***********************************
* MakeMate 1.1 by Scott Van Atta  *   Windows 3.1, Windows For WorkGroups,
***********************************   Windows 95, Windows NT

Summary
Would you like to add a comment to a header file, only to stop yourself
when you realize that the change will kick off a long build process?

With MakeMate, we can take advantage of those rare times when documentation
fervor strikes us. We simply add our comments with reckless abandon (hurry,
the mood passes quickly).  Then we instruct MakeMate to ignore the
changes - no build required!

Using your project makefiles, and the names of the files you want ignored,
MakeMate determines all of the files that are dependent upon the files
you altered.  It presents detailed information about what will be updated.
If you choose to proceed, MakeMate will alter the times of the respective
object files.  No fuss, no muss.  MakeMate can handle any number of files
and any number of projects at one time.

MakeMate can also answer such vexing questions as "If I start a build
now, can I take another break?" and "If I mess up this file, how many
modules will I destroy?".

Able to handle unlimited files, across unlimited projects, and faster
than a speeding locomotive, MakeMate can make a developer's life
into a paradise.
(--End creative literary license here--)

MakeMate features:
 Compile check    Display all files from one or more input projects that
                  currently require compilation.

 Ignore Changes   Update object files dependent upon the files that
                  you enter, across one or many projects.

 Dependents       Display the dependents of one or more specified files,
                  or all files, within any number of projects.

 Context help     MakeMate features comprehensive help, sensitive to
                  what you are currently doing.

 Visual C++       MakeMate is compatible with all versions of Visual C++,
                  from version 1.0 thru 1.5x 16-bit, to version 2.0 thru
                  4.0 32-bit. Instructions for Visual C++ customization
                  are fully documented in the help file.  With this
                  information, MakeMate is automatically supplied
                  with the file and project you want to check.

 Versions         MakeMate is available in a 16-bit and 32-bit version.
                  The 16-bit version does run on all Windows platforms,
                  but the 32-bit version is faster.

Setup:
Unzip the makemt11.zip file into any directory of your choice.  Execute
makemate.exe, check out the functions, read the help, have fun.

Uninstall:
If, in a moment of temporary insanity, you decide that you do not
need MakeMate there are two simple steps you can take to erase its
existence:
1) Delete the directory you created when you setup MakeMate.
2) Delete the "MakeMate.ini" file which is created in the \Windows
   directory.

Registering:
If you find that your life would be empty without MakeMate (or heck,
even if you use it beyond a month or so), please make the requisite
donation so that you can register your version.  Registration will
assure you a satisfactory position in the afterlife and, more
importantly, will eliminate the annoying message that appears to tweak
your conscience at the end of a MakeMate session.

To register, print out the Invoice.Doc file, fill it out and mail
it in.

Distribution
You are welcome to distribute copies of MakeMate (the unregistered
version) to friends, bulletin boards, co-workers, cab drivers,
store clerks, waitresses, or any other member of the general populace
that you happen to come into contact with.


Thanks for trying MakeMate!  If you have any questions or suggestions,
you can contact me via CompuServ at 70243, 2720.

Scott Van Atta
