can.  Then do 
the same to the other side.  I almost always beat him, but you 
probably won't have any energy left when you're done.

Level 3-  This one is easy but it takes forever.  You have to peck at 
the bombs he throws onto the train, then they will bounce off and hit 
him if you time it right.  Watch out for the middle of the two cars 
you are jumping around on because you can fall through the gap.  
Everytime you score a hit, A volley of bombs will come flying down.  
I can't remeber the overall pattern, but it only takes a second to 
figure out.

Level 4-  This is just a simple test of reflexes.  Jump to the top of 
the contraption he's riding around in (use the drills to get up 
there). Now you have to peck away the 'tiles' that make up the top of 
this thing (not that it makes much sense why this is bad). You can 
only peck a 'tile' when the corresponding platform raises up to try 
to smash you into the roof.  I just kinda randomly moved around, 
falling off platforms when I was on one that started to rise, and 
pecking under any raised platforms I happened to be next to at that 
moment.

Level 5- Sorry, but I've only gotten to 5-1.  I lost about 10 men 
here, Made it past a particulary tricky part on my last man, and then 
just fell into the bottom of the screen when I missed a platform.  
Instead of smashing the damn game into little bits like I should 
have, I let a friend borrow it for a while and couldn't care less if 
he ever brings it back.  This game is more annoying than trying to 
get a pinfall on the Great Puma on Pro Wrestling for the NES.

----------------------------------------------------------------------
Robocop Vs. Terminator

From: ac184@Freenet.carleton.ca (Tim Murphy)

Beginning of level 2 (Construction site)--> DLTC
Beginning of level 4 ((I think) Future ruins)--> TPST

----------------------------------------------------------------------
Rock and Roll Racing

Passwords
Drakonis   !B!R T5C3 X5PT
Bogmire    7JM8 QQCB 9SPS
New Mojave 1FQ8 R5Cl 9KK2
Nho        V2L8 14BV 92K!
Inferno    XWC7 HZB5 5TJ!

Warrior Difficulty
Chem VI:
 Div B    XB48 RSFW 0S6M
 Div A    5CR8 RLCW 0S6S
Drakonis
 Div B    RKBR !8F5 SWJ!
 Div A    HZLR 1MC5 SWJ!
Bogmire
 Div B    RNDQ MQFD SWJ!
 Div A    GBJQ 7SCD SWJ!
New Mojave
 Div B    R1LQ 2MFN SWJ!
 Div A    DHQT S6CN SWJ!
Nho
 Div B    MFBR R8DX SWJ!
 Div A    VQY8 !RBV 5TJ!
Inferno
 Div B    48F8 20D3 5TJ!
 Div A    XBF7 MHB3 5TJ!

Get to Planet Inferno
1.   At Title Screen
2.   Select VS. Mode
3.   Press and Hold R L Select
4.   Can now Select Planet Inferno


Play as Olaf the Viking
1.   At Select Hero Screen
2.   Press and Hold L R Select
3.   Continue Holding
4.   Scroll through Characters
     until Olaf appears

Larry Sound Test
1.   On Options Screen 
2.   Make sure Larry is "On"
3.   Press L or R to make Larry
     say different quotes

From: KOLBUSHR.DIALOGIC@pobox.dialogic.com (Kolbush, Richard)
Rock'n Roll Racing Hints & Passwords:

To repeat a hint given a few times already, it is a good idea to
let the competition get ahead at the start of the race. A few
seconds is generally a safe estimate.  Then catch up to them
and they will already be damaged, making it easier for you to
destroy them and take the lead.  As you progress to higher
levels, the amount of time you give them to get ahead at the
start should be less, since they become harder and harder to
catch.

These passwords are for the Warrior Level, which I recommend since
the other levels do not let you advance to the last planet.

I dont remember the exact planet names, or the exact features that
the passwords give, but this should be good enough to get you
going.

First Planet:
-------------
JKP8 QM2V VJPQ
NFY8 QM2V YK6T
TDWR 5823 XYPT
2R8R MP03 XWPT

7X8R J62B XWPT
DJP8 QT0B !KYS

New Mojave(?):
--------------
PJS8 QN2L 9!YT
NGN8 HL2L 9!0T
JCR8 T60L 92KT

Ice(?):
-------
M8W8 C01V 92KT
KZX8 RT1V 6S8T
GV58 TPZV 6TWT
GXD8 SHZV 5TWT

Inferno (Bonus Planet):
-----------------------
Division B:
LQ58 TM13 5TJ!

Division A:
Best Car, All Options. Win this & you're done!
BV78 CNZ3 5TJ! 

----------------------------------------------------------------------
Rocketeer

Level Select
1.   L, R, L, R, DOWN
2.   At the Copyright screen
3.   Press START.

----------------------------------------------------------------------
Rocky Rodent

Infinite Continues
1.   At Title Screen
2.   Press Start
3.   While Rocky runs across Screen
4.   Quickly Press Y A R A B A
5.   Option Screen appears
6.   Make Continues "?" for unlimited continues

----------------------------------------------------------------------
Roger Clemens' MVP Baseball

Win Pennant
33 games ahead password 

LZFMJY RBZVJS FY7WFX 6CBBN5

----------------------------------------------------------------------
WWF Royal Rumble

Twin Wrestlers
1.   On Select Screen
2.   Press L to stop WWF logo from moving
3.   Carefully Hold L and R without making logo move
4.   While Holding L & R Press Select
5.   Can Select any Wreslter twice

Super Punch
From: Weng Loh <wloh@panix.com>

At turn on, a screen with legal information is displayed. As soon
as it starts to fade, quickly press 'B' and 'Y' on Controller 1.

When you here a voice say "Ugh!", you will now have super punch.
You will now be able to defeat anyone with just TWO punches in
the tournament to win the belt!

----------------------------------------------------------------------
R-Type, Super

Level Select
1.   At start up Screen
2.   Hold R
3.   Press up on the joypad 9 times
4.   Tone Confirms
5.   Pause the game
6.   Hold R, A, and SELECT
7.   Choose level by pressing up or down on the control pad
8.   The level selected shows up in lower left corner.

Instant Power Ups
1.   At Title Screen
2.   Down, R, Right, Down, Right, Right, Down, Right, Down, Down.
3.   Tone Confirms
4.   START to begin, and then pause
5.   Enter code: R, Right, Down, Y, Down, Right, Down, Left, Right,
     Down, Right, Right
6.   Select power ups as indicated below.

