		      REFLECTOR CHESS INSTRUCTIONS

		       (C)1995 DIGICRAFT SOFTWARE


Reflector Chess is a two player strategy game that involves bouncing
projectiles off mirrors whilst trying to destroy your opponent's pieces.
It is similar to chess in that players take turns moving their pieces
around a board, but the similarities stop there. Each person starts the
game with a Mothership, two Baby Ships, and a number of mirrors, Beam
Splitters, and Shields. The objective of the game is to destroy the
other player's Mother Ship.

LICENSE AGREEMENT
	  
   THE UNMODIFIED SHAREWARE VERSION OF THIS GAME MAY BE DISTRIBUTED
IN ANY WAY AT ALL AS LONG AS THERE IS NO CHARGE OTHER THAN A
SMALL DISTRIBUTION FEE IF NECESSARY.
     
   THE SHAREWARE VERSION OF THIS GAME MAY _NOT_ BE MODIFIED IN _ANY_
WAY WITHOUT THE WRITTEN PERMISSION OF STUART CAMERON (ME)!

   NO SERIAL NUMBERS MAY BE DISTRIBUTED IN ANY WAY AT ALL!!!
ANYONE WHO DISTRIBUTES ONE WILL BE TRACKED DOWN AS EACH GAME HAS ITS
OWN ENCODED SERIAL NUMBER. ANY ATTEMPT TO HACK INTO REFLECTOR CHESS WILL
RESULT IN THE DESTRUCTION OF THE EXECUTABLE PROGRAM.
     
   WE WILL NOT BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED THROUGH THE
USE OF THIS PROGRAM, HOWEVER UNLIKELY.

RUNNING THE GAME

To start Reflector Chess, you must first run the SETUP.EXE program. This
will let you configure your sound card (if any). Once configured,
choose Exit and Save Changes. You may then run REFLECT.EXE to begin the
game.

Reflector Chess has been tested under OS/2 v3 Warp, and works fine!

CONTROLS

Reflector Chess is controlled completely by a mouse. A two button mouse
is required. During game play, the left mouse button can be used to
select and move pieces around. To move a piece, click on it to select it, 
and then click on its destination. While a piece is selected, information
regarding its health and whether it is stunned will be displayed at
the bottom right of the screen. Also, any square that the selected
piece can move to will be highlighted if you move the mouse over it. To
unselect a piece, left-click on it a second time. To rotate a piece, you
can right-click on it. You may only select and rotate your own pieces.

To fire with a space ship, select it with the left mouse button, choose
your weapon by clicking on the pink buttons at the right of the screen
(your currently selected weapon will be displayed). Make sure you
select the weapon from your control panel and not the other player's
(yours will have its border flashing). Then click on the FIRE button.

WEAPONS

Each of the space ships can fire six types of projectiles. Each of
these uses a different amount of power which is built up over time as
the game progresses (3 units after each turn). Along the power bar are 
markings indicating how much power is required for each weapon (the 
first marking is for Lasers, the second for Blasters etc.).

Weapon          Power Required   Effect

Bouncer         0 units          Inflicts 10 units of damage on any
				 piece it collides with. Bounces off 
				 mirrors.

Laser           14 units         Inflicts 20 units of damage on any
				 piece it collides with. Bounces off 
				 mirrors.

Blaster         28 units         Inflicts 45 units of damage on any
				 piece it collides with. Bounces off 
				 mirrors.

Freezer         42 units         Freezes any piece it hits for a period
				 of 3 turns. Any piece which is frozen 
				 cannot fire, rotate, or move. Bounces
				 off mirrors.

Eliminator      56 units         Destroys the first thing it hits,
				 regardless of what it is. It does NOT
				 bounce off mirrors - it will destroy
				 them. It cannot pass through a shield.

Transmutor      70 units         Transforms an enemy's piece into your
				 own. Bounces off mirrors. Does not 
				 affect motherships.

PIECES

Piece           Damage Points    Abilities

Mothership         50            The Mothership is the most prized piece
				 on the board - lose it and you lose
				 the game.

Baby Ship          20            Baby Ships can fire the same as
				 Motherships, and you have two of them. 
				 They are there for extra fire power
				 only, so it does not matter (except as 
				 far as strategy goes) if any are
				 destroyed. 

Shield             10            A shield will allow anything other then
				 an eliminator to pass through it in the
				 direction of the arrow, and it will
				 block anything coming from the opposite
				 direction. However, if it is hit from
				 the sides it will be destroyed.

Random Shooter     N/A           If a projectile or beam enters this
				 piece, it will be shot off into a random 
				 direction (even possibly the direction
				 it came from!). A Random Shooter 
				 can only be destroyed with an eliminator.

Beam Splitter      10            Any projectile or beam which enters this
				 will be split into two others, leaving
				 each of the two other openings. If
				 something hits the side with no opening,
				 the piece will be destroyed.

Trianglar Mirror   10            This simply reflects a projectile 90
				 degrees in the direction it is pointing.

2 Mirrored Square  10            Anything which hits a mirrored side
				 of this (except for the eliminator) 
				 will be reflected back in the direction
				 it came from. If anything hits this 
				 piece on an un-mirrored side, it will
				 be destroyed.

3 Mirrored Square  10            This is the same as the 2 Mirrored
				 Square, except there is an extra mirror
				 on one side.

TIME LIMIT

Each player has a time limit on their turn. If this time limit runs
out, they loose their turn. The length of this time limit can be
changed from the options menu.

OPTIONS MENU

The options menu can be reached during the game by clicking on the
Options button at the bottom right. There are three options:

Save Game          You will be asked for a filename, and your game in
		   progress will be saved to disk. This is only active
		   in the registered version. Games may be loaded
		   again (continued) from the main menu.

Board Colour       This cycles through the available board colours.

Adjust Time Limit  Clicking on this will increase the time limit
		   for each turn by 30 seconds. Once it reaches 10
		   minutes, it will return to 30 seconds.

