   
   ORBS3D was created using POV-Ray 2.0 and assembled into a 8 frame three-
dimensional FLI using a program called DTA.  Viewing the animation requires
a FLI viewer such as Flisee.  One that repeats the animation is recomended.
To view the FLI in 3D, you need a normal pair of red/blue glasses like the 
ones that come with 3D comics or cheap 3D movies.

   To make an effective 3-D image, you should first trace traced the image 
normally.  Then move the camera position slighty to the left.  (Left relative 
to the camera directon.)  If you are unsure how far to the left you should 
move the camera, do the following:

- visualize a person (to scale) viewing you environment instead of a camera/
-  move the camera position as far as the distance between his eyes.

   you should NOT change the point that the camera is looking at as that will
make it difficult to impossible to focus your eyes.  All objects behind the
look_at point will appear "sunken in", or behind the monitor's screen.  All
objects before the look_at point, like my four orbs, will appear like they
"rise out" or are in front of the screen, so your look_at point will designate 
where things are relative to your monitor screen.

   If you have any questions or comments, you can reach me at:

                                               Drew.Dormann@highway1.com

   			              or       Drew Dormann
                                               RD1 Oakview Dr.
                                               Meadville, PA 16335

   