PRESS ONE BUTTON FOR INITIAL ATTACK AND THEN ONE BUTTON FOR MISSILES.

  ---------------------          ------------------------
  |  Initial Attack   |          |  Missiles and Bombs  |
  ---------------------          ------------------------
    A     Sky Laser                A     Homing Missiles
    B     Ground Laser             X     Spread Bomb
    X     Reflect Laser
    Y     Spread Laser
    R     ShotGun Bomb

----------------------------------------------------------------------
Run Saber

Change Character Color
1.   At any Time
2.   Press Start to Pause Game
3.   Press Select to Cycle through colors

Level Select
1.   At ATLUS screen
2.   Press and Hold B Y R Select
3.   Release all Button and Level Select appears
     in the main menu

----------------------------------------------------------------------
7th Saga

Q: I found the Wind Rune in the Cave of Melename.  The problem is
one of the other apprentices stole it.  How can I get it back?

A: This is a very common problem.  If you have had the Wind Rune
stolen and have travelled past the town of Eygus, I usually
suggest that people reset the game.  The problem is that the
apprentices in the early sections of the game are very difficult
to beat.  Usually you have to get EXTREMELY lucky in order to
defeat them.  It would take you about 45 minutes to obtain the
Wind Rune from the start of the game.  It may take you in excess
of five-six hours to beat this apprentice.  If you remember to
save the game each time you enter a town, you will be able to
simply reset the game if you should lose your Rune.  This will
allow you to start from the last place saved.  So, you should be
able to prevent anyone from stealing your Runes.

Q: In the Cave of Melename, I see a doorway, but there are some
rocks blocking the entrance.  How do I move these?

A: Travel to the Town of Zellis.  Enter the inn and speak to the
villager inside.  His name is Brantu.  Brantu will join your
party as a third person and will open the rocks blocking the
doorway.  If Brantu will not join you, return to Bonro and get
the Map from Gain.

Q: How do I get the Water Rune from the Wizard of Guntz?

A: You must continue talking to the Wizard of Guntz until he
agrees to trade you the Water Rune for some water.  Next, travel
to the Village of Pell; in the tavern, you will find a villager
named Digger.  Once he has joined your party, travel back to
Guntz and Digger will bring water.  The Wizard will now give you
the Water Rune.

Q: I keep hearing about a secret entrance in the Town of Patrof. 
Where is this entrance and will it allow me to enter the Castle?

A: If you search each of the tombstones in Patrof, you will find
one that reads: "Do Not Disturb."  Stand beneath this tombstone
and push your control pad up.  The tombstone will move, revealing
a secret stairway.  Yes, this stairway will lead you into the
Castle.

Q: There is a rock in the Cave of Milto that I can't seem to
move.  How do I move this rock?

A: You must have three Runes to start this process.  Enter the
Town of Bone and look for a little Boy.  If you talk to the Boy,
he will ask you a question about Bonro.  If you answer "No," he
will either give you a Remote Control or ask you to take him to
Bonro.  The Remote Control will open the rock in the Cave of
Milto.  If you take to Boy to Bonro, his Uncle will arrange for
you to take a boat ride.  Both of these options accomplish
basically the same thing.  If you get one, you will not get the
other.

Q: I defeated the Dragon in the Village of Luze.  The game tells
me that the Rune has been stolen.  How can I find it?

A: Since there is no way of preventing the theft of this Rune,
you need to try and locate the apprentice who stole it.  Trying
returning to the Towns you have visited already via the Wind
Rune.  Once inside a Town, step outside.  Look in your Crystal
Ball located in the upper left corner of the screen.  If the
circle representing the town is flashing, the thief is in that
town.

Q: How can I enter the Tower of Grime?

A: If you have Olvan as your main character, travel to the Town
of Bone.  Once on Bone, walk to the bottom right corner.  Here
you will find an old man who will give you the Key of Brilliance. 
If you don't have Olvan, don't worry.  In the upper right corner
of the continent you will find the North Tower.  In this Tower
the is a Flashing Square.  If you step on this Square, you will
be teleported into the Tower of Grime.

Q: How can I find the Cave of Laosu?

A: From the Village of Padal, walk south until you reach the
mountains.  Now walk west along the mountains and you will enter
the Cave of Laosu.  The entrance is invisible!

Q: I defeated the Serpent Lady in the Castle of Baran.  Prosa,
the commander promised me the Moon Rune if I defeated her.  Now
when I talk to him, he asks me to find Pegim and will not give me
the Rune!  Why?

A: Return to the Village of Zellis.  In the tavern talk with
everyone and you will locate Pegim.  Now return to Prosa and he
will give you the Moon Rune.

Q: I can't seem to find a way through the Flames in Bilthem
Castle.

A: When you enter the Castle, immediately go left and walk up the
staircase.  Now walk south to the wall and go left.  Look for a
narrow hallway leading up.  Take this hallway to the top and go
left.  Take the staircase down.  Now you will enter the flames
from the right hand side.  You should find a narrow passage
through them.

Q: OK, so I made it through the flames and found Doros, but I
can't beat him because he splits into three.

A: Follow the direction above.  Except instead of entering the
flames, continue walking down until you find a staircase leading
down.  Here you will find a Wooden Table.  Push the Table and you
will find a Key.  To the left of this Table you will notice a
Jail Cell.  Open the Jail Cell and release the Old Man being held
prisoner.  He will give you an item called: Star.  Use this item
on Doros and you will be able to defeat him.

Q: I made it to Brush, and Brantu won't let me in the basement. 
What am I supposed to do?

A: First, you need to have six Runes.  If you are missing one or
more Runes, read through the above sections again and find which
one you missed.  If you have not missed any, it is likely that an
apprentice challenged you to a fight, defeated you and took your
Runes.  If this has happened to you, you need to travel from town
to town, looking for the apprentice.  Once you have six Runes,
return to Brush and speak with the Fortune Teller.  Now speak to
Brantu and he will fly you to the next continent.

Q: I am at the next continent and I lost my magic.  I have also
found Gorfun the main Boss but he disappears, what am I doing
wrong?

A: You need to locate the Moonlight.  The Moonlight is located in
a cave southwest of Guanta.  In this cave you will face Metal
Pison.  After defeating him you will locate the Moonlight in a
Treasure Chest.  Return to Guanta and someone will remove the
curse restoring your magic.  When you face Gorfun, use Moonlight
on him when he disappears.

