ͻ
                                                                             
                               DOOMLaunch v1.02                              
                                                             
                                                                             
             Copyright (C) 1994, Conquest Software & Keith Cohen             
                         Documentation by Mike Duvall                        
                      Technical Support By Brian Jensen                      
                                                                             
ͼ

                              * Disclaimer *
                              

DOOMLaunch is copyrighted material.  You may not alter this program in any
way, including stripping files from the original archive to shrink
distribution size, decompile or reverse engineer any part of this program,
or in any other way, violate the copyright laws of the United States of
America without prior written permission of the author.  You may not sell
this program under any circumstances, nor may you charge a "handling fee"
for disk duplication if you intend to offer this to the mass public without
prior written approval from the author.

The author holds no responsibility for any loss or damage caused by the use
of DOOMLaunch.  I have tested this version thoroughly and it shouldn't
cause any problems.  Of course I know the program and know what it's
supposed to do, and what it isn't, and I have tried to make it crash proof
and hopefully foolproof. Under all circumstances, you use this program AT
YOUR OWN RISK!  Use and enjoy!


 Ŀ
͵ REGISTRATION                                   
 

     DL is no longer "FREEWARE".  I have put many hours of work into this
 project, and I feel that it's worth the small registration fee.  Please see
 DL.REG for registration information.

             DL IS *FULLY* OPERATIONAL IN ITS UNREGISTERED STATE.


 Ŀ
͵ INTRODUCTION                                   
 

Welcome to DOOMLaunch!  The complete DOOM(II) .WAD Manager.  Looking for one
program to handle all of your wads efficiently and easily?  Can't find the
text file to tell you what level that wad is?  Is your hard drive overwhelmed
by the sheer size of all those extra wads?  Need a simple, easy to use
solution?  DOOMLaunch has arrived!

        - Fully Supports DOOM v1.666 AND DOOM II!
        - Menu-Driven Access To All DOOM(II) Options!
        - Fully Supports Multi-Player Games!
        - Handles Over 8000 External WAD Files!
        - WADs Are Compressed With PKZIP Until They Are Needed!
        - Allows 6 Separate Saved Games For Each WAD!
        - Allows Assignment Of Rating And Description To WADs!
        - WADs Can Be Separated In Up To 250 Groups!
        - Creates Multiple Reports Of Your WADs!
        - Keeps Track Of Date/Time/Elapsed Time WAD Was Played!
        - WAD Statistics (Number Of Monsters, Ammo, Weapons, Etc)!
        - Built In Map Viewer!
        - MUCH, MUCH More!


 Ŀ
͵ DOOMLaunch INFORMATION                         
 

  I began writing DOOMLaunch around July 1, 1994 and it now consists of over
  15,000 lines of code.  It is written in Turbo Pascal v7.0, with many of the
  functions written in Assembler.


 Ŀ
͵ DOOMLaunch REQUIREMENTS                        
 
o  Hey, if you can run <REGISTERED> DOOM(II) v1.666, you can run DOOMLaunch.
o  You also need PKZIP.EXE and PKUNZIP.EXE by PKWARE, Inc.


 Ŀ
͵ DOOMLaunch INSTALLATION                        
 

NOTE:  DOOMLaunch accesses your hard drive quite often, and it will be VERY
       slow if you are not using a disk cache, such as SMARTDRV.  If you can't
       use SMARTDRV because it causes DOOM(II) to lock-up, take a look at the
       sample ALL.IN & ALL.OUT batch files at the end of this document.  If
       it exists, ALL.IN will be executed before playing DOOM(II) EVERYTIME,
       and ALL.OUT will be executed when returning from DOOM.  This also
       applies to [wadname].IN & [wadname].OUT.  They will be executed for
       specific WADs only.

