




                                                
                                                              
            ۲
            Ŀ۲
            ۳ S L I C K S  ' N '  S L I D E ۲
            ۳                               ۲
            ۳         Version 1.28          ۲
            ۲
            ۲
                           
                          (c) Timo Kauppinen 10/1994


  
                                                        

                              CONTENTS
                              

         

      1. General Instructions..............................2
       1.1 System requirements.............................2
       1.2 Files...........................................3

      2. How to use Slicks 'N' Slide.......................4
       2.1 Command line parameters.........................4
       2.2 Keys in the main screen.........................4
       2.3 Keys during a race..............................5
       2.4 Changing of control keys (F4)...................5
       2.5 Choices in the main screen......................6
       2.6 Settings menu...................................7
       2.7 Information on the screen.......................9

      3. SSHELP.EXE.......................................10

      4. Language files...................................10

      5. History..........................................11
      5.1 Changes in the game.............................11
      5.2 Changes in the track editor.....................13

      6. Registration instructions........................14

      7. Updates..........................................15

      8. Contacting the author............................15




                                                                   Page 2

       --
        1. GENERAL INSTRUCTIONS
       --
        
        Slicks 'N' Slide is a simple car game where you can
        control 1-4 vehicles. The idea of the game is to drive
        vehicles as fast you can. The game works in every PC compatible
        computer but the faster it is, the smoother the vehicles move.

        This is a Shareware game so you can try it and distribute it
        freely but if it proved a worth of payment you should pay a cheap
        registration fee.



       --
        1.1 SYSTEM REQUIREMENTS
       --

          VGA/MCGA 256 colors
          Up to four players (included computer players)
          Mouse support in the main screen
          Joystick and LPT-controller support
          AdLib sounds
          MOD music and samples with SoundBlaster
          386DX processor recommended for four players
          About 510kB free conventional memory





                                                                   Page 3

       --
        1.2 FILES
       --
       
        Slicks 'N' Slide's official shareware package includes following
        files:

         SLICKS.EXE          The game

         SLICKS.TXT          Instructions in english

         SLICKS-F.TXT        Instructions in finnish

         SS-LPTC.TXT         Circuit diagram of the LPT-controller

         SLICKS.FRM          Registration form

         SSHELP.EXE          Tools for the game
                         
         ????????.SS         Tracks (Top Ten included)

         SLICKS.MOD          Piece of MOD music

         SLICKS.DAT          Track blocks of the game

         SLICKS.00?          Other datafiles

         SLICKS.A??          Vehicles of the game

         SLICKS.L??          Language files

         SLICK128.EXE        Shareware package of the game
                             You must distribute it as much as possible

         FILE_ID.DIZ         Description file



                                                                   Page 4

       --
        2. HOW TO USE SLICKS 'N' SLIDE
       --

        Every essential facts should be explained in that file.
        If things don't clear up after reading you can also ask
        about them directly from me (use Internet, if possible).



       --
        2.1 COMMAND LINE PARAMETERS
       --

        You can use following parameters in Slicks 'N' Slide:

         SLICKS -?         Short instructions

                -p<path>   Sets path of the tracks

                -q         Don't play MOD music

                -l         Change language

                -a<x>      Change the port of the LPT-controllers to
                           LPT<x> (default LPT1)

                -m<Hz>     Sets freguency of the MOD music (4000-22000Hz)


                You can use also '/' in stead of '-'



       --
        2.2 KEYS IN THE MAIN SCREEN
       --
              
           F1                 Instructions about the keys and vehicles
           +,-                Inc/decrease number of the laps
           T/The middlest btn Show the Top Ten and the designer of
                              of the track
                                D   Delete the Top Ten
                                DEL Delete the track
           R                  Randomize order of the selected tracks
           SPACE/Left button  (Un)select a track/change a setting
           ENTER/Right button Begin the race/change a setting
           ESC                Exit to DOS



                                                                   Page 5

       --
        2.3 KEYS DURING THE RACE
       --

                      Accel.:    Brake:    Left:    Right:

        1.player:    CapsLock  lftSHIFT     Z         X
        2.player:       7          4        0       ENTER (num.pad)
        3.player:       0          O                 *
        4.player:       Y          H        B         N


           F1         Records and keys
           F2         Speed configuration (in percents)
           F3         Sounds [on/off]
           F4         Change keys
           F5         Bumps [on/off]
           F6         Skid marks [on/off]
           F9         Pause
           F10        End the race
           F12        "Boss Key"
           ESC        Next track
           CTRL-F12   Quick exit

              Times are in seconds only when the speed
               setting is 100%.
              When quiting the current race (ESC or F10) only finished
               players get points or money.



