Version 3.02F 25th July 1999 ------------- -------------- o Speed fixed for 5mx *again*... it was still too fast... Should stick to 15fps now. Version 3.01F 22nd July 1999 ------------- -------------- o Updated to run at an acceptable speed on the S5mx o A few minor level changes Version 3.00F 6th November 1998 ------------- ----------------- o We now have a Siena, 3a/c/mx and Series 5 versions! o Released as a Palmscape application (http://www.palmscape.com). o Junked upgradable file structure, as it caused more problems than it solved, espcially with all the new features. o Added Jumpy! Plus, featuring: - 36 more levels - new graphics - animated levels - sticky blocks - vertically moving creatures - toggle switches - push switches - switchable walls - switchable floors - conveyor belts - springs (I like these. They're fun. :)) - crumbling floors - ladders o Rewrote a little more of the engine in C for speed. o Many more minor changes and additions. Siena version 2.01F 12th January 1998 ------------------- ----------------- o Remapped the scancodes from the 3a to the Siena, so the keys work as described. Siena version 2.00F 6th January 1998 ------------------- ---------------- o Ported the game to the Psion Siena. - Dialogs reformatted - Screen size altered - Help text reformatted - Title screen altered - Status display altered. Tried using a "floating" display, but it looked horrible. :-) - Digital sound removed - Infoprint messages shortened - Map screen altered Still runs at up to 12fps, at least on my 3a. Version 2.00F 5th January 1998 ------------- ----------------- o Rewrote part of the game engine in C, resulting in much faster gameplay. Now runs at up to 12fps, making it extremely playable. o Added optional digital sound effects. o Game screen does not "wrap round" - ie. you can't see one side of the level when you're at the other. o Fixed bug that occurred when the ini file was corrupted, and added some robustness to the writing of the high score table and ini file. o Rewrote some of the help screens and part of the manual. o Changed score table menus and added "Reset scores" and a "Return to title" options. o The game now pauses properly when you switch to another task. o Shifted functions between JumpyX.OPA and Classic.OPO so add-on packs are more effective. Means that future add-ons won't work with 1.00 versions, but the user will be warned about this. Old reg codes still work. Version 1.00F 28th December 1997 ------------- ------------------ o Changed font on level loading screen, so that the screen code is more readable. Version 1.00A 10th December 1997 ------------- ------------------ o Initial 3a/c release as Jumpy! Classic Version 2.01 Sometime early 1993 ------------ ------------------- o Fixed a few minor bugs and changed the file structure. o This version was released commercially on Psion's own Games Pack 2. I don't actually own a copy of this, and I can't remember the date. o This is where the version numbering goes a little... artistic. :) Version 1.0 8th September 1992 ----------- ------------------ o First ever shareware release for the Series 3. Wowed the public everywhere. :-) I have been told that this was reviewed in an issue of Micro Computer Mart - did anyone see this?