  	 	           *Banner* COLOR COMMANDS

	To change colors while a *Banner* is scrolling, you type a caret (^)
then two hex digits as described below.  To enter a caret character into a
*Banner*, type in two carets (^^)!  In BASIC you would say COLOR 1,0 to make
blue on black, in *Banner* you would type ^01 somewhere in a line. 

             C O L O R S:      Form:  ^BF : B=BACKGROUND, F=FOREGROUND.
           0    BLACK    8
           1    BLUE     9     Both F and B can be any number from 0-F.
           2    GREEN    A
           3    CYAN     B     Values over 7 in BACKGROUND will create
           4     RED     C     flashing.
           5   MAGENTA   D
           6    BROWN    E     Values over 7 in FOREGROUND make an
           7    WHITE    F     intensified version of the first 0-7.

                            *BANNER* DOT COMMANDS.

         The way you change from full-screen mode to scrolling mode or pause
the display is with *BANNER* dot commands. This means that a dot is the FIRST
character on the line. *BANNER* text cannot be mixed with dot commands, but
you can enter several dot commands on one line.

o  .B  = *BANNER* mode. Screen is cleared, one line message will scroll to the
         left.

o  .W  =  Window mode. Message is written on full-screen. Only 30 characters
          fill the screen. Messages less than 30 are padded with blanks, if
          your line is over 30 letters, it will be chopped off.  Color short-
          hand (^BF) commands do not add to this count, in fact, every letter
          could be specified a different color combination.

o    .WU =  Thirty characters scrolled UP the screen.

o    .WD =  Window is scrolled DOWN the screen.

o    .WR =  Window is written across the screen to the right.

o  .P xxx =  Pause xxx after a line.  .p 2000 will pause a second. This is a
             single-precision value and can be most any number.

o  .M  xx  "<string>" =  Write a message in regular text on screen at line xx
             (9-25). If message is less than 80 letters, center it.

o  .C ^BF =  Used to specify the color for the message in .M above.

o  .D xxx =  Change the dots used to make up *BANNER* sized letters. Starts
             out CHR$(2). Can be anything from 1-254.

o  .L xx  =  Change the starting line for the *BANNER* scroll to the left
             routine. Starts out (line) 11. Can be 9-19.  The scrolling
             *BANNER* can not be put at the top of the screen.

o  .N ^BF =  Change the screen attribute in the current *BANNER* window
             without clearing the screen.

o  .S xxx =  Send xxx (1-254) spaces to *BANNER*. Clear out a line.

o  .X "<string>" Music with the BASICA PLAY command.  <String> is sent directly
	     to PLAY.
