The Quasi-Official List of Demo Hidden Parts, Keys, and Tricks --------------------------------------------------------------------------- Revision 2 - Oct 19 1995 - by Phoenix[Kosmic] About any demo/intro with a "*?*" next to it.. if you know how to get to the part mentioned, email me at "vossa@rpi.edu" and I will update the list! Be sure to send any interactive keys, parameters, or other demo tricks as well! Anything with a ^*^ next to it has been added or changed since the last revision. (The first version was called "v1.00" instead of revision 1) Secret Parts ------------ "The Accident" by Axidental (ASM '94) Type "accident l" to replace the first main tune with a hidden S3M made by LakEEE who coded and made gfx for much of the demo. It's quite good compared to the rest of the music in the demo. "Assembler Instinct" by Gollum (Party 3) *?* "3 Hidden Parts. Try finding them (Only a real pro will find all)." "Avena Kinetik" by Distortion (1995) *?* "Cardiac" by Infiny (Party 3) Type "cardiac 187" to enter the secret part! It is some extra gfx, with a "musicdisk player" from which you can select any of the songs included in the demo. "Epic" by Zuul Design (1994) Typing "epic desing" (note the "ng" in "design") will go to the secret part of this demo. "Images" by Epical (ASM '94) *?* "Journey" by Keen Like Frogs (1994) Type "JOURNEY /HIDDEN" (all caps) to go to the hidden part. "No Means No" by Distortion Type "nomeans c" for the hidden scroller. "Poor" by Majic 12 (1994) *?* "Pseudotiny" by Fatal Justice (Bizarre '95) *?* Maybe they were just kidding about the hidden part. This is only a 4k intro! "Second Reality" by Future Crew (ASM '93) Type "second u" to go to the hidden part, which is a starfield that gets _really_ filled up. This is probably the best known of the hidden parts. "Sehabla Routines" by Jamm (Juhla 2 '95) *?* "Try to launch the hidden part. hint -> 'S'" "Show" by Majic 12 (1994) You can get to the hidden part by downloading "SHOWSECR.ZIP" or "SECRET12.ZIP" (available on ftp.cdrom.com and probably other places). The picture is from the title screen of their 1993 "Wish" demo. "Vesisade" by Chaos (Abd. '95) *?* "Warp" by Legend Design (ASM '94) Typing "warp -esel" will take you to what looks like the end scroller, but talks about what Legend Design _really_ thought about Assembly '94, and some other things. Interactive Keys ---------------- "Dentro" by Ultraforce (1992) Pressing Control, RightShift, F9, Gray Plus, then 0 will show a picture of the coders. It works in the section with the scroll. "Flight" by Kosmic (NAID '95) During the first voxel-landscape: Arrows - Move W - Increase altitude S - Decrease altitude During the vector spaceship approaching the earth: Arrows - Move camera PgUp/PgDn - Raise/lower camera CTRL while the above keys will rotate the ship around each axis If you tap a key during the second voxel part (with spaceship) you can use the following keys: Arrows - Move UP - Thrust ship forward W - Increase altitude DOWN - Thrust ship backward S - Decrease altitude CTRL and UP - Zoom into ship + - increase movement speed CTRL and DOWN - Zoom away from ship - - decrease movement speed PgUp/PgDn - Raise/lower camera R - Rotate camera around the ship F - Rotate camera in opposite direction During the seagull credit sequence: F1/F2/F3 - Low/Medium/High ground detail "HeartQuake" by Iguana (ASM '94) During the Comanche-landscape part: Arrow keys (gray) - fly around A - restart PgUp/PgDn (gray) - change altitude D - toggle low/high detail Also, the Space bar skips each part. "NewIntro" by Majic 12 (1993) Press the Up Arrow key during the airplane part to play a game. "Warp" by Legend Design (ASM '94) ^*^ Try the following key combinations during the bugfixed version: LDLEDS - keyboard LEDs LDSKIP - skip to next section LDQUIT - back to DOS LDFORMAT - didn't want to risk this one :) And type 'AN' during the Nephertiti part for a surprise effect! "Why" by Adrar Design (CAF '95) *?* "Try to find secret key and fly during comanche part of intro." Command Line Parameters ------------------------ "Facts of Life" by Witan (Party 2) ^*^ LIke with Second Reality, you can run "facts p#" to get to a specific part of the demo. I think "p5" is the house-techno part. "Images" by Epical (ASM '94) "DATA SPACE" (all caps) starts the demo at the Space part. Other Tricks ^*^ ------------ If you have the EGG 2 music disk by Kosmic and Airframe by Prime try this one. Go into EGG and *start playing* one of the songs. Press ESC after a few patterns, quit and then go and run Airframe. Lo and behold, Airframe is now running at twice the speed you are used to. Ditto for Cyboman II. - Maverick/Serenity (taken from DemoNews #88, April 30, 1995) [If I recall correctly I tried this and it didn't work.. maybe Mav just has a funny-acting GUS :) -Phx]