Q: I have received the seven Runes again!  Where do I go now?

A: Walk to the upper right corner of the continent, here you will
find the Final Castle and Gorsia waits within!

List of Towns, Castles and Caves:
 1.  Lemele's Castle     22.  Belaine
 2.  Town of Lemele      23.  Telaine
 3.  Town of Rablesk     24.  Telaine Castle
 4.  Aran Castle         25.  Cave of Beore
 5.  Gate of Earth       26.  Town of Luze
 6.  Town of Bonro       27.  Town of Pang
 7.  Town of Zellis      28.  Town of Padal
 8.  Cave to Melename    29.  Town of Polasu
 9.  Town of Melename    30.  Town of Pandam
10.  Cave to Eygus       31.  Town of Tiffana
11.  Eygus               32.  Castle of Tiffana
12.  Cave to Pell        33.  Baran Castle
13.  Pell                34.  Bilthem
14.  Guntz               35.  Bilthem Castle
15.  Patrof              36.  Town of Brush
16.  Patrof Castle       37.  Village of Vallencia
17.  Town of Bone        38.  Cave of Kapel
18.  Cave of Milto       39.  Village of Bugask
19.  Grime Tower         40.  Village of Guanta
20.  Dowaine             41.  Cave of Bulnsel
21.  North Tower         42.  Castle of Gorfun
From EGM 7.2 - copied without permission.

Q: How do I fight the Apprentices?

A: Fighting other apprentices is difficult because they're always
built up to about the same level your character is, but you can gain
the advantage by memorizing their attack patterns.  They vary, but
each uses the same pattern when fighting the same opponent.  When you
first fight, survive as long as you can and write down their pattern
of attack so you'll know how to plan for your next bouts.  Enemy
apprentices might use healing spells as extra steps, but they'll
return to their regular patterns in the next rounds.

Q: Where do I fin the Apprentice who stole the Sky Rune?

A: Use the Wind Rune to warp from town to town, looking for the
apprentice thief who took the Sky Rune.  At each town, step outside
and look at the town in your crystal ball.  If it looks normal, warp
to a new town, but if it flashes, there is a Rune to be found in the
town.  Enter and save your game at the Inn, then search the tow for
the apprentice who took the Sky Rune.  You'll have to defeat him or
her to get the Rune.

Q:  How do I use the Runes against Gorsia?

A: When you reach Gorsia in the Castle of Gorfun, you must use the
seven Runes in a particular order before you attack.  Use them in the
following order: Wizard, Light, Water, Star, Moon, Wind and finally
Sky.  Using them in any other order will be ineffective.  Attack after
using the Runes.

----------------------------------------------------------------------
Street Fighter II 

Championship Mode - Same Players
1.   At Capcom Logo Screen
2.   Quickly Press Down R Up L Y B
3.   Blue Screen Confirms

Configuration Screen
1.   Hold down Select for 1st fight begins
2.   Controller Configuration Screen Appears

----------------------------------------------------------------------
Street Fighter II Turbo

Super 10 Star Speed
1.   Logo Screen
2.   Quickly Press Down R UP L Y B on Controller 2
3.   Chime to confirm

Turn Off Special Techniques in One Player Game
1.   Logo Screen
2.   Quickly Press Down R UP L Y B on Controller 1
3.   Chime to Confirm

Turn Off Special Techniques in Versus MOde
1.   Versus Mode
2.   Stage Select Screen
3.   Quickly Press Down R Up L Y B on Controller 2

Easy path to Great Ending
1.   Use Trick to turn off Spcecial Techniques
2.   When Capcom Logo Appears
3.   Press DOWN RIGHT UP Left Y & B
4.   Set Difficulty to one star
5.   Play game to end
6.   Receive great ending

----------------------------------------------------------------------
SimAnt

Scenario Select
1.   Plug Mouse into Controller Two port
2.   Use Controller One to enter Scenario Mode
3.   Use Mouse to light up the Scenarios
4.   Use Controller One to Select Scenario

**Note ** This will only work with a Mouse Controller

Change into the Queen
1.   Go to the area in the house between the TV and the chair
2.   Shock yourself in the electric socket closest to the colony
3.   The word "Change" will appear on the screen
4.   You will reappear in the colony as the Queen

Increase Chances of Winning Battle
1.   While in Battle with a Red Ant
2.   Quickly Press A Button
3.   This will strongly increase your chances of  winning
     that battle
**Note** If you have a Turbo controller you should win every battle


----------------------------------------------------------------------
Kendo Rage

Stage Select
1.   At Title Screen
2.   Press X Y A B X Y A B Start
3.   Stage Menu Appears

Reset Game
1.   At any time
2.   Press and Hold L R Select Start

----------------------------------------------------------------------
King Arthur's World

Passwords
8         9         10        11        12        13         
_ O _ _   O O _ _   O O _ _   O _ _ O   _ O _ _   _ O O _
O _ _ _   _ _ _ O   _ O _ O   _ O _ _   _ O _ _   _ O O _
O _ O _   _ _ _ _   _ _ _ O   _ _ _ _   _ _ O O   _ _ O _
O _ _ _   _ _ _ _   _ _ _ O   _ O O _   _ _ O _   _ _ _ _

14        15        16        17        18        19
O _ _ _   O _ _ _   O _ _ O   _ O _ _   _ _ O _   _ _ O _
_ O _ _   _ _ _ _   _ _ O _   _ _ _ _   _ _ O _   _ O _ O
O _ _ O   O _ _ _   _ _ _ O   _ O O O   _ O _ O   _ O _ _
_ _ _ _   _ _ O _   _ _ _ _   _ O _ _   _ O _ _   O _ _ _

20        21        22        23        24        25
O _ _ _   _ _ _ _   _ O _ _   _ _ _     O _ _ _   _ _ _ _
O _ _ O   _ _ _ O   _ O _ _   _ _ _ O   _ _ _ _   O _ _ _ 
_ O _ _   _ O _ O   O _ _ O   _ _ O _   O O _ _   _ _ _ _
_ O _ _   O O _ _   _ _ _ O   O _ _ _   _ O _ O   O _ O _

Cloud World 8 : The Demon Overlord

_ O _ _
O _ O _
O O _ _
O O _ _

----------------------------------------------------------------------
Krusty's Funhouse, Super

Level Codes
    2      BARTMAN
    3      SMITHERS
    4      SNOWBALL
    5      JEBEDIAH

Special Password
Try the password " JOSHUA " (include the space before and after 
it).  Enter any section and exit each section by pressing UP at 
its exit.  Press the L and R buttons simultaneously to replenish 
your pie/ball supply.