Installation is as easy as running the program the first time in the DOOM(II)
Directory.  If you are using DOOMLaunch with DOOM II, use the /2 command-line
option.  Example:

C:\DOOM2>DL /2

You will be presented with the main window, which shows any wads you have
installed.  The first time you run DOOMLaunch, the only wad listed will be
the original DOOM.WAD (or DOOM2.WAD) file.  You can begin configuring
DOOMLaunch to suit your needs.  Hit <ALT-C> to configure DOOMLaunch, making
sure you specify a path to where you store your .WAD files (I.E. C:\WADS).
Then, after returning to the main screen, hit <INS> key to add new wads.

DOOMLaunch will create a directory (DL.DAT or DL2.DAT) to store all its related
data files. Including a small configuration file (DL.CFG or DL2.CFG), a data
file after you add external wads (WADDATA.DL or WADDATA.DL2), and saved game
files (*.SAV) once you save a game while in DOOMLaunch.  There will also be a
.zip file for each stored wad placed in your specified WAD directory, if you
have the "Use ZIPed WADs" option turned on.


 Ŀ
͵ GETTING STARTED                                
 
When you run DOOMLaunch, you will first be presented with the main window.
Each .WAD will be listed with several additional pieces of information.

                                                          GroupĿ   Single
Wad                                Last Time &                     Co-op
Name    Rating     Description     Date Played                      DMatchĿ
                                                               v   Ŀ    
DOOM           DOOM - The Original                 ----/----   5   Ŀ    
DMPRISON  7.6  Doom Prison                 > ----/----   5  ZWG----D
IO14      8.2  Several levels of fun fighting       ----/----   5  ZW--TSCD
PUREEVIL  7.3  Pure Evil - Runs good on my machine  ----/----   5  ZWG--S--
YAKWORLD  9.7  Yakworld - Killer wad!               ----/----   8  ZWGN-SC-
                                                         ZIP Existsٳ
                                         Working Copy Of WAD ExistsٳText
                                                 Saved Game(s) ExistNotes


 Ŀ
͵ COMMANDS AVAILABLE FROM MAIN WINDOW            
 
From the main window, you have numerous options for controlling both
DOOMLaunch and DOOM(II)'s environment.  Hitting F1 from the main window will
bring up a help screen to remind you of all the commands available.

<F2> - <F10>......................Execute 2.BAT through 10.BAT

        DOOMLaunch will run user defined batch files and can be used in
        conjunction with popular DOOM(II) utilities and passes the current wad
        filename and its path as command line options to any batch files you
        create.  Batch files are named 2.BAT through 10.BAT.

        %1 Current WAD FileName With NO Extension
        %2 Path To WADs (As Defined On Configuration Screen)


<><>,<PGUP><PGDN>,<HOME><END>...Maneuver Cursor

<><>............................Toggle Information Displayed

         Toggle the information that is displayed for each WAD:

         First:  Rating, Description, Last Date/Time Played, Group, Flags
         Second: Size, Total Elapsed Time, Times Played, Level Replaced
         Third:  Path

<A-Z><0-9>........................Jump To Next Filename Starting With...

<INS>.............................Add wads to DOOMLaunch

         Your .WAD files must be placed in the WAD path specified on the
         configuration screen for DOOMLaunch to find and add them.  DOOMLaunch
         scans each wad to determine what level it replaces.  It also checks
         for replaced graphics and sounds, new demos, and whether it is single
         player, co-op, and or deathmatch.

         For Each New WAD DL Finds, You Will Be Given Four Choices, They Are:

           Y:  Yes, OK To Add This WAD.
           N:  No, Skip This WAD.
           A:  Add ALL (No Prompting From Now On).
           Q:  Quit Adding.


<ENTER>...........................Play .WAD

         DOOMLaunch will extract the wad from its zip file and present you with
         a submenu of configuration items to preview before you play. Hitting
         <F10> will run DOOM(II) and the selected .WAD.  See below for complete
         description of submenu options and commands.

