========================================================================= (C) 1993 by Atari Corporation, GEnie, and the Atari Roundtables. May be reprinted only with this notice intact. The Atari Roundtables on GEnie are *official* information services of Atari Corporation. To sign up for GEnie service, call (with modem) 800-638-8369. Upon connection type HHH (RETURN after that). Wait for the U#= prompt.Type XTX99437,GENIE and press [RETURN]. The system will prompt you for your information. ========================================================================== ************ Topic 33 Sun Oct 11, 1992 J.EIDSVOOG1 [CodeHead] at 19:00 EDT Sub: Extendo-O-Save Technical Support Here's a place to discuss techniques for writing Extendo-O-Save screensaver modules for use with Warp 9. 209 message(s) total. ************ ------------ Category 32, Topic 33 Message 1 Sat Feb 06, 1993 M.SQUIRE [Mike] at 14:52 EST John Dillenburg, Thanks for the upload of your new collection of EOS screen savers. I've only tried them on a monochrome monitor so far, but I prefer Pyro Deluxe and Roaming Shapes (using Circles) the best. I would prefer to register using GEnie's Gift-of-Time rather than mailing you a check. Would you accept that? Also, on the Random Shapes module, there are draw mode settings of Replace and XOR. What is the difference between these 2 settings? ... Mike Squire ------------ Category 32, Topic 33 Message 2 Sat Feb 06, 1993 OUTRIDER [Terry] at 16:09 EST John, Actually, that Mac program was named Mandella, but it sounds like it could very well be virtually the same as your Mandala. Thanks for the interesting story behind MANDELA.EXT. I'm looking very forward to this puppy, even though I don't have a TT to check out TT Med. :^( Perhaps when I get a Falcon, I can see the true power of Mandala! :^) __ /erry .\\ay ------------ Category 32, Topic 33 Message 3 Sat Feb 06, 1993 WAYNED. [Wayne] at 21:06 EST While I realize we won't get the flashy colors, will Mandala work on Monochrome? Color GAAACK!!! Wayne ------------ Category 32, Topic 33 Message 7 Sun Feb 07, 1993 D.LIVINGST11 [ErnestBovine] at 07:11 EST T.WRATHER, About your undefined Lattice C symbols __base and __XCEXIT, John Eidsvoog is correct; those symbols are defined (declared in assembly language and exported) in the Lattice startup module, whose source is C.S, and whose object file is one of C.O, CS.O, CSNB.O, etc etc depending on your settings for 16/32 bit ints, register parameter passing, etc. __XCEXIT is the code that executes after it returns from main(), just before the program terminates, which your program doesn't do anyway. __base is the bottom of your program's (user) stack area. Since you're not linking with this object file, the linker can't find those symbols. But there's an easy solution. Those labels are referenced by the stack- checking code that Lattice C puts at the start of every function if you have that compiler switch turned on. So just turn it off! It's called Disable Stack Checks under Compiler Options - General, or option -v on the the command line. You don't want stack checks anyway during an interrupt routine. The active stack pointer will be the supervisor stack pointer (ssp), which won't point into your program's stack space, so a stack check would report an error when in fact the ssp points just where it should. ------------ Category 32, Topic 33 Message 8 Sun Feb 07, 1993 W.DEAN4 [D'noski] at 11:47 EST what is the No. of this file for the extendo-o-save....D'noski ------------ Category 32, Topic 33 Message 9 Sun Feb 07, 1993 AEO.3 [Lyre] at 17:12 EST Ernest & T.Wrather, I noticed that T.Wrather is using _base and _XCEXIT in his messages and that Ernest is using __base and __XCEXIT. Is it possible that with only one underline (_) preceding the command that the command is not being accepted properly? Just a thought. Lyre 4:45 pm, February 7, 1993 ------------ Category 32, Topic 33 Message 10 Sun Feb 07, 1993 J.EIDSVOOG1 [CodeHead] at 17:39 EST I uploaded Mandala last night, but didn't check my mail again until a few minutes ago. It seems in the heat of the moment, I included MONBLANK.EXT instead of MONDALA.EXT. It has been once again uploaded as of a few minutes ago and should be released soon. I'm sorry about the extra 12 hour wait. Now, as long as the sysops don't get mesmerized and hypnotized by Mandala (and forget to release it ), you should have it soon. It's WELL worth the one minute download! It will be file #27634, MANDALA.LZH. Enjoy! John ------------ Category 32, Topic 33 Message 11 Sun Feb 07, 1993 WAYNED. [Wayne] at 18:31 EST >So do you use a black & white TV? :^) Nope, but then again the resolution on my TV sure beats the crap out of Slow or Mudium Res on the ST. :-) As soon as I buy a machine that at least matches the resolution of Mono PLUS gives me colors I'll use the color monitor for serious stuff. I would probably have a bit higher opinion of Color monitors on the ST if I had any drawing talent, but since I don't...... :) ----- > Sure it is Wayne, that's why businesses spend billions each year for >color terminals. Grin. Come on, I know why they spend billions on color terminals..... It's a plot perpetrated by the workers so they can play all those neat PC games that have the "BOSS" key. Just about all the people I know who work using PC's as their workstations are always playing LINKS, or some other game whenever I call them. :-) Wayne ------------ Category 32, Topic 33 Message 12 Sun Feb 07, 1993 OUTRIDER [Terry] at 19:07 EST John Eidsvoog, "Why you little....." Oh well. I got my key for John Dillenburg's modules, so that will hold me over until Mandala. :^) -----8<----- All, I urge you all to register for John Dillenburg's modules. It's sooo easy to do with the GEnie Gift of Time, and the modules are much more useful with the key. These are a steal at $10, and I'd like to see John get so rich from these modules, he can't afford not to do some more. :^) __ /erry .\\ay ------------ Category 32, Topic 33 Message 13 Sun Feb 07, 1993 R.JONES82 [Bob Jones] at 21:07 EST Thanks for clearing up my EOS question. That makes sense, I look forward to seeing new modules. Do you think a well written EOS module can be as good as the after dark modules? Also, it would be nice to have the EOS randomly load in various modules when the cpu is left unattended. I don't mean to keep comparing EOS w/ After dark, but I feel EOS has great potential and wanted to know it's limits. All in all you have done a incredible job with Warp 9, really an impressive piece of software for the $$. Keep up the good work. ------------ Category 32, Topic 33 Message 14 Sun Feb 07, 1993 J.TRAUTSCHOL [jtrautschold] at 22:41 EST Wayne... You're just going to have to go out and get yourself a TT with a color monitor. Better resolution in TT color (640 x 480) than in ST High, plus you get 16 colors! Not a bad deal! :-) John T. ------------ Category 32, Topic 33 Message 15 Sun Feb 07, 1993 OUTRIDER [Terry] at 23:44 EST John Eidsvoog, In a word, INCREDIBLE! I have to admit that I was skeptical that Mandala would live up to all the hype, but it is even BETTER than the hype suggested! I now know exactly what Tomas was saying, about not getting much work done. Mandala is hypnotic. It's hard to take your eyes off it, because it's always changing into something different and more beautiful. It looks awesome in ST Low. I can only imagine what it looks like in TT Med. Nice work, John! (You too, O. Broadway. :^) __ /erry .\\ay ------------ Category 32, Topic 33 Message 16 Mon Feb 08, 1993 M.MOTOGAWA [MEL] at 00:11 EST Oh wow! I was very impressed with Mandala too! The constantly changing patterns and shapes are every bit as nifty as those expensive special effects and morphing they dream up for DS9 and TNG. :-) Mandala is eye-catching in mono and captivating in color. These screen saver modules sure are loads of fun. - Mel ------------ Category 32, Topic 33 Message 17 Mon Feb 08, 1993 T.MCCOMB [=Tom=] at 01:05 EST John- possible joke in Mandela- In ST MONO, size 4 (largest), on the left edge of the screen there is a black bar that does not get written to. Approx 1/3" wide. Not a biggie, just thought I'd let you know! -Tom McComb {12:56 am} Monday, February 8, 1993 p.s.- Its fantastic looking! p.p.s.- the Action! Kaliedoscope program allowed you to fiddle with various parameters to change the "overall shape", any chance of putting something like that in there? p.p.p.s. Thanks for writting it! ------------ Category 32, Topic 33 Message 19 Mon Feb 08, 1993 J.EIDSVOOG1 [CodeHead] at 13:21 EST Tom McComb, Yes, I noticed the "black bar" problem too, but didn't want to delay the release to track it down. The cause is a little different than what you might think. I'm limiting the drawing of points outside of the screen area. In order to get the left edge to match the right edge, there are 16 pixels left blank on the left (you can see this in size 3). But for some reason some patterns in the four corners are appearing due to some sort of wrap-around. It disturbs me a bit that something else is possibly writing off the screen, but I couldn't find a problem so I let it go. Size 4 is mainly only useful on Moniterm monitors and TT High res anyway. John ------------ Category 32, Topic 33 Message 20 Mon Feb 08, 1993 T.MCCOMB [=Tom=] at 16:00 EST I use Size 4 because of JClock, a corner clock that bleeds through. Size 4 cover most of the screen and massages the JCLOCK area too. Interestingly enough, the original PYROMONO did not allow JCLOCK to bleed through, but all the newer modules do. ANy reason? Also to John D.- use as much CPU time as you like in your future revs. While it's in screen saver mode, my machine's not doing much else. IF I _need_ the CPU time, I can always load up a simpler .EXT or put the mouse in DON'T FADE. -Tom McComb {1:57 pm} Monday, February 8, 1993 ------------ Category 32, Topic 33 Message 21 Mon Feb 08, 1993 WAYNED. [Wayne] at 20:24 EST It's with great sadness that I have to say that *IF* I were going to spend that kind of money on a new computer the name Atari probably wouldn't be found anywhere on the box, machine, or literature. Unfortunately the price/performance of Atari machines is just about 0 in my eye now. The hardware is one of (if not THE) best around in the home computing arena, unfortunately there isn't anyone writing any games for the Atari. I haven't seen a game worth buying (for me) in a LOOOOOOOONG time on the Atari. Where's Red Baron, Global Conquest, and the hundreds of other excellant games/simulations out on that other platform? Clones are just soooooo cheap nowadays it's incredible. If only they weren't designed sooooooo poorly. Until I'm ready to lay out those kind of bucks, I'll just keep buying whatever I can for my Atari. It does everything I want it to right now except entertain me. Atari a game machine? NOT!!! Wayne ------------ Category 32, Topic 33 Message 22 Mon Feb 08, 1993 J.TRAUTSCHOL [jtrautschold] at 20:50 EST Well, I've been running Mandala in TT Medium and it's just as gorgous there! I'm *very* impressed with this screen saver John. Very nice work! It looks like we've got a new standard from which to judge other Warp 9 screen savers now! John T. ------------ Category 32, Topic 33 Message 23 Mon Feb 08, 1993 A.FASOLDT [Al Fasoldt] at 20:57 EST Guys, I just installed Mandala on my TT. To say that it is a work of beauty would miss the point. It's exceptionally well done, in every way. I especially like the way it recognizes the TT color-monitor output no matter what resolution the system is in. It also looks great on my wife's monochrome ST. And a while ago I got it to make toast. Youse guys are swell. Al ------------ Category 32, Topic 33 Message 24 Mon Feb 08, 1993 J.EIDSVOOG1 [CodeHead] at 21:17 EST Tom, It's possible that the original Pyromono changed the physical screen address, causing JClock to draw in an unseen location (I don't recall). There's no way to keep another program from drawing on the screen if it wants to. Warp 9 turns off the HotWire clock, so those who use HotWire don't have this problem. Of course, we don't expect everyone to use HotWire, but life would be a lot easier if they did. John ------------ Category 32, Topic 33 Message 25 Mon Feb 08, 1993 OUTRIDER [Terry] at 23:42 EST I know we just got Mandala, which is THE screensaver by which all other screensavers are judged. BUT...I was messing with a couple standalone