Obsession Demo V1.0 ½ 1993, 1994 Unique Development Sweden HB Org.no. 916697-2431 All Rights Reserved * DISTRIBUTION TERMS * This demo may be freely spread under the following conditions: * No changes are made to the program or any of the enclosed files. * The following files must be included * ADVERT.PI1 * UDS.SBS * PIN.BWS * OBSESSED.PRG * READ_ME.TXT (this text) * No fee apart from the disk copying fee may be charged for the demo. * NO WARRANTY * BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. * INSTALL ONTO HARDDISK * 1. Create a folder called OBSESSED on your harddisk. 2. Drag all the files (see above) to the OBSESSED folder. * COMPABILITY * The Obsession demo works on any Atari STE and Atari FALCON with at least 1 MB RAM. The program has been tested on various versions of TOS; 1,62, 2.06, 4.04 Mega STE users should start up the demo in 16 MHz, no cache mode. * PLAYERS GUIDE TO AQUATIC ADVENTURE * When the table starts to scroll press RETURN to begin play. You launch the ball with the arrow key DOWN. The longer you keep it pressed the more you tighten the launch spring. Use LEFT & RIGHT SHIFT keys to activate the left and right flippers and SPACEBAR to tilt the table (very useful when you want to direct the ball). Pressing the ASTERISK (*) on the numerical keyboard changes the size of the LED-display. ESC leaves the demo. The Story so far... Bobby Bubble is truly an adventurer. Not did he only escape from the secret dungeons of Captain Notpolite, he also stole the secret treasure map from the Captain and is now heading towards the Sitnalta archipelagos. The map leads to a strange and uninhabited island with a great coral reef called Sharks' Nest surrounding it. Bobby puts on his diving gear and heads into the warm but deadly water. What he doesn't know is that Captain Notpolite is watching him from his stealth submarine 137. Will Bobby find the treasure or end up as a shark snack. You decide! The AQUATIC ADVENTURE table consists of a number of different ramps and passages. On the left side is the DEEP ramp. It leads to a spring at the left bottom of the table. When visiting that ramp you make Bobby ascend deeper down into the coral reef. The DEEP ramp gives 50 000 bonus points and visiting it more often gives you the chance to activate KICKBACK, gain 2 million, be rewarded with a SAFE BALL or even an EXTRA BALL! If you manage to spell D, I, V, E you are faced with two options. 1. have the chance to increase your bonus multiplier corresponding to the lights at the bottom; x2, x3. By shooting the ball into the left passage, where an arrow with the text IB is flashing, gives you INCREASED BONUS. When a BONUS MULTIPLIER is lit you are going to recive the multiplied bonus after the ball is out. 2. To access the different DIVE MISSIONS (removed from this demo) you'll have to shoot the ball at the ramp directly left of the passage which leads to the dolphin. The STARFISH ball trap gives random awards. It can be everything from 25 000 to EXTRA BALL. To increase your chances to score big, you'll simply have to light S, E, A. There are also a lot of secrets for you to discover! * FEEDBACK * UDS is always open for constructive critism. Please contact us if you find any bugs in the game ( explain them in detail; when did they occur and how?), or you might think that some elements should be added or removed. * GENERAL INFO * UNIQUE DEVELOPMENT SWEDEN HB R†dmansgatan 5 S-602 29 Norrk™ping Sweden Phone (+46) 11 12 02 63, 70 751 51 36