<SPACE>...........................Tag/Untag Current Wad

         Places a white flashing asterisk next to the current wad, marking
         it as tagged.  When you select a WAD to run, by hitting <ENTER> on it,
         all WADs that are tagged will also be loaded.  Tagged wads can be
         managed with the Tagged WAD Functions menu <ALT-T>.  See <ALT-T> for a
         description of the functions.

<DEL>.............................Delete/Restore Current WAD

         When You Press <DEL> On A WAD, You Will Be Asked If You Want To Delete
         Its Notes, Then Its Saved Games, Then The Actual .ZIP File Containing
         The WAD, Finally You Will Be Asked If You Want To Mark That Record For
         Deletion.  This Is So You Can Remove The Related Files To Save Disk
         Space, While Retaining The WAD's Record In DL For Statistical Purposes.  If You Mark A WAD For
         Deletion Through The "Group Functions Menu" Or The "Tagged WAD
         Functions" Will Mark The Records For Deletion, But The Saved
         Games And .ZIP Files Will Not Be Removed Until The Database Is
         Packed (<ALT-P).

         If The WAD Is Already Marked For Deletion, You Will Be Asked If You
         Wish To Restore It.  This Will Not, Of Course, Restore The Saved Games
         And/Or .ZIP File If They Were Removed.


<ESC>...........................Exit DOOMLaunch

         Upon exiting, DOOMLaunch will update its config file to reflect
         any changes you have made to the program, including any Games
         Settings changes you may have made.


<ALT-A>...........................Auto-Sync(tm) (IPX Network Play)

         With Auto-Sync(tm), one player chooses the wad to be played and
         configures it for the number of players and other options within
         the submenus and hits <F10> to accept his choices. Other players
         on the network need only hit <ALT-A> after the first player has
         made his choices to "jump" right in, using the same selections as
         the first player.  NOTE:  For DOOMLaunch (and DOOM(II)) to work
         correctly on a network, each player needs their own copy of
         DOOMLaunch & DOOM(II) in a separate directory.


<ALT-C>...........................Configure DOOMLaunch

         A submenu will pop-up, allowing you to change the way DOOMLaunch
         operates.  See below for a complete description of submenu options
         and commands.

<ALT-E>...........................Edit Current WAD Information

         Change the wad description, rating, and group.  Ratings may be
         from 0.0 to 99.9.  The group can be from 0 to 250 or 255.  The
         <ENTER> or <TAB> key moves the cursor down to the next field.
         <SHIFT-TAB> moves the cursor up one field.  <ESC> will cancel
         any changes you have made.

<ALT-F>...........................Change FLAGS for current WAD

         Change any or all of the flags for the current wad.  When a .wad
         file is added to DOOMLaunch, it is automatically scanned to
         determine if there is single, co-op, and death match play and the
         flags are set accordingly.  You may wish to change these, however,
         if for example there is a wad that is designed for deathmatch play
         but also allows single player action, and you want to indicate
         that this wad is really only suitable for DM play.  Use the arrow
         keys to move between the three fields and the <SPACE> or <ENTER>
         keys to toggle between YES and NO.  Hit <ESC> to save your changes
         and return to the main window.


<ALT-G>...........................Group Functions

         See "Sub-Menus" section below for complete explanation.


<ALT-H>...........................Set Highlights

        HIGHLIGHTED GROUP   Toggle this to highlight a specific group of
                            wads.  All others will be dimmed except for
                            the HIGHLIGHTED FLAG group, if one has been
                            specified.  Defaults to <NONE>.

        HIGHLIGHTED FLAG    Toggle this to highlight the type of WAD you are
                            looking to play.  Single, Co-op, and Death Match
                            can be selected.  All wads not matching the
                            highlighted flag will be dimmed, except for
                            the HIGHLIGHTED GROUP if one has been
                            specified.  Defaults to <NONE>.
  

