~Simon The Sorceror 2 (PM)

~                S i m o n   t h e   S o r c e r o r  II
~                  The Lion, The Wizard & The Wardrobe  
~                          Complete Solution
~                                  By
~                          Peter McAllister

After the intro Simon exits Calypso's shop. Look at the sign and go 
back into the shop. Pickup the Baseball bat (at the edge of the 
counter) and the Dye ( to the right of the till). Talk to Calypso 
and Alix (answer anything to the questions)and exit the shop. Go 
right and a map of the town appears. Select Mucswamplings and talk 
to the Swampling holding the balloons, look at the menu and enter 
the building. Talk to everyone inside and look at the menu, clock, 
and toilet. Exit, talk to Swampling again, get a balloon and ask for 
a voucher. Exit and goto the Traders street, pickup the poster, talk 
to Ironmonger and exit. Goto the Town Square, give dancers the 
Baseball bat and they end up needing a new music player. Exit, goto 
the Docks, talk to Umbongo, give him the poster. Exit, goto the Town 
Square, talk to Umbongo again (any answers). Exit, goto 
Mucswamplings, go left to side of building, look in bin, get fish-
ing rod. Exit, goto the 3 Bears, open letter box, take letter. Exit, 
goto the Traders street, talk to Ironmonger, agree to help him with 
his tax form, answer, 15, 1, 3, and you get a left-handed Crowbar. 
Exit, goto the Docks, wait for Goldylocks to rise from behind 
create, talk to her, agree to help, use Crowbar on create, pickup 
the Wig & Rubber Dingy after she climbs into the create. Exit, goto 
the Tattoist, climb the ladder, talk to all the loonies, take the 
Notepad and Brochure. Exit, goto Loan Company, talk to receptionist, 
enter the office, put the Letter in the Tray. Exit, goto the 3 
Bears, enter, look at Poster, look at Computer, enter Kitchen, 
pickup Rubber Gloves, turn water off (you end up getting shot 
through the chimney and into the fountain). Exit, go back to 3 
Bears, talk to Papa Bear, answer, 4, 4, 4, 1, 2, and you get a bowl 
of Porridge. Exit, goto Tattoist, up the Ladder, wear the Porridge, 
talk to Frying Pan Man, look at bag of Junk, this gets you, 100 
dollars, Bungee Rope, and a Wedge. Exit, goto Mucswamplings, use 
Voucher, get Meal, look at Meal, this gets you, a Maggot, Swamp Gum, 
and Swampling Model. Exit, goto Traders Street, goto Joke Shop, ask 
Shop keeper to make a Swampling Outfit, he tells you to get some 
green material. Exit, talk to Fat Man, ask him for green material, 
he asks you to get a Magic Lamp, he takes you to a Cave, walk across 
Bridge, pickup Lamp, go back to Cave Entrance, talk to Cave 
Entrance, you get a Ladder to get out, and you get some White 
Material. Exit, goto the Fountain, use Dye in Fountain, put Material 
in Basket, exit, go back again, pickup Dyed Material. Exit, goto 
Traders Street, enter Joke Shop, talk to Shop Keeper, give him Green 
Material and he makes a Swampling Outfit, pick-up the Joke Book 
(wait until Shop Keeper Turns his head). Exit, goto Mucswamp-lings, 
put on Swampling Outfit, go into the Kitchen, go upstairs, talk to 
Swampling, answer 1, 3, 1, 1, exit shop. Goto Loan Company, give the 
Jester the Joke Book, he will give you a Bladder. Exit, goto Town 
Square, give Umbongo the Bladder. Exit, goto Traders Street, goto 
Pet Shop, use the Rubber Glove to pickup the Electric Turtle, use 
the Turtle in the Machines Empty Cage on the right, set Lever to the 
Minus Sign, use Machine, Cages on left now have Electric Eels and a 
Turtle, remove turtle, put Glow Worms in Cage, set Lever to the Plus 
Sign, use Machine, and take supercharged Glow Worms. Exit, goto Loan 
