Hangman Version 1.00 Copyright (c) 1997 David Haupert email: dhaupert@ddhsoftware.com Note: Hangman is released as shareware and must be registered for continued use. The author assumes no responsibility for damages caused by this program. Make sure to back up (hotsync) your data before installing the program. This is the Evaluation version of Hangman 1.00 for the Pilot. It contains 35 entries which can be played as many times as you like. If you like the program, a registered version is available for $12 US and adds the following features: - Uses multiple databases to provide 1000's of entries. - Databases can be installed and erased individually, as all of the entries in each get used up. - Disables Splash screen. The registered version is available for $12 US and can be purchased via: web page: http://www.ddhsoftware.com email: sales@ddhsoftware.com Address: David Haupert PO Box 970971 Boca Raton, Fl 33497-0971 Phone: (561) 470-2133 ----------------------------- Files -------------------------------------- HANGMAN.PRC - The Program that runs the actual game xxxxx.PDB - The Trivia database file(s) hereby known as GamePacks. README.TXT - This file. -------------------------- Installation ---------------------------------- First, make sure you have the appropriate space available on your pilot. The space required for the program is ~27K. To see if you have enough memory, run the Memory application on the pilot. If you do not have at least the appropriate amount free, you will either have to choose to delete apps from the same Memory application, or choose to not install this program until you have that amount of free memory. To install Hangman onto your Pilot, run the INSTAPP.EXE program which resides in the same directory as the Pilot Desktop software. This program will allow you to specify that a .PRC file should be downloaded to the Pilot during the next hotsync. Choose to download the HANGMAN.PRC file to your pilot. ----------------------- Instructions For Use ------------------------------ --Quick Start To start a new game, bring down the pulldown menu, and select File, then New Game. Select the number of players by pressing 1-player hangman, or 2-player hangman. 1 Player - If you select one player, the main screen will come up. From here you will see the Phrase to guess in underlined blanks along the middle of the screen. Press the letter of your guess as seen at the top right of the screen. If you guess correct the letters guessed will appear along their appropriate spots in the phrase. If you guess wrong a new limb will appear on the hangman at the top left. If the hangman gets a face, a torso, two legs, and two arms, you lose the game, and the answer will appear on the loser screen for you to see. If you feel up to guessing the answer, write your guess (punctuation included) on the line along the bottom and press the Guess button. If you are correct you win, otherwise a new limb will appear at the left. If the automatic hints option is set on, you will see hints as you are losing the game. 2 Player - If you select 2-player, a screen asking for each player's name will come up, as well as a play-to score list box. Write in your names, and choose the score to play to, keeping in mind that you must win by two. Then Press Done. A Random player is chosen to go first, and the other player will have to come up with a phrase to guess. If he or she desires, he/she can press the random button which will use a phrase from the programs list of phrases. Otherwise, he or she must fill out the phrase line, and optionally provide a hint, category, and sub-category. When finished the user should press Done. From here you will see the Phrase to guess in underlined blanks along the middle of the screen. Press the letter of your guess as seen at the top right of the screen. If you guess correct the letters guessed will appear along their appropriate spots in the phrase. If you guess wrong a new limb will appear on the hangman at the top left. If the hangman gets a face, a torso, two legs, and two arms, you lose the game, and the answer will appear on the loser screen for you to see. If you feel up to guessing the answer, write your guess (punctuation included) on the line along the bottom and press the Guess button. If you are correct you win, otherwise a new limb will appear at the left. If the automatic hints option is set on, you will see hints as you are losing the game. If you don't guess the phrase in time, the other player gets a point. If you can guess the phrase in time, you get a point. The first player to get to the score chosen at the start of the game (and winning by two) wins the game. If the score has not been reached the other player gets a turn, and it alternates until there is a winner. --The Main Screen The Title bar will show the category of the current phrase, unless it is turned off in the preferences section. At the top right of the screen are the letters of the alphabet. When making a guess, you need only touch the letter of your choice to make that guess. The letters that have been guessed already will disappear from the choices available. To make a guess of the entire phrase, write the EXACT phrase along the bottom line and then press the Guess button to the left of the line. --Guess Button This button should be pressed after writing in your guess of the phrase on the line to the right. This guess does not need to be case sensitive, but it does need to have all of the appropriate punctuation in order to match what is on the screen above. If you guess correctly, you win the round, otherwise you add a limb to the hangman on the top left. --Preferences From the File pull down menu, you can bring up the Preferences choice, which will allow you to set various preferences for running the program. In this menu, you can select whether there will be sound in the game. You can also select whether to show hints automatically when losing, and whether the Category will be shown in the title. After selecting your choices, press the OK button at the bottom of the screen. --Give Up From the file pull down menu, you can bring up the Give Up option, which will forfeit the current game and show you the answer. --Show Hints From the file pull down menu, you can bring up the Show Hints option, which will allow you to view hints, should you feel not up to the task of solving the puzzle. To view each hint type, press the button for the appropriate hint- Show Category, Show Sub-Category, and Show Clue. After viewing, press the DONE CHEATING button at the bottom of the screen. --Statistics From the file pull down menu, you can bring up the Statistics option, which will allow you to view the winning percentage for the one player game. After viewing, press the DONE button at the bottom of the screen. --Cut, Copy, and Paste From the pull down menus, you can cut, copy, or paste to and from either word on the screen, and bring/take either word into/from another application (such as the memopad application). -------------------------------- Menus ------------------------------------- File -- contains Preferences, Give Up, Show Hints, and Statistics choices. Edit -- contains cut, copy, and paste choices as well as a choice to bring up the onscreen keyboard, as an alternative to entering text via graffiti. About -- Gives information about the program. ------------------- Additional Programs Available ---------------- DDH currently offers several other programs as shareware and freeware. Please see PRODUCTS.TXT for a description of our current products. --------------------------- Release History ------------------------------ 7/10/97 - V1.00 - Moved up to 1.0 because it seems to be bug-free! ;) Changed email and addresses. 5/10/97 - V0.95 - First release to the public.