<ALT-I>...........................Information on Current WAD

         Call up a window that shows the level or levels included with the
         current wad, and what changes were made by the creator, such as
         new sounds, new graphics, or demos, etc...  With this window up,
         you can hit "D" and call up a detailed window for the current wad.
         Choose whether you want to see details for the whole wad or just
         one level (if the wad is multi-level) and select whether
         DOOMLaunch should display muiltiplayer information.


<ALT-J>...........................Jump to Last WAD Played

         Useful for when you can't remember what the name of the killer wad
         you were playing before you stopped for sleep.

<ALT-M>...........................Map Viewer

         Display a map of the current wad, including color-coded
         monsters, weapons, ammo, triggers, and other such items.  Use
         the <SPACE> bar to change the scrolling rate and cursor keys to
         move around the map.  <F1> calls up a help screen.

<ALT-N>...........................Edit/View Notes For Current WAD

         You can use your favorite ASCII editor to record notes about a
         particular wad.  Track special areas or record interesting
         places and game play notes.

<ALT-P>...........................Pack Database

         In order to remove wads from DOOMLaunch, you first need to tag
         them with the <DEL> key.  A flashing asterisk tells you which wads
         you have marked to remove.  They will stay that way until you
         either pack the database or remove the deletion tag.  If you quit
         DOOMLaunch and rerun it, DOOMLaunch will keep track of marked wads
         but will not delete them.

<ALT-R>...........................Reset Statistics for Current WAD

         Erase Last Time Played, Number of times played, & generated statistics
         for the current wad.

<ALT-S>...........................Search for Text-Filename/Description

         Input text to look for and DOOMLaunch will search both filenames
         and descriptions for the text you entered.  Hitting <ALT-S> again
         will present you with the same information you inputed when you
         last searched.  You can either clear that information out or
         search for the same criteria again.

<ALT-T>...........................Tagged WAD Functions

         If you have tagged wads, you can Reset Stats, Change Group, Toggle
         Deletion Flag, and Clear Tags.  Note: If you decide to move tagged
         wads into a group that is already in use, you will be asked to
         confirm your choice.  You CANNOT move WADs to group #255 with this
         function.  You must use <ALT-E> to edit the individual WADs group.

<ALT-U>...........................Update WAD's Episode/Mission

         Allows you to update (change) the current episode/mission that a WAD
         modifies.

<ALT-V>...........................View .TXT File for Current WAD

         DOOMLaunch reads .TXT files from the .ZIP file if a wad was
         supplied with one.  The text file must have the same name as the
         .WAD it came with and a .TXT extension.  I.E. SUBWAY.WAD &
         SUBWAY.TXT.  If the text file has a different name, you will need
         to rename it to match the name of the wad BEFORE adding that wad
         to DOOMLaunch.

<ALT-W>...........................WAD Reports

         DOOMLaunch will provide the user with many different reports
         including a catalog listing of installed wads.  See the REPORTS
         section under SUBMENUS below.


<ALT-Z>...........................Generate Statistics

         DOOMLaunch keeps tab on such things as total time played of all
         wads, average rating, etc.  This is a sample Stats Screen:

  [ Statistics ]Ŀ
                                                                            
                                  All WADs                                  
                                                                            
     Total WADs.............   457                                          
     Played WADs............    51 ( 11.2%)                                 
     UnPlayed WADs..........   406 ( 88.8%)                                 
                                                                            
     First Play............. 07/28/94 At 1:10pm                             
     Last Play.............. 09/08/94 At 3:09pm                             
                                                                            
     Total Elapsed Time..... 22 Hours, 37 Minutes, 41 Seconds               
     Average Elapsed Time... 26 Minutes, 37 Seconds                         
     Low Elapsed Time....... 2 Minutes, 10 Seconds                          
     High Elapsed Time...... 1 Hour, 13 Minutes, 48 Seconds                 
                                                                            
     Average Rating.........  2.5                                           
                                                                            
     Total Plays............  228                                           
     Average Plays..........  4.5                                           
                                                                            
  [ Press Any Key To Continue ]