----------------------------------------------------------------------
Lagoon

Defeat End Boss (almost)
From:DELOURA@PMEL.NOAA.GOV

The bird in Lagoon is easier to defeat (in fact, VERY easy!)
if you know one thing about the way the game works.

When your character is JUMPING, he is invincible.  You can
attack while you're jumping.

So the way to fight the bird is to stand in a place where the
bird would come by at regular intervals, and when he gets close,
jump and swing the sword as fast as you can.  Repeat.  Heal
when necessary.  Simple.

The Bird, however, is *not* the final Boss.

----------------------------------------------------------------------
Lemmings

Level Passwords - 
-----------------------------------------------------------
| Level | Fun     | Tricky  | Taxing  | Mayhem  | Sunsoft | 
-----------------------------------------------------------
| 1     | SRDTPT  | MGQZMGG | PQFPTBP | XNMTWVD | TPCWFMP |
| 2     | MJDVLXT | LXSFDXB | HPLHRXL | KDTJQQR | WSJCLDX |
| 3     | ZBHPRLQ | ZRVXBWQ | CPZRSRV | VNTGWRB | PVNRCMV |
| 4     | GWSXMHK | NKVKRTB | SMSWSPW | SQDLCRR | HZSQQNV |
| 5     | NCDKKWG | GJWDHMG | DXCQKRX | JHQTCPD | KCGHCNC |
| 6     | CKWDRKV | DJCQQZT | MDGMJLV | RQXNVNP |         |
| 7     | HCBSMGV | JHSVCQL | WZWSDMK | CBWMMLG |         |
| 8     | JBKZQGS | RCHFGNN | HZBCFQM | LCVDQWL |         |
| 9     | MMDMKKX | BJWVRCQ | SPRPVHR | KDHWTJL |         |
| 10    | SKFKNNB | RFPZFBJ | BWCBKXJ | GVNKKJL |         |
| 11    | LXNLJCP | JKJBRMQ | WRFVJDL | DXCDGNH |         |
| 12    | MTPCTNP | MZDCDTC | GGBCXXS | GWJTPLW |         |
| 13    | PCLSRCP | ZVMQKXB | TTXQXQL | LNZNHWM |         |
| 14    | KPMDGXZ | ZZRHJPL | DCBBWNH | MZXZKZC |         |
| 15    | TLVKLSW | JFLKJPX | WCBLDQX | RWLTTCQ |         |
| 16    | HMHRSDR | JQXRNGJ | PFVFXCR | LGJCRKM |         |
| 17    | MFLFHSH | WFVBVJP | NKVCKDN | SQXKBZN |         |
| 18    | QXPKCHB | KWVBVJP | QPDDJFB | WXTBWCB |         |
| 19    | MWRTLNR | TTKLKZT | QBGBPSW | NPKNRKV |         |
| 20    | GMXCWPS | NNFFQPV | JLXJWNW | PZQWRGP |         |
| 21    | KBXNJPB | ZNXBKMP | JLHFSRF | DZTHVNL |         |
| 22    | DVJJBGM | QSLQWTJ | WCLJNNK | RMDTBFQ |         |
| 23    | LGSSCZL | BGFVMFR | LVFHHMM | FCSLSPK |         |
| 24    | MVGDKVX | PQZWDKM | MHNNCPC | RNHQXVM |         |
| 25    | LSQHCQS | SBCMSJS | RNMKXLP | LTGNDXH |         |
| 26    | SXRQMVR | BDGQRNX | XZZSDDN | LHLTDDV |         |
| 27    | PMQJPMX | XPPBQWL | BBTSGZC | HCBBKHV |         |
| 28    | DHBPTWQ | JHQSPRH | LXFLJPX | MWLGVQJ |         |
| 29    | BCXLWVV | GCLKJMQ | QKZVKFT | GSPQCRQ |         |
| 30    | FXWBBSL | SRWGXZM | WFCSHNT | ZTTGRFH |         |
-----------------------------------------------------------

----------------------------------------------------------------------
Lock On

Mission and Lives Select
1.   At Title Screen
2.   Press Y B A B Y Y B A B Y B
3.   Mission and Lives Screen Appears
4.   X increases Planes
     A decreases Planes
     Y increases Mission
     B decreases Mission

----------------------------------------------------------------------
Lost Vikings

Passwords
Level 2:  GR8T
Level 3:  TLPT
Level 4:  GRND
Level 5:  LLM0
Level 6:  FL0T
Level 7:  TRSS
Level 8:  PRHS
Level 9:  CVRN
Level 10: BBLS
Level 11: VLCN
Level 12: QCKS
Level 13: PHR0
Level 14: C1R0
Level 15: SPKS
Level 16: JMNN
Level 17: TTRS
Level 18: JLLY
Level 19: PLNG
Level 20: BTRY
Level 21: JNKR
Level 22: CBLT
Level 23: H0PP
Level 24: SMRT
Level 25: V8TR
Level 26: NFL8
Level 27: WKYY
Level 28: CMB0
Level 29: 8BLL
Level 30: TRDR
Level 31: FNTM
Level 32: WRLR
Level 33: TRPD
Level 34: TFFF
Level 35: FRGT
Level 36: 4RN4
Level 37: MSTR

----------------------------------------------------------------------
Lufia 

Three Tower Puzzle
To be able to proceed to Elfrea, you must first solve the Three
Tower Puzzle.  You will be told that the order to complete the
Towers is Blue Green Red.  This does not mean that you must
explore the Towers in that order, but rather the order to place
the colored Jade stone on the corresponding Pedestal.

Explore the Blue Tower and find the Green Jade.  Explore the
Green Tower and find a broken Red Sapphire.  Explore the Red
Tower and defeat the Ghost.  After the Ghost is defeated a new
are in the basement will reveal the Green Jade.  Now return to
the Cave near Medan and talk to the Old Man in the Cave.  He will
give you access to his Treasure Room where you will find the Red
Sapphire which is has hidden for safe keeping.  Now return to the
Towers in the order specified (Blue Green Red).  Find the Blue
Pedestal in the Blue Tower and use the Blue Jade, then Green,
then Red.  When the Red Sapphire has been put in place, you will
be teleported to Elfrea.

