







                                          



                                          



                                          



                                 P C - P r o j e c t
                                          
                                     User Manual



                                          



                                         by
                                    Zack Urlocker
                                          



                                          

                                            
                                    Copyright 1988
                                 The Whitewater Group
                                 906 University Place
                                Evanston, IL 60201 USA
                                            
                                     (312)491-2370
                                            
                                            
                                            
                                  All rights reserved
                                            






















                                            


          Table of Contents


            Chapter 1 - Getting Started...............................2

            1.0 How to use this manual................................2
            1.1 Introduction to PC-Project............................2
            1.2 PC-Project features...................................2
            1.3 Files on disk.........................................3
            1.4 PC-Project installation...............................3
            1.5 Installed files.......................................4
            1.6 Windows installation..................................4
            1.7 Starting PC-Project...................................4
            1.8 Suggestions...........................................5
            1.9 About Actor...........................................5

            Chapter 2 - Using PC-Project..............................6

            2.1 An overview of project management.....................6
            2.2 Creating a project with PC-Project....................7
            2.3 Overriding the calculated early start and late finish.9
            2.4 Saving and loading projects...........................9
            2.5 Other views of the project............................9
            2.6 Assigning costs.......................................10
            2.7 Estimating task time with PERT........................11
            2.8 The Options menu......................................11
            2.9 Tips for managing a project...........................11
            2.10 Command reference....................................12

            Chapter 3 - Examining the Source Code.....................13

            3.1 Introduction..........................................13
            3.2 If you don't have Actor...............................13
            3.3 If you have Actor.....................................14
            3.4 Learning more.........................................15



















  PC-Project User Manual  1








            


          Chapter 1 - Getting Started


            1.0 How to use this manual

            This manual is divided into three chapters: Getting Started,
            Using PC-Project and Exploring the Source Code.  All users
            should read chapter 1 for an overview of PC-Project and
            installation instructions.  For details on managing projects
            with PC-Project read chapter two.  If you are interested in
            exploring how PC-Project works you should read chapter three.

            1.1 Introduction to PC-Project

            PC-Project is a complete critical path project management
            application that runs under Microsoft Windows.  PC-Project is
            written entirely in Actor, an object-oriented programming
            language for Microsoft Windows.  Complete source code is
            included.   PC-Project is freely distributed for non-commercial
            use as an example Windows program.
            
            If any files are missing from the version you have or if you'd
            like to get the latest version, you can order it directly from
            me at The Whitewater Group at the address given below.  There
            is a nominal charge of $5.00 to the U.S. and $10 elsewhere.

            1.2 PC-Project features

            PC-Project is a full-featured project management system.  It
            can be used to plan and monitor almost any type of project.
            Features include the following:
            
            --Easy to use pulldown menus and graphical user interface.
            --Full mouse and keyboard interface.
            --Can optionally use Lotus 1-2-3 style commands.
            --Can view a project as a PERT (network) diagram, a Gantt
              chart, a list of activities or a list of resources.
            --Automatically recalculates the critical path of a project
              using CPM or PERT algorithms.
            --Can allocate costs to tasks using either fixed costs or by
              assigning resources with a fixed and/or variable cost
              component.
            --PC-Project can use LIM 3.2 expanded memory if available.
            --Full source code included.










  PC-Project User Manual  2








            1.3 Files on disk

            The files on this disk are:
             READPROJ.TXT   -A "readme" file of quick instructions
             INSTALL.BAT    -Installation program
             ZOO.EXE        -Zoo compression utility program.
             PROJECT.ZOO    -A compressed file that contains PC-Project
            
            (The ZOO file also contains the READPROJ.TXT and INSTALL.BAT
            file for easy electronic distribution.)

            1.4 PC-Project installation

            If you received this disk directly from the Whitewater Group,
            there is an INSTALL.BAT program on the disk.  To install type:
            
               A: INSTALL A: C: C:\ACTOR
            
            If you downloaded this program from a bulletin board system,
            then follow these instructions.  You will need the ZOO.EXE
            utility which should be available on the BBS also.
            
            If you don't have Actor make 4 subdirectories as shown below:
               MD ACTOR
               CD ACTOR
               MD CLASSES
               MD ACT
               MD RES
            
            Then install the application and the source code by typing
               CD ACTOR
               ZOO x/ PROJECT.ZOO
            
            Zoo works like ARC but is public domain.  Use the command
               ZOO h
            for help.





