       --
        2.4 CHANGING OF CONTROL KEYS (F4)
       --

           1,2,3,4      Change keys
           Q,W,E,R      Change control method
                        (keys,joystick,LPT-controller)
           D            Restores default values
           5,6          Change sensitivity of the joystick
           C            Recalibrates joystick(s)
           7            Switches between 'stick' and 'button' throttle

     ͻ
                                                                       
            All key combinations don't work well in every keyboard.    
               If you have problems with them try other keys.          
                                                                       
            Default keys should work in ALLMOST every keyboard.        
                                                                       
     ͼ

               

                                                                   Page 6

       --
        2.5 CHOICES IN THE MAIN SCREEN
       --

        Number of laps

        Select tracks randomly
          The game selects that number of tracks randomly.
         
        Select all
        Unselect all
         
        Randomize
          Randomizes the order of the selected tracks

        Load a saved game
          Continues a previously saved game

        Players
          Click on the player name to change them.
           Computer player's name is always "COMPUTER".
          Clicking on the vehicles to changes them.



       --
        2.6 SETTINGS MENU
       --

        Sounds: none, PC-speaker, Adlib, Soundblaster.
           SoundBlaster sounds will not work before next starting
            of the game.
           SoundBlaster settings will be taken from BLASTER environment
            variable. Default settings are: I7 D1 A220, only DMA1 is
            available.

            For example, if your card uses port 240 and interrupt 5,
            type: SET BLASTER=A240 I5.


                                                                   Page 8

        Points and money
           Winner gets 1st points, 2nd gets 2nd points etc.
           Players get also money but the amount of that depends
            also on number of tracks.
           The fastest driver gets extra points and money.

        Money in the start
           Players get that sum of money in the beginning of the race.

        Fueltank
           Amount of fuel in seconds.

        Bumps
           Vehicles bump with each other.

        Show Top Ten
           Top Ten will be shown always after a race.

        Part shop
           Players can tune up their vehicles.
                 Engine: more speed
                 Tires: better traction and faster turns
                 Fuel: bigger fueltank
                 Armor: less damage from crash

        F1-styled finish
           When the winner has passed the goal, other players drive
            only their current lap to the finish.

        Damages
           Vehicles get damages. They can be repaired in the pit.


                                                                   Page 9

        Fuel
           Vehicles consume fuel. They can be refuelled in the pit.

        Bridge jumps
           Vehicles jump in the bridges (not available so far).

        Turns without speed
           Vehicles can turn without speed.

        Change of cars
           Vehicles can be changed between the tracks (if the part
            shop is turned off).

        Change colors
           Every vehicle has two colors. Also the background color
            can be changed.



       --
        2.7 INFORMATION ON THE SCREEN
       --

        Every player have two numbers.

               The first one shows your laps and, when you are finished,
                your position.

               The other one is your latest lap time. At the end it shows
		your best lap time.

               Times are in seconds only when the speed setting is 100%.

               Amount of fuel and damages are between number of laps and
                lap times (if they are selected).

	       At the left-down corner is the name and the best lap time of
                the track.




                                                                  Page 10

       --
        3. SSHELP.EXE
       --

       SSHELP                    Keyboard tester
       SSHELP <track> <track2>   Joins Top Tens (don't use .SS-suffix)
       SSHELP <track>            Converts OLD track to the new format
                                 (don't use .SS-suffix)
       SSHELP -p <plr1> <plr2>   Joins player lists (SLICKS.PLR).
                                 If two player with same name exists
                                 the newest one will be deleted.

        Example: SSHELP A:BRIDGE C:BRIDGE    Join top tens
                 SSHELP DESERT               Convert DESERT.SS
                 SSHELP *                    Convert every track (*.SS)
                 SSHELP -p SLICKS.PLR S.PLR  Joins S.PLR to SLICKS.PLR



       --
        4. LANGUAGE FILES
       --

           If you want new languages modify SLICKS.L02 and send it to
           me. I will add it to the next versions of the game.
           If possible, use Internet (I could easily ask new words
           if necessary).