The Four Pirates buttons
The order to push the floor switches outside the Pirate's Room of
the Pirate Tower is:
  *------*
  | 1  4 |
  |      |
  | 3  2 |
  *------*
then step on the switch outside the door and the door will open.

----------------------------------------------------------------------
John Madden Football

Close-up Trick
1.   Title Screen
2.   Hold down any button and then press START several times to 
     get past the screen.  The screen will blank for a couple of 
     seconds, and then you'll get a close-up of the fans.  Let 
     go of the button to start the game.

Last Round Password
     BBBB5nZ5C

----------------------------------------------------------------------
Magic Boy

Passwords
LKLK LKLK - Wet World 1
GGGG HHHH - Pastic Zone 1
FTBC FTBC - Future Zone 1
JLKD JLKD - Sand Land 2
SQTH SQTH - Wet World 2
RPBC CBPR - Plastic Zone 2
JLNM RQDB - Future Zone 2

----------------------------------------------------------------------
Magic Sword

Level Select and Bonus Health
1.   Options Screen
2.   Highlight the EXIT entry
3.   Press and hold down L, R, and START on controller 2
4.   Then press START on controller 1.

----------------------------------------------------------------------
Mario Kart, Super

Shrink Characters
1.   On Character Select Screen
2.   Press and Hold Y
3.   Then press A

Tip
On the Mario Circuit 2 course (last course in the Mushroom Cup), 
get a mushroom.  As you approach the jump, use the mushroom.  
This will give you some added speed as you hit the jump.  Pull 
hard to the left as you go over the jump.  If you timed it 
right, your racer will go flying off the screen and land right 
in front of the finish line.

----------------------------------------------------------------------
Mario is Missing

Passwords
First Room:
 First Door:   PVV23CZ
 Second Door:  FCBSB6W
 Third Door:   YHYAMLZ
 Fourth Door:  Y4MOPFW
 Fifth Door:   G5F96CX

Second Room:
 First Door:   CX746YF
 Second Door:  NBGR6CF
 Third Door:   
 Fourth Door:  X**KLDK
 Fifth Door:   S48O5N4

Third Room:
 First Door:   DWV6P78
 Second Door:  PCD1384
 Third Door:   DJ49LZ3
 Fourth Door:  D9FKPTR
 Fifth Door:   TTMGMQM

Last Boss:
               ZPF*M86

----------------------------------------------------------------------
Mario Paint

Secret Sounds
1.   Title Screen Demo
2.   Click on the P or the Falling Star

----------------------------------------------------------------------
Mario World, Super

1-Up Blocks - In the five tiered 1-Up chambers, Mario can collect all 5
1-Ups if he uses his cape.  Spin jump and hit the lower corner of each
block with the cape.  The first two block in each row yield coins, the
third will yield a 1-Up.

Remember that pressing START followed by SELECT will drop you back to
the map screen, if you've completed the level before.  Handy for collecting
a needed powerup near the start of a nearby level.

Berries for Yoshi - 10 Red Berries will cause an egg to hatch into a
Super Mushroom.  2 Pink Berries will cause an egg to hatch into coins.
3 Green Berries will add 20 seconds to the timer.

Yoshi and Shells - If Yoshi spits out a Blue or Green Shell before
swallowing it, it can be reused.

Yoshi and P-Switches - After stomping a P-Switch, use Yoshi to pick it
up.  When Yoshi spits it back out, it will again be reusable.

Mario can take a direct hit from any creature if riding Yoshi.

Mario can hold 2 items at once by stacking one on the other then
picking up both.

Magic Number 1-Up - If the tens digit of the star bonus achieved by
breaking the goal post tape matches both the ones and the tens digit
of the time remaining on the timer, you will earn a 1-Up.  (seems like
a lot more trouble than it's worth)

Top Secret Area - Get a cape.  Enter the first ghost house and walk to
the right until the first hole in the floor.  Hold the Y button to spin.
Run to the left until able to fly, jump and fly up the left hand wall 
until you can land on a ledge to your right.  Run all the way across 
the house, off the ledge, and out the door at the end.  Once you exit,
you will have a path to an area where you can fully power up, get a
Yoshi, and reenter for as many 1-UPs as you want (1 at a time).

Bonus Items - At the end of every world, carry a turtle shell, P-block,
or an enemy through the high bar.  It will turn into a power-up item
that you can use in the next world.

Get Back Into Castles - To reenter castles once you have destroyed them,
press the 'L' and 'R' buttons at the same time while standing on
the site of the castle.

Just what is the utility of a Firey Mario in SMW? - 3 of the
Koopalings can be beaten by fireballs.  Hit Morton, Ludwig, or Roy 12
times w/ fireballs and they are history.  This is particularly useful
against Morton and Roy who move pretty fast once you get them upset.

In Chocolate Island 1 there is a 3-Up Moon just beyond the midway
gate, but to get it you must pickup and carry the springboard which is
left of the midway gate (means you cannot reach the tape to break it).
Carry the springboard to the level area left of the big crescent-shaped
section.  If you jump as high as possible and then go right while in 
the air, you can land on a set of clouds where the moon is.

If you don't use the angled green pipe to launch Mario forward in
Chocolate Island 1, then you will not get a midway gate.

Power-Ups Between Stages - Carry a P-Switch or a Koopa Shell through an
exit gate and the power-up item in the reserve box will transform as
follows:

Mario            Item In Reserve Box          Transforms To
-------------    -------------------------    ---------------------
Small            Empty                        Super 'Shroom
                 Super 'Shroom                1-Up
                 Fire Flower                  Super 'Shroom
                 Cape Feather                 Super 'Shroom

Super            Empty                        Super 'Shroom
                 Super 'Shroom                1-Up
                 Fire Flower                  Super 'Shroom
                 Cape Feather                 Super 'Shroom

Fiery            Empty                        Fire Flower
                 Super 'Shroom                Fire Flower
                 Fire Flower                  1-Up
                 Cape Feather                 Fire Flower

Caped            Empty                        Cape Feather
                 Super 'Shroom                Cape Feather
                 Fire Flower                  Cape Feather
                 Cape Feather                 1-Up

The 96 worlds on Super Mario World.