  PC-Project User Manual  3








            1.5 Installed files

            During the installation process the following files will be
            created on your hard disk.
            
            PMANUAL.TXT   -This file
            PDESIGN.TXT   -A text file describing the design of PC-Project
            PROJECT.EXE   -Executable PC-Project program file
            PROJECT.IMA   -Sealed off image file required to run above
            *.PRJ         -Various test files
            
            If you installed the source code, the following files will also
            be found:
            
            PROJ.LOD      -A "load file" used if you have Actor
            PROJSEAL.LOD  -A "load file" to seal off the application
            PROJ.H        -Header file of constant definitions
            CLASSES\*.CLS -Source code to the classes of PC-Project
            ACT\*.ACT     -Miscelaneous Actor source code methods
            RES\*.*       -Resource script files and project icon file
            FIX_LE.ACT    -Fixes to Language Extensions I upto V.1.2

            1.6 Windows installation

            If you need to create large projects and ever get the error
            message "Out of dynamic memory" or "Not enough memory to run"
            add a new section to the WIN.INI file:
               [PC-Project]
               Dynamic=25
            
            By default, the project manager uses 25K of Dynamic memory; if
            you need more (or less) just set it as shown above.
            
            If you have expanded memory, (LIM 3.2 or later) you should
            include the flag EMS3.2=1 in the [PC-Project] section so that
            the object table will be stored in EMS saving 64K of memory.
            Note, if you modify the resources in PROJECT.EXE, be sure to
            use the -L flag when you resource compile.

            1.7 Starting PC-Project

            PC-Project requires Microsoft Windows 2.x.  To start PC-Project
            start Windows and then double click on the PROJECT.EXE file.
            DON'T click on the PROJECT.IMA file since this will try to run
            Actor and you may not have the resources installed in your
            ACTOR.EXE file.  You can run PC-Project directly from the DOS
            C> prompt by typing
               WIN PROJECT.EXE
            

            On some 80386 machines with older versions of Windows/386 it
            may be necessary to use the /N option, e.g.
               WIN386 /N PROJECT.EXE




  PC-Project User Manual  4








            1.8 Suggestions

            Please let me know if there are any bugs or suggestions by
            sending mail to The Whitewater Group at the address below.
            Because PC-Project is distributed free of charge, I cannot
            provide technical support beyond answering questions by mail.

            1.9 About Actor

            Actor is an object-oriented programming language for Microsoft
            Windows.  Actor is a complete development system capable of
            creating standalone MS-Windows applications.  No licensing fees
            are required to distribute applications written in Actor.
            
            For more information about Actor contact:
            
               The Whitewater Group
               906 University Place
               Evanston, IL
               60201  USA
            
               312-491-2370



































  PC-Project User Manual  5








          Chapter 2 - Using PC-Project


            2.1 An overview of project management

            Project management techniques can be used to plan any "project"
            that has a start, a finish and some known steps or activities
            in between.  Examples of projects include: developing software;
            writing a book; hosting a dinner party and so on.
            
            In order to manage a project you must know all of the
            activities involved in getting from the start to the end.  The
            objective of project management is to create a schedule for the
            project that indicates when each activity needs to start (and
            finish) in order for the project to be completed in the
            shortest time possible.
            
            The total project time is the total time of all activities on
            the "critical path".  If an activity is on the critical path,
            it means that any delay in its time will cause a delay in the
            entire project.  Thus an important part of project management
            is to determine which activities are critical, and then focus
            our attention on making sure that these activities are
            completed in the allotted time.  Activities which are not
            critical have "slack" time.
            
            An example project might be moving into a house.  We can list
            some of the tasks and the times required.
            
            --Buy the house (7 days)
            --Move in (4 days)
            --Paint it (2 days)
            --Carpet it (5 days)
            --Furnish it (14 days).
            
            Some of these tasks must be done before others.  For example,
            we must buy a house before we can move in.  Also, we should
            paint before we carpet.  Other tasks have no such dependency
            and can be done in parallel.  For example, painting and
            carpeting are independant of furnishing.
            
            Our first step in managing the project would be to create a
            PERT (Project Evaluation and Review Techniques) chart.  A PERT
            chart is a network diagram of the activities in the project and
            indicates the sequence of activities.
            
            A PERT chart for moving into a house might look like the
            following.
            
