Mountain Software Presents:

Control Menu for GFA BASIC
by Anthony Watson
Released August 7, 1992

  If you use GFA BASIC, you are possibly also using the menu program that 
accompanied GFA BASIC. You may also have noticed the conflicts between the 
control menu and the WINDOW COLORS CPX. Also, if you are anything like me, 
you never use the majority of controls/options in the stock menu?

  So in an effort to simplify my life a little I wrote this little program 
to control GFA BASIC and the Compiler. I reduced everything down to just 
four options - INTERPRETER, COMPILE, TEST RUN, and QUIT. Other options such 
as case optimization, memory usage, error codes, etc., I prefer to set in 
the program source code anyway, as it varies from program to program. Also, 
this little utility will compile to a file named 'TEST.PRG'. Clicking on 
TEST RUN will run this compiled code.

  Being a simple program, this utility does make several assumptions... 
Primarily filenames must be as follows:

                      Interpreter - GFABASIC.PRG
                         Compiler - GFA_BCOM.PRG
                           Linker - GL.PRG
                         Resource - RCS2.PRG
                          Library - GFA3BLIB

  Any deviation from these names will result in errors and/or failure to 
operate. If you had the WINDOW COLORS CPX disabled so that you could use the 
original menu, you can enable once again... This menu is compatible with 
that CPX. (It's nice to have the colored windows again!)

  I make no claim as to the efficiency or operation of this program. I 
cannot be responsible for any damage this program causes. (Though I use this 
program myself, and haven't had any problems...)

  This program is FREEWARE. No payment is expected or required. You are free 
to copy and/or distribute this utility as you wish. Any modifications to 
this program, however, are stongly discouraged...

May it simplify your life...
Anthony Watson
_____________________________________________________________________________
VERSION 2.0
Released August 7, 1992

I'm trying to work out some 'universal' routines that I can use in all of my 
programs. Primarily, I'm trying to come up with 'RESOLUTION INDEPENDENT' 
routines that will work not only in all three ST modes, but perhaps TT 
modes, or graphics upgrade boards? I figured I'd apply this
'New Technology'? to my Menu utility. 

I would appreciate if anyone who may own a TT or a graphics upgrade, could 
write and describe the 'successfulness' of my programming? Thanks...

Anthony Watson
6911 NE Livingston Road
Camas, WA  98607
(GEnie Address - A.WATSON6)

