		  Sam & Max Hit the Road
			    CD-ROM DEMO



			QUICK START

Just type "playdemo".  A menu of nifty-keen options will pop up
on your screen.  If you haven't played Sam and Max Hit the Road
before, you should choose the "Configure Sound Boards" option from
the menu.  Once you're done, select the "Play Sam n Max Demo" option, 
and you're on your way.


		      MEMORY CONCERNS:

This demo requires about 1 Megabytes of RAM to run smoothly.  While your
machine may have RAM, many programs, such as RAM drives or hard disk caches,
will use part of memory.  It is also possible that other programs that are
pre-loaded into your memory will conflict with our software.  If you are 
having difficulty running the demo, you might try solving the problem by
making a "Boot Disk."  BOOTMKR is a program included that will create a
Boot Disk for you.

			HOW TO MAKE A BOOT DISK:

A Boot Disk is essentially a floppy disk that, when inserted in your "A"
drive before startup, will load only the software necessary to play the
Sam & Max demo. BOOTMKR requires a clean floppy disk that it may re-
format and erase, so be sure to acquire a clean disk before making your
boot disk.  To run BOOTMKR, switch to your CD drive and, at the DOS 
prompt, type BOOTMKR.  Simply follow the instructions and voila!  Your
new boot disk ready for use.

If you are having problems with BOOTMKR, you may create your
boot disk by following these instructions:

How to make a basic BOOT Disk to run a CD-based game

Note:  In all of the following sections, read an underscore
( _ ) as a space.

First, you will need to format a floppy disk and make it
bootable.

1)   Insert a new, unformatted floppy disk into your A:
drive.
2)   At your "C:\" prompt, type:

     format_A:_/s  <enter>

     This will format the floppy disk and tell the operating
system that this disk can be booted from.

3)   At your C:\ prompt, type:

     dir_A: <enter>

     A list of files on the newly formatted floppy disk will
appear.  Look for a file called COMMAND.COM.  If you do not
find one, you will need to copy it to the floppy from your
hard drive by typing at the C: prompt:

     copy_command.com_A:  <enter>

     If you get an error message that the copy command
cannot find COMMAND.COM, it might be because the file has
been moved to your DOS directory.  Copy it from there by
typing:

     copy_dos\command.com_A:  <enter>

, Now you need to tell the boot floppy how to talk to your CD
drive.

     The system gets this information from two files:
CONFIG.SYS and AUTOEXEC.BAT.  You will need to create these
two files on your boot floppy, using the two versions on
your hard drive as reference.

4)   At your C:\ prompt, type:

     copy_config.sys_a: <enter>
     copy_autoexec.bat_a: <enter>

     This will copy the two files from your hard drive to
the floppy disk.

5)   At your C:\ prompt, type:

     a: <enter>

     This changes your current drive from your C: drive to
your A: drive.  Your C:\ prompt should change to A:\.
IMPORTANT!   Verify that your prompt has changed to A:\.  We
will be modifying your CONFIG.SYS and AUTOEXEC.BAT files on
the floppy disk.  If you fail to change drives first, you
will change the files on your hard disk instead and may make
your hard disk unbootable.

6)   At your A:\ prompt, type:

     edit_config.sys <enter>

     You will now find the DOS text editor, which you may
use to modify the CONFIG.SYS file.  Move your cursor around
the file with the arrow keys.  You can insert text at the
cursor location by simply typing it, or delete the character
currently over the cursor by pressing the <delete> key.

7)   On your floppy disk, delete non-essential lines from
the CONFIG.SYS file by moving the cursor to the beginning of
the line and pressing delete several times.  Keep any lines
relating you your CD drive and sound card.  Unfortunately,
exactly what lines you will need to keep will vary slightly
depending on what hardware you have installed in your
machine.  When you are done, your file should look something
like this:

     LASTDRIVE = E
     DEVICE = C:\DOS\HIMEM.SYS
     DEVICE = C:\SCSI\MA13B.SYS
     DEVICE = C:\SCSI\NECCDR.SYS /D:NECCD
     DEVICE = C:\SBPRO\DRV\SBPCD.SYS /D:MSCD001 /P:220
     DOS = HIGH
     DOS = UMB
     BUFFERS = 20
     FILES = 20
     DEVICE = C:\DOS\SETVER.EXE

     The above example is for a computer set up for an NEC
CD-ROM drive with a Sound Blaster Pro sound card.  For your
setup, the lines in italics may be completely different, and
there may be more or fewer lines.  Look for and keep lines
that list your CD-drive's name, sound card's name, or "CD"
in them somewhere.

8) Hold down the <alt> key and press F.  then press the X
key.  This will allow you to save your changes and exit the
text editor.

