// ------------------------------- //
// -------- Start of File -------- //
// ------------------------------- //
// ----------------------------------------------------------- //
// C++ Source Code File Name: testprog.cpp
// Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC
// Produced By: Doug Gaer
// File Creation Date: 02/04/1997
// Date Last Modified: 08/11/2000
// Copyright (c) 1997, 2000 Douglas M. Gaer
// ----------------------------------------------------------- //
// ------------- Program Description and Details ------------- //
// ----------------------------------------------------------- //
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
vbDatabase linear navigation test.
*/
// ----------------------------------------------------------- //
#include <iostream.h>
#include <iomanip.h>
#include <string.h>
#include "vbdbase.h"
#include "vbfloat.h"
#include "vbstat32.h"
const int name_length = 16;
class DatabaseObject
{
public:
DatabaseObject() { name[0] = 0; oid = (vbINT32)0, cid = (vbFLOAT64)0; }
DatabaseObject(const char *s, long i, double d);
public:
friend void *operator new(size_t n, char *s, int i, double d,
vbDatabase *f) {
void *ptr = new DatabaseObject(s, i, d);
f->Write(ptr, n, f->Alloc(n));
return ptr;
}
public: // Platform independent data members
char name[name_length]; // Fixed string type
vbINT32 oid; // Integer type
vbFLOAT64 cid; // Floating point type
};
DatabaseObject::DatabaseObject(const char *s, long i, double d)
{
for(int j = 0; j < name_length; j++) name[j] = 0; // Clear the name string
strcpy(name, s);
oid = i;
cid = d;
}
void PausePrg()
{
cout << endl;
cout << "Press enter to continue..." << endl;
cin.get();
}
int main()
// Simple demo of how to use the file manager class.
{
vbDatabase *f = new vbDatabase;
const char *fname = "prevnext.vbd";
cout << endl;
cout << "Simple navigation demo." << endl;
cout << "Testing vb find functions..." << endl;
const int num_to_add = 5;
if(!vbDatabase::Exists(fname)) {
cout << "Creating new file..." << endl;
f->Create(fname);
if(CheckError(f) != 0) return 1;
cout << "Adding " << num_to_add << " objects..." << endl;
for(long i = 0; i < num_to_add; i++)
new("Mouse", i, 2000.101, f) DatabaseObject;
if(CheckError(f) != 0) return 1;
}
else {
cout << "Opening existing file..." << endl;
f->Open(fname);
if(CheckError(f) != 0) return 1;
}
PausePrg();
VBDStats(f);
PausePrg();
cout << "Walking through the file finding all blocks..." << endl;
FAU block_address = 0;
while(1) {
block_address = f->FindFirstVB(block_address);
if(block_address == FAU(0)) break;
cout << "Found block at file address: " << block_address << endl;
block_address++; // Offset the block address
}
PausePrg();
cout << "Finding all blocks in reverse order..." << endl;
block_address = f->GetEOF();
while(1) {
block_address = f->FindPrevVB(block_address);
if(block_address == FAU(0)) break;
cout << "Found block at file address: " << block_address << endl;
block_address++; // Offset the block address
}
PausePrg();
cout << "Walking through the file finding every object..." << endl;
FAU object_address = 0;
while(1) {
object_address = f->FindFirstObject(object_address);
if(object_address == FAU(0)) break;
cout << "Found object at file address: " << object_address << endl;
object_address++; // Offset the block address
}
PausePrg();
cout << "Finding every object in reverse order..." << endl;
object_address = f->GetEOF();
while(1) {
object_address = f->FindPrevObject(object_address);
if(object_address == FAU(0)) break;
cout << "Found object at file address: " << object_address << endl;
object_address++; // Offset the block address
}
cout << endl;
cout << "Exiting..." << endl;
f->Close();
if(CheckError(f) != 0) return 1;
delete f;
return 0;
}
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