 				Dominoes For Windows
				    Version 2.2

	1) Introduction
	2) Installation
	3) File Descriptions
	4) Comments
	5) Disclaimer
	6) What's New


1) Introduction

Dominoes For Windows is fun and challenging. The actual name of the game is 
called Sniff. Even if you've never heard of Sniff you probably know how
to play the game. Sniff is the most popular Domino game of them all.

Dominoes is shareware. That is to say, it's not free. Shareware
is a means of marketing software for those of us who don't have a crack
marketing department with a huge budget. 

The basic premise is that you get to try out the software before you buy it. 
Once you've tried the product, and decided it is worth the cost, you send 
in your registration fee and will receive the latest, greatest version of 
the software. This process is known as Shareware Registration. 

In this case the latest and greatest version has some of the annoying aspects
of the shareware version taken out. Such as, the logo screen does not 
appear in-between ever game you play, the game loads **much** faster than 
the shareware version, and you get a free game when you register.

The registration price is $14.50. You can either send a check or money
order through the mail or use CompuServe's Software Registration forum
(GO SWREG) and use SWREG ID# 9766. For complete details on registering your 
copy of Dominoes read the Q & A section in the help file. 


2) Installation

Aside from the ZIP file DOMINO.ZIP you will need one other file to
successfully install and run Dominoes. You will need:

	VBRUN300.DLL

VBRUN300.DLL is the run-time module needed to run all programs written in
the language Visual Basic. VBRUN300.DLL can be found on all on-line 
services, or you can get it off my homepage on the World Wide Web. It is 
usually stored as VBRUN3.ZIP. Once you have VBRUN300.DLL uncompress it nad
put this file in your C:\WINDOWS\SYSTEM directory.

Installation couldn't be easier. Simply create a new directory and put all  
the files from DOMINO.ZIP into the directory. If you want to add a Program
Group and Icons (Windows 3.1) or add a Program Folder (Windows 95) you
can run SETUP.EXE. If you chose not to run the setup program you can
start the game by double clicking on the file DOMINOES.EXE.


3) File Descriptions

You should find the following files in DOMINO.ZIP

	DOMINOES.EXE - The executable Dominoes game
	DOMINOES.HLP - Dominoes Help file
	SETUP.EXE - Create Group, Icons, or Folder
	FILE_ID.DIZ - File identification file
	README.TXT - This readme file
	BIRD.WAV - WAV file used in game
	CLAP.WAV - WAV file used in game
	DROP.WAV - WAV file used in game
	OHDEAR.WAV - WAV file used in game
	OOOOO.WAV - WAV file used in game
	RIMSHOT.WAV - WAV file used in game
	SONIC.WAV - WAV file used in game


4) Comments

Any comments, suggestions, or critiques can be sent to me at one of
the following addresses:

    CompuServe - 71042,36

    World Wide Web - http://ourworld.compuserve.com/homepages/gregdebacker

    InterNet - 71042.36@compuserve.com

    U.S. Mail - 	Greg DeBacker
			638 San Juan Av.
			Santa Cruz, CA
			95065


5) DISCLAIMER 
   
Should you decide to use Dominoes you must agree to the 
following disclaimer:

Dominoes is supplied as is. You are using this product at your own 
risk. The author assumes no liability for damages, direct or consequential, 
which may result from the use of Dominoes.


6) What's New

Version 2.2
In this version there is a bug fix that repairs a problem that occasionally 
occured where the game would not recognize when you had played your last
bone. This meant that you had to keep drawing from the bone pile even after
you had played out your hand.

Also, The Left, Right, Up, Down buttons now support continuous scroll. If you
press the button and hold down the mouse the table will continue to scroll
until you lift up on the button. Finally, you are given a little more leeway 
when dropping bones on the table. You do not need to be as exact in the 
placement of the bone when dropping inorder for the game to recognize that
it is a valid play.

Version 2.3
Fixed an error in scoring. When a player has played all of their bones the
remaining points in their opponents are added to their hand. Where this is 
true it is not entirly accurate. The real rule is that the remaining points
in the opponents hand should be rounded to the nearest multiple of 5 before
the points are added to the score.

Also with scoring. When a deal ended in a draw the next deal was started
with no peanalty points being scored for having bones left in your hand. The
rule is that the person with the fewest remaining points will score the
remaining points in their opponents hand, rounded to a multiple of 5.

Added the menu option "Bones Played". This option will allow you to easily
view all of the bones that have been played in the current deal.

When selecting a bone from the bone pile you will be alerted if you already
have a playable bone in your hand. Also, right-clicking on the Bone Pile
button will tell you how many bones remain in the pile.

Right-clicking on the table scroll buttons will quickly move you to one
table end or the other.

Thank you,

Greg
