==============================================================
Estimate Memory

Estimated free memory required to run this scenario : 618K
==============================================================
Evaluate Forces

Force comparison
-------------|- Blue Side --- Red Side -|
Bases -------|       5            3     |
Ships -------|      61           59     |
  Combat     |      36           30     |
  Lrg Combat |      14           22     |
  Support    |      11            7     |
Subs --------|       3            6     |
  Nuclear    |       3            6     |
  Diesel     |       0            0     |
Aircraft ----|     500          181     |
  Combat     |     351          104     |
  ASW        |     114           47     |
  Support    |      35           30     |
-------------|--------------------------|
==============================================================
Check Group Movement

Surface Group ZZS:
   CHECKING VARIABLE START POINTS:
   STARTING POINT: 0
   STARTING POINT: 1
   STARTING POINT: 2
   STARTING POINT: 3
   STARTING POINT: 4

   CHECKING GROUP PATH:
   PATH_LEG: 0
   ALTERNATE PATH 0
      PATH_LEG: 0
      PATH_LEG: 1
      PATH_LEG: 2
      PATH_LEG: 3
      PATH_LEG: 4
      PATH_LEG: 5
         UNIT Pytlivy (Krivak II class) IS AGROUND!!
         UNIT Sovremenny (Sovremenny class) IS AGROUND!!
      PATH_LEG: 6
      PATH_LEG: 7
      PATH_LEG: 8
      PATH_LEG: 9
      PATH_LEG: 10
   ALTERNATE PATH 1
      PATH_LEG: 0
      PATH_LEG: 1
      PATH_LEG: 2
      PATH_LEG: 3
      PATH_LEG: 4
      PATH_LEG: 5
      PATH_LEG: 6
      PATH_LEG: 7
      PATH_LEG: 8
      PATH_LEG: 9
      PATH_LEG: 10
      PATH_LEG: 11
      PATH_LEG: 12
      PATH_LEG: 13
      PATH_LEG: 14
      PATH_LEG: 15
   PATH_LEG: 1
   PATH_LEG: 2
   PATH_LEG: 3
   PATH_LEG: 4
   PATH_LEG: 5
   PATH_LEG: 6
   PATH_LEG: 7
   PATH_LEG: 8
   PATH_LEG: 9
   PATH_LEG: 10
   PATH_LEG: 11
   PATH_LEG: 12
   PATH_LEG: 13
   PATH_LEG: 14
   PATH_LEG: 15
   PATH_LEG: 16
   PATH_LEG: 17
   PATH_LEG: 18
   PATH_LEG: 19
   PATH_LEG: 20
   PATH_LEG: 21
   PATH_LEG: 22
   PATH_LEG: 23
   PATH_LEG: 24
   PATH_LEG: 25

Surface Group ZYS:
   CHECKING VARIABLE START POINTS:
   STARTING POINT: 0
      UNIT S1603 (Sierra class) IS TOO DEEP !!
      Unit Depth:  Intermed
      Water Depth: Aground
   STARTING POINT: 1
   STARTING POINT: 2
   STARTING POINT: 3

   CHECKING GROUP PATH:
   PATH_LEG: 0
      UNIT S1603 (Sierra class) IS TOO DEEP !!
      Unit Depth:  Intermed
      Water Depth: Aground
   PATH_LEG: 1
   PATH_LEG: 2
   PATH_LEG: 3
   PATH_LEG: 4
   PATH_LEG: 5
   PATH_LEG: 6
   PATH_LEG: 7
   PATH_LEG: 8
   PATH_LEG: 9
   PATH_LEG: 10
   PATH_LEG: 11
   PATH_LEG: 12
   PATH_LEG: 13
   PATH_LEG: 14
   PATH_LEG: 15
   PATH_LEG: 16
   PATH_LEG: 17

Port & Airfield ZWb:
   CHECKING VARIABLE START POINTS:
   STARTING POINT: 0
      UNIT Ilya Azarov (Alligator class) IS AGROUND!!
      UNIT Gordelivy (Krivak II class) IS AGROUND!!
      UNIT Grozyashchy (Krivak II class) IS AGROUND!!
      UNIT Tsiklon (Nanuchka III class) IS AGROUND!!
      UNIT Dmitry Pozharsky (Sverdlov class) IS AGROUND!!

Surface Group AFS:
   CHECKING VARIABLE START POINTS:
   STARTING POINT: 0

   CHECKING GROUP PATH:
   PATH_LEG: 0
   PATH_LEG: 1
   PATH_LEG: 2
   PATH_LEG: 3
   PATH_LEG: 4
   PATH_LEG: 5
   PATH_LEG: 6
   PATH_LEG: 7
   PATH_LEG: 8
   PATH_LEG: 9
   PATH_LEG: 10
   PATH_LEG: 11
   PATH_LEG: 12
   PATH_LEG: 13
   PATH_LEG: 14
   PATH_LEG: 15
   PATH_LEG: 16
   PATH_LEG: 17
   PATH_LEG: 18
   PATH_LEG: 19

