HYPERBOLE STUDIOS DEBUTS 3-D INTERACTIVE MOVIE ENGINE

"VirtualCinema" Explodes Barriers of Traditional Interactive Media

July 2, 1993 -- (HOUSTON, TX) - HyperBole Studios has announced the birth
of VirtualCinema, a software engine which HyperBole will use to develop
the world's first interactive, three-dimensional films. These films, which
will come out on CD-ROM for both Macintosh and IBM-compatible MPC
platforms, will be distributed through Media Vision.

"VirtualCinema represents the ultimate synthesis of film and the novel"
said Greg Roach, artistic director of HyperBole Studios. "Until now,
so-called interactive films were not really films, but rather video games
and animations. VirtualCinema combines close-ups of live actors with
360-degree perspectives of the environment and access to the internal
thoughts and memories of the characters.

"There is nothing more compelling than live actors," continued Roach.
"VirtualCinema takes the familiar look and pace of traditional movies,
then lets one proceed at one's own pace, repeat sections, go off on
tangents, just like a novel. It's a true hybrid of the two art forms, with
the third ingredient of interactivity."

HyperBole will debut its first interactive film using VirtualCinema this
fall, with shipping in the MPC format by Christmas. Other titles will
follow in 1994, with interactive films planned in several genres,
including science fiction, serious drama and comedy. "We plan to really
have fun with the interactive comedy," said Roach.

VirtualCinema Announcement Concurrent With Screen Actors Guild Agreement 

HyperBole recently made Hollywood history with its signing of the
industry's first interactive performance agreement through the Screen
Actors Guild. HyperBole's contract with the 30 actors the company used in
its first, as yet untitled, science fiction movie has since been used by
four other multimedia producers.

"Interactive films are very different than traditional movies and must be
treated as such by attorneys, accountants and film studios," said Halle
Eavelyn, president of HyperBole Studios. "Actors take us very seriously
when we ask them if they want to be involved in interactive cinema now or
be replaced by non-human 'virtual actors' later."

HyperBole Studios is an award-winning publisher of interactive titles on
CD-ROM. The company's first effort, The Madness of Roland, and its
upcoming title, Portals, have won more than a dozen major awards
collectively, including two InVision Awards and Best of Show awards at the
QuickTime Movie Festival and QuickTime Film Festival.

Greg Roach, artistic director of HyperBole Studios, has been called "the
Steven Spielberg of multimedia" and is considered one of the leading
experts on the arts and multimedia, as well as a pioneer in the
development of new interactive programming and creative techniques. Roach
also teaches interactive filmmaking classes at San Francisco State
University and the American Film Institute. Both Eavelyn and Roach worked
as actors, directors and producers in traditional film and theater before
forming HyperBole Studios in 1990.

Media Vision, of Fremont, California, is one of the world's leading
manufacturers of multimedia hardware products, including MPC upgrade kits.
Its Pro AudioSpectrum sound board is one of the leading standards for
sound cards, and its Pro MovieSpectrum motion digital video product is
cutting edge product for the development Of movies on the PC.

HyperBole Studios, 1412 West Alabama, Houston, TX 77006
713-529-9696

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