Subj:  UAUPDATE: IBM V1.1 UA Patch
Date:  May 19, 1993
From:  StratSim
File:  UA-V11UD.ZIP (529210 bytes)
AUTHOR:    StratSim
EQUIPMENT: Same as for IBM version of UA 
NEEDS:     An Unzipping Utility, SSI's Unlimited Adventures
Type:      Freely Distributed

This is the Patch (Bug Fixes) for Unlimited Adventures.  It will update the 
installed version of your game to v1.1.  Specific changes in this file are 
listed at the bottom of this description.

Unzip the files to a floppy disk (i.e. PKUNZIP UA-V11UD.ZIP B:)

Change to the drive and directory that contains the installed game (i.e. the 
C:\FRUA directory) and type X:\update X where X= the letter of the floppy 
drive where you unzipped the patch files. (i.e. B:\Update B)

NOTE: If you have the files unzipped to C:\FRUA, you would type:
C:\FRUA\UPDATE C (This has been tried and will work)

This file contains Scott Gries's UAHELP file...available separately. To view, 
type README from your UA directory.

This file contains (and duplicates) the following listing of bug fixes in V1.
1 of Unlimited Adventures
**********
Unlimited Adventures IBM V1.1 Changes:

1)  The use of entry points now works for stairs and teleporters.

2)  NPC morale has been corrected. (This will prevent them from running away 
    in combat.)

3)  NPCs that had been recreated could not be modified, unless they had the 
    starting experience points for the selected adventure.  This has been 
    corrected.

4)  Animated Pics now work properly in the shops.

5)  If you imported a PIC or SPRIT and then imported a BIGPIC or MAP, the 
    list of art would be incorrect.  This has been corrected.

6)  If you set a destination for a transfer/stair/teleporter event which was
    off of the map, the destination would be truncated to the edge of the map,
    but the 3D art may have appeared incorrect until the screen is redrawn.
    This has been corrected.
**********

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