; 220.SHM -- Produced by SCI Message Editor 4.211
; This file should only be edited with ME

; NOUNS

(define ANVIL_N          26)
(define BALANCE_N        22)
(define BANKDOOR_N       28)
(define BANK_N           16)
(define CANT_GO           1)
(define CORRAL_N         17)
(define FENCE_N          21)
(define FIREPIT_N        24)
(define HORSE_ON_BLOX_N   2)
(define RAIL_N           20)
(define SADDLE_N         18)
(define SIDEWALK_N       27)
(define SMITHIE_N        14)
(define SMITHY_N         15)
(define STREET_N         23)
(define TROUGH_N         19)
(define WAGON_N          25)

; CASES

; After you've removed the mole from Smithie's face, but if you haven't left the room yet
(define AFTERMOLE         6)

; (After the Smithie has left)
(define AFTER_GONE        7)


; While the fire is going and Smithie's working
(define FIREGOING         3)

; Once the fire is out and Smithie's gone.
(define FIREOUT           4)

; If you click on any part of Smithie's body EXCEPT his face (or whenever his back is turned)
(define NOTONFACE         1)

(define NO_MORE_CHAR      8)

; On Smithie's face, while he's facing you
(define ONFACE            2)

; When Smithie still has the mole on his face.
(define WITHMOLE          5)
