Sabre Ace Demo FAD - (Form Augmentation Device) This feature allows you to let the aircraft fly in formation with varying amounts of input from you as the player. ADF - (Automatic Direction Finder) This instrument allows you to track non-directional, ground based navigation signals. The needle will always point to the station. GCI - (Ground Controlled Intercept) This device simulates the help you would get from a ground controller regarding the position of enemy and friendly aircraft relative to you. You receive bearing, altitude and distance information. ZAP - This feature will place you at the next designated ZAP point, the target area and home-base True vs. Indicated Airspeed - True airspeed is the actual speed of your aircraft through the air (in a no-wind situation, the true airspeed would be the same as the speed across the ground) Since the air at different altitudes has a different air density, the pilot is concerned with indicated airspeed for flying the plane, since it is a direct measure of the amount of air flowing over the wings. As a rule of thumb, use true airspeed to plan a flight, and use indicated airspeed to fly the airplane. Target Designator Box - This is the small green box on the target listed in the GCI window. If you turn on target lock your views will change to try and keep the currently selected target in view. If you have a joystick plugged in, you will not be able to fly using the arrow keys. If your joystick has a throttle (ie.. Sidewinder 3D Pro), you will not be able to adjust the engine power via the number keys. The keyboard commands will not function correctly if Caps Lock is on, make sure Caps Lock is off. Keyboard Commands EXTERNAL VIEWS F1 Cockpit F2 Chase F3 Right Wing F4 Nose F5 Left Wing F6 Top down/Bungie Cam INTERNAL VIEWS Home Cockpit View End Auxiliary Instrument Panel Pg Up Right View Kneeboard M/Pg Down Right View Map KP-1 Left Rear View KP-2 Rear View KP-3 Right Rear View KP-4 Left Forward View KP-5 Forward View KP-6 Right Forward View KP-7 Left Forward Up View KP-8 Forward Up (45 degrees) View KP-9 Right Forward Up View KP-/ Straight up (90 degrees) View SHFT-1 Left Echelon SHFT-2 Right Echelon SHFT-3 Trail SHFT-4 Flight Right Echelon SHFT-5 Flight Left Echelon SHFT-6 FAD level 1 (least) SHFT-7 FAD level 2 SHFT-8 FAD level 3 SHFT-9 FAD level 4 (most) SHFT-Q Quit to Menus SHFT-E Eject SHFT-R Arm Rockets SHFT-T Arm Tanks SHFT-I View other aircraft SHFT-P End parachute sequence SHFT-S Toggle sound on/off SHFT-F Raise flaps SHFT-G Raise gear SHFT-H Time compress SHFT-J Toggle jettison switch SHFT-L Designate New Leader 1 10% Power 2 20% Power 3 30% Power 4 40% Power 5 50% Power 6 60% Power 7 70% Power 8 80% Power 9 90% Power 0 100% Power - Decrease Power + Increase Power BKSP Bomb/Tank Release (must be armed) R Reload (Multiplayer) I GCI Friend/Foe Select O External View Instruments on/off P Pause (toggle) A Auto-pilot (disables FAD) S Weapon Sight Selector (guns/rockets/bombs) D ADF/GCI Selector F Lower flaps G Lower gear J Jettison External Stores (this will jettison all stores, you must arm rockets/bombs/tanks to drop specific) K Toggle True/Indicated Airspeed (default is true) L Return to Assigned Leader Z ZAP Request (you cannot ZAP when engaged in cockpit or you are damaged) X Target Lock on/off C Canopy open/close V FAD on/off B Brake Speed/Wheel (toggle) N Next Target (GCI) M Map (toggle) ENTER Fire Guns/Rockets , ADF Channel (Left) . ADF Channel (Right) ESC Exit game The arrow keys will control the following: Roll Left Roll Right Pitch Down Pitch Up \\\\|// |_ _| (@) (@) ------oOOO--(_)--OOOo------- < > > KilRoy < < - - > > wuz < < here > > < ---------------------------- | | | | | | | | | | __________________________________