; ; AI Conditional FSM for team 2 ; DefineEndCondTree(0) { ; state 1 ; DefineCondState() { DefineCondition(2 0 0 0 release) { CritTeamInRegion(15112 0) } } ; state 2 ; DefineCondState() { DefineCondition(2 0 0 0 nothing) { CritTimer(1000000) } ReleaseSpecialForces(606) } }