screensavers a little while ago, and if anyone's looking for suggestions... IDLE.ACC is a great looking screensaver. Has a multi-colored animated starfield in the background, and a spinning, bouncing Fuji logo in the foreground. This would make a great EOS module. RUBRIK.ACC is another neat screensaver. This one cuts your screen up into many sections. It then removes one section and starts shifting all the others around. It's like those puzzles you get that have one square missing and you have to move all the others around, trying to line them up into sequence. (tm) ------------ Category 32, Topic 33 Message 26 Tue Feb 09, 1993 N.WEINRESS [Norm] at 00:44 EST Tomas, You're welcome ! BTW, Mandala is a term from Oriental Art, meaning a stylized representation of the Cosmos. I spend hours staring at the screen, hoping to soak up culture. But I just fall asleep. ------------ Category 32, Topic 33 Message 27 Tue Feb 09, 1993 J.EIDSVOOG1 [CodeHead] at 05:18 EST Terry, Tonight I mostly finished another module, based on an earlier suggestion. It's called Dropout and pieces of the screen fall out until it's all dark. I'm toying with doing something cute with the pieces when they hit bottom. My plan is to follow this module with the sliding puzzle scheme. That will be fairly easy, now that I've got a routine which already moves small pieces of the screen around. John ------------ Category 32, Topic 33 Message 28 Tue Feb 09, 1993 NTACTONE [Ron Hunter] at 05:51 EST >Atari. I haven't seen a game worth buying (for me) in a LOOOOOOOONG time on >the Atari. Where's Red Baron, Global Conquest, and the hundreds of other > Well, if it's games you want, get the game machine, a PC. Grin. Keep the ST for serious work though. And just imagine what kind of games the Falcon can play. With a little work, you could TALK it through an adventure game. ------------ Category 32, Topic 33 Message 29 Tue Feb 09, 1993 TOWNS [John@Atari] at 17:25 EST Is there any possibility of getting support to do VDI calls in an EOS module? -- John ------------ Category 32, Topic 33 Message 30 Tue Feb 09, 1993 MYECK.WATERS [myeck] at 21:08 EST John E; I DL'd Mandala the other day and it's bee-yoo-tee-full! In ST mono anyway. On the Reflex card it generates garbage. It also (according to the config dialog) thinks it's running in ST Mono instead of a graphics card. So far I haven't seen a single EOS module that generated anything but hash on the Reflex screen. Geez, what am I gonna have to do - learn to program??? :^) Seriously, I have already spent many productive minutes staring into mandala in ST mono. Thanks for gifting us with it. ------------ Category 32, Topic 33 Message 31 Tue Feb 09, 1993 J.EIDSVOOG1 [CodeHead] at 21:46 EST John Townsend. Charles and I have been talking about the use of VDI calls in EOS modules. We're not quite sure, but there may be a way to do it. I guess only trial and error will tell. Our main worry is that since the module is called during a vertical blank, the system may be within a VDI call already, causing reentrance. John ------------ Category 32, Topic 33 Message 32 Tue Feb 09, 1993 J.EIDSVOOG1 [CodeHead] at 22:16 EST Myeck, One way to get some EOS modules for the Reflex card would be to convince the developers of the card to write some. So far, we know two people, at most, who have these cards. John ------------ Category 32, Topic 33 Message 33 Tue Feb 09, 1993 OUTRIDER [Terry] at 22:56 EST John, Excellent! Looking forward to seeing your newest masterPIECES. :^) __ /erry .\\ay ------------ Category 32, Topic 33 Message 34 Tue Feb 09, 1993 MUSE [Tomas] at 23:25 EST Norm, Thanks again oh experienced one. If you want to soak up some culture, go mop the kitchen! I found this in Grolier's: Grolier 0183480-0 9207 mandala {muhn'-duh-luh} A mandala (Sanskrit for "circle") is a symbolic diagram of the universe used for ritual purposes in tantric Buddhism (see TANTRA). Frequently represented in Chinese, Japanese, and Tibetan Buddhist art, the mandala generally consists of a group of cosmic deities (or their symbols or associated magic syllables) that are arranged in one or more circles surrounded by a square and oriented toward the points of the compass. Some of the earliest mandalas were laid out architecturally, as at the Buddhist temple of BOROBUDUR in Java (AD c.800) and the Samye monastery (c.780) in Tibet. They were also frequently drawn in powder on the ground for use in initiation rites. From the 9th century mandalas were painted on walls or on cloth or paper. Images of mandalas are often visualized in the mind during meditation practices. A modified form of mandala is also used in tantric Hinduism and in Jainism. The Swiss psychologist Carl Jung considered the mandala to be what he termed an archetype, a universally occurring pattern associated with the mythological representation of the self. Bibliography: Cahill, S., and Halpern, J., The Ceremonial Circle (1990); Guerin, Wilfred L., et al., Mandala: Literature for Critical Analysis (1970); Jung, Carl G., Man and His Symbols (1964; repr. 1969) and Mandala Symbolism, trans. by R. F. Hull (1972); Tucci, Giuseppe, The Theory and Practice of the Mandala (1961). ===Tomas=== February 09, 1993 @ 8:12:15 pm PST ------------ Category 32, Topic 33 Message 35 Tue Feb 09, 1993 K.HOUSER [Kevin MQ Def] at 23:46 EST John Towns, RE: VDI from an interrupt... That is the question we should be asking you (Atari)!!!! VDI calls from an interrupt could be VERY useful. --Kevin ------------ Category 32, Topic 33 Message 38 Wed Feb 10, 1993 D.ALVEAR1 [Dom Alvear] at 05:12 EST Okay, so Mandala is all it's cracked up to be. I like it. Now I don't have time to play with those other screen savers. Here is another vote to add a configurable shape if possible. How about being able to choose the pallette in the configuration dialog? Oh yeah, this is a MINOR quibble. Not only is there that 'black bar' on the let side of the screen in ST Mono, but in ALL resolutions (OK, ST Low and High, I only have a Mega 4) there is a 1-pixel high black line going through the center of all the pictures from left to right. It destroys some of the effect since there is no such line from top to bottom. Dom ------------ Category 32, Topic 33 Message 39 Wed Feb 10, 1993 NTACTONE [Ron Hunter] at 06:52 EST Tomas, Better stop watching Mandala. You seem to be losing touch with what passes for reality around here. Grin. ------------ Category 32, Topic 33 Message 40 Wed Feb 10, 1993 M.SQUIRE [Mike] at 07:02 EST John, Thanks for uploading MANDALA. It is especially impressive on a monochrome monitor and really stands out. I also like the sizing feature included. Setting 1 seems to work best for my color monitor and setting 2 for my monochrome. ... Mike Squire ------------ Category 32, Topic 33 Message 42 Wed Feb 10, 1993 J.EIDSVOOG1 [CodeHead] at 14:42 EST The most interesting effects are still achieved by using size 2. Size 3 still looks pretty good. But size 4 does not quite have the randomness and interest of the smaller sizes. I'm looking into the reasons for this. Bigger is not always better. Dom, I tried a version of Mandala that excluded the empty black line across the middle. The effect was worse than having the black line, with stray pixels appearing in certain spots. I'm afraid you'll have to put up with the black line for now. I plan to take another look at this some time. There are several ideas being considered for extending the palette capabilities in future versions. John ------------ Category 32, Topic 33 Message 43 Wed Feb 10, 1993 D.GEPPERT [MR.DON] at 16:18 EST JOHN.... Kudos for MANDALA ..... very nice indeed. I saw another wild screensaver called BILDSPAR.ACC #25109 Lib 2. For my taste it is quite excellent in execution, (pun intended), and would make a terrific addition to the Extendo line. I have no programming skills to speak of, (oops....I can program my VCR), so I couldn't attempt the project myself.....but if someone out there is interested !!!!!!!!! ------------ Category 32, Topic 33 Message 44 Wed Feb 10, 1993 W.DEAN4 [D'noski] at 19:46 EST Hey Terry What is the file No. for John Dillenburg's modules..Thanks D'noski ------------ Category 32, Topic 33 Message 45 Wed Feb 10, 1993 J.DILLENBURG [John] at 19:58 EST Mike, I will accept gifts of time. It's might be hard to see, but there is a difference between XOR and replace mode in high rez. John ------------ Category 32, Topic 33 Message 46 Wed Feb 10, 1993 OUTRIDER [Terry] at 22:03 EST John E., I use size 2 for ST mono and size 1 for ST color. I don't like having part of the image cropped in ST color by using size 2. -----8<----- D'noski, John Dillenburg's SAVERS12.LZH is file #27557. __ /erry .\\ay ------------ Category 32, Topic 33 Message 47 Wed Feb 10, 1993 J.TREVETHAN [John] at 23:50 EST I too would like to see Bildspar made into an EOS module. It is still my fave screensaver. So...can it be done? John T. ------------ Category 32, Topic 33 Message 48 Thu Feb 11, 1993 D.GEPPERT [MR.DON] at 12:58 EST Terry..... Would you kindly tell us what Library file #27557 (SAVERS12.LZH) is in???? I must have that Library ignored, as I can't seem to find this file. Thanks in advance.........Mr. DON ------------ Category 32, Topic 33 Message 49 Thu Feb 11, 1993 M.MOTOGAWA [MEL] at 17:13 EST Mr. Don, I saw it in library 21. - Mel ------------ Category 32, Topic 33 Message 50 Thu Feb 11, 1993 W.DEAN4 [D'noski] at 19:22 EST Codehead I'm Really glad to see that Warp 9 is just in it's infancy....Keep up the good work.... D'noski ------------ Category 32, Topic 33 Message 51 Thu Feb 11, 1993 MYECK.WATERS [myeck] at 22:37 EST >J.EIDSVOOG1 [CodeHead] at 22:16 EST >One way to get some EOS modules for the Reflex card would be to convince the >developers of the card to write some. So far, we know two people, at most, >who have these cards. Wow, two people? Doesn't that count as serious market penetration in the world of Atari? :^) ------------ Category 32, Topic 33 Message 52 Thu Feb 11, 1993 W.DEAN4 [D'noski] at 23:57 EST Thanks 4 da 411 Terry....D'noski ------------ Category 32, Topic 33 Message 53 Fri Feb 12, 1993 R.JONES82 [Bob Jones] at 01:58 EST Is anyone having problems with EOS and Calligrapher?? The screen saver does not want to kick in. My girlfriend left my monitor on all day, when I came home I saw the bright white Calligrapher window burning into my screen. At first I thought it may be due to the autosave feature being turned on, but I had the HD activity set to ignore in EOS. It works fine If I stick the mouse in the corner of the screen. Any ideas? ------------ Category 32, Topic 33 Message 54 Fri Feb 12, 1993 M.MOTOGAWA [MEL] at 11:05 EST Bob, I haven't had any problems with Callig and EOS, the screensaver kicks in at the appropriate interval. The Autosave feature of Callig only comes into play if you've changed the current document, so if it does an autosave and then nothing new is typed in, no autosave will happen until the next editing action occurs, irregardless of the autosave interval. This is nice since it prevents a regular, mindless autosaving when no changes have been done to the document. What EOS module were you using? Try ignoring all of the 5 types of activity that could deactivate the screen saving and see if this doesn't solve the problem. It might be that a tsr is causing some sort of regular screen activity, something came through the RS232 port or maybe even something jostled the mouse, moving it slightly. And, of course, be sure that screensaving for Callig isn't deactivated in your .dat file. Hope this helps. - Mel ------------ Category 32, Topic 33 Message 55 Fri Feb 12, 1993 CODEHEAD [Charles] at 11:29 EST Bob, You need to turn off the "GEM Graphics/Text" checkbox in the Warp 9 CP -- because Calligrapher uses GEM graphics calls to draw its blinking cursor, and this prevents EOS from kicking in when "GEM Graphics/Text" is enabled. - Charles ------------ Category 32, Topic 33 Message 56 Sat Feb 13, 1993 D.ALVEAR1 [Dom Alvear] at 04:04 EST John Eidsvoog writes: > I tried a version of Mandala that excluded the empty black line > across the middle. The effect was worse than having the black > line, with stray pixels appearing in certain spots. I'm afraid you'll > have to put up with the black line for now. I plan to take another > look at this some time. Okay, I guess I'll just have to. I thought it might be an 'easy fix', but I suppose it's not. :-( > There are several ideas