Lmb= left mouse button   Rmb=right mouse button   ###/###=current score
always eye on everything and talk to everyone		to see item in inventory= ctrl-i or tab key.

Act 1  Living the coarsegold dream
Enter the game with a screen showing saloon, mom's cafe & hotel, walk right 3 screen to school house eye on everything (glasses) and talk (! With circle) to everyone. Ms. Penelope the school teacher will come in/out many times talk to her a few times then walk left to your pharmacy. Look around & talk to Dominick sitting in front of your pharmacy.  From your inventory bag get the key & click it on your door to enter.  Eye around everything in your pharmacy.  Take the blue stick of 'prepparation g' from front of left table and give it to smithie the blacksmith later in the game.  Hand cursor to flip door to enter back counter (upper left of screen) enters ms. Penelope the school teacher with blue dress, she will give you a Rx go into the inventory (mouse button to upper left screen click the belt, click glasses or the Rx to read it) get the Rx. Talk to her a few times at the counter, enter rx lab by hand icon to door left of screen eye around the lab hand icon on the rx table middle of screen to do her prescription.

Ms. Penelope's Rx: From shelf take & put on table: 1 yellow rx bottle, 1 cork, 1 cylinder, 1 green bottle (5 bottle from top shelf - this is 'Tetrazole' click bottle to cylinder.  Lmb until you get 40 put green bottle back on shelf.  Click cylinder to yellow bottle, click cork to yellow bottle.  Exit out & get fron inventory the yellow bottle and click it to ms. Penelope       score: 511/999.   She leaves the pharmacy enter ms. Back.

Ms. Back's Rx: talk to her a few times, look at her rx. It reads 'Quinotrazate tab  3x/7days'.  Enter lab hand icon on lab put from shelf to table cylinder & beaker, take from top shelf 1st purple bottle 'Dsmuth Enterosalicyline' lmb click 15ml to cylinder, click bottle back to shelf.  From 2nd shelf yellow label bottle click the 'Phenodol Oxytriglychlorate' to scale to weight 30gm (use lmb), put bottle back to shelf click scale to beaker, balance back to scale and cylinder to beaker.  Put get a stick (3rd shelf right) click on beaker to stir then put in trash (hole in right of table).  Click beaker to pill machine (left of table) click level on machine a few times then click yellow rx bottle to sprout of pill machine 7 times, cork the bottle & exit out of lab vial lower right of screen.  Give bottle from inventory bag to Ms. Back.  She leaves and enter ms. Ovaree.    Score: 521/999

Ms. Ovaree's Rx: talk to her a few times.  Go into inventory look at her rx, it is not readable, leave pharmacy walk 2 screen left & enter saloon, eye around talk to all there.  Go to right of table and hand icon on glass to take it. Score 522/999. Exit  saloon via lower left of screen, walk 2 screen right and return to you lab.  From inventory bag click glass across the Rx to read the prescription.  It reads: 'Testosterate 25mg/day' as directed click out 532/999. Hand icon on lab table to get close up view.  exit lab and out of pharmacy walk 2 screen left enter golden ball salloon enter door upper right (right of stage) eye around backyard.  take magic elixir from back of carriage (yellow) score=533/999.  eye & pick up ice pick off barrel score 534/999 hand on salloon door to return to inside the saloon, talk & click Rx to doc Gilbspie's nose he is sitting on the table, he will re-write the prescription from testorsterate to estrosterane.  score 541/999. Leave the bar and return to your pharmacy lab 2 screen right of salloon.the indian will change shift, talk to the new indian before entering the pharmacy. Walk directly into your lab to prepare the rx.  To prepare the Rx: Go into inventory bag eye to Rx to read 'estrosterane, 1 paper each morning after' max is 6 pack per box.  put to table the the mortar & pestle, bimethylquionline crystal (3rd bottle from right 2nd shelf from top), spatula, metyraphosphate (top shelf right 1st bottle).  click bimethylquionline crystal 15mg to balance and click bottle back to the shelf.  Click balance to mortar, click 15gm metyraphosphate to balance then bottle back to shelf, click  to balance then to mortar,  Click pestle to stir/grind.  click paper to table, click spatula to mortar then to paper, click green rx box to table and paper to box, repeat 5 more times. then take box to madame Ovaree she will then leave and enter Smithie, score 551/999.  From inventory bag give him the Prep G (you may have to click it a few times on him) he will talk to & pay you he will then leaves.  score 554/999 Enter the sheriff ordiering you to shut down the pharmacy.   END OF ACT 1.

SAVE game.

ACT 2 THE PLOT SICKENS   STARTS
The old man will now come out and give you some information. 
To get your home make mask Go to mom cafe 2 screen left of your pharmacy talk & eye around.  hand click on the can of bean.  leaves 555/999.   Leave walk left 1 screen to Smithie's shop.  At lower left of screen get charcoal from pit  556/999  Save game.  Take leather strap located left of the closed sign 557/999  Save game.

To make the gas mask:Go to inventory bag click ice pick to can to poke a hole to it then click leather strap to can to make the gas mask 570/999  Save game.