                                                                  Page 11
     --
      5. HISTORY
     --


     --
      5.1 CHANGES IN THE GAME
     --

      Version 1.1

        The bug in the startup menu has been fixed
        Cars don't jam to the obstacles anymore
        Keys can be configured


      Version 1.15

        Top Ten lists
        CUP game


      Version 1.16

        New startup picture (by Jate/AFC)
        Player names will be remembered
        Bonus point to the driver of the fastest lap
        Lower jumps (but not shorter)


      Version 1.17

        Cars bump to each other
        New key interrupt (didn't work in all 1.17 versions)


      Version 1.20

        Skid marks
        Finish picture
        MOD music piece (SB only)
        Reverse gear available again
        Faster jumps
        Some kind of compression in pictures (packs about 50%)
        A couple of new track blocks
        New startup menu
        The names of the registrator and the designer of
         the track are shown


      Version 1.21

        Only new feature is the mouse support


      Version 1.22

        More realistic bumps
        A name of the track will be shown during the race
        Joystick-support


      Version 1.23

        The finish can be hidden under sand/grass
        Some new track blocks
        Track blocks may be placed above bridges


      Version 1.24

        Computer players (very stupid ones)
        'Thumb nail' -picture from tracks
        SSHELP -tool
        Traction without acceleration
        Randomized starting grid
        Start lights


      Version 1.25

        The speed factor works better
        Lap times are right after changing the speed factor
        More intelligence computer cars
        Joystick: stick/ button acceleration
        You can remove Top Tens/ tracks during the game


      Version 1.261

        New cars
        Language: english/ finnish
        Fixed mouse and bump routines


      Version 1.272

        More different cars and some new track blocks
        SB samples
        New track format (Top Ten are in .SS files)
        Dual joystick support
        New background pictures
        Load/save possibility
        Modified track blocks
        Support LPT-controllers (read SS-LPTC.TXT)


      Version 1.285

        Part shop
        Pit
        Fuel
        Vehicles get damage
        Automatically shadowed track parts
        Vehicles move always in the same speed
        Possibility to change car during the CUP race (if the part shop
         is not turned ON)
        Possibility to select a certain amount of tracks randomly
        Gate
        Two new SB samples
        Computer driver tester in the track editor
        Customized background color
        Players are selected from a list
        Statistics


      COMING IN THE NEAR FUTURE...

        Weapons
        More samples
        More car types
        More track blocks
        Improved tyre marks (water splashes, sand spreads...)
        Also other improvements are possible.



     --
      5.2 CHANGES IN THE TRACK EDITOR
     --

      Version 1.5

        Computer players


      Version 1.6

        The copy protection has been changed


      Version 1.7

        Computer points can be fixed afterwards.
        First english version.


      Version 1.8

        Uses new track format.


      Version 1.85

        Supports new SLICKS.DAT file.

      Version 2.0

        New design
        Computer driver tester (requires Slicks 1.282 or newer)



     --
      6. REGISTRATION INSTRUCTIONS
     --

      The game is Shareware so if it proved to be a good/interesting/
      etc. you are encouraged to pay a (cheap) registration fee, when
      you will receive:

         Newest version of the game
         Track editor
         More tracks (over 130 tracks now)

      Registration is done by sending filled SLICKS.FRM with money to:

                           Address:   Timo Kauppinen
                                      Hllintie 14
                                      76850 Naarajrvi
                                      FINLAND


      To print SLICKS.FRM type: COPY SLICKS.FRM PRN
                                

      Check prices from SLICKS.FRM



                                                                   Page 15

     --
      7. UPDATES
     --

           Registered users can get new version at a low price.
           Only send updating fee to me and I'll send you
           a newest registered version of the game.
           Look updating prices from SLICKS.FRM.



     --
      8. CONTACTING THE AUTOHOR
     --

     E-mail:        NEUTRAL DISEASE BBS  +358-58-422380 (14.4kbps, 24h)
                    Internet: tkauppin@lut.fi (the most recommended)

     SnailMail:     Timo Kauppinen
                    Hllintie 14
                    76850 Naarajrvi
                    FINLAND