<CTRL-C>..........................Clear Tags

<CTRL-E>..........................Edit Text File

<CTRL-V>..........................View DOOMLaunch Log File

<CTRL-Z>..........................Clean-Up Working WADs


 Ŀ
͵ SUBMENUS                                       
 

 
=CONFIGURATION MENU=
 


         [ Miscellaneous ]ͻ
                                                                    
              Use ZIPed WADs................... ON                  
              New WAD Group.................... Group #  1          
              1st Sort Field................... Group               
              2nd Sort Field................... Rating              
              3rd Sort Field................... FileName            
              Sort Order....................... Ascending           
              "Sticky" Cursor.................. ON                  
              Screen Mode...................... 25 Lines            
              Auto-Load Group 255.............. ON                  
              Screen Blanker Time.............. 1 Minute            
              Dialing Prefix................... <NONE>              
              Clean-Up Mode.................... When Exiting DL     
              Auto-Load Last Saved Game........ ON                  
              Date Format...................... MM/DD/YY            
              Date Separator................... /                   
              Time Format...................... 12 Hour             
              Time Separator................... :                   
              Development Mode................. OFF                 
              Beeps/Bells...................... ON                  
                                                                    
         [ <> Move, <ENTER> Change, <ESC> Quit ]ͼ


Use ZIPed WADs..............

NEW WAD GROUP...............Choose what group you want new wads added to.
                            Defaults to <Group # 1>.

1st, 2nd, 3rd SORT FIELD....Arrange the order in which your wads are
                            listed by one of 8 criteria, including
                                GROUP            TIMES PLAYED
                                ELAPSED TIME     FILENAME,
                                RATING           DESCRIPTION
                                LAST PLAY        NONE

SORT ORDER..................Choose Ascending or Descending sort order.

"STICKY" CURSOR.............Toggles whether the cursor will "stick" with
                            the wad if it is moved during a re-sort after
                            changing the rating or group.

SCREEN MODE.................Choose 25 or 50 line screen mode.

AUTO-LOAD GROUP 255.........If this option is ON, DOOMLaunch will automatically
                            load any WADs that are in Group #255 every time you
                            play a WAD.  This is useful for graphic/sound
                            effect replacements.  Group #255 can contain a
                            maximum of 5 WADs.

Screen Blanker Time.........

Dialing Prefix..............

Clean-Up Mode...............

Auto-Load Last Saved Game...

Date Format.................

Date Separator..............

Time Format.................

Time Separator..............

Development Mode............

Beeps/Bells.................



         [ Programs/Paths ]ͻ
                                                                    
              PKZIP............................ PKZIP.EXE           
              PKUNZIP.......................... PKUNZIP.EXE         
              Serial Driver.................... SERSETUP.EXE        
              IPX Driver....................... IPXSETUP.EXE        
              TCP/IP Driver.................... TCPSETUP.EXE        
              Text Viewer...................... LIST.COM            
              Text Editor...................... Q.EXE               
              WAD Path......................... C:\DOOM\WADS\       
              Common Network Path.............. G:\                 
              .IN/.OUT Batch File Path......... C:\DOOM\            
              DOOMLaunch Log FileName.......... DL.LOG              
                                                                    
         [ <> Move, <ENTER> Change, <ESC> Quit ]ͼ

PKZIP....................... Path & FileName Of PKZIP.

PKUNZIP..................... Path & FileName Of PKUNZIP.

SERIAL DRIVER............... Path & FileName Of Serial Driver.

IPX DRIVER.................. Path & FileName Of IPX Network Driver.

TCP/IP DRIVER............... Path & FileName Of TPC/IP Driver.
                            (NOTE: Response File Is Automatically Disabled
                                   When Playing A TCP/IP Game.)

TEXT VIEWER.................Choose you favorite ASCII file viewer, such as
                            LIST.COM.  Defaults to EDIT.COM.