                        7      4                2       5
              Start -> Buy -> Move -> Ready-> Paint-> Carpet-> End
                                        |                     |
                                        |        14           |
                                        -----> Furnish  -------             



  PC-Project User Manual  6








            
            Note that an additional activity was included called "Ready".
            The activities "Ready", "Start" and "End" are known as
            milestones.  Milestones are activities that, unlike tasks, take
            no time or resources.  Milestones are used to mark the start or
            end of significant tasks.  We use the "Ready" milestone to
            indicate that we are ready to settle into our house and begin
            painting and furnishing.  Although tasks can have only a single
            input and output, milestones can have several.  Thus, you may
            have to introduce "dummy" milestones in a project to have
            different paths in a project.
            
            Note that "Furnish" is on the critical path since it's length
            (14 days) is greater than the total time for "Paint" and
            "Carpet" (7 days).  The total time of the project is thus the
            time of all Tasks on the critical path which is 25 days
            (7+4+14).
            
            The "Paint" and "Carpet" tasks would have slack time of 7 days.
            Thus painting (or carpeting) could fall behind schedule by as
            much as 7 days before it would become critical and impact on
            the total project time.
            
            You can also determine the early start, early finish, late
            start and late finish times of any activity or of the project.
            Normally these are calculated to determine the critical path.
            For activities that are crtical the early times are the same as
            the late times.
            
            Sometimes you may wish to specify an overriding early start or
            late finish time.  For example, you might set the early start
            day for "Start" to be 09/01/88, meaning that the project begins
            on that date.  Conversely, you could set the late finish date
            for "End" to be 10/01/88 and then calculate all other dates
            based on this end date.  You could also override the early
            start or late finish for any activity.  This is useful if you
            know, for example, that painting is scheduled to begin work on
            a particular day.
            
            By using PC-Project the critical path, early start and late
            finish dates are automatically calculated.

            2.2 Creating a project with PC-Project

            When PC-Project starts you will have an "empty" project with
            just "Start" and "End" milestones.  The initial starting date
            of the project is 1/1/88.  To begin a new project with a
            different date, select the menu item File New.  You can select
            menu commands by clicking the mouse on File then on New, or if
            you prefer, by typing [Alt-F] and then N.  (You can also use
            Lotus 1-2-3 style commands, e.g. / F N.)
            
            A dialog box will come up asking you the name of the project, a
            brief description of the project and the early start (ES) and



  PC-Project User Manual  7








            late finish (LF) dates.  Type "House" as the name of the
            project and enter the early start date "09/01/88".  For most
            projects you will specify only the early start and let PC-
            Project calculate the late finish.  You can move between the
            fields in the dialog box by clicking the mouse or by pressing
            [Tab] and [Shift-Tab].  When you are finished, click on the Ok
            button to accept the dates (or press [Enter]) or click on the
            Cancel button (or press [Esc]) to cancel.
            
            Next, you need to create and connect the activities of the
            project by using the New Milestone and New Task menu choices.
            Since the "Start" milestone is already created, you can begin
            by creating the "Buy" task.  Select New Task from the menu.  A
            dialog box will come up.  For now, just type in the name of the
            task, "Buy", a description, the time, "7", and lastly, type in
            the input "Start".  This means that "Buy" is connected to the
            "Start" activity.  We'll let PC-Project calculate the early
            start and late finish for us and ignore costs and resources for
            now.  So just click on the Ok button to accept this activity.
            If you followed the instructions the PERT diagram will now show
            the "Buy" task connected to the "Start" milestone.
            
            In PC-Project tasks are drawn as rectangles and milestones are
            drawn as rounded rectangles.  By default, the early start date
            is displayed above each activity.
            
            You can then enter and connect the remaining activities.
            
               New     Name    Time   Input   Output
               ---------------------------------------
               Task    Move     4     Buy
               Mstone  Ready          Move
               Task    Paint    2     Ready
               Task    Carpet   5     Paint   End
               Task    Furnish 14     Ready   End
            
            PC-Project is "case sensitive" so that "Buy" is not the same as
            "buy" or "BUY".  Type the names exactly as they appear above.
            
            Note that you must type in the Input field in order to connect
            an activity.  If you make a mistake, you can click on the
            activity with the left mouse button or move the cursor and
            press [F2] or [Enter] to edit it.  If you want to delete an
            activity, select the menu item Delete Activity.  PC-Project
            will warn you if the activity is still connected.
            