being considered for extending the palette > capabilities in future versions. Sounds good to me. :-) Dom ------------ Category 32, Topic 33 Message 57 Sun Feb 14, 1993 R.JONES82 [Bob Jones] at 19:40 EST Sounds like a winner to me, thanks for the help. The mailman dropped off version 3.03 of Calligrapher today. Looks real good and I've had no problems with the Flex text as others have. I guess I got one of the fixed versions. Oh yes the Mandala works great!! I think some of the stoners from the sixties would get a kick out of staring at the endless forms of Mandala. Good work! ------------ Category 32, Topic 33 Message 59 Mon Feb 15, 1993 WAYNED. [Wayne] at 19:29 EST > You need to turn off the "GEM Graphics/Text" checkbox in the Warp 9 CP -- >because Calligrapher uses GEM graphics calls to draw its blinking cursor, and >this prevents EOS from kicking in when "GEM Graphics/Text" is enabled. I found another program I had to turn off Gem Graphics for. Strangely, I have to turn it off when using Mandala, but didn't when using PicFade with that program? Hmmmmmmmm Wayne ------------ Category 32, Topic 33 Message 60 Mon Feb 15, 1993 J.DILLENBURG [John] at 21:38 EST I've just uploaded another screen saver to the library called Swarm. It simulates a swarm of bees. You can control the number of bees, the behavior of the swarm (follow, ignore or chase queen), and the speed of the queen and swarm. Registered users can use their CURRENT keys to obtain a fully working version of this module. For those who haven't registered: with the addition of this module you now get seven modules! Have fun, John D. ------------ Category 32, Topic 33 Message 61 Mon Feb 15, 1993 T.MCCOMB [=Tom=] at 22:20 EST What ever happened to the idea of a Random EXT loader? -Tom McComb {10:01 pm} Monday, February 15, 1993 ------------ Category 32, Topic 33 Message 62 Tue Feb 16, 1993 T.ZENTHOEFE1 [Tom Z.] at 00:26 EST >What ever happened to the idea of a Random EXT loader? Tom, check out file number 27487 MOVPIC12.ZIP. ------------ Category 32, Topic 33 Message 63 Wed Feb 17, 1993 J.EIDSVOOG1 [CodeHead] at 10:57 EST Tom, A randomizer for Extend-O-Save is still in the works, but we discovered that it was a lot more complex than we first thought. John ------------ Category 32, Topic 33 Message 64 Wed Feb 17, 1993 J.GNIEWKOWSK [GE-Lamp ST] at 23:02 EST John D., What file number is the 'Swarm' EOS module? I've been looking but it hasn't shown itself yet! Sincerly, John E. Gniewkowski Editor, GEnieLamp ST ------------ Category 32, Topic 33 Message 65 Wed Feb 17, 1993 OUTRIDER [Terry] at 23:46 EST John Eidsvoog, I hatched Mandella into AtariNet as soon as it was released, and by now it's no doubt pleasing people throughout the world! The response in the various echoes has been extremely enthusiastic. One guy said he stared at his screen for a good two hours a few nights ago, with MODs playing in the background. He made no mention of Jim Morrison being his hero, but I have my suspicions. ;^) __ /erry .\\ay ------------ Category 32, Topic 33 Message 66 Thu Feb 18, 1993 OUTRIDER [Terry] at 00:25 EST John Dillenburg, Thanks much for Swarm! At first I didn't really care for this module, but as I played with the settings, I began to like it more and more. I've found that if you keep the swarm to a reasonable size, it's a little less chaotic. It's also best to make the leader significantly faster than the swarm. Otherwise, she just blends in. I _strongly_ suggest you consider switching to low res for future modules (and any upgrades to present ones). The modules look so much better in 16 colors and with larger pixels. Swarm is certainly no exception. I tried it in low res, and it's much, MUCH better than it is in med res. The bees are easier to see, due to the larger pixels, and all the different colors look great. __ /erry .\\ay ------------ Category 32, Topic 33 Message 67 Thu Feb 18, 1993 MUSE [Tomas] at 04:06 EST Terry, That's great, throw Mandala (note the spelling, at CodeHead we're very proud of our spelling ) to the masses. Maybe it'll show up on dealer's screens too. It's true, Mandala can be enjoyed on many levels. I like having the still- unavailable-to-the-public MIDI Spy loaded as an ACC playing MIDI files on my MT32. It makes for a very entertaining computer session! Tonight I've selected a few new downloads from the MIDI RT for my listening pleasure, some Bach and Birdland. I have Mandala in ST Medium on size number 2 at a moderate speed, internal colors. Ahhh. ===Tomas=== February 18, 1993 @ 0:28:03 am PST ------------ Category 32, Topic 33 Message 68 Thu Feb 18, 1993 ST.LOU [Lou Rocha] at 08:21 EST 27731 - SWARM.LZH - EOS module. ------------ Category 32, Topic 33 Message 69 Thu Feb 18, 1993 D.FLORY [ALERTsys*Cop] at 10:25 EST John, so far I like drop out the best of all, as I use mono almost exclusively, and leave my computer on all the time. I liked Mandala but it doesn't cover my whole screen, there is a triangular area which remains white all the time, even in the largest size, so I don't use it. Looking forward to downloading 'flying shapes'. Sounds like shapes is going to be a classib, nothing less than I've come to expect from the CodeHeads. You're a hard act for others to follow. (-: Happy Bytes :-) Dave Flory, ALERTsys*Cop 07:13 PST - 02/18/93 ------------ Category 32, Topic 33 Message 70 Thu Feb 18, 1993 OUTRIDER [Terry] at 21:22 EST Tomas, Oh geez, did I misspell Mandala? Shame on me! ;^) Your message reminds me of something I've been meaning to ask. Is it possible to have DMA sound in a module? I have an After Dark module of an animated cow with a "moooo" sound in the background. Too cool! I'd like to see a module, something like Mandala, that does its thing to music, like perhaps a MOD file. Kind like those psychodelic lights that operate to the sound of music. That would be pretty awesome. -----8<----- Yes, Drop Out is neat. But what is this "Flying Shapes"? I assume that's the second new module that was supposed to be released with Drop Out? The name certainly sounds interesting! __ /erry .\\ay ------------ Category 32, Topic 33 Message 71 Fri Feb 19, 1993 N.WEINRESS [Norm] at 00:47 EST Tomas! Welcome back to the land of the living. ------------ Category 32, Topic 33 Message 72 Fri Feb 19, 1993 MUSE [Tomas] at 03:36 EST Terry, I dunno. I asked John what could be done with sound and all kinds of ideas came out. You never know know what might happen. Interesting you should mentions animals. Jim Allen had an interesting idea involving monkeys at the conference the other night. ===Tomas=== February 19, 1993 @ 0:23:07 am PST ------------ Category 32, Topic 33 Message 73 Fri Feb 19, 1993 MUSE [Tomas] at 10:26 EST Norm, >Tomas! Welcome back to the land of the living. Oh, you heard I've been sick, eh? Well, thanks for the welcome. The accounts of my surmise have been premature. ===Tomas=== February 19, 1993 @ 7:21:18 am PST ------------ Category 32, Topic 33 Message 74 Fri Feb 19, 1993 OUTRIDER [Terry] at 21:39 EST Ooo, squeaking monkeys? ;^) I was checking out a few After Dark modules today. There is a Swarm module, which is probably where John Dillenburg got the idea. But John's Swarm is 10 times better than the Mac version -- at least in mono. In fact, I've _really_ grown to like John's Swarm module, save for the few things I've pointed out. There is a neat module that I think would be fairly easy to do as an EOS module. It darkens the screen and then random lightning starts hitting the screen. The lightning is pretty realistic, and it also has the sound of thunder in the background. You're allowed to configure the number of 'forks' in the lightning. Even without the sound it would be a neat module, but the sound does add a lot too it. There is also a GREAT module called Warp that reminds me of John Stanley's screensaver. How about a conversion, JLS? :^) __ /erry .\\ay ------------ Category 32, Topic 33 Message 76 Fri Feb 19, 1993 MYECK.WATERS [myeck] at 23:23 EST John E.: Oh, man, you are s-o-o-o close with this Dropout module, Reflex-wise! What's the difference between the graphics methods you're using with this and the others, like Mandala, that draw garbage on my screen? ------------ Category 32, Topic 33 Message 77 Fri Feb 19, 1993 MUSE [Tomas] at 23:36 EST Terry, >Ooo, squeaking monkeys? ;^) No, I think it was "Flying Monkeys" as in "Yeah, and monkeys might fly outta..." ===Tomas=== February 19, 1993 @ 8:03:42 pm PST ------------ Category 32, Topic 33 Message 78 Sat Feb 20, 1993 W.DEAN4 [D'noski] at 20:16 EST HI Jonn I hope that you recieved the shareware payment that I sent you last week...I now waiting on my key...Keep up the good work..D'noski ------------ Category 32, Topic 33 Message 79 Sun Feb 21, 1993 J.EIDSVOOG1 [CodeHead] at 16:09 EST Myeck, Have you tried increasing the size of Dropout's blocks (5x5)? That's how you'll have the best chance that it will work on the Reflex. Do you have any technical data on the Reflex? What are the horizontal and vertical resolutions? How many colors? How many planes? Are they interleaved? Each module we write uses a slightly different technique to output its graphics, but many of them write directly to the screen. Because of that, they are generally quite resolution dependent -- at least dependent on the ST's method of interleaved bit planes. John ------------ Category 32, Topic 33 Message 80 Mon Feb 22, 1993 MYECK.WATERS [myeck] at 00:41 EST John; The Reflex Card is a 1-bitplane device. I run it at 800x592. Looking through the manual I see horizontal resolutions of 640, 800, and 1024 pixels, vertically I see 480, 496, 592, 608, 768, 800, 870, 960, 1008, 1034. Here's a little bit from the manual: "...horizontal screen lines may be any length, but must be spaced in memory by a power of two. For example, an 800 wide screen will have a line wrap of 1024..." "Make sure, therefore, that screen size values are taken from DEVTAB[0] and DEVTAB[1], -692[a0] and -690[a0], but line wrap is taken from LINE_WR, i.e. 2[a0]." Does that help? This would seem to be the problem in the 10-column modes: the little "pushing out" bit appears perfectly placed, but the actual falling blocks are spaced for a horizontally larger screen. Anyway, as far as changing the size of blocks goes: although it is happy as a clam running in 10-columns by 5, 10 or 20 rows, the 5 and 20-column modes create onscreen garbage and a system crash (to the point that the keyboard reset doesn't work). thanks. And sorry about all the bother. ------------ Category 32, Topic 33 Message 81 Mon Feb 22, 1993 J.EIDSVOOG1 [CodeHead] at 21:20 EST myeck, Aha...I see where the problem lies then. All of our graphics routines assume that there are no wasted bytes at the end of each line. We use what they call "LINE_WR" (Atari calls it WIDTH) to determine the width of the screen. It's too bad that the developers of the Reflex card use such an unconventional means of storing the screen data or they'd have a lot more compatibility. I suppose they must have their reasons though. I suspect that Flying Shapes may work for you...we'll see. John ------------ Category 32, Topic 33 Message 82 Tue Feb 23, 1993 J.TREVETHAN [John] at 00:26 EST I am having a problem with EOS: it won't work with Fatspeed. If Fatspeed is present and EOS kicks in I get a strange flickering on my monitor. Then if I move the mouse the screen is restored but with no mouse pointer. I then tried to see if the pointer was still there by moving the mouse to where I knew I should get the Desk menu to drop down . . . nothing. So next I set Warp 9 to load before Fatspeed and then Fatspeed won't install. Can these programs be made to get along with each other? I have TOS 1.2 and 4 megs of ram. Warp 9 is version 3.75 and Fatspeed is 1.09. John T. ------------ Category 32, Topic 33 Message 83 Tue Feb 23, 1993 J.EIDSVOOG1 [CodeHead] at 03:16 EST John Trevethan, I just ran some test with Fatspeed 1.09 running on a Mega 4 with TOS 1.2 and loaded about a dozen different Extend-O-Save modules with no problem whatsoever. Have you tried removing some of your other resident software to see what's causing the problem? John ------------ Category 32, Topic 33 Message 84 Wed Feb 24, 1993 J.TREVETHAN [John] at 00:10 EST John, Weird: I just tried running my system with only Warp 9 and Fatspeed...it still crashes. With Flying Shapes (fantastic job, I am retiring my all time favorite screensaver- Bildsparer) all the shapes cycle