This program produces solar systems for science fiction role playing games. It is not based on the rules of any one game. Options allow generation, storage, and retrieval of stellar sectors, solar systems, and worlds. Sector maps are three-dimensional. The program disk should contain the following files; WORLDGEN.EXE # The main program [WORLDGEN.PAS] * Turbo Pascal source code [WG1.PAS and WG1.TPU] * Turbo Pascal Unit for program [WG2.INC to WG6.INC] * Include files for program WORLDGEN.DOC Documentation TITLES.TXT # The opening screen SAMPLE.SEC & DOC $ A sample space sector and description file UNNAMED.SEC & DOC Another sector WGINS1.TXT to WGINS6.TXT #$ Used by this tutorial *.HLP # On-line help text files - 75 of them! WG_CONV.COM [& .PAS] * File conversion program * Source code is supplied to registered users ONLY # Files needed on a working disk; the WGINSn.TXT files can be omitted if you don't want to run the tutorial or rolling demonstration again. $ Used by rolling demonstration.