            For tasks "Carpet" and "Furnish" you should also enter "End" as
            the output to hookup the last milestone.  Whenever you set the
            Input of an activity it also sets the Output of the connected
            activity.  For example, if you click on the "Start" milestone,
            you will see that it has as Output "Buy".
            
            When you finish connecting the activities the critical path
            should appear in bold.  You can then experiment and try



  PC-Project User Manual  8








            different "what if" scenarios.  For example, click on the
            "Paint" task (or move the cursor and press [F2] or [Enter]) and
            change the time from 2 to 12.  Then click on the Ok button.
            Notice that the critical path has been recalculated and is now
            different.  Also, the early start time for "Carpet" is ten days
            later.  In fact, the whole project has been delayed by a change
            in the time it takes to paint.
            
            Remember that tasks take time and resources but milestones do
            not.  Also, tasks can only have a single input or output.  Use
            milestones when you need to create different paths in the
            project.

            2.3 Overriding the calculated early start and late finish

            You can specify an early start (ES) or late finish (LF) date
            for any activity.  If you do, this will override what is
            calculated by PC-Project.  For example, if you want the project
            to begin on day 12/31/87, set Start's ES to that date.  If you
            want to see when things need to be done by if the project
            finishes on day 9/15/88, set End's LF to that date.
            
            All dates are entered in MM/DD/YY or MM/DD/YYYY format.
            Examples of valid dates include 09/15/88, 1/1/88, 9/01/1987.
            Examples of invalid dates are 31/09/88, 01/01, and so on.
            
            Setting early start and late finish is not recommended for
            activities in the project since it may introduce excess
            slack time and prevent the critical path from being found.
            
            To cancel an override date, you can delete the date in the ES
            or LF field of the dialog box.

            2.4 Saving and loading projects

            You can save the current project to disk by using the File Save
            command or by pressing [Ctrl-S].  By default the extension .PRJ
            is used.  PC-Project comes with several sample projects on
            disk.  You can load these with the command File Open or by
            pressing [Ctrl-O].  PC-Project will warn you if you try to exit
            or load a new project without saving your old work.

            2.5 Other views of the project

            The PERT diagram is useful for creating a project and seeing
            the relationships between activities.  The View menu has
            choices that convey other information.  Select the View Gantt
            menu item or press [F6] to see a Gantt chart.  A new window
            will appear showing a timeline of the project.  Tasks are dranw
            as bars with the critical time in black and slack time in gray.
            Milestones are drawn as diamonds since they don't take any
            time.  The critical activities also have a "*" next to their
            names.  You can edit activities from within the Gantt chart by




  PC-Project User Manual  9








            clicking on them also.  You can also press [F1] for a help
            screen.
            
            To close the Gantt chart double click on the "system box" in
            the upper left corner or press [Alt-F4].
            
            The View Activities command ( or press [F4]) will give a list
            of all activities in the project with their name, time, slack,
            early start and late finish times.
            
            The View Project summary command (or press [F5]) will give a
            summary of the project showing the name, early and late start
            and finish dates, the total time, slack and costs.  This
            command uses the same dialog box as the New File command and
            can be used to change the early start or late finish dates of
            the project.

            2.6 Assigning costs

            You can assign costs to a project in two ways.  The easiest way
            is to assign a fixed cost (in dollars) to each task.  You can
            do this by filling in the Fixed Cost field when editing a task.
            The View Project summary command always shows the total cost of
            the project.
            
            A more sophisticated way of assigning costs is to use
            resources.  Resources are people or objects that can have a
            fixed and/or variable cost associated with their use.  Most
            resources have a variable cost.  You can assign resources to a
            task by filling in the Resources field when editing a task.
            You don't need to create resources before using them.  PC-
            Project will display a dialog box the first time a resource is
            used to allow you to set the costs.
            
            For example, click on the "Paint" activity.  In the Resources
            field type "Fred Bob Paint".  The resources should be separated
            by one or more spaces.  When you click on the Ok button, a
            dialog box will come up for each of the new resources "Fred",
            "Bob" and "Paint".  You can enter a fixed cost (FC), variable
            cost (VC), and maximum for each.  For example, we would assign
            a variable cost for Fred of 50, meaning we pay him $50 per day.
            Since Bob is a friend of ours, we don't have to pay him
            anything, so just press [Enter] leaving the fields blank.
            Paint will cost us, say $500, regardless of how many days it
            takes to paint, so we would have a fixed cost and no variable
            cost.
            