TEXT EDITOR.................Choose your favorite ASCII text editor, such as
                            QEDIT (Q.EXE).  Defaults to EDIT.COM.

WAD PATH....................Specify the location where DOOMLaunch will
                            store your zipped .WAD files.

COMMON NETWORK PATH.........Use with Auto-Sync(tm) for network play.
                            Specifies a path that all network players must
                            have access to for Auto-Sync(tm) to correctly pass
                            game parameters between work stations.

.IN/.OUT Batch File Path....Path where .IN/.OUT batch files are kept.  However,
                            they will still be executed from the DOOM(II)
                            directory.

DOOMLaunch Log FileName.....

         [ Additional Parameters ]ͻ
                                                                    
              DOOM Parameters.................. <NONE>              
              IPX Parameters................... <NONE>              
              Modem Parameters................. <NONE>              
              Serial Parameters................ <NONE>              
              TCP/IP Parameters................ <NONE>              
                                                                    
         [ <> Move, <ENTER> Change, <ESC> Quit ]ͼ

This section allows you to enter any additional parameters that you want passed
on the command line for each of the game types.



 
=GAME OPTIONS=
 

The Game Options Screen:

    [ Game Options ]ͻ
                                                                          
                              CASTLE.WAD (134k)                           
                                                                          
              Game Type..................... Normal                       
              Skill Level................... Ultra-Violence.              
              Warp To Episode/Mission....... E1M1                         
              Load Saved Game............... <NONE>                       
              Monsters...................... ON                           
              Fast Monsters................. OFF                          
              Sound......................... ON                           
              Music......................... ON                           
              Turbo Scale................... 100% (Default)               
              DEMO Mode..................... <NONE>                       
              DEMO FileName................. <NONE>                       
              DEMO Buffer................... 128k (Default)               
                                                                          
    [ <> Move, <ENTER> Change, <F10> Launch, <ESC> Abort ]ͼ


GAME TYPE...................Choose what type of game you want to play,
                            including NORMAL, IPX NETWORK, MODEM, &
                            SERIAL. Selecting any one of the settings
                            other than NORMAL will call up a final
                            communications pre-play window and allow you
                            to choose whether you want to play Co-op or
                            Death Match and related communications
                            settings.  See COMMUNICATIONS SETTINGS below
                            for a complete description of these options.

SKILL LEVEL.................Choose one of the 5 skill levels from the
                            submenu.

WARP TO EPISODE/MISSION.....Most wads are a single mission and DOOMLaunch
                            automatically sets that as the default mission.
                            If you have a wad file that contains multiple
                            missions, you can choose which one you want to
                            warp to.  If you change this setting with a
                            single level wad, you will simply play the
                            original version from DOOM(2).WAD.

LOAD SAVE GAME..............Choose a save game and load that at the start
                            if you have saved one for the current wad.

MONSTERS....................Toggle Monsters ON, OFF, or ReSpawn.

FAST MONSTERS...............Fast Monsters doubles the speed at which
                            opponents fire at you.  Need an extra
                            challenge from the tried and true wad?
                            Toggle this ON.  This option is automatically
                            toggled OFF after every play, so you won't
                            accidentally leave it ON.

SOUND.......................Toggle sound On or Off.

MUSIC.......................Toggle music On or Off.

TURBO SCALE.................Allows players to increase or decrease their
                            movement speed from a factor of 1% to 250%.  This
                            could be useful in Deathmatch games where a less
                            experienced player might need a little boost.  You
                            can set this for any type of game, but using this
                            on a single player game is wussing out, isn't it...

DEMO MODE...................You can Record or Playback demo files (.LMP's)
                            by toggling this mode.

DEMO FILENAME...............Specify either the filename to be recorded or
                            to be played back.

DEMO BUFFER.................Set the size of the recording buffer for
                            demos.  The size is in "Kbytes" so 1024
                            would be one meg of buffer.