All Stages, All Exits (Yes, Virginia, there are 96)
(NOTE: exits marked with '*' do NOT contribute to the *96 total)


Stage                    Exit 1                  Exit 2
----------------------   ---------------------   -------------------------
Yoshi's House            *Yoshi's Island 1       *Yoshi's Island 2
Yoshi's Island 1         Yellow Switch Palace
Yoshi's Island 2         Yoshi's Island 3
Yoshi's Island 3         Yoshi's Island 4
Yoshi's Island 4         Iggy's Castle
Yellow Switch Palace     Yellow Switch Palace
Iggy's Castle            Donut Plains 1
Donut Plains 1           Donut Plains 2          Donut Secret 1
Donut Plains 2           Donut Ghost House       Green Switch Palace
Green Switch Palace      Green Switch Palace
Donut Ghost House        Donut Plains 3          Top Secret Area
Top Secret Area
Donut Plains 3           Donut Plains 4
Donut Plains 4           Morton's Castle
Donut Secret 1           Donut Ghost House       Donut Secret House
Donut Secret House       Donut Secret 2          Star Road 1
Donut Secret 2           Donut Plains 3
Morton's Castle          Vanilla Dome 1
Vanilla Dome1            Vanilla Dome 2          Vanilla Secret 1
Vanilla Dome 2           Vanilla Ghost House     Red Switch Palace
Red Switch Palace        Red Switch Palace
Vanilla Ghost House      Vanilla Dome 3
Vanilla Dome 3           Vanilla Dome 4
Vanilla Dome 4           Lemmy's Castle
Lemmy's Castle           Cheese Bridge Area
Vanilla Secret 1         Vanilla Secret 2        Star Road 2
Vanilla Secret 2         Vanilla Secret 3
Vanilla Secret 3         Vanilla Fortress
Vanilla Fortress         Butter Bridge 1
Cheese Bridge Area       Cookie Mountain         Soda Lake
Soda Lake                Star Road 3
Cookie Mountain          Ludwig's Castle
Butter Bridge 1          Butter Bridge 2
Butter Bridge 2          Ludwig's Castle
Ludwig's Castle          Forest of Illusion 1
Forest of Illusion 1     Forest of Illusion 2    Forest Ghost House
Forest of Illusion 2     Forest of Illusion 3    Blue Switch Palace
Blue Switch Palace       Blue Switch Palace
Forest of Illusion 3     Forest Ghost House      Roy's Castle
Forest Ghost House       Forest of Illusion 4    Forest of Illusion 1
Forest of Illusion 4     Forest of Illusion 2    Forest Secret Area
Forest Secret Area       Forest Fortress
Forest Fortress          Star Road 4
Roy's Castle             Chocolate Island 1
Chocolate Island 1       Choco-Ghost House
Choco-Ghost House        Chocolate Island 2
Chocolate Island 2       Chocolate Island 3      Chocolate Secret (FAST)
Chocolate Island 3       Chocolate Island 3      Chocolate Fortress (ALT)
Chocolate Fortress       Chocolate Island 4
Chocolate Island 4       Chocolate Island 5
Chocolate Island 5       Wendy's Castle
Chocolate Secret         Wendy's Castle
Wendy's Castle           Sunken Ghost Ship
Sunken Ghost Ship        Valley of Bowser 1
Valley of Bowser 1       Valley of Bowser 2
Valley of Bowser 2       Valley Ghost House      Valley Fortress
Valley Ghost House       Valley of Bowser 3      Larry's Castle
Valley of Bowser 3       Valley of Bowser 4
Valley of Bowser 4       Larry's Castle          Star Road 5 & Front Door
Valley Fortress          Back Door
Larry's Castle           Front Door
Back Door                *END 
Front Door               *END
Star World 1             Star Road 1             Star Road 2
Star World 2             Star Road 2             Star Road 3
Star World 3             Star Road 3             Star Road 4
Star World 4             Star Road 4             Star Road 5
Star World 5             Star Road 1             Star Road 6
Gnarly                   Tubular
Tubular                  Way Cool
Way Cool                 Awesome
Awesome                  Groovy
Groovy                   Mondo
Mondo                    Outrageous
Outrageous               Funky
Funky                    Star Road 7 (Yoshi's House)

How to beat AWESOME (in special world)

Here's how to beat AWESOME without having to worry with jumping on koopas
and bullets and all those nasty things at the end:

1. The goal is to cross the whole section at the end (where all the fish,
bullets, etc start coming at you like crazy) using a flying blue yoshi.

2. You may get blue yoshis very easily down on starworld 2 or 3 (the one under
water where the egg hatches -- small blue yoshi will eat a power star and
immediately turn into big blue yoshi.  At this point, press pause-select
to get out.

3. The hardest part is probably getting blue yoshi in AWESOME over to the
last pipe before the nasty section.  Once you get him there, try to eat one
of the turtle shells and/or turtles.  BUT HERE IS THE TRICK:  You will never
make it over the gorge to the end by flying at normal speed.  You have to fly
fast just as you would run fast by holding the Y button down, while flapping
"your wings" with the B button.  But watch out, if you press the Y-button AFTER
you eat a shell, yoshi will spit it out.  You must press Y before eating the
shell, and never let up again until you get to the end.  Flap like crazy and
you will make it over the gorge.

How to beat Funky in the Special World

Ah, this was truly a nasty level. Get equipped with a Yoshi and a Cape from
the level two spaces to the right. Then, at the very beginning, run to one
block before you meet the first wiggly, then fly with Yoshi. When it looks
like you're coming down, DON'T let go of any buttons. You will
automatically get kicked further by the bullets firing off the canons. Keep
this up till you reach the springboard next to two pipes.

Then, the procedure I followed to carry the springboard to the next pipe
was to first swallow the wiggly in the next area, pick up the springboard,
run with it, jump, etc....

This level gets my vote for MOST ANNOYING.  Especially when that idiotic
Yoshi runs away so many times. Talk about loyalty!

Favorite 1-Up tricks

For someone who hasn't advanced far in SMW, the easiest source of
one-ups is Yoshi's Island 2.  Enter with Yoshi, then bumping the block
that normally gives Yoshi gives a one-up.  Use START and SELECT to
jump out of the course and repeat as often as desired.  It is a little
faster if Mario is caped and you enter at the middle of Yoshi's Island
2.  Then one can get a life every 10 seconds or so with no skill
required.  I generally run it up to the maximum of 99 lives in order
to pay for the increasingly long trip back to Yoshi's Island.