            The maximum field can be used to indicate that a particular
            resource is only available for so many days.  If the resource
            is overallocated, a "*" will appear next to it's name when you
            View All Resources (or press [F3]).  The View All Resources
            command also shows where resources are used and how many days
            they are used for.
            



  PC-Project User Manual  10








            If we assign Bob and Fred to another task, such as "Move",
            their fixed and variable costs will automatically be used to
            calculate the cost of the task and the total project cost.
            
            You can change the fixed or variable cost of a resource by
            using the View Resource command.  This will change the rates
            and update all tasks that use the resource as well as the total
            project cost.  You can also delete a resource with the Delete
            Resource command.  PC-Project will warn you if the resource is
            still in use.















































  PC-Project User Manual  11








            2.7 Estimating task time with PERT

            Sometimes you may not know the exact time required to complete
            a task.  You can create a PERTTask which estimates time based
            on the likely, best and worst case scenarios.  When you need to
            create a task with an estimated time, select New PERTTask
            rather than New Task.  Once you fill in the fields for likely,
            best and worst times, you can use a PERTTask just like a
            regular task.  You can also freely mix PERTTasks with regular
            Tasks with known times.  The file PERT.PRJ shows an example of
            a project with estimated times.

            2.8 The Options menu

            The Options menu has several miscelaneous choices.  For
            example, you can turn off automatic recalculation of the
            critical path.  For large projects, this can speed up data
            entry so that you can make several changes and then recalculate
            the critical path by selecting Options Recalc or by pressing
            [F9].
            
            You can also choose Options Display settings to view the late
            finish, slack, time, or cost for each activity.  You can select
            to view something above and/or below each activity in the PERT
            diagram.  By default the early start time is shown above each
            activity.  However, you could change this to suit your own
            tastes, displaying perhaps the time on top and the cost below.

            2.9 Tips for managing a project

            --List all of the tasks and milestones on paper first.
            --Remember, tasks can only have a single input and output.
            --Use milestones whenever splitting or joining is required.
            --Split lengthy tasks into smaller ones for flexibility.
            --If costing will be done, identify all resources.
            --Create a PERT diagram of the project from left to right.
            --Use a Gantt chart to see slack times.
            --Focus attention on tasks on the critical path.



















  PC-Project User Manual  12








            2.10 Command reference

            All menu commands can be executed by clicking with the mouse.
            Alternatively you can use the Alt key and the underlined
            letters to execute a command.  For example, [Alt-F] selects the
            File menu.  You can also use Lotus 1-2-3 style commands, e.g. /
            F S for File Save.
            
            Some menu items also have accelerator keys that directly
            execute the command.  For example, [Ctrl-N] (shown as ^N)
            executes the File New command.  Similarly [F9] recalculates the
            critical path.  Press [Esc] to cancel a command.
            
            When a menu is not selected, the cursor keys will move the
            arrow cursor in the project window.  This is handy if you don't
            have a mouse.  Clicking the left mouse button on an activity or
            pressing [F2] or [Return] will edit the activity.
            
            Menu choice      Key   Description
            ----------------------------------------------------------
            Help!             F1   --Display help screen
            
            File
              New...          ^N   --Create a new project
              Open...         ^O   --Open an existing project
              Save            ^S   --Save the current project
              Save As...           --Save with a new name
              Print           ^P   --Print the project
              About Actor          --Information about Actor
            
            New
              Milestone            --Create and connect a new Milestone
              Task                 --Create and connect a new Task
              PERTTask             --Create a new Task with estimated time
            
            Delete
              Activity             --Delete an existing Milestone or Task
              Resource             --Delete an existing resource
            
            View
              A Resource           --Edit a resources costs
              All Resources    F3  --See where all resources are used
              Activities       F4  --See all activities, costs, dates
              Project summary  F5  --See project start, finish, cost, slack
              Gantt chart      F6  --Open or close a Gantt chart timeline
            
            Options
              Display settings F7  --Select start, finish, cost, etc
              Auto recalc      F8  --Automatically recalculate the project
              Recalc!          F9  --Recalculate the critical path
              ShowRoom!        F10 --Show how much memory Windows has






  PC-Project User Manual  13








            


          Chapter 3 - Exploring the Source Code


            3.1 Introduction

            This section gives a brief introduction to exploring the source
            code of PC-Project.  This is not necessary in order to use PC-
            Project, but it can give you some insight into how programs are
            written in Actor.  For more information about PC-Project's
            design read the file PDESIGN.TXT.