 
=GROUP FUNCTIONS=
 

RESET STATS.................Clear Total Time Played &
                            Number Of Times Played statistics for a
                            particular group. Does NOT clear
                            description, rating, or flags indicators.

CHANGE GROUP NUMBER.........Give the wads in a particular group another
                            group designation.  If you attempt to change a
                            group to one that already is in use, you will
                            be prompted for a confirmation.

TOGGLE GROUP DELETION FLAG..An easy way to clear out unwanted wads from
                            DOOMLaunch by tagging them all for deletion in
                            one pass.  Remember that to actually remove
                            them, you need to repack <ALT-P> the database.
                            You can reverse the process and remove the
                            deletion tag from a group of wads as well.


 
=COMMUNCATION OPTIONS=
 

NOTE:  The title of the options screen will reflect the menu option you
selected under the Game Settings screen depending on whether you chose IPX,
Modem, or Serial connection.  ALSO, certain items will be dimmed when
not appropriate for the type of connection to be established.  For
example, you don't need to input a Phone Number for an IPX setting,
etc....

PLAY TYPE...................Choose whether you want to play a
                            Co-operative game or either Deathmatch 1.0
                            or 2.0 rules.

TIME LIMIT(DeathMatch Only).Allows players to set a time limit on the length
                            of Deathmatches.  Time is in minutes and the level
                            will end automatically, when the timer reaches the
                            specified setting. Defaults to <NONE>.

NUMBER OF PLAYERS...........Choose how many players will be playing.

IPX PORT....................Tell DOOMLaunch what IPX port you are using.

CONNECT TYPE................Set this to deterimine who will initiate the
                            call with Modem play.  Choose "Wait for
                            Call", "Make Call", or "Already Connected".

COM PORT....................Tell DOOMLaunch what COM port your modem is
                            using.

PHONE NUMBER................Input the phone number DOOMLaunch should
                            send to your modem.  You can also press <F2>
                            to access your personal Phone Book of Names/
                            Numbers.


 
=WAD REPORT OPTIONS=
 

DOOMLaunch can provide the user with a variety of reports about the
status of installed .WAD files.  These listings include:
       All WADS               SPECIFIED GROUP
       SPECIFIED RATING       SPECIFIED STRING
       PLAYED WADS            UNPLAYED WADS
       MARKED FOR DELETION


 Ŀ
͵ SELECTING A WAD TO PLAY                        
 
Move the cursor with the arrow keys and PAGE UP and PAGE DOWN keys to the
wad you want to play.  Hit the ENTER key to bring up a pre-play list of
options.  Here, you can select the different conditions you want and run
the wad.

When you finish playing the wad, you will be returned to DOOMLaunch and
presented with a window showing how much time you spent playing the last
wad.  Hit any key to return to the main window.


 Ŀ
͵ QUITTING DOOM LAUNCH                           
 
Hit ALT-X to leave DOOMLaunch.  Hit "Y" to leave or "N" to cancel and
return to DOOMLaunch.  If you hit "Y", any configuration changes you have
made will be saved and you will returned to the command prompt.



 Ŀ
͵ SAMPLE BATCH FILES                             
 

ALL.IN/ALL.OUT - Sample IN/OUT Batch Files To Turn Off Caching Before Running
                 DOOM(II), And Turn It Back On After Returning From DOOM(II).

ALL.IN:
        @ECHO OFF
        SMARTDRV C- /Q

ALL.OUT:
        @ECHO OFF
        SMARTDRV C+ /Q



 Ŀ
͵ Mailing List                                   
 

If you would like to be included on our InterNet mailing list, to receive the
latest version of DL when it's released, send a message to the InterNet address
shown on DL's closing screen.



 Ŀ
͵ Copyrights                                     
 

DOOMLaunch, By Keith Cohen, is Copyright (C) 1994-95.

PKZIP and PKUNZIP are trademarks of PKWARE, INC, and all licensee rights
apply when using these programs.

DOOM & DOOM II, by id Software, are Copyright (C) 1993-95.