Go to Chocolate Island 4 in world 6.  You must have a
cape.  Get the first P-block and go down the grey tube.  Once in the
tube, grab the second P-block and jump off the edge.  Hug the right
wall until you see the seventh opening in the wall that is filled with
1-UP mushrooms.  Float into the passage and grab the 1-UPs.  When you
come out of the tube, go back to the left and repeat as many times as
needed.

Just before entering the last area of Vanilla Secret Fortress (to face
Reznor), you can earn many 1-Ups by repeatedly stomping the Bony Beetles
at the Red Door (don't touch the ground - tread water).  At first this
will just earn points, but the points increase and eventually become
1-Ups.  This basic technique applies most places where an enemy can be
continually stomped w/o touching the ground.

In Butter Bridge 2, there is one green pipe with a small log platform
on both sides (this is about 2/3 of the way through, also it's the
pipe you come back up through if you go down the second purple pipe
to ride the rope).  If you have a cape (there is a feather in the
green "!" block right after the middle goal), get on the right log
platform trapping the koopa between you and the green pipe.  Now, you
can use the cape spin trick to continuously knock the koopa shell
against the pipe to collect unlimited 1-Ups until the clock runs out.


There's a place where you can get unlimited lives
(well, I guess up to 100, I never actually saw how far I could go) in the
Sunken Ghost ship. Just before you enter the pipe to go the second portion
of the ship, go to the left and up. There will be two bullet things that
will keep shooting and they will hit your feet. First, you get 200, 400,
800, ...., up to 8000, then you get 1-ups for every hit. So, I just sit
there for a minute and rack up lives.

In the Forest of Illusion (one of the acts on the left.) there is
an act where there is a koopa "fishing" with a green mushroom. Ignore him.
Get a shell and run to where you find the first pipe. There is a monster
that comes out of the pipe and throws creatures at you. There is a depression
in front of the pipe. Take the shell and throw it at the pipe, it will start
to bounce back and forth. Everytime the guy in the pipe throws a creature
the bouncing shell will kill it. Further, you can now "take the bait" from
the guy in the cloud. He will also throw more creatures giving you more guys.
It is possible to get 40-70 guys (depending on how good you are at getting
the guy in the cloud to constantly throw in the depression) in one play of
the scene.


Go to the first world in the forest (the one next to the  Ghost
House). Play through that World and touch the midway goal (the small goal
post, ya know what I mean, right?). Then exit the world (start to pause,
select to bail).
Now go back into the world. You'll start at the midway post. Run to the
right and you'll find a block that alternates between the different pow up-s
in the game. Hit the block when it's a feather and you'll catch the invinc
star. Now run to the right and hit every monster along the way. Soon, you'll
start to earn 1-Ups and 2-Ups (from the centipede-like creatures). You should
be able to get 15 lives or more before the star fizzes out.

In regards to extra lives, I found the best way is using (as someone
else mentioned) the star.  I use the 5th special world (I'm pretty sure
it's the 5th), I'm not sure what it's name is, but I can tell you that it
is the one on ice, with lots of Rex's.  What you want to do is go until
you get to the platform that has 5 coins and a ?-box above it.  You must
carry the Power button with you to this point.  Hit the P, and get the star
from the ?-box.
Then jump up and down and touch all the cheep-cheep's that are flying back
and forth.  When the P-power ends, and you fall (because the ledge turns
back into coins) run to the left and kill everybody in your path.  I can
consistently get 17-20 lives from using this method.

This is the 1-up method I use.  You get 40-50 lives, a power-up,
and a Yoshi all at once.  I kinda like it, and you are welcome to add
it to the list if you don't have it already.
In Vanilla Secret 2, go to the midway tape.  Break the tape and leave
the world.  Go back in the world, starting at midway.  Go right, until
you come to a pipe.  In a music box above the pipe is a power-up.
Continue right, avoiding paratroopers and spiked guys, over the
chasm, and to the row of blocks above a field of spiked turtles.
Hit the bottom of the SECOND block in that row.  It is over the spiked
turtles, but with minimal practice you can hit it easily.  In the
SECOND block is a P-Block.  DON'T JUMP ON IT!  Grab it, and take it with
you.  While carrying the P-Block, return back to your left, over the
chasm, past the pipe you saw before, and past the midway tape.  Continue
until you get BETWEEN 2 pipes on the same screen.  Each pipe has a
villian jumping out of it, and there is a chasm just to the left of
the left pipe.  Set the P-Block down here.
Jump on the P-Block, jump over the chasm on the left, and run as far
and as fast as you can left.  Each turtle/villian has turned into a
coin, and after ~5 of them they are all 3-ups.  Tons of 'em.
The P-Block power will run out about the time you get back to the Yoshi
block.  Get Yoshi, and leave the world.  ***NOTE: Don't leave the world
until the game has finished counting up your lives!!!!  You get so many
you have to wait till it counts em all.  Voila!  Many lives and a Yoshi.

Super Mario World Map

         **********
         *MAIN MAP*
         **********

                                  P3---27---28---29---30---31---32---.
                                                                |    |
                                                  .---34---33   |    |
                                                  |    |    `---'    |
                                                  P4   |             | 
                                                       |             |
                                                      35             |
                          P3      23------.            |             |
                           |       |      |            |             |
                      *---20      21--.   24       *  .'             |
                           |       |  |   |        |  |              |
                           `---18--'  22  25       `--'              |
                                |         |                          |
                                |         26                         |
                                |         |                          |
                                |         P4                         |
                                |                            .--38---37---.
           14                   |                            |   |        |
            |                   |                           41---+-------39--40
        .--13--------15---.     |                            |   |        |
        |   |        |    |     |                           42   `---43---'
        |   |        |    16---17                            |        |
   12---9   10--.    `-P2                           *---45---'    46--' 
        |   |   |                                                  |
        |   |   |                                                  |
        `---8   11--P1                 To Valley Of    P5          |
            |   |                       Bowser Map      \  48-----47
            |   *                           |            \  |
            |                               |             \ |
            7-.                   P6  .----56              \|
              |                    |  |             .--.    +
     1        6                    |  |             |  |    |\
     |        |                    `--55       51---+--50--49 \  
     |      5-'                       |        |    |  |    |  |
     |      |                         53-------52   `--'    `--'
     2---3--4