Company, lift Manhole Cover (use Crowbar if needed), enter Sewers, 
walk left, use Glow Worms, walk to next Manhole, climb out, walk 
left, talk to Lady of the Lake, answer, 1, 1, 3, 3, 1, use Fishing 
Rod to catch a Fish, walk right to Wooden Railing, use Bungee Rope 
on Railing, use Bucket on Mud, return to Sewer. Exit, goto 
Mucswamplings, wear Swampling Outfit, go into Kitchen, go upstairs, 
give Swampling Bucket of Mud, take Swamp Stew. Exit, goto Traders 
Street, goto Joke Shop, give Shop Keeper the Stew, take Stink Bomb. 
Exit, goto Magic Contest, use Stink Bomb, everyone faints, re-enter 
tent, pickup Spell Book, use Swamp Shake on only Wizard left, go in 
meet the King, take ID Card. Exit, goto Castle, use ID Card to get 
in (if this does not get you in bribe the Guard first), talk to 
Prince, answer, 3, 2, 3, enter Castle, pickup Cymbals, enter door on 
right, pickup Klaxon, use Wedge on the Cot, take Cog, pickup 
Football Rattle, exit room, go left to the King, answer, 1, before 
exiting use the Fish on the Seal. Exit, goto the Swamp, talk to  
Lady of the Lake, get Wetsuit & Air tanks (use Seal to get them if 
needed), use  Air tanks with Dinghy, use Dinghy, try to take Sword, 
read Sign, return via Dinghy & Sewer, goto Mucswamplings, Wear 
Swampling Outfit, enter Kitchen, use Cog on Clock. Exit, goto 
Tattoist, enter, answer, 3, pickup Leaflet, return to Muc-
swamplings, give Leaflet to Anorak Man, return to Tattoist, answer, 
3, 4. Exit goto Swamp, use Dinghy, take Sword this time. Exit, goto 
the Castle, give Prince the Sword, Take Pea-shooter, enter Castle, 
enter door on left (Princess room), use Pea on Mattress, ask 
Princess to stop Baby Crying, she throws you a Lolly, pickup Lolly. 
Exit, goto Mucswamplings, Wear Swampling Outfit, go into Kitchen, go 
upstairs, give Swampling baby the Lolly, it drops its Bottle of 
Milk, pickup Bottle. Exit, goto Castle, enter Baby's room, give Baby 
the milk, exit room, go left to King, go upstairs, at the top of the 
stairs use Swamp Shake on the Pentagram, walk forward, Demons appear 
and get stuck, exit and goto the Traders Street, tie Balloon to 
Railings. Exit, goto Mucswamplings, get another Balloon, return to 
Traders Street, tie 2nd Balloon to Railings, return to 
Mucswamplings, get a 3rd Balloon, return to Traders Street, tie 3rd 
Balloon to Railings, with the 3 Balloons you fly to the top of the 
Castle, look at the Gold Mummy, the floor opens, you fall into the 
Treasury, find Mucusade. Exit via Tube and then the window, goto 
Calypso's, you get taken by Pirates and wake up on a Ship Chained 
up. Talk to Tough Guy, use Spell Book to get free, pickup Skull (you 
only get the Eye Patch), go upstairs, you get caught, become a Cabin 
Boy, in Captains Quarters, look at Diary, take Post -card, pickup 
Parrot, exit room, enter room on your right, pickup Knife at Pillar, 
use Knife on Hammock, pickup tinderbox, exit room, on Deck, talk to 
Pirate with Sunglasses, swap Eye Patch for Glasses, goto upper Deck 
(via stairs), talk to Boson, use your Parrot with his Parrot, go 
back down stairs, go left, talk to Pirate repairing Plank, climb the 
Rigging, use Postcard on Telescope (in Crows Nest), climb down, push 
Pirate (repairing Plank) overboard , pickup his Nails, Hammer, & 
Plank, go right to other end of ship, use Nails, Plank & Hammer on 
the Door on your right, go below to Tough Guy, get his Welding 
Torch, go back up, goto Pirate wearing Eye Patch, behind him is a 
Hatch, use Welding gear on this, once inside get Mucasade, go back 
up, goto Boson, use Swamp Gum on Parrot, go back down stairs, wait 
until you reach the Island. 