            3.2 If you don't have Actor

            Actor source code is stored in plain ASCII text files and can
            be viewed in any text editor.  Source code is stored in class
            files (*.CLS) in the CLASS directory and as Actor code files
            (*.ACT) in the ACT directory.   There is also a header file
            (*.H) used for constant definitions.  The resource scripts
            (*.RC) are in the RES directory.
            
            Class files contain all of the code for a particular class.
            For example, the file CLASSES\NETWORK.CLS defines all of the
            methods that objects of class Network understand.  Each method
            definition is separated by two exclamation marks (!!) known as
            a "chunk mark".  These are placed automatically in your code
            when you use the Actor development environment.  Each class
            file also begins with an "inherit" message.  An inherit
            statement such as
            
               inherit(Network, #Project,
                      #(cost                  /* sum of all costs */
                        resources             /* used by tasks */
                        autoCalc              /* boolean is recalc on? */
                       ), 2, nil)!!
            
            means that a new ancestor of the existing class Network, called
            Project, is being created.  Project includes three new instance
            variables: cost, resources and autoCalc.  All of the methods
            defined for class Network as well as the instance variables,
            are then inherited by class Project.
            
            You will also see "now" messages in the .CLS and .ACT files.
            These are also automatically generated by the Actor environment
            and indicate the class for which methods are being defined.
            
            Actor code files (*.ACT) are used to hold miscelaneous methods.
            For example, PROJ.ACT contains method definitions added to
            system classes.  The header file PROJ.H contains "#define"
            statements similar to what is used in C.  The header file is
            used both by Actor and by the resource compiler.
            



  PC-Project User Manual  14








            Actor source code should be quite understandable to anyone
            experienced with C or Pascal.  Comments are within /* and */.
            Actor has if/else statements, loop/endLoop, select/case etc.

            3.3 If you have Actor

            PC-Project has been tested with Actor 1.2 under Windows 2.03
            and Windows/286 2.1.  It should run correctly under Actor 1.1
            also, but requires Windows 2.x.
            
            To run the application interactively from Actor, you will need
            to include the resources used by the application into
            ACTOR.EXE.  To do so copy PROJ.RC to ACTOR.RC or cut and paste
            the resources into ACTOR.RC and then run the resource compiler
            by typing the following commands from the ACTOR directory at
            the DOS C> prompt.
            
               CD RES
               COPY PROJ.RC ACTOR.RC
               RC ACTOR.RC
               COPY ACTOR.EXE ..
               CD ..
            
            The source code uses the Language Extensions I object storage
            facility.  If you don't have Language Extensions I you will
            have to comment out the file names in the LOD files and you
            will not be able to load & save projects.  Make sure you have
            the latest version of Language Extensions I, since otherwise
            you may get a "Bad ID Error" when loading projects from disk.
            If you need fixes to version 1.0 to 1.02 of Language
            Extensions, use the file FIX_LE.ACT included in this system and
            add it to the LOD files.
            
            If you want to examine the code from within Actor, load a
            "clean" copy of Actor, then load the load file.  In the
            workspace type
               
               load("proj.lod");
               load();
            
            This takes a while, but will reload all of the classes.  You
            can then view all of the source code in the Browser.  You can
            create a new project window by typing
            
               PW := defaultNew(ProjWindow, "PC-Project");
               show(PW,1);
            
            To "seal off" the application double click on SMALL.IMA and
            type
               
               load("projseal.lod");
               load();
            
            This also takes a few minutes.



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            If you modify the resources to the PROJECT.EXE file you should
            resource compile with the -L option so that the application
            will continue to make use of expanded memory.  For example,
               
               RC -L PROJECT
               
            will recompile the resource file PROJECT.RC into PROJECT.EXE
            and set the LIM3.2 flag.

            3.4 Learning more

            If you're interested in the design of PC-Project, please refer
            to the text file PDESIGN.TXT.  I encourage you to explore the
            source code and learn more about object-oriented programming
            and Windows.  It's safe to say that if PC-Project had been
            developed in C instead of Actor it probably would have taken
            about twice as long to complete and the end result would not
            have been as good.






































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