through at a very high speed with no tails. Then when I move the mouse a shape just freezes on the screen and all is locked. The only other item running on my system is Mouseboot. I'm going to make a floppy with W9 and Fatspeed to do a test boot from. Maybe my Fatspeed or Warp 9 programs are corrupted? John T. Again, Flying Shapes is great- I'm off to check out Puzzle! ------------ Category 32, Topic 33 Message 85 Wed Feb 24, 1993 MIKE.KELLER [ST Aladdin] at 00:32 EST I also have NO problems with EOS and Fatspeed. I have a TOS 1.0 1040 with four megs installed. ; Desk Manager: Basic Setup ; DESKTOP.INF File MEDDESK.INF ; AUTO Programs FATSPEED.PRG WARP9_ST.PRG CODEKEYS.PRG HOTWIRE.PRG LGSELECT.PRG ; ASSIGN.SYS File ; Desk Accessories DIARY24B.ACC CAL63.ACC MAXIFILE.ACC CONTROL.ACC CODEKEYS.ACC WARP9_CP.ACC Run Warp 9 first AFTER Fatspeed, then the W9 accessory last. mike.k ------------ Category 32, Topic 33 Message 86 Wed Feb 24, 1993 J.EIDSVOOG1 [CodeHead] at 10:48 EST John Trevethan, Perhaps your hard disk driver is causing you problems. What are you using? John ------------ Category 32, Topic 33 Message 87 Thu Feb 25, 1993 D.BULLOK [dan] at 00:40 EST Charles: I downloaded Flying shapes 1.1 and 1.2 and I'm having a strange problem with both of them. When I save my configuration with flying shapes as the default saver and then reboot, The warp9 acc doesn't appear on the DA list. If I then run warp9cnf, it appears! This happens with NOTHING in the auto folder but warp9, and no accessories except warp9_cp. I'm using a 4MB 1040STe with TOS 2.06 and a Hard drive (ICD software). By the way, this is a VERY cool saver, thanks. Dan Bullok (woodhead@uiuc.edu) (woodhead@delphi.com) (GEnie: D.BULLOK) 23:34:26, 24 Feb 1993 CST ------------ Category 32, Topic 33 Message 88 Sat Feb 27, 1993 J.SNYDER7 [Cali-Co.] at 11:46 EST Could someone (perhaps at CodeHead) upload a CURRENT shell for EOS modules that includes explanations on, and perhaps examples of, the LEGAL ways to get at the graphics primatives. I.E. : Ploting a Pixle in a color Determining the colro of a Pixle Drawing Lines,Boxes,Circles Etc. Getting & Placing Screen Sections Working with a Module Configure Pannel. Setting up an Alternate Screen for Graphics. Displaying Text. (The Winning Lottery numbers for the Local Lottery) and any other small thing that I may have missed. Thanks Josh @ Cali-Co. ------------ Category 32, Topic 33 Message 89 Sat Feb 27, 1993 W.DEAN4 [D'noski] at 13:13 EST Cali-Co. That sound like a good idea...I'm with it..D'noski ------------ Category 32, Topic 33 Message 90 Sat Feb 27, 1993 J.EIDSVOOG1 [CodeHead] at 15:59 EST Josh, That's quite a list! Your message kind of sounds like, "here's a disk -- would you guys please copy everything you know onto it?". What programming language do you use? Have you looked at the Extend-O-Save documentation we supplied with Warp 9? Have you tried modifying and reassembling any of the code we provided? Extend-O-Save modules must do most of their output directly to the screen. Some of the graphics we've done with Line-A, although to use Line-A you must understand the limitation as prescribed by Atari. Could you possibly be a little more specific and selective in your request for information? Perhaps then we can help you? John ------------ Category 32, Topic 33 Message 91 Sun Feb 28, 1993 J.SNYDER7 [Cali-Co.] at 18:13 EST I regularly use GFA because of speed (Of development). But I have done some C programming. The thing is that I am no good at wrighting graphics "Primitives", and that is the main reason that I use GFA. all the "Fiddly bits" regarding teh Graphics are already done. Perhaps thare is a set of EASY to use graphics primatives already out thare. But I havent run across them. I was really NOT looking forward to starting at a "take a chunk of ST lorez screen ram and figure out how to plot a pixle to it, and then work all the way up to lines/fills etc." stage. I guess I am just a part of the MTV genaration. I want to CREATE _N_O_W_! Not after doing days-weeks-months of BORING primative codeing/debugging. Josh @ Cali-Co. ------------ Category 32, Topic 33 Message 92 Sun Feb 28, 1993 J.EIDSVOOG1 [CodeHead] at 22:08 EST Josh, There is currently no way to right Extend-O-Save modules in GFA. As for easy- to-use graphics primatives, that's what the VDI is all about. Your choices are either to use the VDI or Line-A. I'm not sure that answers your question. It kind of sounds like you want someone else to write your code for you. :^) John ------------ Category 32, Topic 33 Message 94 Tue Mar 02, 1993 J.SNYDER7 [Cali-Co.] at 00:08 EST I know that I can't wright EOS modules in GFA... That's why I will have to work in C The point is: Alright so thare is te VDI and the Line-A, What can I use in an EOS module, LEGALY and HOW can I use it! as for someone else to wright my code for me, Whell yes and no, I want to wright the REAL stuff, and have all the Piddley stuff that EVERYBODY has to do/wright already done for me! Why should EVERY auto designer have to start by reenventing the whele? the truth is that thay DONT thay simply go and get a whele that is the same as everyone elses, what the designer does do is all the Creative stuff abought how to put togeather the wheles and motors and stuff into something that is pleasing/salable/preforms well, Etc. Josh @ Cali-Co. ------------ Category 32, Topic 33 Message 95 Tue Mar 02, 1993 CODEHEAD [Charles] at 01:27 EST Josh, You really need to ask more specific questions. Have you read the Extend-O- Save developers' documentation? There's quite a bit of information in there about what you can do in an EOS module; if you read this document and come up with more specific questions, I think we'd be able to help you more. During a module's kick-in, periodic, and kick-out routines, it's not a good idea to use the VDI, since the VDI is not reentrant and the system is constantly calling VDI functions. However, one thing the EOS docs don't mention (because I wasn't aware of it when I wrote them) is that it is possible to use the Line A graphics primitives... with one caveat: you must save and restore the documented Line A variables before/after using the calls. For example, Flying Shapes uses the Line A "Arbitrary Line" call, and Sliding Puzzle uses the Line A BitBlit call. - Charles @ CodeHead Tech Monday, March 1, 1993 10:24 pm ------------ Category 32, Topic 33 Message 96 Sun Mar 07, 1993 BRIAN.H [ST~SysOp] at 00:03 EST OK, a problem with the "No Alarms" button. I have had this problem for awhile but was hoping I could figure it out. I want alarms and thus deselect it and save Warp 9 Acc. However, next time I boot up it is select again!! I have tried the acid test by running Warp 9 on a clean system without any change in this problem. I have version 3.75 and I use Hotwire, MDD, and MaxiFile. However, like I said, even with no auto or acc it does the same thing?? This is obviously not right? Or is it me [grin]? *******Brian********* Written on Sunday 07 March 1993 at 00:57 a.m. AST ------------ Category 32, Topic 33 Message 97 Mon Mar 08, 1993 J.EIDSVOOG1 [CodeHead] at 03:34 EST Brian, It sounds like you're mixing versions of Warp 9. If you're using a CNF file left over from a previous version, you might have this problem. Also make sure that you're using v1.4 of the Warp 9 CP with v3.75 of the PRG. John ------------ Category 32, Topic 33 Message 98 Mon Mar 08, 1993 BRIAN.H [ST~SysOp] at 20:38 EST John, >It sounds like you're mixing versions of Warp 9. If you're using a CNF file >left over from a previous version, you might have this problem. Also make >sure that you're using v1.4 of the Warp 9 CP with v3.75 of the PRG. Nope. I double and triple checked and I do have v1.4 and v3.75. Also, I deleted my configure file and rebooted. No luck. Ieven tried it twice more. I wonder what it could be?? *******Brian********* Written on Monday 08 March 1993 at 09:19 p.m. AST ------------ Category 32, Topic 33 Message 99 Wed Mar 10, 1993 F.GORON [Frank] at 21:46 EST John,Charles, I just ran across something weird & I thought you might have a thought about it. When I had my Yamaha R5 drum machine hooked up with the TT in a 2-way Midi hookup, the screen saver is disabled. I immediateley thought Active Sensing, but according to the R5's Midi Implementation Chart, the R5 doesn't transmit or receive it. I tried this out with a few other synths and none of them acted this way. This isn't any kind of a problem, just wondering what might be causing it. Any ideas? Thanks Frank ------------ Category 32, Topic 33 Message 100 Fri Mar 12, 1993 J.EIDSVOOG1 [CodeHead] at 10:06 EST Frank, Turn off the MIDI button in Extend-O-Save if you want it to kick in when MIDI is being used. (Your drum machine may be sending out MIDI clock bytes even when it's not playing.) John ------------ Category 32, Topic 33 Message 101 Sun Mar 14, 1993 F.GORON [Frank] at 18:05 EST John, I was aware of the MIDI button, in fact with the button off this wouldn't even be an issue. I was talking about why the drum machine would inhibit the screen saver even when there was no APPARENT activity. Do you think it could really be MIDI clock bytes? That had never occured to me, but it makes sense since the drum machine is the only unit to do this. Frank ------------ Category 32, Topic 33 Message 102 Sun Mar 14, 1993 CODEHEAD [Charles] at 20:26 EST Frank, If your drum machine inhibits the screen saver even when there's no apparent activity, then that drum machine is definitely sending _something_ out over the MIDI port. If you turn off Warp 9's MIDI watch flag and the screen saver kicks in correctly, then there's the proof. There are some utilities in the library here that let you see what kind of MIDI data is coming into the computer; one I know about is MIDIMON, by Larry Herzberg. If you're curious, you could use one of these programs to see what that drum machine is putting out. - Charles @ CodeHead Tech Sunday, March 14, 1993 5:18 pm ------------ Category 32, Topic 33 Message 103 Sat Mar 20, 1993 LEXICOR2 [Ringo] at 18:37 EST Something new happen today. After rendering an animation with Chronos and viewing it with the animation player the Screen saver kick in while the animation was playing! Boy was that a mess. Ringo ------------ Category 32, Topic 33 Message 104 Sun Mar 21, 1993 J.EIDSVOOG1 [CodeHead] at 02:24 EST Ringo, It depends on which module you were using. If you use one with "Alt. Screen", it won't mess up your display. John ------------ Category 32, Topic 33 Message 105 Sun Mar 21, 1993 LEXICOR2 [Ringo] at 11:56 EST Thanks John! ------------ Category 32, Topic 33 Message 106 Sun Mar 21, 1993 BRIAN.H [ST~SysOp] at 22:34 EST Any more thought on why I can't save the hotwire alarm button in the off position on a clean system? *******Brian********* Written on Sunday 21 March 1993 at 08:43 p.m. AST ------------ Category 32, Topic 33 Message 107 Mon Mar 22, 1993 J.EIDSVOOG1 [CodeHead] at 16:58 EST Brian, I had hoped that someone else would enter the discussion with a similar problem, or a solution. I seem to remember that this problem existed only if you mixed versions and/or config files. You mentioned that you are sure everything is fresh. The surefire way to find out is to create a floppy with an AUTO folder, copy WARP9_ST.PRG into it and WARP9_CP.ACC to the root, and boot from this disk (bypassing the hard drive). I think you'll find that you'll be able to save the state of the HotWire alarm button correctly on that floppy. You can then figure out which element you overlooked in your hard drive setup. It should have to do with your config file(s) because I believe that's where the setting is saved (CNF files are located in the same directory as the ACC). Have you tried deleting or renaming your CNF files so Warp 9 creates fresh ones? Hmmm...is it possible that HotWire has to be installed in order to save a setting change? I haven't tried booting without HotWire [the thought frightens me]. :^) John ------------ Category 32, Topic 33 Message 108 Mon Mar 22, 1993 BRIAN.H [ST~SysOp] at 19:00 EST Thanks John. I never thought of a floppy boot. I did reinstall the whole warp 9 package without success. I will try the floppy install next. I tried it with and without Hotwire. *******Brian********* Written on Monday 22 March 1993 at 07:48 p.m. AST ------------ Category 32, Topic 33 Message 109 Sun Mar 28, 1993 OUTRIDER [Terry] at 00:11 EST Atari Computers / Atari Chat (FidoNet), #310 of 323 Date: 26 Mar 93 17:54:20 From: Glen Kelly of 1:3807/42 To: John Pendleton Subj: Re: Lava Saver... In a message of 25 Mar 93 03:39:42, John Pendleton wrote: JP> ROTFLMAO!! Your comment caught me just right!!! By the way, do you JP> have a lava lamp screen saver??? I think I still have some incense in JP> a closet... If some enterprising programmer out there would come out with a "Lava-lamp" screen saver for my ST, I'd gladly buy it! If it was Shareware, I'd register! I DO have incense on the bar in my trailer, I just need a good lava lamp screen saver to stare at while enjoying the lovely odor of French Vanilla or Wild Orchid incense! Dear...Where are my bell-bottoms? JP> No joke, some guy just uploaded a clone program to my BBS, it's a bug JP> zapper on a pole. Just like sitting in the back yard, watching the bugs JP> flying around the light then 'ZAP'! And thats all this program does! JP> Watched it for an hour to make sure that all it did! I'd buy that one too! But not for $40. Same goes for the top one. But $10 to $15 sounds reasonable. Of course, free sounds the best, but we need to stay in reality! Not because we WANT to, I assure you. Later...Glen --- FIDOdoor+ 3.2.6 [IOSmail 0.89] * Origin: >>Level 42<< 318-478-3960 9p-3a CST (1:3807/42.0) ------------ Category 32, Topic 33 Message 110 Wed Apr 14, 1993 STEVE-J [Steve @ NLS] at 05:17 EDT For the time being, I've decided to disable Extend-O-Save due to problems with the screen locking up (i.e. the normal screen doesn't come back the way it's supposed to, but the system is still running normally otherwise). So far, this has only been with Flying Shapes v1.3 and Mandala, but those were the only two I was using. Has anyone else had these problems? My system setup is as follows (on a 1040STE w/ TOS 1.62 and 4MB RAM): AUTO programs ------------- WARP9_ST.PRG KEYCLICK.PRG SERFX20.PRG UIS_III.PRG desk accessories ---------------- BUTTNFIX.ACC EDDA.ACC XCONTROL.ACC STALKER.ACC CALL_UIS.ACC WARP9_CP.ACC ------------ Category 32, Topic 33 Message 111 Wed Apr 14, 1993 A.FASOLDT [Al Fasoldt] at 07:35 EDT No, Steve, I've seen nothing like that. Check to see if you have the latest version of UISIII. Al ------------ Category 32, Topic 33 Message 112 Wed Apr 14, 1993 J.EIDSVOOG1 [CodeHead] at 18:06 EDT Steve, What is KEYCLICK.PRG? Do you have the problem if you remove it? Or maybe you've got an ill-behaved CPX? Or maybe it's just a TOS 1.62 problem. Has any other 1.62 user had this problem? ... ... Nope, I guess not. John ------------ Category 32, Topic 33 Message 113 Wed Apr 14, 1993 A.FASOLDT [Al Fasoldt] at 22:14 EDT KEYCLICK turns off the key click on bootup. Al ------------ Category 32, Topic 33 Message 114 Thu Apr 15, 1993 WAYNED. [Wayne] at 19:50 EDT AAACCCCK! No Keyclick? How do you know when you are typing? :-) That's one pet peeve I have with some of the European programs, they turn off the keyclick and then don't return your machine to the same state when they exit. I prefer keyclicks on. Wayne ------------ Category 32, Topic 33 Message 115 Thu Apr 15, 1993 J.TREVETHAN [John] at 23:54 EDT Codeheads, I still am having a conflict with EOS. I posted a while back and someone replied that they had no problems with my combination. I have TOS 1.2, Mega ST 4, Megafle 30, and AHDI 5.0. EOS does not seem to like Fatspeed 1.09. The only other thing in the system is Mouseboot. I used Mouseboot to disable everything to test my conflict. I have not yet had the time to make a floppy boot to see what happens. I'll do that now. . . I'm back: O.K. here's what I've got. Floppy boot with nothing but Fastspeed 1.09, Warp 9 3.75 and the Warp 9 .ACC...everything OK. So I rebooted with the hard drive and tried loading a different EOS module (I have been using Flying Shapes, I loaded Dissolve). Didn't work. My symptoms are Flying Shapes: as soon as it kicks in it cycles through a bunch of shapes at a high rate of speed. The shapes have no tails- just a single box or triangle etc. When I move the mouse or press a key the shape freezes on the screen and everything is locked. No mouse pointer either. Dissolve: same deal except when pressing a key I get only the desktop that was under the Warp 9 set up box. As soon as I pull Fatspeed everything is OK. it must be something to do with AHDI. I have a conflict with AHDI and Kevin Houser's Conductor. Is my SHDRIVER.SYS corrupted. Other than this I have had no problems. John T. ------------ Category 32, Topic 33 Message 117 Fri Apr 16, 1993 K.HOUSER [Kevin MQ Def] at 01:23 EDT John T., Did you try MidiOSEX+Conductor with fatspeed removed too? Hmm... Try reinstalling your HDX stuff from your master copy & then try EOS. If it still doesn't work... Dump fatspeed etc... and get the ICD "PRO" software. :) --Kevin ------------ Category 32, Topic 33 Message 118 Fri Apr 16, 1993 STEVE-J [Steve @ NLS] at 02:25 EDT J.EIDSVOOG1 - (re: KEYCLICK.PRG) What Al said! I've also had it happen without XControl installed, so I doubt if it's an ill-behaved CPX. Maybe I'll try and create the problem without anything except Warp 9 and the Warp 9 Control Panel. ------------ Category 32, Topic 33 Message 120 Fri Apr 16, 1993 M.WEILERT2 [matt] at 03:43 EDT Hi sportsfans, I'm having some trouble with EOS interfering with disk operations that I think I'm causing by my choice of "preferences": rs-232 is the only thing I have checked, and on Cleanup-ST and the Calamus SL print screen, the TT showed an old screen when I jiggled the mouse to remove EOS. On both cases it didn't crash, I just had to "hunt around" for where the exit box should be, since return didn't seem to bring me back. Any help, even "read pp ___" in the manual, is most appreciated. Oh, I was running "Pyrotechnics" when these snafu's occurred. Regards, Matt ------------ Category 32, Topic 33 Message 121 Fri Apr 16, 1993 J.EIDSVOOG1 [CodeHead] at 04:55 EDT John Trevethan, Perhaps there's a conflict between AHDI 5.0 and Fatspeed. If so, it's the first conflict I've ever heard of with Fatspeed. It's always been a sturdy workhorse in my experience. I'm sorry, but we don't have AHDI 5.0 here for testing. Maybe someone else can help. Do you have an earlier version of AHDI that you could try? Have you tried it on your hard drive with nothing but Fatspeed and Warp 9 (no Mouseboot)? Steve, That's a good idea (trying to create your problem without anything except Warp 9 installed). Why didn't _I_ think of that? John ------------ Category 32, Topic 33 Message 122 Fri Apr 16, 1993 J.EIDSVOOG1 [CodeHead] at 11:18 EDT matt, That's the way it works. If you have screen activity which does not "kick out" the screen saver, the screen activity may draw right on top of the screen saver. Many of our newer modules have a button named "Alt. Screen". You won't have a problem if you use one of these modules with Alternate Screen selected. Or you can enable the "watching" of other events so that the screen activity kicks the screen saver out. It's your choice. John ------------ Category 32, Topic 33 Message 123 Fri Apr 16, 1993 WAYNED. [Wayne] at 19:25 EDT > some of us have feeling in our fingers.... Grin. Are you calling me "numb"? Them's fighting words pal! :-) I used to have a toggle switch on my old Atari 800 for the speaker. I rented a house with several others and they complained about the keyclick noises, so I would toggle it off for those late night sessions. ------ Al, When the letters what? I can't think straight all these funny looking symbols are appearing on my screen. Hmmm strangely enough it seems to happen every time I hear a click from my speaker which happens just as I press a key. Do you think there's a connection between these events? :-) Wayne ------------ Category 32, Topic 33 Message 124 Fri Apr 16, 1993 A.FASOLDT [Al Fasoldt] at 20:36 EDT Wayne, Oddly (maybe). I type much faster and more accurately when I am listening to music (Bach, Rachmaninoff, Steely Dan, Chet Atkins) on my reference headphones. The fact that I can't hear even the sound of the keys of my TT, not to speak of an amplified keyclick, helps me somehow. Al ------------ Category 32, Topic 33 Message 128 Sat Apr 17, 1993 WAYNED. [Wayne] at 19:40 EDT Al, I can understand that. At work they have daisy wheel typewriters for doing the daily reports at the firehouse. I just can't type on those things. The daisy wheel is tooooooooooooo SLOW! The sound of the daisy wheel banging out the character gets WAY behind my typing and throws me off. In that case I would definitely prefer something to drown out the noise. Although I'd much prefer Pink Floyd, Dire Straits, or many other options over Bach or Chet Atkins. We can agree on Steely Dan. :-) Wayne ------------ Category 32, Topic 33 Message 129 Sat Apr 17, 1993 MYECK.WATERS [myeck] at 19:55 EDT Steve j; I had the problem with an EOS module not giving up control when I started using the computer again, but only with Mandala, and only when I had been away for quite a while. I switched to Puzzle (the only one that works properly on my graphics card), and have had no problems at all. ------------ Category 32, Topic 33 Message 130 Sat Apr 17, 1993 A.FASOLDT [Al Fasoldt] at 22:47 EDT Wayne, Dire Straits I'll go along with. And Pink Floyd. I was one of the first audio critics to champion PF all too long ago, and I am going through four PF CDs on my changer now. (Where are the topic cops? Maybe we're OK if we can suggest that the 'Heads add audio to the EOS system...) Al ------------ Category 32, Topic 33 Message 131 Sun Apr 18, 1993 STEVE-J [Steve @ NLS] at 01:09 EDT J.EIDSVOOG1 - While I didn't have the Flying Shapes module lock up with just Warp 9 and the Warp 9 Control Panel installed, I HAVE been able to remove XControl (or a .CPX module) and EDDA.ACC from the list of causes. ------------ Category 32, Topic 33 Message 132 Sun Apr 18, 1993 T.MCCOMB [=Tom=] at 04:15 EDT I've had mandela occaisionally refuse to return control a few times too... after the computer has been on all night. -Tom McComb {4:11 am} Sunday, April 18, 1993 ------------ Category 32, Topic 33 Message 133 Sun Apr 18, 1993 BRIAN.H [ST~SysOp] at 13:57 EDT =Tom= >I've had mandela occaisionally refuse to return control a few times too... >after the computer has been on all night. Gee, I am not the only one. ~~~~Brian.... Written on Sunday 18 April 1993 at 01 p.m. AST ------------ Category 32, Topic 33 Message 134 Sun Apr 18, 1993 WAYNED. [Wayne] at 14:47 EDT Al, Wow, Pink Floyd to Bach. You do have "dynamic range"! :-) I have a pretty wide range also, but mine doesn't extend to the "classics", heavy metal, or Rap. Just about anything else is at least tolerable if not enjoyable. I like the idea of EOS giving us the option of sound as well. CodeHeads, we want sound to go with our pretty pictures. Some of the instrumental Pink Floyd stuff would go quite well with Mandella! Wayne ------------ Category 32, Topic 33 Message 135 Sun Apr 18, 1993 MUSE [Tomas] at 15:38 EDT Al, Sound will be added to some future modules. Stay tuned for Extend-O-Pak! ===Tomas=== April 18, 1993 @ 12:37:15 pm PDT ------------ Category 32, Topic 33 Message 136 Sun Apr 18, 1993 MUSE [Tomas] at 15:51 EDT Wayne, It's possible that MIDI Spy could be hooked up with with EOS to do full-blown audio. Would that be of interest? Of course, on the Falcon, anything is possible. ===Tomas=== April 18, 1993 @ 12:44:20 pm PDT ------------ Category 32, Topic 33 Message 137 Mon Apr 19, 1993 NTACTONE [Ron Hunter] at 00:18 EST >>full-blown audio. Would that be of interest? Of course, on the << >>Falcon, anything is possible. << Yeah, EXCEPT GETTING ONE! ------------ Category 32, Topic 33 Message 138 Mon Apr 19, 1993 T.MCCOMB [=Tom=] at 01:06 EDT Hey, if you release Extendo-Pak at the Ct AtariFest, it may pay for your traveling expenses to attend. Just a a subtle hint that we want the 'Heads there. -Tom McComb {12:58 am} Monday, April 19, 1993 ------------ Category 32, Topic 33 Message 139 Mon Apr 19, 1993 J.EIDSVOOG1 [CodeHead] at 09:28 EDT If Mandala is locking up after running all night, it must be caused by an external source (or possibly a TOS version we don't use). I've left Mandala installed on my TT for weeks at a time and not had a lockup. There are a number of things that could cause it to lock up, such as another screensaver installed (MACCEL, HotSaver, and don't forget built-in screensavers in programs like Tempus or Neodesk). Or perhaps another resident program is conflicting. MIDI