On the Island, pickup Shovel, go right, talk to Beachcomber, pickup 
towel, go into Forest, talk to Kid, give Kid the Balloon, take 
Shell, pickup Stick, use Stick with Shovel, use Shovel on Sand, use 
Towel on Hole, use Shell on Towel, talk to Beachcomber again, after 
he falls into the Hole get Mucasade, enter Jungle again, go towards 
Cafe, pickup Dog, enter Cafe, get cup of Coffee get second cup of 
Coffee, return to Cafe Sign, go left, pickup Whistle, go left, talk 
to Dealer at Sign Post, go behind him into the bushes, talk to guy 
on the Rock, walk left again past Torture Machine, find the 
Generator, use Dog on Generator, return to Torture Machine, move the 
Lever, return to Sign Post, go left to Limbo Contest talk to Judge 
to enter contest, use Whistle, every-one looks away, jump over Limbo 
to win, collect Winnings, goto Dealer, Trade (talk) for Caffeine 
Tablets, use Caffeine Tablets in Coffee, goto Cave under the Cafe 
Sign, use Coffee with Whiskey Bottle, talk to Genie, wish to go back 
to Calypso's Shop. Enter Shop, untie Calypso, talk and a Lion 
arrives,he takes you to the Goblin Camp, you end up in a Cell with 
Alix, click mouse button to awaken, try to open Cell Door, get Hair 
Clip from Alix, escape to outside Goblin Camp. 


Go right, goto Secluded Hut, pickup Hanky & Soda Bottle, exit, goto 
Dark Woods give Kid the Soda, go right, talk to Woodworm, go right, 
enter Cave, talk to Witches, exit, go back past Woodworm, try to 
catch Cat (you don't get it), exit left, goto Secluded Hut (Cat 
should be there,if not go back to woods and chase it again), close 
Door, chase Cat, it hit Door, pickup Stunned Cat, take another Soda 
Bottle, exit, goto Volcano's rim, pickup Chemical Sprayer & Plant 
Spotters Book, use Cat on Plant, Plant Dribbles, use Straw on Soda 
to Drink it use Empty Bottle on Plant Dribble. 


Goto Goblin Camp again, use Plant Dribble on the Goblins Goblets, 
talk to Goblins, they Drink and sleep, pickup Conch Horn, enter 
Camp, talk to Elf in Cage, take Empty Perfume Bottle, go into Big 
Tent, pickup Peppers & Food Rat-ions, exit, goto Dark Woods, give 
Kid the Food Rations (he will Expand, if not give him another Soda), 
pickup Magnifying Glass, goto Witches Cave, give Witch to the right 
the Magnifying Glass, give middle Witch the Conch Horn, exit,goto 
Secluded Hut, get 3 Soda Bottles, exit , goto Goblin Camp, goto Camp 
Fire, use Soda on Fire, quickly pickup some STUFF, when fight starts 
pickup Dice, go Back to Elf, use Peppers on him, (might need to try 
this a few times), give him the Hanky, use Soda on Empty Perfume 
Bottle, give Perfume Bottle to Elf, take piece of Wood, exit, goto 
Dark Woods, goto Woodworm, give Wood to Wood-worm, take Wooden 
Teeth, goto Witches Cave, give Witch on left the Teeth, they make a 
Magic Potion, use Straw on Soda, use Empty Soda Bottle on Magic 
Potion in Cauldron, exit, goto Secluded Hut, use Magic Potion on 
role-player, join the Game, ask to use your own Dice, win WallPaper 
Catalogue, exit, goto Goblin Camp, go far left, enter Cave (Skeleton 
Head), tell Gargoyles your here for an important meeting (i.e. the 
WallPaper), enter, pickup Tapestry on Wall, go down Stairs on left, 
use Tapestry on Sweat beside Treadmill, use Tapestry on Chemical 
Sprayer, pull the Lever, exit room, go down Eerie Passage Don't 
move, try to wear the Puppy, this turns them into Fluffy Slippers, 
use Chemical Sprayer, Wear Fluffy Slippers, go left, enter left 
again. You are now in Sorid's Lair, go right, pickup Screwdriver, go 
right again, use Screwdriver on Sorid's Hand, go left to Case, open 
it, use Sorid's Hand on the Palm Print Reader, pickup TIME STICK 
from the Case, exit left. Watch end Sequence. 
                       
~                        T H E    E N D.