Carrier Group AGC:
   CHECKING VARIABLE START POINTS:
   STARTING POINT: 0

   CHECKING GROUP PATH:
   PATH_LEG: 0
   PATH_LEG: 1
   PATH_LEG: 2
   PATH_LEG: 3
   PATH_LEG: 4
   PATH_LEG: 5
   PATH_LEG: 6
   PATH_LEG: 7
   PATH_LEG: 8
   PATH_LEG: 9
   PATH_LEG: 10
   PATH_LEG: 11
   PATH_LEG: 12
   PATH_LEG: 13
   PATH_LEG: 14
   PATH_LEG: 15
   PATH_LEG: 16
   PATH_LEG: 17
   PATH_LEG: 18
   PATH_LEG: 19
   PATH_LEG: 20
   PATH_LEG: 21
   PATH_LEG: 22
   PATH_LEG: 23
   PATH_LEG: 24
   PATH_LEG: 25
   PATH_LEG: 26
   PATH_LEG: 27
   PATH_LEG: 28
   PATH_LEG: 29
   PATH_LEG: 30

Carrier Group AHC:
   CHECKING VARIABLE START POINTS:
   STARTING POINT: 0

   CHECKING GROUP PATH:
   PATH_LEG: 0
   PATH_LEG: 1
   PATH_LEG: 2
   PATH_LEG: 3
   PATH_LEG: 4
      UNIT Penelope (Leander/2B class) IS AGROUND!!
      UNIT Apollo (Leander/3B class) IS AGROUND!!
      UNIT Brazen (Type 22/1 class) IS AGROUND!!
   PATH_LEG: 5

Submarine Group ZUU:
   CHECKING VARIABLE START POINTS:
   STARTING POINT: 0
   STARTING POINT: 1
   STARTING POINT: 2

   CHECKING GROUP PATH:
   PATH_LEG: 0
   PATH_LEG: 1
   PATH_LEG: 2
   PATH_LEG: 3
   PATH_LEG: 4
   PATH_LEG: 5
   PATH_LEG: 6
   PATH_LEG: 7
   PATH_LEG: 8
   PATH_LEG: 9
==============================================================
Check Completeness

ANALYZING GROUP COMPLETENESS:
Surface Group ZZS:
Surface Group ZYS:
Airfield ZXa:
   NO LONG-DISTANCE AIR PATROLS SET.
   NO AIR STRIKES SET.
Port & Airfield ZWb:
   NO LONG-DISTANCE AIR PATROLS SET.
Airfield ZVa:
   NO LONG-DISTANCE AIR PATROLS SET.
Port & Airfield AAb:
   NO LONG-DISTANCE AIR PATROLS SET.
   NO AIR STRIKES SET.
Port & Airfield ABb:
   NO LONG-DISTANCE AIR PATROLS SET.
   NO AIR STRIKES SET.
Port & Airfield ACb:
   NO LONG-DISTANCE AIR PATROLS SET.
   NO AIR STRIKES SET.
Port & Airfield ADb:
   NO LONG-DISTANCE AIR PATROLS SET.
   NO AIR STRIKES SET.
Port & Airfield AEb:
   NO LONG-DISTANCE AIR PATROLS SET.
   NO AIR STRIKES SET.
Surface Group AFS:
   NO VARIABLE STARTING POINTS ENTERED.
Carrier Group AGC:
   NO VARIABLE STARTING POINTS ENTERED.
Carrier Group AHC:
   NO VARIABLE STARTING POINTS ENTERED.
   NO FORMATION AIR PATROLS SET.
Submarine Group ZUU:

ANALYZING VICTORY CONDITIONS:
NATO MINIMUM VICTORY CONDITION (AND) 1:
   4 Amphibious ships must be on station for 3 hrs, 0 min, 0
sec.
NATO MINIMUM VICTORY CONDITION (AND) 2:
   5  ships must be killed.
NATO MINIMUM VICTORY CONDITION (AND) 3:
   2  ships must be damaged at 55%.
NATO TOTAL VICTORY CONDITION (AND) 1:
   5 Amphibious ships must be on station for 6 hrs, 0 min, 0
sec.
NATO TOTAL VICTORY CONDITION (AND) 2:
   6  ships must be killed.
NATO TOTAL VICTORY CONDITION (AND) 3:
   2  ships must be killed.
USSR MINIMUM VICTORY CONDITION (AND) 1:
   2  carriers must be damaged at 65%.
USSR MINIMUM VICTORY CONDITION (AND) 2:
   4 Amphibious ships must be killed.
USSR MINIMUM VICTORY CONDITION (AND) 3:
   1 base must be damaged at 67%.
USSR TOTAL VICTORY CONDITION (AND) 1:
   1  carrier must be killed.
USSR TOTAL VICTORY CONDITION (AND) 2:
   5 Amphibious ships must be killed.
USSR TOTAL VICTORY CONDITION (AND) 3:
   2 bases must be killed.
NATO MINIMUM VICTORY CONDITION (AND) 4:
   1 Invincible carrier must be on station for 6 hrs, 0 min, 0
sec.
NATO TOTAL VICTORY CONDITION (AND) 4:
   1 Invincible carrier must be on station for 12 hrs, 0 min,
0 sec.
==============================================================
