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| Solution to Space Quest II written by Steve Davis.                       |
|                                                                          |
|  SSSSS PPPPPP    AAA    CCCCC  EEEEE     QQQQ   UU  UU EEEEE  SSSS TTTTT |
| SS     PP   PP  AA AA  CC   CC EE       QQ  QQ  UU  UU EE    SS     TT   |
|  SSSS  PPPPPP  AA   AA CC      EEEE     QQ  QQ  UU  UU EEEE   SSSS  TT   |
|    SSS PP      AAAAAAA CC   CC EE       QQ  QQ  UU  UU EE       SSS TT   |
| SSSSS  PP      AA   AA  CCCCC  EEEEE     QQQQQQ  UUUU  EEEEE  SSSS  TT 2 |
|                                                                          |
| Conversion to ASCII by John Low.                                         |
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  Be warned that this solution gives 213 points out  of  250  possible.  I
  haven't spent any time trying to find out  where  the  other  30  or  so
  points are.

  When message comes in look at watch and press "C".

  Then walk up the wall, onto the ceiling and stand on the circle you will
  be zapped inside.  Walk to the suit on the left and change suits.   Look
  in the middle locker and get the supporter and  translator  (although  I
  never found out what either was for!).

  Walk through door on left and make your way to corner of room where  you
  will be transported up to the level of the transporter tube.  Enter  the
  tube  and  at  the  other  end  get  on  the  ship.    When  you  regain
  consciousness you will be with Vohaul  and  then  taken  to  the  planet
  surface.

  After the transporter crashes search the guards body for the keycard and
  press the button in the transporter wreck to stop  the  beeping.    Make
  your way to the back of the scene and to the next scene.  Quickly  scoot
  around behind the 2 big trees in the middle and hide from the guard that
  searches for you.  Head to the left on the upper level and when you find
  the mail box post the order form.  Collect the whistle  from  the  slot.
  Move toward the bottom of the screen and fall off the  cliff  then  move
  left and to the top of the screen until you find the maze.    Make  your
  way through the maze and collect berries from  the  bush  at  the  back.
  Then come back to where you fell down the cliff and carefully get one of
  the spores at the front left of scene.  Don't kick them or you die!

  Actually, you have had many opportunities to die by now and  you  should
  have already realized that the trick is to save your position often.

  Go to your right, to the back, past  the  trees  again,  then  head  off
  screen to the right.  You will come to the edge of a swamp.  Rub berries
  on body to avoid getting eaten.  Half way across the swamp you will find
  yourself over your head.  Hold your breath and  dive  down  and  to  the
  left. You will come up in a cavern and find a gem.Get it then swim  back
  out.  When you re)surface head off to your right until  you  come  to  a
  fissure.  Climb the tree and when it breaks crawl over it to  the  other
  side.  Keep heading off to your right.  You will end up in a cage  (I'll
  leave out how it happens...but it happens!)    Scream.    Scream  again.
  When the brute comes close throw the spore and he'll cark it.   Get  the
  keys,unlock the door, open it and you're out.  Get the rope and head  to
  the top of the screen then turn left as soon as  the  scene  changes  or
  else.

  Head left until you come back to the fissure.  Crawl onto  the  log  and
  tie the rope in the middle.  Climb down the  rope  and  start  swinging.
  After the ape has his second grab at you jump  off  and  jump  into  the
  cave.  Hold the gem to light the way and make your way until you end  up
  out of the cave again.  Pick up the gem before you leave  then  move  to
  the bottom of the screen being sure to go behind the  big  rock  in  the
  middle.  After the speech enter "the word"  and  climb  down  the  hole.
  Hold the gem in your teeth to light the way.  The best I can say here is
  to keep heading Down and to your right.  You may have to go up and  left
  sometimes, but head on down and right until  you  come  to  the  cavern.
  Swim off the screen to the right taking the right  hand  fork  when  you
  reach it. When you emerge, head to the right of screen and stop as  soon
  as you hit the next scene.  Blow the whistle  and  as  the  thing  comes
  toward you jump back to the left hand scene.  Go back to the  right  and
  you will see a hole in the rock.  Enter it and climb up  to  the  tower.
  You will need to  work  out  the  timing  of  getting  under  the  tower
  yourself.  Put the keycard in the slot near the elevator and zoom up  to
  the pod. Enter the pod, press the power button.  set  attitude  dial  to
  VAC, press thrust button and PULL BACK on the lever.  When you reach the
  height, sett Attitude to HAC and press forward.  You will end up on  the
  asteroid.

  Head off to the right, enter the elevator and press button three.  Leave
  elevator and head right.  You will find a room along  the  way,enter  it
  and get the plunger.  Keep going to the other end and  enter  the  lift.
  Press button four.  Head to the left and enter the first  room  and  get
  the glass cutter.  Head left again and enter the toilets, get some paper
  from the 3rd cubicle from the left. Head left again  after  leaving  the
  toilets and when you reach the lift press button five.   If  during  all
  this you encounter the floor waxer, all you can do it outrun it and duck
  into a room or a lift.  When you reach level five head off to the  right
  and enter the first room.  Get the basket and the lighter after  picking
  up the overalls.  Head out and back to the left.  For fun you might like
  to head to the right but you won't finish the game if you  get  involved
  with a member of the opposite sex.

  Enter the lift and press button one.  When you reach the top  head  back
  to the pod and then take the path to the bottom  of  the  screen.  After
  passing through the door move left. A barrier will drop. Move right  and
  another barrier will drop.  Then the floor will open.  Put  the  plunger
  on the left hand barrier, waiting until the last moment or you will lose
  your grip.  After the floor  closes  let  go  of  the  plunger  and  the
  barriers will raise.  Put the paper in the basket, put the basket on the
  floor and light the paper. Head off to the right and you should be  back
  with Vohaul.  head up the stairs to where he is sitting.  When  you  get
  zapped into the jar cut the glass with the cutter.  On the left  of  the
  jar you will see some vents, climb in through them  to  the  respirator.
  Behind the pump press the button to stop the repirator. Climb out of the
  vent and Vohaul should be dying. Head to the left along the front of the
  desk to the keyboard.  Turn the switch on and  enter"type  enlarge"  you
  will then tap dance across the keyboard.  Go back into the jar  and  you
  will be returned to normal.  Search Vohauls body and find the code SHSR.
  Go to the let hand end of the console, look at the screen, and enter the
  code...  quickly.   The   clones   should  be  aborted.    Head  up  the
  stairs to the right of the platform.  Open the box and  wear  the  mask.
  Head along the tunnel and through the door.  Head to the left and on the
  4th scene (I think) a monster will chase you off to the left.  Run ahead
  of it and duck back into the tunnel you cam  out  of.  Immediately  come
  back out and move to the left.    The  monster  will  chase  you  again.
  Whilst running hit F3 to show "press button" on the  command  line,  but
  don't press return until you have reached one of the 4 doors.    If  you
  are fast enough (I never was) type"enter pod" whilst there, but I  found
  I had to keep running off to the left and do a lap of the asteroid.  Wen
  you get back,  repeat the diversion, duck into the door  again,  run  to
  the left and while running, type "enter pod". When you  reach  the  door
  you opened last time around hit  enter  and  the  monster  should  stop.
  Press the launch button and off you go again.   Look around then move to
  the right of the pod.  Open the  chamber,  enter  the  chamber  and  you
  should have at least 213 points.

  I am interested in hearing of anywhere I missed out... e.g. what was the
  translator for? etc.  I am pleased to say that the only hint I needed in
  the game was after getting onto the asteroid I never  noticed  the  path
  that led to the elevator.  Not bad.