Walk right 2 screen to general store eye/hand icon on paper bag in the counter  talk to Willie 571/999  Save game.  Leave for your pharmacy lab.  Don't forget to gas mask yourself first 583/999.  Paper bag to horse outside your pharmacy to collect air sample click bag on horse tail when it is up 589/999   SAVE GAME.  Enter your pharmacy into your lab to make 'Aminophyllic Cytrate'

How to make the Aminophyllic Cytrate  Put spectroscope to front of lamp. Press tab key to enter inventory bag click on the bottle of exil ok out click it on lamp then click match on lamp.  594/999.  Put to table cylinder & beaker, click sodium bicarbonate (2nd shelf 1st bottle on right) 40gm to balance, return bottle to shelf, click balance to beaker then back to weight.  click 15ml of Furachlordine (top shelf 4th bottle from left) to cylinder, return bottle to shelf click cyoinder to beaker. then click 45 ml of water (3rd shelf small bottle about 4th bottle from left) to cylinder click bottle to shelf click cylinder to beaker.  Beaker should now total 100ml.  click 5gm magnesium sulfate (wnd shelf 1st box on left) to balance, return box to shelf click balance to beaker.  click stick to beaker to stir then stick to hole in right of table to trash it.  click empty Rx bottle to table click beaker to bottle click cork to bottle 599/999   Save game.

Leave Rx lab exit pharmacy from inventory get & put gas mask on yourself.  From inventory click bottle Rx just made to horse.  Willie now talks to you 619/999 Save game.

To get rid of the snail:  Go to saloon 2 screen left of your pharmacy, enter look/talk to Sam the bartender give him the $ from your inventory bag to get a case of beer leave.  Save game 624/999  Go to church (after exit saloon walk left then turn up at the road with the wagon) pass cemetary.  Eye on everything especially on church door, hand cursor on church door to open look & go inside talke candle wax 625/999 look at left entrance of opened door take key with hand cursor close church door  626/999  Save.

Go to Robinson cliff...From church walk left return to front of saloon, walk left cross bridge left of Smithie's eye around all things. 	Tab to enter inventory bag, click beer with church key then beer to railroad track 644/999   Save.  Watch cartoon.  Talk to indian  he is Srini who is stuck inside rock.  Leave, cross bridge walk up the street with the wagon and you will see the cemetary look & talk to Doug Mc Carkun who is cleaning the cemetary, walk right until you see the schoolroom  Look and take ladder from playground slide.   Tab to see inventory if you have ladder.  Walk left to bridge to cross it.  From inventory bag get ladder and click it on indian, He will climb out and thank you.    Willie (old man) will now come out and talk to you again.)    655/999  Save game. Arrow on Rx lab desk to get close view.

Make Prescription: Bisalicylate Antitoxidene   Cylinder & test tube to table.  25ml Bismuth (top shelf 6 bottle form left) to cyoinder click cylinder to test tube.  click 5ml Orphenamenthihydrice (top shelf 6 bottle from right) to cylinder then click cylinder to test tube.  Click match to lamp and test tube to lamp, at boil put Rx bottle to table and click test tube to bottle, cork it 655/999  Save & Exit.

Exit out lab, talk to indian in front of counter of your pharmacy.  Leave pharmacy walk 3 screen left to Smithie Eye around take rope at left of door.  Walk left thru bridge hand icon to get ladder return to Smithie's.  Walk up street right of bank (street with wagon) then right 2 screen to water tower (red barrow left of toilet) now toilet stands 3 people.  Tab inventory bag get ladder hand cursor on top of ladder click ladder right of water tower 658/999  Save claim ladder to lever 2 of water tower with hand cursor take ladder and click on water tower to climb to top.  hand cursor to top of ladder Freddy will climb 1/2 way from inv bag take hand curosor click on rope to make lazzo then to top of water tower hand cursor on rope 669/999 to climb to roof.  hand cursor on hatch (right top roof of water tower) to open it then from inv bag click the bottle on the open hole  679/999.  Save  

To put fire: Leave bedroom after talking to the indian.  Exit pharmacy, hand icon to baking soda outside your pharmacy 680/999.  Save  walk right to 1 screen eye on everything to school put baking soda to upper portion of see-saw 682/999 Save this following part is tricky.  hand icon to swing lick hand icon 3 times then to roof of school house when freedy is on top of school house SAVE 687/999  hand icon to see-saw Freedy will jump and fire will be put out 699/999. Save.

Go to Brothel.  From school walk left 4 screen to Blacksmith walk road front of screen SAVE game.  walk to door of house eye everything talk to sheriff & banker hand icon on door enter house eye arond take postcard from table 700/999 talk to all girl.  self running cartoon.    act 2 ends

Act 3 start - Guns &  Neuroses
Inside your bedroom, hand cursor on night drawer under mirror open drawer get ticket close drawer, walk right of bed open it and look take key, close drawer 701/999  go downstair to writing desk hand icon to door to roll it up key to drawer to open it look take letter close drawer & desk door 702/999 save game   tab to inventory bag eye icon to letter to read it. Leave for cementary 1 screen up street left of merchandile store wlak left of church enter cementary eye around hand cursor on shovel in front of pole with ball on top take shovel 703/999 eye on all tomb stone to find phillip d.  shovel to tomb stone in front of pole with ball on top 710/999  save  click shovel to hole to fill grave walk right right to leave after get key.  Go to bank hand cursor on bank door to enter eye around inside give safe deposit box key to banker after talking to him.  after get box hand curson on it to open up click on box cover, red cloth eye gun take gun & red handkerchief 715/999  save game close box return to banker. Save game.