     **********************                         ************
     *VALLEY OF BOWSER MAP*                         *STAR WORLD*
     **********************                         ************

  19----P2                                               *
  |                                                     / \
  P1                                                   /   \
      *----58   59                              *-----54   57-----*
      |    |    |                                \               /
      60---61   62                                \__36  *   68_/
      |    |    |                                    /   |    \
      63---64---65---66---To Main Map               /    67    \
                                                   /    /  \    \
                                                  *----'    `----*
     P6-------44---------P5
                                                    *********
                                                    *SPECIAL*
                                                    *********
                                         
                                                     *--76--75--74--73--.
   ********                                                             |
   *LEGEND*                                          *--69--70--71--72--'
   ********

   1- Yellow Switch Palace   31- Butter Bridge 2         61- #7 Larry's Castle
   2- Yoshi's Island 1       32- #4 Ludwig's Castle      62- Valley Fortress
   3- Yoshi's House          33- Cookie Mountain         63- Valley Of Bowser 3
   4- Yoshi's Island 2       34- Cheese Bridge           64- Valley Ghost House
   5- Yoshi's Island 3       35- Soda Lake               65- Valley Of Bowser 2
   6- Yoshi's Island 4       36- Star World 1            66- Valley Of Bowser 1
   7- #1 Iggy's Castle       37- Forest Of Illusion 1    67- Star World 5
   8- Donut Plains 1         38- Forest Ghost House      68- Star World 4
   9- Donut Plains 2         39- Forest Of Illusion 2    69- Gnarly
  10- Donut Secret 1         40- Blue Switch Palace      70- Tubular
  11- Donut Secret House     41- Forest Of Illusion 4    71- Way Cool
  12- Green Switch Palace    42- Forest Secret Area      72- Awesome
  13- Donut Ghost House      43- Forest Of Illusion 3    73- Groovy
  14- Top Secret             44- Chocolate Secret        74- Mondo
  15- Donut Plains 3         45- Forest Fortress         75- Outrageous
  16- Donut Plains 4         46- #5 Roy's Castle         76- Funky
  17- #2 Morton's Castle     47- Chocolate Island 1      * - Star Road
  18- Vanilla Dome 1         48- Chocolate Ghost House   P1..6- Pipes
  19- Donut Secret 2         49- Chocolate Island 2
  20- Vanilla Secret 1       50- Chocolate Island 3
  21- Vanilla Dome 2         51- Chocolate Fortress
  22- Red Switch Palace      52- Chocolate Island 4
  23- Vanilla Ghost House    53- Chocolate Island 5
  24- Vanilla Dome 3         54- Star World 2
  25- Vanilla Dome 4         55- #6 Wendy's Castle
  26- #3 Lemmy's Castle      56- Sunken Ghost Ship
  27- Vanilla Secret 2       57- Star World 3
  28- Vanilla Secret 3       58- Front Door
  29- Vanilla Fortress       59- Back Door
  30- Butter Bridge 1        60- Valley Of Bowser 4

----------------------------------------------------------------------
Mechwarrior

Invinvibilty
1.   Start Game
2.   Highlight Third Option and Press B
3.   Makes Choice and Exit
4.   New Option On Prev Screen
5.   Choose Mech and New Option
6.   In Game Press Start to Pause
7.   A L L Y A L L Y A L L Y

----------------------------------------------------------------------
MegaMan X

Passwords
After Vile
     5385 7136 6321
Chill Penguin defeated
     6385 5336 5364
Storm Eagle defeated
     6483 7376 5124
Flame Mammoth defeated
     1573 5232 7264
Spark Mandrill defeated
     5131 7358 4181
Armored Armadillo defeated
     5147 8437 4536
Launch Octopus defeated
     1556 6642 7448
Boomer Kuwranger defeated
     5151 3427 4261
Extra Life Tank
     5447 4177 4536
Sting Chameleon defeated
     4131 6712 1221

From: jbullen@morgan.ucs.mun.ca (Joseph Bullen)
Password for armour, helmet, acceleration, several heart tanks and
three sub tanks.  Note that all of the bosses are still intact:

     1152 1176 2181

From: farb01@vax1.mankato.msus.edu (The Atomic Mushroom)
Start game withall but one heart pack, three aux power packs, 
and ALL FOUR suit powerups!  (The chest armour, helmet, boots,
and blaster.)

     6544 8278 6228

(to get the other 2 powerups, first get the boomerang powerup, then
in the power plant stage, use the boomeramg to grab the aux power
pack, then enter the boomerang stage again and use the boomerang
again to grab the heart sitting on the ledge near the very edge of
the stage.)

----------------------------------------------------------------------
MegaMan Soccer

Passwords
From: VROSAS@ANAHUAC.BITNET

due         v.s.
woodman   faraonman     11010101
                        01111111
                        11111110
                        11100011
                        10010010
                        01011000
                        11101111
                        10001011
due         v.s.
faraonman   dustman     00011010
                        01010100
                        01110011
                        01001111
                        00101010
                        00111100
                        01000100
                        10101010
due       v.s.
dustman   drillman      01111111
                        11111111
                        01110010
                        01001111
                        00101011
                        10000001
                        00100001
                        00100000
due       v.s.
drillman  fireman       00011010
                        01010101
                        01111010
                        11100111
                        00010111
                        11000101
                        10101010
                        00000000
due        v.s.
fireman    elecman      10110001
                        01010100
                        01111111
                        11111111
                        11110010
                        01101111
                        10101011
                        10100000
due        v.s.
elecman    skullman     01111111
                        11111111
                        11110011
                        11101110
                        00001011
                        10011100
                        11000100
                        00101011
due        v.s.
skullman   cutman       01001001
                        10011011
                        01010000
                        11100110
                        00010110
                        11100100
                        10001010
                        10100000
due        v.s.
cutman     enker        00000100
                        00111000
                        01011000
                        11101111
                        00001010
                        10000001
                        10000001
                        10000001
due        v.s.
enker      protoman     11011011
                        01010100
                        11111010
                        11100110
                        10010110
                        01100101
                        00101010
                        11100001
due        v.s.
protoman   D.R. Willy   01110100
                        10011111
                        10011111
                        10011111
                        10011110
                        10110011
1 = point   0 = empty

----------------------------------------------------------------------
===============================================================================