9)   At your A:\ prompt, type:

     edit_autoexec.bat<enter>

     You will be entered into the DOS text editor, where you
can modify the AUTOEXEC.BAT file.

10)  On your floppy disk, delete non-essential lines from
the AUTOEXEC.BAT file.  Keep any lines referring to your
sound card, CD drive or mouse.  Again, exactly what lines you will
need to keep will vary slightly depending on what hardware
you have installed in your machine.  When you are done, your
file should look something like this:

     @ECHO OFF
     C:\SCSI\MSCDEX /D:NECCD /M:10 /L:d /V
     PROMPT    $P$G
     SET TEMP=C:\DOS
     SET BLASTER=A220 I7 D1 T4
     SET SOUND=C:\SBPRO
     PATH=C:\;C:\DOS;C:\SCSI;C:\WINDOWS
     C:\WINDOWS\MOUSE.COM /Y

Again, the lines in italics may vary greatly from those
shown, depending on your particular hardware and how it is
configured.  Other lines may vary slightly.

11) Save your changes and exit the text editor as before.

12) Try out your boot disk.

You can now cold boot your computer with this disk in your
A: drive. To cold boot,  take all disks out of disk drives.
Manually turn off the computer using the main switch.  Wait
for the machine to stop running.  Put the boot disk into the
A: drive.  Switch on the machine.

If your boot disk does not work you may have deleted lines
necessary for your particular system.  Remove the boot
floppy, boot from your hard disk and repeat the process.  If
you have questions, refer to your sound card and CD-ROM
manuals or contact their technical support departments.


Note: A boot disk does not affect your hard drive in any permanent way.
To get your hard drive back to its normal state, simply restart your 
computer without inserting the boot disk.

			  WINDOWS:

The CD-ROM demo of Sam & Max Hit the Road will not run under Windows.
Turn it off.  Don't use it.

			SAVE GAMES:

This demonstration of Sam & Max Hit the Road is not designed
to save games.  While playing the demo, please DO NOT
attempt to save your game.

			SOUND VOLUME:

The volume controls are as follows:
[ or ] -- Lowers or raises the volume of the music.
{ or } -- Lowers or raises the volume of the sound effects.
; or ' -- Lowers or raises the volume of the voices.

			SOUND CARDS:

In order to hear sound and music during the game, you'll have to tell
the game about your sound card.  You can do this by typing "playdemo"
and choosing "Configure Sound Boards" from the main menu.

If your game starts and no sound or music is heard, either you don't
have a sound card we currently support, or you have not configured the
game properly.  If everything seems to be configured properly, check
your volume level and your speaker connections.

A majority of all sound problems encountered in a game have to do
with hardware communications.  This means that either 1) your game
thinks your hardware is configured in some way other than it really
is, or 2) your sound card itself is depending on either a PORT, an
IRQ number, or a DMA channel which is being used by something else
in your system.  Unfortunately, hardware configuration problems are
not always obvious.  Your game may appear to play music and sound
effects just fine, and then, at some unexpected moment, the sound
may stop, or the game may "lock up."  This is often not the fault
of the game, but a hardware conflict that didn't occur until the
game used the hardware in a particular way.  Finally -- and this is
extremely important -- just because Game A works with your
configuration and Game B doesn't, does not necessarily mean the
problem is in Game B.  It may be that Game B uses capabilites of the
hardware that Game A doesn't, and is therefore more likely to run
into problems with the hardware configuration.

If you don't know how to resolve a sound card problem, first consult
the documentation provided with your sound card.  Often sound card 
manufacturers provide diagnostic programs with their cards.
If you are still encountering difficulties, see the Technical Support
section below.


		      HOW TO REACH US

		     Technical Support
If you are having any technical difficulties with this product,
please phone the technical support department.  If you have a 
technical problem, we recommend that you are sitting in front of
your computer when you call so that we will be able to assist you
more quickly.  It is also helpful to have a list of your machine's
current hardware and software configurations.

Phone - (415) 721-3333 - M-Th:30am - 6:00pm, F:8:30am - 5:00pm, Pacific Time
Fax - (415) 721-3482 - 24 hours
BBS - (415) 257-3070 - 24 hours - NOT a message base.  For file download ONLY.
Mail - LucasArts Entertainment Co.
       P.O. Box 10307
       San Rafael, CA  94912

			  Hints
If you require hints for our games, please call our hintline at
1-900-740-JEDI.  Callers must be over the age of 18 or have 
parents permission when they call.  Each call costs $.75 per minute.

			 On Line
LucasArts Entertainment BBS
(415) 257-3070t8N1, ANSI 016 lines, 24 hours, 7 days a week
Demos, Patches, On-line technical support

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send mail to "75300.454@COMPUSERVE.COM"

If you would like information about our other games or would
like a catalog of our products, please call us at 1-800-STARWARS.