After banker return you key leave walk right to Mom cafe eye everything inside cafe hand cursor on coffee pot to take a cup of coffee leave for sheriff office 2 screen right of mom cafe.  inside sheriff office talk to him give coffee 721/999  he will return you some bullet 720/999 save game.  Leave take horse plop from outside sheriff office floor. (street) 721/999 save. tab to enter inventory bag click bullet to gun.  enter mom cafe put plop to floor/middle disk. leave.  Walk left to saloon enter inside hand cursor to door in upper right eye & take pie from window save return to sheriff office give him pie for a gun cleaning kit 735/999  SAVE.

Tab to enter inventory bag click gun clean kit to gun 740/999 SAVE  enter pharmacy up to bedroom get claim check by open desk drawer under mirror in your bedroom. don't forget to close drawer after use. 741/999  save. Leave pharmacy to barber shop located left of pharmacy 1 screen left.  Give ticket for boot 747/999 SAVE.  Leave barber shop.  Go to the cemetary talk to Srini (using the ! with circle icon) a few times. From the inventory bag get the bottle click to fence right where Srini is standing, screen now will turn to a close up view use your gun guide shoot the 2 bottle 752/999 SAVE game (from here on save each bottle of shooting and restore if you miss).  Scrini will throw bottle for you to shoot place your gun shooting guide towar right side of the screen and shoot with left mouse button he later will hold up signs shape of a hand shoot it, SAVE then he will throw up 6 bottle shoot it fast.  A cartoon will run SAVE 763/999.  Leave for pharmacy eye & take silver medallion from undder your diploma right side of the screen 763/999  SAVE.  Leave for merchandile store give medallion to willie (1 screen left of pharmacy) 765/999 he will talk to you telling you how to make the ear.  Leave & re-enter the store hand cursor click on box willie was sitting on to take knife 766/999. SAVE  Leave go to inventory bag if you don't have wax go to church and open door it is left inside of church if have wax, click knife on wax go to cemetary stand by Phillip's grave hand cursor dirt to get clay click clay to ear leave for you medicine lab.  SAVE

Inside your pharmacy lab, put match to burner put crucible on table (3rd shelf small cup), put medallion to crucible, click ear mode to burner, click crucible to burne to melt silver then ear mode to crucible.  Click hand cursor to mode to get silver ear at inventory gab hand cursor to silver ear  787/999.  SAVE

Leave pharmacy lab SAVE. click ear to Freddy 788/999  now Freddy is all dressed.

Act 3 ends   Act 4 - Showdown at the Hallelujah Corral   Starts

Walk 1 screen left of saloon you will see a man wearing a sign, talk to him (Chester). Tab to enter inventory bag click on gun.  enter saloon eye on the 4 card player, hand cursor on man wiith black hat to get close view, when middle hand scroll up click eye cursor on it then hand cursor on it. Freddy will jump onto table on left quickly take your gun hit the pole at the bottom of the bar the bullet will bounce to the wall and hit the lamp to Ace. 818/999  SAVE gane,

Leave saloon via back door  (upper right of bar screen)walk front of screen then right of church 1 screen enter front between blue roof & the 2 pole in the roof this is barber shop read door SAVE. Give barber post card from inventory & he will give you Nitrous oxixe leave @ back door  SAVE 823/999.  Walk left of windmill & front of free up hotel stair put nitrous oxide from Inventory bag to balcony front of middle window leave thru stair.  828/999.  SAVE  Walk to front to bank & front of screen to old gazebo (lower right)  standing inside gazebo aim gun at nitrous oxide and shoot it 848/999  cartoon follows leave  SAVE.

Cartoon, shooting gallery will appear 868/999  SAVE cartoon again.  Freddy will get shot click handkerchief on him to stop bleeding 873/999  SAVE  Cartoon.  At school house 883/999  SAVE.  Penelope will shoot you quickly take slate left of you to protect yourself when she shoot you be careful this part is tricky, if you get kill restore. 893/999.  SAVE  Cartoon   After Penelope leave hand click  silver ear on floor 894/999. many time on freddy to rock the chair (you are now in the school basement) when Freddy falls from inventory bag take ear click on freddy to sharpen it 904/999 then ear on rope to cut it 914/999.  Again this part is tricky if you get kill restore.  Save.   At the school room scene hand cursor at sword on top of blackboard 915/999  Click sword from inventory then left button many time having sword at left of screen to move Penelope to left of screen she will fall  950/999  SAVE  Get ear from inventory bag and click on Kenny.  Cartoon.  the end of the game.








Game: Freddy Pharkas Frontier Pharmacy    detailed solution        file: fredy.doc   total    pages




4



