The Secret Level in Episode 4: Desolate Garden



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Note: in order to reach this level you must pull the switch in the Sacred

Grove (Episode 2). If you don't pull that switch, the portal to this level

won't open. Also, some people have mailed me saying that the portal doesn't

open even though they pulled the switch on the Sacred Grove. I'm not very

sure about this because so far I haven't encountered the same problem. But

using the VISIT cheat code or the CASPER cheat code may cause you to miss

certain trigger lines on the levels, and mess up the script that opens this

portal. This could be a possible cause of the problem.



The portal to this level is in the Forsaken Outpost.



Eight Switches



You start in a desolate garden. :) Watch out, though. If you stand there

too long enjoying the lonely breeze, a pretty spiral of yellowish-green may

just come creeping out the window on the opposite far wall and float

towards you... And don't forget that while fighting those Dark Bishops

behind the window, there just might be a gift or two from some kind soul

behind you. You'd better make sure you 'reward' that kind soul for the

gift! ;)



OK, jokes aside. If you look at the ground, you'll notice eight switches

around the garden. These pop out of the ground randomly and pop back in.

You need to catch each of the eight switches when they pop out and pull

them. Well, you may think this is a funny game, but the switches don't

think so, so be prepared as some monster teleports in each time you pull a

switch...



After all eight switches are pulled, the elevators on the north and south

sides of the garden are activated, and the stairs there are opened as well,

leading to new places to explore.



The Ninth Switch



Also, pulling all eight switches makes the switch in the pond in the middle

of the garden rise out of the water. This switch opens the room with the

portal back to the Forsaken Outpost. Some jealous 'gardeners' may appear

too... :)



Don't Drown



The stairs on the north and south sides of the garden lead to the room

where the Dark Bishops were. This room is opened only if you pulled the

ninth switch. The portal here takes you back to the Forsaken Outpost.

Behind the portal, where the window is, you can find one of the three parts

of your fourth weapon. There's also another room across the drain on the

other side of the corridor.



If you look carefully, there are drainholes on the floor in this other

room, and there's a pillar on the far side of the room. One of the three

parts of your fourth weapon is here too. Uh-oh! muck is overflowing from

the pillar into the room! The water level (or muck level) is getting higher

and higher... the ceiling is getting closer and closer... Hurry up and run

behind the pillar at the far end of the room. Activate the switch there.

This switch stops the overflowing muck coming from the pillar, and the muck

in the room will drain away through the drainholes on the floor.



That's not all, though. A jealous Chaos Serpent will appear in a newly

opened area opposite the door of the room. One of the parts of your fourth

weapon is inside.



Krater of Might



The elevators on the north and south sides of the garden take you up to

where the west side of the garden where some monsters were shooting at you

earlier on. Be careful here, because there are more of them than you saw

through the window. At first, the room here is split into two sections, one

on the north side and one on the south. You can find your second and third

weapons here, one on each section, as well as some ammo.



If you go to both the two sections, a hidden area will open, joining the

two sections, as you leave. There's a Krater of Might inside.



That's about all you can do in this level. Grab all the goodies and items

lying around, and step into the portal to the Forsaken Outpost to continue

your quest.

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