Spy has built-in hooks so that an EOS module could start playing a song in only a few instructions. It could even load a song (which could be anything -- even a sound effect). We've also got at least one EOS module here that uses the sound chip. John ------------ Category 32, Topic 33 Message 140 Wed Apr 21, 1993 WAYNED. [Wayne] at 20:40 EDT Tomas, I'm not very up on Midi Spy. Given the name of the product I "ass"umed that I needed a midi device to utilize the product. Most other things I've seen with MIDI in the title (except MIDI MAZE) required a Midi keyboard or similiar device. Would the Midi Spy/EOS marriage require a Midi device, or would it play through a standard ST's speaker as well as the DMA sound of the STE/TT and the Falcon's sound capabilities? --------- =Tom=, Yep, we do want the 'Heads at CT Fest! It's going to be a make or break time for myself. I've been sitting on the Clone fence for quite a while being amazed at the games on my friends (all EX-ST'ers) Clones. I've decided to wait until after the CT Fest to make my final decision on whether to go Clone or not. No matter what happens there will only be one computer on my desk. I hope it's an Atari product, but I won't keep my head in the sand any more. It's time for Atari to put up or shut up! So far they've been pretty quiet. Wayne ------------ Category 32, Topic 33 Message 141 Thu Apr 22, 1993 MUSE [Tomas] at 03:00 EDT That's right Wayne, you need a MIDI device to use MIDI Spy. You wanna buy a used MT-32? Actually, the Roland Sound Canvas is the thing to have. And, if it's that important to you, would you be upset if the only CodeHead to show was, well... ME? ===Tomas=== April 21, 1993 @ 11:55:13 pm PDT ------------ Category 32, Topic 33 Message 142 Thu Apr 22, 1993 STEVE-J [Steve @ NLS] at 04:32 EDT Well, I'm sorry to have to say this, but I HAVE 'succeeded' in getting Extend- O-Save to 'lock-up' with only Warp 9 and the Warp 9 Control Panel installed (using Flying Shapes v1.3). There are two kinds of lock-ups that I've had happen: 1) the screen turns completely black when the mouse pointer is moved away from the "DON'T FADE" corner (after the 'Timeout' time has been met w/o any activity); or 2) while Flying Shapes is doing its thing, moving the mouse causes the shapes to freeze in position (white shapes on a black screen), though the computer still operates (e.g. if it freezes and you press Ctrl-X while in ST Aladdin, it will exit ST Aladdin) and moving the mouse pointer (though you can't see it) to the "FADE NOW" corner, EOS will resume (though moving the pointer back out of the corner just freezes the screen again). This is on the following system: 1040STE w/ 4MB RAM and TOS 1.62 ICD HD auto-booter v6.0.4 WARP9.PRG in C:/AUTO/ folder WARP9_CP.ACC in C:/ directory medium resolution Warp 9 Control Panel is set as follows: 'Screen Accel.' and 'Fastload' are selected and no 'Mouse Effects' Mouse acceleration setting #3 is selected w/ the following settings: 02 06 12 20 30 42 56 72 90 99 01 04 09 16 25 36 49 64 81 99 Extend-O-Save Preferences: All 'disable EOS' events selected FADE NOW corner set to top right DON'T FADE corner set to bottom left Timeout set to 5 minutes Flying Shapes v1.3 configuration: 2 Boxes Speed: 4 Length: 8 Left delta : 1-2 RANDOM Top delta : 1-3 RANDOM Right delta : 1-6 RANDOM Bottom delta: 1-3 RANDOM Cycle time: 0 secs. 'Use Alternate Screen' selected One thing I should point out is that it has only locked up by moving the mouse and not by typing something on the keyboard (or at least it hasn't been witnessed freezing at any time other than by moving the mouse). ------------ Category 32, Topic 33 Message 143 Thu Apr 22, 1993 J.EIDSVOOG1 [CodeHead] at 11:32 EDT Wayne, Yes, MIDI Spy requires a MIDI device. The code to control MIDI Spy will be so little that it might be included in every EOS module. If you want a song to play during kick in or out, or during the periodic interval, you could just use a predetermined filename or something. There's also a chance that if someone writes a DSP synthesizer for the Falcon, MIDI Spy could play it. John P.S. Why just one computer on your desk. I've got four encircling me now. It's pretty wild to see Flying Toasters on a Mac, PC, and TT all at the same time as I'm typing this message on my Mega. ------------ Category 32, Topic 33 Message 144 Thu Apr 22, 1993 J.EIDSVOOG1 [CodeHead] at 18:18 EDT Steve Johnson, Thank you for the detailed report. I'm unable to recreate your Extend-O-Save lockup and I'm beginning to wonder if it's a TOS 1.62 specific problem. I wonder if anyone else with TOS 1.62 is able to reproduce this lockup (we don't have 1.62 here). Were there any other factors involved, like RS-232 coming in, or printing? Is there some activity that requires you to prohibit Extend- O-Save from kicking in (DON'T FADE)? Have you thought about getting TOS 2.06? In my opinion there's no software or hardware value in the Atari market that gives you more for your money than the $60 chip upgrade from 1.6x to 2.06. John ------------ Category 32, Topic 33 Message 145 Thu Apr 22, 1993 WAYNED. [Wayne] at 19:36 EDT >And, if it's that important to you, would you be upset if the only CodeHead to >show was, well... ME? Muse, I'd be happy to see you there and meet you. Would you be coming in an official capacity, or just flying around the country? :-) ---------- John, >P.S. Why just one computer on your desk. I've got four encircling me now. >It's pretty wild to see Flying Toasters on a Mac, PC, and TT all at the same >time as I'm typing this message on my Mega. I already spend WAYYYYYYY too much time on this machine while procrastinating about doing things that need to be done around the house. If I do buy a Clone there would be little reason to keep the ST other than telecomm. I've never seen any telecomm program on the Clones worth the disk it came on. Besides I'd be spending so much time playing games and simulations (flight, racing, etc) that I'd never boot the Atari. I'd love to stay with Atari because I truly loathe the Clone world, their ignorance of all other types of computers, and general smugness. However they have products to buy, and we don't on the Atari. That's Atari's fault, pure and simple. There are still great people supporting the Atari in the applications and utilities areas, but there just aren't any games and simulations for the Atari that are up to date. I've decided to wait until after the CT Fest to make my final decision. That gives some time for Falcons to get into peoples hands here in the states for feedback, some ramp up time for new software and hardware, and about a month and a half more to see what (if anything) Atari is going to do to save their butts. Wayne ------------ Category 32, Topic 33 Message 146 Fri Apr 23, 1993 MUSE [Tomas] at 01:47 EDT Wayne, > Would you be coming in an > official capacity, or just flying around the country? :-) Some of both, I think. ===Tomas=== April 22, 1993 @ 10:46:30 pm PDT ------------ Category 32, Topic 33 Message 147 Fri Apr 23, 1993 K.CAVAGHAN2 [OakSprings] at 07:35 EDT >J.EIDSVOOG1 [CodeHead] at 11:32 EDT >I've got four encircling me now. It's pretty wild to see Flying >Toasters on a Mac, PC, and TT all at the same time as I'm typing >this message on my Mega. Hmmm... There's that Flying Toaster comment again. You gonna open up soon John? Or are we going to have to start a chant session ? EOS.. Flying Toaster.. EOS.. Flying Toaster.. EOS.. Kent ------------ Category 32, Topic 33 Message 148 Fri Apr 23, 1993 J.EIDSVOOG1 [CodeHead] at 15:15 EDT Kent, As I mentioned before, we have a version of Flying Toasters here at CodeHead but it can't be released to the public because of trademark laws. Sorry. I wrote it to verify that it could be done with EOS. We'll have something similar, but I don't know what it will be yet. John ------------ Category 32, Topic 33 Message 149 Fri Apr 23, 1993 J.BRENNER1 [See Flat] at 19:31 EDT John E. I remember a bunch of great suggestions about Flying (insert). a while back but I don't remember anyone mentioning flying Elvis' ------------ Category 32, Topic 33 Message 150 Fri Apr 23, 1993 WAYNED. [Wayne] at 19:33 EDT Since we can't do flying toasters, how about Flying Leonards? :-) Wayne ------------ Category 32, Topic 33 Message 151 Fri Apr 23, 1993 C.OINES1 [Chazz] at 19:36 EDT How about flying hamsters? Spinning severed heads? I could work something up in my spare time - I'm a professional sprite artist, don'cha'know... ------------ Category 32, Topic 33 Message 152 Sat Apr 24, 1993 STEVE-J [Steve @ NLS] at 02:29 EDT J.EIDSVOOG1 - No, there shouldn't be any other factors involved. I have things hooked up to the ACSI, RS-232, parallel, and MIDI ports, but the 'freeze-up' has happened with all devices on those ports turned off. Also, it's only an occasional occurrence and may not happen for several days in a row. Also, I probably won't have my STE in the near future, so it's not really been worth it to me to go ahead and get TOS 2.06. ------------ Category 32, Topic 33 Message 153 Sat Apr 24, 1993 K.CAVAGHAN2 [OakSprings] at 09:35 EDT John, No problem, I'll be waiting for you when you guys get everything worked out . Kent (I still think that was a neat chant though ) ------------ Category 32, Topic 33 Message 154 Sat Apr 24, 1993 D.GEPPERT [MR.DON] at 13:55 EDT John.... Re "Flying Toaster's etc...) Why not consider making the module so the user could import a common picture format into it and get whatever they want on the screen to fly around. I understand the difficulty with flapping wings etc.. so maybe a format that includes wings on the picture and one that doesn't. This way if one want's to find and/or make their own picture of a toaster...you're module just makes it fly. I'm sure there will be some very "strange" things flying around the screen. Also....a la "after dark"....any chance for a fish tank ?? Anyway.......just food for thought. ------------ Category 32, Topic 33 Message 155 Mon Apr 26, 1993 M.WEILERT2 [matt] at 04:14 EDT I just came across a nasa jpl animation sequence that I'd like to turn into an EOS mod, outside of the file included with warp 9, where should I turn? I've no programming experience outside of a college fortran course. thanks. Matt ------------ Category 32, Topic 33 Message 156 Tue Jun 08, 1993 T.DAVIS36 [Scott] at 19:37 EDT Hi everyone I'm working on a EOS screen saver that shows a 3-d star field zooming by. Everything seems to be working fine except that with fewer than 100 stars, the bottom of the screen is blank. For, example with only about 70 stars, the bottom half of the screen is black. With about 25 stars, only the top 20% or so of the screen is displayed. I know the basic routines work because I developed them as a prg. Everything was perfect until I copied the routines into an EOS module format??? BTW I'm writing this in assembly. Anyone have any ideas as to what is wrong?!?!? HELP! Scott ------------ Category 32, Topic 33 Message 157 Wed Jun 09, 1993 J.EIDSVOOG1 [CodeHead] at 12:18 EDT Scott, It sounds like you've just got a bad branch or simple mistake in your code. Perhaps you're using signed comparisons when you need unsigned ones (or vice versa). For instance, if you're using "blt" (Branch Less Than), you might try using "blo" (Branch Lower). The result of these two instructions vary when the high bit of the operand is set. John ------------ Category 32, Topic 33 Message 158 Wed Jun 09, 1993 T.DAVIS36 [Scott] at 20:38 EDT John, Thanks for the quick response. I've looked at the code up and down and cannot find anything wrong. I even copied the periodic routine back into the loop in the prg version of the program and again, everything work perfectly??? All I did went I wrote the eos version was to take everything in the loop in the prg version and copy it into the periodic routine. Everything before the loop I put in the kick_in routine along with the screen copying code from picfade.s. The init routine simply finds the xbios table and sets up the object tree for the dialog along with the backdoor setup. This is a very strange problem. It works as a prg and not as an eos module?? Scott ------------ Category 32, Topic 33 Message 159 Wed Jun 09, 1993 J.EIDSVOOG1 [CodeHead] at 22:20 EDT Scott, I thought you said the program was in GFA and the EOS is in assembly. If this is the case, you didn't just "copy" it into the periodic routine, you translated the code. You'll have to carefully trace your routines to determine the problem. A good tool to use is Templmon (or AMON, if you have Devpac). You can put an "illegal" instruction in your code and start tracing your instructions to see what's causing the dropout of the lower section. This assumes you understand how the routine works. When I do this, the problem usually becomes apparent almost immediately. Welcome to assembly. John ------------ Category 32, Topic 33 Message 160 Thu Jun 10, 1993 T.DAVIS36 [Scott] at 18:32 EDT John, The prg version is in assembly, and the periodic portion is the same as the loop in the prg version becasue I just copied and pasted it in to the periodic routine. I would use MON (I have Devpac 3), more with the eos version but the system doesn't like me breaking in the periodic routine. When I do break in, I break into the drawing routine that draws the dots. I us a simple breakpoint. I set it by running MON from the desktop and seaching through memory for my name( which is in the module header, though I have been finding it right after the backdoor?). Anyway, the movem instr. at the end of the routine dosn't replace the regesters correctly and the system quickly crumbles. This happens only when I break into the module like this. The module works perfectly other that the blanked out protion of the screen. I know I'm missing something simple, but like I said, the routines are the same in the prg and eos versions (and yes both in assembly) Thanks again for the help, I'll just have to keep trying to find something:) Scott ------------ Category 32, Topic 33 Message 161 Fri Jun 11, 1993 J.EIDSVOOG1 [CodeHead] at 00:47 EDT Scott, Don't use MON, use "AMON". Put it in your AUTO folder so that it is resident all the time. Then add an "illegal" instruction in your source code at the point you want to start tracing. As soon as that point is reached, you will pop into AMON and you can begin tracing. You will be within the vertical blank. BTW, when I say "illegal" instruction, I don't mean to use an instruction that is illegal. "illegal" is an actual 680x0 instruction. You should put it right into your source code, e.g.: move.l d0,d1 illegal cmp.l d1,d2 John ------------ Category 32, Topic 33 Message 162 Sat Jun 12, 1993 T.MAGEE1 [Todd] at 01:04 EDT Could an EOS module (since it is executable) get a virus stuck in it? Todd ------------ Category 32, Topic 33 Message 163 Sat Jun 12, 1993 J.EIDSVOOG1 [CodeHead] at 10:22 EDT Todd, Yes, it's possible for someone to attach a virus to an EOS module, just like a PRG or ACC. But with all of the problems in the world, I think that a virus- infected EOS module would probably be one of the last things I'd ever worry about (after the death of Mickey Mouse, the possibility of Haiti developing nuclear weapons, waking up one morning as a member of the opposite sex, or finding out that Santa Claus doesn't exist). John ------------ Category 32, Topic 33 Message 164 Sat Jun 12, 1993 T.DAVIS36 [Scott] at 11:25 EDT John, Thanks for the reminder about AMON. I thought I remembered a way of keeping MON resident from when I started assembly during Christmas, but the last semester of college has dulled my memory on such thing. I didn't have time to do any programing, LOTS of homework. Well, at least I can break into the code now and trace it with out crashing the system. Scott ------------ Category 32, Topic 33 Message 165 Sat Jun 12, 1993 CODEHEAD [Charles] at 11:31 EDT Todd, The only way an EOS module could become "infected" with a virus would be if the virus was specifically written to hook into EOS modules. EOS modules are not executed in the same way as normal programs, so the chance of viral infection is very slight. - Charles @ CodeHead Tech ------------ Category 32, Topic 33 Message 169 Sun Jun 13, 1993 T.MAGEE1 [Todd] at 15:33 EDT John, I guess my questions on viruses are going beyond curiousity these days. But never having a virus, I feel kind of left out, or maybe just crazy? :) Todd ------------ Category 32, Topic 33 Message 170 Sun Jun 13, 1993 J.EIDSVOOG1 [CodeHead] at 19:04 EDT Todd Magee, If you really feel left out, maybe someone could whip up a special virus just for you. :^) John ------------ Category 32, Topic 33 Message 171 Sun Jun 13, 1993 NTACTONE [Ron Hunter] at 23:21 EST >> I guess my questions on viruses are going beyond curiousity << >>these days. But never having a virus, I feel kind of left out, << >>or maybe just crazy? :) << Gee, Todd, it's kinda like not having AIDS. WHO WOULD WANT IT? Ron ------------ Category 32, Topic 33 Message 172 Mon Jun 14, 1993 T.DAVIS36 [Scott] at 20:51 EDT Hi guys, yep its me and may problem again I've tried AMON and can't seem to find anything. I have found that my problem is speed dependent. ON my MegaSTE at 16Mhz with cashe, a 100 stars fills about 80% of the screen (I have made some speed improvements). At 8Mhz, 100 stars fills the whole screen. This is not just dependent on processor speed either. The same results occur when I add null loops into the periodic routine. In general, the slow the code, the more the screen is covered??? This may be why I cannot find anything with AMON. Tracing makes the code go slow. Any ideas??? Scott ------------ Category 32, Topic 33 Message 173 Tue Jun 15, 1993 NTACTONE [Ron Hunter] at 07:01 EST Scott, Having trouble with the cache on leads me to believe you might be committing the cardinal sin, self-modifying code. If so, when it gets into the cache, that portion of the code can't be self-modified. Is that possibly your problem? ------------ Category 32, Topic 33 Message 174 Tue Jun 15, 1993 C.OINES1 [Chazz] at 07:15 EDT This may be obvious, but strikes me as one of those obvious things that people consistently forget... Did you remember to wait for the vblank at the end of the main loop? ------------ Category 32, Topic 33 Message 175 Tue Jun 15, 1993 J.EIDSVOOG1 [CodeHead] at 08:35 EDT Scott, Without knowing exactly how your code works, it's hard to offer suggestions for fixing it. If the code works as a program but not as an EOS module, it sounds like you may be trying to do too much in the periodic routine, which is called in the vertical blank (Chazz, no need to wait -- EOS has already done the waiting). Are you clearing the screen at the beginning of the periodic routine? Try splitting your tasks up across several iterations of the periodic routine. John ------------ Category 32, Topic 33 Message 176 Tue Jun 15, 1993 T.DAVIS36 [Scott] at 18:38 EDT Now why is it that you guys answer the problem just hours after I found the solution? The vertical blank was the whole problem. I thought it was from the very beginning and tried waiting for the blank at the end of the periodic routine. Of course, since EOS pretty much takes care of this (the program was smoother with the extra wait though??), adding the wait at the end of the periodic routine didn't solve the problem. My routine draws the stars first and then at the end of the periodic routine, it erases them. So what was happening, as far as I can tell, was that I erased the stars at the bottom before the mointor could show them. The problem is fixed temporily by putting a vertsync call in between the drawing and the eraseing of the stars. The final fix will be simplly reversing the routine, erasing and then drawing. EOS can then take care of the vertsync stuff. Now why couldn't I see that to start with??? :) Scott Thanks guys ------------ Category 32, Topic 33 Message 177 Tue Jun 15, 1993 J.EIDSVOOG1 [CodeHead] at 23:31 EDT Scott, You should definitely _not_ erase your graphics in the same routine that draws them. It's also apparent from the description or your problem that your routine is taking longer than one vertical blank to execute. Otherwise, you wouldn't even see any stars at all. As you said in the end of your message, you should begin your routine by erasing any existing stars. Then draw new ones. John ------------ Category 32, Topic 33 Message 178 Wed Jun 16, 1993 K.HOUSER [Kevin MQ Def] at 00:17 EDT I've never had a virus on my ST. Except when I got Spectre GCR and some of my old Mac disks were infected. I zapped those and live in a virus free computing environment. --Kevin ------------ Category 32, Topic 33 Message 179 Thu Jun 17, 1993 T.DAVIS36 [Scott] at 20:32 EDT John, At the moment, the module is working fine. The periodic routine however, does take longer than the vertical blank. I'll have to work on that. BTW, about how long is the vertical blank? Knowing that would help me gauge how much I can do in one pass through the routine. Also, are there any major problems with the periodic routine running longer that the blank? Scott ------------ Category 32, Topic 33 Message 180 Fri Jun 18, 1993 J.EIDSVOOG1 [CodeHead] at 15:29 EDT Scott, The vertical blank occurs at 60 times per second on a color monitor and 70 on a mono. There's no problem with using a routine that runs longer than 1/60th of a second. Mandala is a good example. When you set it on high speed, you'll notice that it may take a while for Mandala to finish and return control to you. This is all in one vertical blank and sometimes goes longer than a full second. Modules that take up that much time are the kind that cause problems with downloading or printing because the module won't give up any time to the main process. The amount of activity you want in each vertical blank depends upon the speed you want to achieve. If it's a starfield, I don't think you want more than one frame to occur. That's how Extend-O-Save is designed. You draw one "frame" in the periodic routine. Then you tell Extend-O-Save how fast you want the frames played. John ------------ Category 32, Topic 33 Message 181 Fri Jun 18, 1993 NTACTONE [Ron Hunter] at 23:22 EST Scott, If memory serves, the vertical blank interval is about 16ms, or some such. ------------ Category 32, Topic 33 Message 182 Sat Jun 19, 1993 T.DAVIS36 [Scott] at 10:45 EDT Well, since having my periodic routine run longer that the vertical blank will not cause any major problems, I'll just leave it like it is. The routine does draw only one frame, but with alot of stars, it can take more that 1/60th a sec. I'll clean up the code today and hoply upload it tonight or tomorrow. I have tried to make it fully ST and TT compatible, but since I don't have access to a TT, I can only hope that is works in the TT's resolutions. I would like to make it Falcon compatibe as well. I am currently using the XBIOS(4) call it check the resolution. What are the numbers returned by the Faclon resolutions and the max X, max Y and number of bit planes for these resolutions? Scott ------------ Category 32, Topic 33 Message 183 Sun Jun 20, 1993 J.EIDSVOOG1 [CodeHead] at 01:51 EDT Scott, You can't (and shouldn't) rely on the resolution numbers if you want to be compatible with all machines. I believe that the Falcon returns a "2" (ST High) for all of its video modes. This will not give you what you want. You should use either the VDI or Line A to get the resolution and number of planes. John ------------ Category 32, Topic 33 Message 184 Sun Jun 20, 1993 T.MCCOMB [=Tom=] at 03:09 EDT Tim Davis- Just loaded up your WRAP/WARP EOS. Good stuff!! One problem on this end. I primarily use ST High, on an SM124. The SM124 tends to fade to black after a few minutes if a reasonable percentage of the screen isn't lit up. SO your star filed tends to disappear in a few minutes even with all 150 stars. Solution: instead of one pixel consider 2-4 pixels per star in ST High mode. Get it to stay visible on my SM124 and I'll send off a $5 GOT. I like it! -Tom ------------ Category 32, Topic 33 Message 185 Sun Jun 20, 1993 T.DAVIS36 [Scott] at 18:56 EDT Well, here they come, bug reports. :) Tom, I'll see what I can do. Personly, I'm happy to see that it works (somewhat) in a resolution I cannot check. John, I thought I couldn't use the VDI. Do I just open a workstation in the init routine, store the returned info, and then close it? It really feels strange to accually have a program I wrote on GEine and have to support it. Scott (it case your wondering, I go by Scott because my father's name is also Timothy Davis, different middle names of course);) ------------ Category 32, Topic 33 Message 187 Mon Jun 21, 1993 J.EIDSVOOG1 [CodeHead] at 01:08 EDT Scott, Yes, in the init_module routine you can use VDI. But it's a lot easier to just use line A: dc.w $A000 move (a0),planes move -4(a0),vert_res move -12(a0),horiz_res That's all there is to it. John ------------ Category 32, Topic 33 Message 188 Mon Jun 21, 1993 MUSE [Tomas] at 10:19 EDT The new Wrap EOS module suffers from a spelling problem. All the keywords say Wrap, even Wrap (sic) 9, but the module calls itself Warp. I'd like to see some stars stay slow all the way to the edge of the screen. As it is, it looks like we're flying through a "tube" of stars with none in the distance. I don't know if Charles and John have posted the secrets of including the "use alternate screen" option that you'll find in the later modules, but it's a nice feature. BTW, a program called Sebra from ST Applications magazine makes an excellent monochrome emulator. I really like the configuration options in this module. ===Tomas=== June 21, 1993 @ 7:14:15 am PDT ------------ Category 32, Topic 33 Message 189 Mon Jun 21, 1993 T.DAVIS36 [Scott] at 19:22 EDT Hi everyone, I'm starting to know what developer feel like. A little anyway. John, After I wrote that less message, I went ahead and tried using VDI, and, of course, it worked. Wouldn't it be a bad idea to use line-A considering Atari's statments about it? Tomas, I definitely would not be surprised to hear that I misspelled something:) I am studing it be a engineer and the ability to spell doesn't seem to be common amoung engineers. The routine does include depth. I fact, the routine does everything in 3-d coordinates. The 3-d coordinates are just tranlated to 2-d before they are displayed. I thing just increasing the size of the "tude" will give the effect you want. I would also like to add a slider to the config dialog to allow you to ajust the perspective constant. I am not sure exactly what the alternate screen option does? I'll added it if I can figure it out. I will download Sebra tonight. I'm not sure it will work though since I draw directly to the screen. Scott ------------ Category 32, Topic 33 Message 190 Mon Jun 21, 1993 NTACTONE [Ron Hunter] at 21:08 EST >> BTW, a program called Sebra from ST Applications magazine makes << >>an excellent monochrome emulator. << Tomas, I have also heard that Sebra is a great monochrome emulator, unfortunately, it refused to work at all on my machine. Even booting from floppy with nothing else on the disk. Go figure. Monulator demo works great, and with my 16mhz machine is still almost 50% faster than a standard ST. Now if I could just get the full package, rather than the demo... Have the CodeHeads considered writing/marketing a good mono emulator? >>added it if I can figure it out. I will download Sebra tonight. << >>I'm not sure it will work though since I draw directly to the << >>screen. << Scott, If Sebra doesn't work for you, try the 'monulator' demo. Works fine for me. ------------ Category 32, Topic 33 Message 191 Mon Jun 21, 1993 J.EIDSVOOG1 [CodeHead] at 22:04 EDT Scott, While, it's true that Atari has told us not to use Line A for future compatibility, I've also found that 99% of what people use Line A for is still being handled correctly, even in Falcon TOS. We've tried to get Atari to tell us exactly what part of Line A should not be used or to promise to maintain certain parts of it, but they've been unresponsive. I believe that it is basically the Line A _calls_ that should not be used (although they all seem to work, too, in instances where we've used them). I suspect that Atari found too many compatibility problems would occur if they totally eliminated Line A altogether, as some of the German color card drivers have done. It simply does not make sense to drop support completely for such an important part of the operating system. There are some very basic variables which will always be useful no matter how drastically video is changed. For instance, there will always a horizontal and a vertical screen resolution, as well as an X and Y position of the mouse (even if a Z is later added), button states, etc. There's absolutely no reason for dropping this support in future operating systems (other than laziness or incompetence). I cannot advise you to go against Atari's word and use something they've told you not to use. All I can tell you is that many of our programs use Line A (because Atari originally documented it and urged developers to use it) and we will not denigrate the efficiency of these programs by removing all traces of Line A until we see an ill effect or problem from its continued use. John ------------ Category 32, Topic 33 Message 192 Mon Jun 21, 1993 B.WILLIS3 [Bill] at 22:35 EDT Scott, It seems to work fine in TT medium resolution. Looks great. Thanks! ------------ Category 32, Topic 33 Message 193 Tue Jun 22, 1993 MUSE [Tomas] at 00:35 EDT Scott, You're doing a great job. Don't be alarmed at the number of reports that have come in. People love the module or they wouldn't have comments. John did a some work on this type of effect a few months back but got diverted to the MIDI Spy project. I'm sure he's very happy to see this one! The alternate screen option keeps things like FujiWatch and DC Mouse Saver :- ) from poking through onto the module's screen. Your Warp module doesn't seem to suffer from this problem. Also, Sebra won't help much with the dimming stars effect because that is a fluke of the SM124. Wrap works perfectly under Sebra, BTW. (So just forget I opened my big mouth. ) ===Tomas=== June 21, 1993 @ 9:20:43 pm PDT ------------ Category 32, Topic 33 Message 194 Tue Jun 22, 1993 BRIAN.H [ST~SysOp] at 17:19 EDT >The alternate screen option keeps things like FujiWatch and DC Mouse >Saver :- ) from poking through onto the module's screen. Also, the HOTWIRE clock. However, I agree with Tomas, don't give up. It is great! ~~~~Brian ... Written on Tuesday 22 June 1993 at 06:01 p.m. ADT ------------ Category 32, Topic 33 Message 195 Tue Jun 22, 1993 T.DAVIS36 [Scott] at 18:24 EDT Thanks for the incouragement. There has definitly been alot of talk about my module. And very few if any major bug reports. Most of you just would like to see improvements. I did try SeBra and it worked fine. SeBra BTW is the best mono emulator I've seen. All the options the most emulator have you set at boot-up can be set on the fly in SeBra. Very Nice! I know I cannot use it to see the dimming effect of the SM124 but I can use it to debug a new improvment. I color resolutions, I have the more distant stars colored light gray and the closer ones are white. This effect is of course lost in mono with v1.0, but v1.1 will increase the size of the closer stars in mono. ( If I can get it to work :) ) Scott ------------ Category 32, Topic 33 Message 196 Tue Jun 22, 1993 OUTRIDER [Terry] at 21:50 EDT The Tempus II clock pokes through Warp, but aside from that, a very nice module indeed. Keep up the great work, Scott! __ /erry .\\ay ------------ Category 32, Topic 33 Message 197 Tue Jun 22, 1993 T.MCCOMB [=Tom=] at 23:44 EDT Keep on working, Tim! I'm ready to test v1.1! Also, the alternate screen would help too. My corner clock pokes through too. -Tom McComb {11:36 pm} Tuesday, June 22, 1993 ------------ Category 32, Topic 33 Message 198 Wed Jun 23, 1993 J.GNIEWKOWSK [GE-Lamp ST] at 00:02 EDT Tomas, I remember the 'dimming' problem on the 124, but the 147 has a similar problem - the stars are just too danged tiny! We need dome supernova sized suckers... Scott, This module is _SLICK_! Thanks a million. John E. Gniewkowski Editor, GEnieLamp ST ------------ Category 32, Topic 33 Message 199 Wed Jun 23, 1993 J.RENNER1 [Jim] at 02:46 EDT Neat saver, but i also have problems in TT medium res. Hope you can get access to a TT cause i really want to use this. Jim. ------------ Category 32, Topic 33 Message 200 Wed Jun 23, 1993 MUSE [Tomas] at 04:22 EDT Right Brian. Those pesky clocks! ===Tomas=== June 23, 1993 @ 1:16:20 am PDT ------------ Category 32, Topic 33 Message 201 Wed Jun 23, 1993 A.FASOLDT [Al Fasoldt] at 07:07 EDT Heck, I thought Wrap 9 was a cute pun! Al ------------ Category 32, Topic 33 Message 202 Wed Jun 23, 1993 J.EIDSVOOG1 [CodeHead] at 11:45 EDT Brian, The HotWire clock should never poke through into an Extend-O-Save module because Warp 9 turns it off before calling the module. (It's one of the many advantages of using HotWire). If it's peeking through, then there's a problem. Scott, If you increase the size of the closer stars, it may go a long way toward eliminated the fading problem on a mono monitor. The fading is caused by the lowering of the overall illumination level so if some of the stars are brighter and there are enough of them, the smaller ones may not dim either. The Alternate Screen option is this: For modules that write directly to the screen, you would change the _physical_ screen address and write directly to it. Then if other programs are doing normal graphics while the screen saver is kicked in (like FujiWatch or some clocks), their graphics will be drawn to the hidden _logical_ screen and will not interfere with the visual display. Your kickout routine would then be to simply set the physical address back to the logical screen and you don't have to copy the screen to restore it -- it's already restored (and perhaps even more up-to-date). John ------------ Category 32, Topic 33 Message 203 Wed Jun 23, 1993 T.DAVIS36 [Scott] at 19:49 EDT Alright, this is what I got so far. I've added the ability to change to perspective. This will allow you to adjust the "tube" of stars to your liking. I have also changed the drawing routine to draw a 1x2 distant star and a 2x2 closer star like: X distant XX close X XX This happens only in monochrome resolutions. I will work on add the alternate screen option, but I think it would be easier just to change the physical screen and write to it without allowing any other options, thus solving the problem with adding an option. Is there a problem with this idea John? As far as the incompatibility in TTMed, I don't have a clue. Hopefully it will be fix by the changes I'm making for the other stuff. I'm well on track for releasing v1.1 this weekend :) Scott ------------ Category 32, Topic 33 Message 204 Wed Jun 23, 1993 CODEHEAD [Charles] at 21:21 EDT Scott, I've been pretty busy lately and haven't had a chance to check out your EOS module until today, but it's very cool -- nice job! >> I think it would be easier just to change the physical screen and >> write to it without allowing any other options, thus solving the >> problem with adding an option. The trouble with this approach is that there are some video boards out there that do not allow switching of their screen base; they always use the logical screen (pointed at video memory on the board), and if you try to change the physical screen with Setscreen(), there's no effect. The board for the Moniterm 19" monitor is one such beast; I think there are others. I guess it's up to you whether you think it's worth the trouble to add the option -- but I know Moniterm owners (of which I am one!) would thank you. :) I missed exactly what the problem was in TT medium, but one thing to watch out for is that the screen size in that resolution is quite large; make sure you don't have any shorts or ints overflowing in a calculation somewhere. It's a good idea to always use longs to do integer math related to screen displays. - Charles @ CodeHead Tech ------------ Category 32, Topic 33 Message 205 Wed Jun 23, 1993 NTACTONE [Ron Hunter] at 23:22 EST >> If you increase the size of the closer stars, it may go a long << >>way toward eliminated the fading problem on a mono monitor. The << >>fading is caused by the << Seems to me the effect would look more realistic, too. ------------ Category 32, Topic 33 Message 206 Thu Jun 24, 1993 BRIAN.H [ST~SysOp] at 00:57 EDT HOTWIRE is the only clock I use. ~~~~Brian ... Written on Wednesday 23 June 1993 at 11:24 p.m. ADT ------------ Category 32, Topic 33 Message 207 Thu Jun 24, 1993 B.WILLIS3 [Bill] at 01:16 EDT Jim, What problem are you having using the module in TT medium rez? It's working fine for me. ------------ Category 32, Topic 33 Message 208 Thu Jun 24, 1993 C.OINES1 [Chazz] at 07:20 EDT I recall seeing a starfield saver on the Mac a long, long time ago. After a few minutes of watching it, a star appeared in the exact center. As it came closer, it quickly grew into a smiley face and then disappeared... ------------ Category 32, Topic 33 Message 209 Thu Jun 24, 1993 OUTRIDER [Terry] at 10:22 EDT Maybe instead of a smiley face, a Fuji logo. :^) __ /erry .\\ay ------------